won't happen until quantum computing is in the household.
quantum computing goes with quantum bills, lol.
I have run into a couple of sutuations in the game like with the three bandits dressed in imperial garb that stepped out from behind a big boulder to ask me to pay the "toll". I killed them and found the bodies of the emperials nearby. It may not be as advanced as you are asking for but it was a nice touch. There are other such instances in Skyrim that are totally random and add to the feeling of a more realistic game world. However what you ask for isn't going to happen any time soon due to the economics behind gaming atm. If you've read any of the articles written about gaming AI and where it's headed you already know that, for financial reasons, they just don't put a ton of time into developing it. It's not just Bethesda. It's all the game makers that do this. AI in games has a long, long way to go to have the type of behaviours you are asking for. Until the entire industry starts pushing in that direction we aren't going to see anything much better. Oh they'll add the neato trick here and there but nothing ground breaking. Evetually it will happen but that's a ways down the road from what I've read.
As far as open world goes I don't understand those arguments. Skyrim is as open world as you're likely to get from anyone. I can literally look out at the game world and go anywhere I see. it doesn't get any more open that that.
Ye, I know, thanks for the description, I encountered this already. But I cover this in the answer below.
I don't think Bethesda lacks the imagination to come up with ideas like this on their own, so posting a thread about it is likely going to get you (or their game nowhere.) You'd be better off signing them a huge check (read: lots of 0's on the end of it) so they can take 5-10 years to code all of it, as that's probably their bigger issue on why they don't include the thousands of ideas everyone comes up with. Just sayin.
Tell you what:
Why don't you work on creating a mod that does all this? Then you can collect your prize money from whoever handles the Turing Test these days.
Don't assume that I am not aware of the possibilities the current CK offers.
the big OOP aspect makes promises a lot. But this is not everything, some not-so-well aspects are:
- the CK still starts with bugs, and the navmesh bug is not ironed out
- CK offers only the stuff already in Skyrim, mostly statics.
- I have no possibility to create new meshes or new animations with the CK only
- CK could check for Blender, Maya or 3ds and open the mesh there and you'll start making new meshs and animations, but nada.
- AI packages can be split up into procedures, it is a small advance, but you are never able to have the meshes and their animations be aware of their environment ( a big flaw imho)
(the los command is still only referring to the player, you cant check a position or a certain area to be out-of-sight from a certain spot)
The last point is what I am assuming a true open world. not a terrain textured 5k square miles plane to explore for height differences and a nice cloud bitmap moving by, but interactivity.
Preliminary would be to be able to make new animations for the meshes, at least. The CK doesn't offer an easy way here. Meshes, nada, textures, nada, animations, nada.
And please don't tell me the workarounds, because none of them is supported by Bethesda. thinking bout the .nif format and how they are painstakingly deciphered, makes me shiver.
Open World here may refer to make something new?