Wasteland 2 Kickstarter (Possibly featuring some Obsidian de

Post » Tue May 15, 2012 12:28 pm

There's a nice retrospective of the original Wasteland on http://www.youtube.com/watch?v=kbmZPF7SlMA.

Great guy, he deserves more views. He also has a three part interview with Brian Fargo on his channel, from about a year ago.

It's half an hour long. :blink: I need to get some stuff done before I consider spending my bandwidth on that. He does actually sound like a great guy, from what I heard before I realised the clip was half an hour long. :blink: :P Definitely noted for future viewing.
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Amber Hubbard
 
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Post » Tue May 15, 2012 2:16 am

Matt from Matt Chat is awesome. Been watching his videos for a couple of years now. I'll have to check out that Wasteland one when I have time.
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Thema
 
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Post » Tue May 15, 2012 6:19 am

And other 10 million new pledges?

You're a funny guy.

Please keep Bethesda away from Wasteland.
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Kit Marsden
 
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Post » Tue May 15, 2012 7:10 am

It doesn't have to be your own name -- when you're transferred to Amazon Payments they ask for the cardholder's name.

Yeah, I used "Tycho" plus my last name for my account, so as long as the name on the credit card is valid it doesn't really matter. (I think Amazon Payments does the cc verification)

And other 10 million new pledges?

Doubtful. But even if that did happen, it would completely defeat the point of what the whole Wasteland 2 project stands for. Just watch the video on the Kickstarter page....

Anyways, the amount pledged is just about at $1.9 million, and with 14 days to go I think it's safe to say that they will reach the $2.1 million and get Obsidian on board. :celebration: Oh, and Brian Fargo tweeted that Chris Avellone will also sign the Collectors Box that comes with donations of $250 or more!
Here's the quote"

FYI Chris Avellone will also be signing the collectors box that comes with donations of $250 and higher.

:celebration:
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Eibe Novy
 
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Post » Tue May 15, 2012 6:28 am

I won't be interested until I see a beta screenshot of something. I won't be so confident in it's appeal until I can see it's got functional gameplay and believable world depth.
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Umpyre Records
 
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Post » Tue May 15, 2012 2:14 pm

Considering the game will be made by some of the best devs in history when it comes to old school RPGs, I'm not too concerned that the gameplay won't be functional.
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Jordan Fletcher
 
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Post » Tue May 15, 2012 11:54 am

I won't be interested until I see a beta screenshot of something. I won't be so confident in it's appeal until I can see it's got functional gameplay and believable world depth.

That's a valid attitude to have. :shrug: I'm not having it.
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Lexy Corpsey
 
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Post » Tue May 15, 2012 6:43 am

Considering the game will be made by some of the best devs in history when it comes to old school RPGs, I'm not too concerned that the gameplay won't be functional.
Not what I mean. I'm flexible, but I can enjoy a wide genre of games. But it seems like Wasteland 2 is being catered to a small niche of people [censored]ing that gaming has changed. Now, this game is funded by said niche audience of [censored]ing, so that's their money if they want to throw it away like that. But the problem is that it feels like at this point it's all just one big nostalgia rush. A chance for a bunch of desperately clinging to hope naysayers going 'SEE! THIS WAS A SUCCESS IT WILL CHANGE GAMING!' I'm not expecting Fallout here, but I'm hoping it'll be interesting, but we've got no idea what the plot would be like, what engine, etc. Watch though, if they use Gamebryo, I'm sure the same people [censored]ing that Beth used it for half their games will hope on these guys loins saying 'WHAT A BRILLIANT MOVE GUYS! ^___^'

TL;DR- I'm strongly sceptical about about the quality vs quantity of W2, it feels like it's just crowd pleasing and little more.
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Leonie Connor
 
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Post » Tue May 15, 2012 3:07 pm

if they use Gamebryo, I'm sure the same people [censored]ing that Beth used it for half their games will hope on these guys loins saying 'WHAT A BRILLIANT MOVE GUYS! ^___^'

I think they're planning on using the Unreal engine. Gamebryo is dead.

And also, it's a sequel. Just play Wasteland to get a general feel for what it'll be. Of course, they said they're going to modernize it, and Wasteland was top-down while they said this will be Isometric. But they're trying to stay very close to the gameplay of Wasteland.


