Definitely looking forward to the improved stash; while the intent behind D2's inventory mechanics is good (they want you to have to choose between items, which makes sense), the implementation svcks (personal stash and inventory are too small compared to the amount of worthwhile stuff that drops, especially if (like me) you're a crafter).
The improved stash is a bit like Titan Quest, that I observered anyway. You start out with a tiny stash, but then after spending lots of gold on upgrading it, end up with quite a huge stash. Plus it's shared between characters, which is nice, altho this means the stash will feel a bit smaller in a way, if you want to hold onto stuff for multiple chrs. During the beta I never bought any stash upgrades tho....I used most items that could be sold for cash and spent what cash I did have on trying out the crafting, instead.

If all the people I personally knew who felt underwhelmed by the beta (but are still buying the game anyway) play through all difficulties and decide the game is a lot better than the beta showed, I may reconsider buying it. But if I did, I still won't be playing publically. Just by myself.
Oh...for those who might be interested - the RealID was bugged in the beta (it showed names even if you had RealID account-disabled). You aren't supposed to see real names in D3 at all, unless you allow it (like how it works in SC2) and have it enabled. But since it can be bugged/glitched, it still makes me grumpy/nervous.
