Like I mentioned before, I'm always up for exploring more dungeons & hillsides. Of course, part of that is that the exploration is one of the primary things I play Beth games for. So just the exploration in and of itself is something I consider a "win", even if I don't find Unique Sword Of Uber Uberness Mk V at the end of the dungeon.

Whereas, I ended up using Dawnbreaker for 20 or 30 levels. Kept it improved with Smithing (alongside my "whatever material is currently best" Soul Trap sword) as one of my two main melee weapons. Was still using it when I retired the character at lv56.
Sorry to hear that. I generally feel that way whenever I'm exploring in Skyrim. And it's been rewarded - my main character found all sorts of great things in dungeons and chests (like the 50% fire resist Elven boots that she used for a long time).
Different strokes for different folks, I guess.
I wish I were as easily amused with Skyrim as you appear to be (BTW, I don't mean that as a snide remark -- I know it might come across as such). Maybe I expected too much from Skyrim. Its just that I've been waiting for about 5 years for the current TES title to be released, and to be honest, I think that the team at Beth can do (could have done) much better. This game was released on the same generation of consoles with a larger budget, larger staff, and ample time -- I hardly think it was totally unreasonable to expect that it would be leaps and bounds better than Oblivion, or any of its other predecessors for that matter.
Don't get me wrong, though, there
are things that I like about Skyrim. I think its a beautiful game with great lore (among other things). However, if I wanted to wander around aimlessly while taking in beautiful scenery, I could just pop over to the Cascades or Olympic Mountains and go for a hike. What I can't do while on a hike, however, is explore long-lost tombs and fight supernatural creatures while on a quest to find a legendary enchanted artifact. While I can do that in Skyrim, the task of finding such an artifact becomes more of a chore as I wade through dungeon after dungeon finding nothing better than what I had 'learned' to smith five levels ago. I can only think of three unique, artifact-type items that I've come across in my ~170 hours of playing, and they all seemed to be related to a quest. At some point during that time, dungeon crawling and/or 'exploring' became repetitive and tedious to me as I slowly came to the realization that there was a minute chance that I might find some artifact in a random location. As such, my desire to continue playing Skyrim has waned, while my desire to replay Morrowind or (continue with) Daggerfall has been gradually rekindled.
So, from my perspective, the series seems to be heading in the wrong direction with regard to certain things, and I would like for my opinion about it to be heard and pretend that it might matter. For others who seem to be content with the status quo, well, thats fine, too -- I'm not trying to tell others how to party.