Still, I'm a little iffy about how it will turn out, too. They've released a lot of interviews, though. Heck, I opened up NMA and this was the latest post - an interview of Fargo:

What can you tell us about your plans for Wasteland 2 in terms of gameplay, visual themes etc? Will it remain true to the original?

We are going to build upon all the elements that made Wasteland great. You control of a group of desert rangers in the southwest part of the states who are seeking to restore some law and order into a post apocalyptic world.

But despite their mission of restoring peace it is up to the players to decide the morality of their choices. We will not preach what behavior to take and nor will every negative thing you do necessarily turn into something bad happening to you.

The game will be party based like the original, feature modern day weapons for combat and use the skill system that everyone loved so much. Visual themes will run the gamut from desolate and bleak to cities that are attempting to recover from destruction.


Then again, what they "plan" to do may differ from what they actually do.
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Lynne Hinton
 
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Post » Tue May 15, 2012 4:29 am

Not what I mean. I'm flexible, but I can enjoy a wide genre of games. But it seems like Wasteland 2 is being catered to a small niche of people [censored]ing that gaming has changed. Now, this game is funded by said niche audience of [censored]ing, so that's their money if they want to throw it away like that. But the problem is that it feels like at this point it's all just one big nostalgia rush. A chance for a bunch of desperately clinging to hope naysayers going 'SEE! THIS WAS A SUCCESS IT WILL CHANGE GAMING!' I'm not expecting Fallout here, but I'm hoping it'll be interesting, but we've got no idea what the plot would be like, what engine, etc. Watch though, if they use Gamebryo, I'm sure the same people [censored]ing that Beth used it for half their games will hope on these guys loins saying 'WHAT A BRILLIANT MOVE GUYS! ^___^'

TL;DR- I'm strongly sceptical about about the quality vs quantity of W2, it feels like it's just crowd pleasing and little more.

I understand your position, but as to them using gamebryo? It's dead as Expresate said, so that won't happen at least. Read all of the stuff about the game if you haven't already, I'm definitely not on a nostalgia run (Fallout 3 was the first RPG I ever played) but I still think it looks like a great concept for a game, and I like the other games put out by all of those developers, so I'm pretty confident that I won't be pulling my bid anytime soon.
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Julia Schwalbe
 
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Post » Tue May 15, 2012 10:52 am

I think they're planning on using the Unreal engine. Gamebryo is dead.

And also, it's a sequel. Just play Wasteland to get a general feel for what it'll be. Of course, they said they're going to modernize it, and Wasteland was top-down while they said this will be Isometric. But they're trying to stay very close to the gameplay of Wasteland.


Still, I'm a little iffy about how it will turn out, too.
I don't believe they're using Gamebryo. My point was that there will be a lot of double standards going around when W2 is forgiven for the screw ups other games are bombasted for making. From what I've read about Wasteland, it looks very entertaining. It's just that if they couldn't get the funds for it, that makes me raise an eyebrow. Niche audiences are bigger than people give credit, but I just feel like this will be no different than the Interplay Fallout and the Beth Fallout rift. One side will bombast the new game as 'untrue', the other will love it deeply. I think a little planning ahead and giving us some idea of what we'd be getting would be nice. No point in buying a cow from a farm unless you know the cows healthy right?
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Ana Torrecilla Cabeza
 
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Post » Tue May 15, 2012 3:07 pm

I don't believe they're using Gamebryo. My point was that there will be a lot of double standards going around when W2 is forgiven for the screw ups other games are bombasted for making. From what I've read about Wasteland, it looks very entertaining. It's just that if they couldn't get the funds for it, that makes me raise an eyebrow. Niche audiences are bigger than people give credit, but I just feel like this will be no different than the Interplay Fallout and the Beth Fallout rift. One side will bombast the new game as 'untrue', the other will love it deeply. I think a little planning ahead and giving us some idea of what we'd be getting would be nice. No point in buying a cow from a farm unless you know the cows healthy right?

I understand. Fargo knows full well that he's making this for a niche crowd, so I don't think he's expecting to become a multimillionaire from the project. As for the average person, no point in buying a game you don't want. So, I agree with waiting until we see something concrete. Although I have played a bit of Wasteland and I don't much mind the style at all. That + the team involved (with possible contributions from Avellone) has got me pretty interested.

And, yeah, I expect some pretty big double standards. It's also possible that the team won't handle Wasteland 2 as some people are expecting it. If they do stay true to the original game, though, I don't think that'll be much of a problem. People are investing because they want a proper sequel of the original.
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Lauren Denman
 
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Post » Tue May 15, 2012 10:57 am

It's just that if they couldn't get the funds for it, that makes me raise an eyebrow.
I'm guessing that the biggest reason that publishers didn't go for it is the turn-based tactical combat. "Turn-based" is oftentimes a dirty word with certain circles of gamers, and tactical combat games can range from difficult to impossible to play with a controller, so there's not much of a chance of a console port cash cow for the publisher. Keep in mind that a lot of good games didn't have publisher support and resorted to releasing through services like Steam instead.

I personally really enjoy party-based RPGs with tactical combat, and that has nothing to do with me not wanting games to change or modernize. Modern != twitch action or shooter. There are some really fun aspects of turn-based games that typically just don't exist in action games. Don't get me wrong...I love me some action games, but it's been a while since I've gotten my hands on a good party-based tactical combat RPG.

If they come anywhere close to making a Wasteland game with more up-to-date technology I'll be a happy gamer. Even if it turns out to be not-so-great I won't begrudge my donation to the project. Brian Fargo has been involved with so many of my favorite games over the years that I'm happy to contribute to giving this project a chance.
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Josh Lozier
 
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Post » Tue May 15, 2012 4:25 am

But it seems like Wasteland 2 is being catered to a small niche of people [censored]ing that gaming has changed.

As opposed to... being catered to massmarket appeals that swallow everything they're offered no matter how lame and reptitious it is, like almost everything else these days?

Wasteland 2 is made for people who haven't had a game to really appeal to them in years - the Black Isle era gaming sensibilities and potential. That is a niche these days, but that's really the point of all this - if it wasn't a niche, there'd likely be no need for Kickstarter type funding. And if the idea doesn't appeal to some, that some does not pledge and is happy with what it's got - and maybe buy the game once it's finished and in the market, if it then looks like something they'd be willing to try out.

And agreed with Softnerd.
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Andrew
 
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Post » Tue May 15, 2012 2:54 am

I'm guessing that the biggest reason that publishers didn't go for it is the turn-based tactical combat. "Turn-based" is oftentimes a dirty word with certain circles of gamers, and tactical combat games can range from difficult to impossible to play with a controller, so there's not much of a chance of a console port cash cow for the publisher. Keep in mind that a lot of good games didn't have publisher support and resorted to releasing through services like Steam instead.

I personally really enjoy party-based RPGs with tactical combat, and that has nothing to do with me not wanting games to change or modernize. Modern != twitch action or shooter. There are some really fun aspects of turn-based games that typically just don't exist in action games. Don't get me wrong...I love me some action games, but it's been a while since I've gotten my hands on a good party-based tactical combat RPG.

If they come anywhere close to making a Wasteland game with more up-to-date technology I'll be a happy gamer. Even if it turns out to be not-so-great I won't begrudge my donation to the project. Brian Fargo has been involved with so many of my favorite games over the years that I'm happy to contribute to giving this project a chance.
I have been absolutely dying for a turn based game for ages now. I can't get Fallout working well on this PC. I assume I will meet the same fate with Fallout 2. Having never played those but wanting too I can't wait to give this a try.

Edit
At this point it seems so fresh from the endless barrage of FPS games I think this oasis will be a welcomed thing. It's rare for any type of RPG to get released outside of Bethesda and Bioware that has such scope and vision attached to it. Who cares if it is niche? The niche people get it, and everyone else can stop paying attention if they want to and go play more whatever the hell. I don't see the problem. You don't show up to a game of poker and moan all of them should be playing something more larger and entertaining like Soccer, or Football, or insert generic spherical object through marker game here.
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Luna Lovegood
 
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Post » Tue May 15, 2012 1:59 am

Dang it, too bad I can't spare much dosh for this.

And other 10 million new pledges?

Bethesda's not joining this one. Deal with it.
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Bedford White
 
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Post » Tue May 15, 2012 3:17 am

I'm guessing that the biggest reason that publishers didn't go for it is the turn-based tactical combat. "Turn-based" is oftentimes a dirty word with certain circles of gamers, and tactical combat games can range from difficult to impossible to play with a controller, so there's not much of a chance of a console port cash cow for the publisher. Keep in mind that a lot of good games didn't have publisher support and resorted to releasing through services like Steam instead.

I personally really enjoy party-based RPGs with tactical combat, and that has nothing to do with me not wanting games to change or modernize. Modern != twitch action or shooter. There are some really fun aspects of turn-based games that typically just don't exist in action games. Don't get me wrong...I love me some action games, but it's been a while since I've gotten my hands on a good party-based tactical combat RPG.

If they come anywhere close to making a Wasteland game with more up-to-date technology I'll be a happy gamer. Even if it turns out to be not-so-great I won't begrudge my donation to the project. Brian Fargo has been involved with so many of my favorite games over the years that I'm happy to contribute to giving this project a chance.
You have a point. I'm largely indifferent to Turn Based or Realtime as my game's combat base that I forget some people want to 'crush' TB from existence. My real concern isn't 'TEH LAETIST GRAFICS!' like some 15 Year old COD 'gamer', my concern is dialogue, environment, and character richness. My main concern is that I wish some sort of screenshot of the world, or a character profile was given so we could see their idea of 'character depth'. Really it's just a little questioning of how this will all turn out. But really, as long as the game isn't as 2-D as Fallout 3, I'll be happy. Fallout 3 had a beautiful richly detailed world environment, but if you looked at the characters, they either made no sense or were about as personable as a brick on the ground.

As opposed to... being catered to massmarket appeals that swallow everything they're offered no matter how lame and reptitious it is, like almost everything else these days?

Wasteland 2 is made for people who haven't had a game to really appeal to them in years - the Black Isle era gaming sensibilities and potential. That is a niche these days, but that's really the point of all this - if it wasn't a niche, there'd likely be no need for Kickstarter type funding. And if the idea doesn't appeal to some, that some does not pledge and is happy with what it's got - and maybe buy the game once it's finished and in the market, if it then looks like something they'd be willing to try out.

And agreed with Softnerd.
It's not a question of main stream, it's my impressions. The only people who seem to be supporting W2 mainly are the types of people ridiculed as 'stuck in the past'. While Fallout for example is definitely of a high caliber of gaming, there have been many gems in this modern era of gaming as well, but the types of people at places at NMA and Codex by and large would refuse to believe, soley because it wasnt made 10 years ago in isometric turn based combat. I don't know, it just weirds me out to think there's people who take gaming THAT seriously, I mean, it's a game, it's about fun, not treating it like you're filling out your tax forms.
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Alan Whiston
 
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Post » Tue May 15, 2012 12:12 pm

My suggestion. Translate it to simplified and traditional Chinese, you have millions of gamers here who wouldn't mind turn based game as long as it's fun. The top-notch demand for exciting explosive action only get so popular in the States. We Asians find your taste lack of creativity and boring.
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Greg Swan
 
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Post » Tue May 15, 2012 1:21 am

It's not a question of main stream, it's my impressions. The only people who seem to be supporting W2 mainly are the types of people ridiculed as 'stuck in the past'. While Fallout for example is definitely of a high caliber of gaming, there have been many gems in this modern era of gaming as well, but the types of people at places at NMA and Codex by and large would refuse to believe, soley because it wasnt made 10 years ago in isometric turn based combat. I don't know, it just weirds me out to think there's people who take gaming THAT seriously, I mean, it's a game, it's about fun, not treating it like you're filling out your tax forms.

The "must be made 10 years ago" is wrong in every way possibly. The issue is simply that those games, at that caliber and quality, are not being made anymore, if they were, none of this Kickstarter thing would've needed to happen and none of that "stuck in the past" bull would need to be spat in the faces of people liking those games. NMA and Codex are gaming sites, gaming is what people there talk about. If they seem overly serious to you about it, maybe you should consider the context in which that seriousness presented.
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Jessica Lloyd
 
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Post » Tue May 15, 2012 11:08 am

The "must be made 10 years ago" is wrong in every way possibly. The issue is simply that those games, at that caliber and quality, are not being made anymore, if they were, none of this Kickstarter thing would've needed to happen and none of that "stuck in the past" bull would need to be spat in the faces of people liking those games. NMA and Codex are gaming sites, gaming is what people there talk about. If they seem overly serious to you about it, maybe you should consider the context in which that seriousness presented.
My point wasn't 'all people liking this are stuck in the past losers', it's that some of these people I bump into hate on anything they feel isn't up to their OPINIONATED standards.I'm finding many good games, like lately, I'm playing Mafia ll and Red Dead Redemption, I find those to be on par with Fallout as story rich games. Do I think RPGs of today are on par? Not really. I try to find the positive in a game though. Look at a lot of people who usually play the hipster 'I played Fallout before it was mainstream' crowd, and there's a nice chunk who go 'It's a new RPG? LAME!', what's the point of calling yourself a gamer if all you're doing is intentionally hating a game for any reason other it doesn't match up to one game. To be objective, Fallout and Fallout 2 have a great story, but in terms of it's content, one leaves something to be desired, and the other has a lot of 4th wall breaking that it was hard to take the plot seriously. I honestly feel Fallout and Fallout 2 were no different in terms of function than most games of their time, other than Fallout 2 technically being behind. But the point is, despite my personal love for Fallout and Fallout 2, the fact is, objectively, they are no more special than any other game.
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Patrick Gordon
 
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Post » Tue May 15, 2012 12:31 pm

But the point is, despite my personal love for Fallout and Fallout 2, the fact is, objectively, they are no more special than any other game.

Obviously there's something more to them, why else all the fuss. ;)

Anyway, to steer back on topic a bit - what has all this to do with Kickstarter and Wasteland 2? You think Fallout 1&2 are nothing special, ok, but does that affect your view on what is happening now with WL2 and the funding of it? Is your take on it such, that you don't like the people funding it and their sensibilities, so you think game may not be good; or, that since you think the games this one draws inspiration from are nothing special and since there's been alot of "good" games since, it's not really worth making this one? I haven't quite gotten your stance on this.
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Sweet Blighty
 
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Post » Tue May 15, 2012 12:54 pm

I'd like to know, too, Martyr, 'cause at the moment you sound like the geezer who shakes his fist at the teenagers raising a ruckus next door. :P
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Maya Maya
 
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Post » Tue May 15, 2012 11:41 am

I'd like to know, too, Martyr, 'cause at the moment you sound like the geezer who shakes his fist at the teenagers raising a ruckus next door. :tongue:

Martyr is somewhere inbetween :P

He shakes his fists at both teenagers and old people :D
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Lyd
 
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Post » Tue May 15, 2012 5:20 am

I've been meaning to ask as well. Martyr, I backed Wasteland 2. Does that mean I'm also stuck in the past?Cause, as far as I know I love a lot of newer games. I also get the impression in that you've never played Wastelanb and are too young to have even known about it before the Kickstarter.
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Euan
 
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Post » Tue May 15, 2012 9:29 am

My point wasn't 'all people liking this are stuck in the past losers', it's that some of these people I bump into hate on anything they feel isn't up to their OPINIONATED standards.I'm finding many good games, like lately, I'm playing Mafia ll and Red Dead Redemption, I find those to be on par with Fallout as story rich games. Do I think RPGs of today are on par? Not really. I try to find the positive in a game though. Look at a lot of people who usually play the hipster 'I played Fallout before it was mainstream' crowd, and there's a nice chunk who go 'It's a new RPG? LAME!', what's the point of calling yourself a gamer if all you're doing is intentionally hating a game for any reason other it doesn't match up to one game. To be objective, Fallout and Fallout 2 have a great story, but in terms of it's content, one leaves something to be desired, and the other has a lot of 4th wall breaking that it was hard to take the plot seriously. I honestly feel Fallout and Fallout 2 were no different in terms of function than most games of their time, other than Fallout 2 technically being behind. But the point is, despite my personal love for Fallout and Fallout 2, the fact is, objectively, they are no more special than any other game.
Good god. We've got to get the police on this one Jim. People like to be different, http://i0.kym-cdn.com/photos/images/original/000/199/693/disgusted-mother-of-god.png?1321272571. It's a heinous offense of the grandest kind, to the United Nations International Court of Justice! This can't be tolerated. These little freaks and deviants need to learn something about personal opinions eh? I got your back on this one.
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Kayla Keizer
 
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