A were creature expansionDLC

Post » Sat Nov 17, 2012 6:43 pm

Not in the Hunting Grounds, but in Nirn. I think the book you mean is "On Lycanthropy."

Oh Ok, well never mind.
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Steve Smith
 
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Post » Sun Nov 18, 2012 2:21 am

Not in the Hunting Grounds, but in Nirn. I think the book you mean is "On Lycanthropy."
Oh Ok, well never mind.

Nope I cannot find what I thought I read, so more then likely I'm mistaken and imagined what I think I read :happy:
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N Only WhiTe girl
 
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Post » Sat Nov 17, 2012 9:13 pm

I must be among the lucky PS3 users. I've had minimal bugs since the beginning, through all patches... and the last patch even "reset" a companion member that had become hostile toward me for no reason (that I know of, on my main character).

Just bring on DG so I can play both questlines!

Yours truly,

Patiently waiting and playing Deus Ex in the mean-time. :biggrin:
Well looks like i'm one of the lucky ones too. i have had no problems with patch 1.7
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Hearts
 
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Post » Sat Nov 17, 2012 2:25 pm

Wow if there are that many were creature's it would be a lot of work making the hunting grounds but it would be so worth it.
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Chris Jones
 
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Post » Sat Nov 17, 2012 11:36 pm

Who cut the cheese?
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Jessica White
 
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Post » Sat Nov 17, 2012 10:03 pm

That's why bears are ambush predators, they are unable to keep up the chase for very long but are fast enough to get you at the start. I have seen footage of wolves literally running for miles and miles in chase of prey but I agree that werebears will be / should be just a little bit slower then werewolves but the power possessed by the werebear ought to be profound to make up for their slow movement.

Yes, but Werebears aren't bears. They were designed to be amongst the greatest hunters on Nirn and so just like Werewolves are superior to wolves, Werebears probably much more powerful and faster than actual bears. Werebears should be slower than Werewolves but still much faster than any normal humanoid. I think the key to "balance" is its stamina consumption and regeneration.

If we had Hircine's realm, we could have all the known Lycanthropes. Technically, nothing's stopping people with the afflictions from traversing throughout Tamriel, so a wereshark or werevulture in Skyrim isn't lore-breaking (in fact, a book mentions that the werevulutres are beginning to show up in Cyrodiil), they just aren't very common in areas the diseases aren't native to.

I agree and I have put forth the notion that Skyrim has the perfect opportunity to reintroduce the Wereboar. It's not a sretch of the imagination to say that someone who just so happens to be a Wereboar crosses the border or moves from Hammerfel to Skyrim. If the book "Lycanthropic Legends of Skyrim" is accurate, which I believe it is, then the "magical barriers" preventing Werebeast from moving is gone. It is also no secret that Vampires infected by different clans travel around. I also suspect that Mjoll the Lioness is a Werelion and was infected during her travels.

There are creatures like special type of gazelles and cattle. I am sure there are other creatures like a weredaedroth, etc.
No confirmation on weresharks/werevultures/werelions/wereboars/werecrocodiles in the Hunting Grounds. But we can be sure some of them exist. Werevultures exist in lore and have been a menace in Valenwood.

I think that the book "On Lycanthropy" is accurate and most of the Werebeast have been either confirmed to exist or are mentioned in one or more sources that suggest that they are more than myth. It makes sence that they would all be found in the Hunting Grounds, Hircine is the "Father of Manbeast" afterall, not just the Father of Werewolves. I think he created the multiple creatures to represent or to have a part in various aspects of the hunt which goes beyond forest. Sharks in the seas, Vultures in the air, etc. The hunt takes many forms and so I have no doubt that the Hunting Grounds possess more than one environment for the hunting or prey. I'm sure Hircine doesn't just give up when his Argonian prey jumps into the water.
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Klaire
 
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Post » Sat Nov 17, 2012 10:09 pm

Yes, but Werebears aren't bears. They were designed to be amongst the greatest hunters on Nirn and so just like Werewolves are superior to wolves, Werebears probably much more powerful and faster than actual bears. Werebears should be slower than Werewolves but still much faster than any normal humanoid. I think the key to "balance" is its stamina consumption and regeneration.
I agree, when Lord Hircine created the werecreatures, he obviously did more than just combine man with animal. Werewolves for example, use their claws as weapons while wolves only their teeth.
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FirDaus LOVe farhana
 
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Post » Sun Nov 18, 2012 3:59 am

Bloodmone is one of those remote expansions for a game many considered different and a little of the mainstream, so i'm sure 90 percent of all fans have never played it. its actually the only elder scrolls relited content i myself have never played, and that comes from a guy who owns two compys of Redguard
Dude... you are sooo missing out... from sneaking to animal eye first person veiw to desperately blitzing for a kill to stop your health from droping as the bloodlust eats you alive.. :wub:
Bloodmoon was epic and earning Hircine's Ring felt like an actual acheivement. You could even enchant it to receive a passive healing boost while in werewolf form. There was no 2 and 1/2 minute time limit. once you changed, that was it. you spent the next 8 to 12 hours as a brown furry death machine.
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Spaceman
 
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Post » Sun Nov 18, 2012 12:46 am

As long as they kept it interesting different, and didn't copy the vampire questline, I would be fine. The likelihood of a werecreature dlc is low, since having a vampire dlc then a werewolf/creature dlc coming out seems cliche.
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Sweet Blighty
 
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Post » Sat Nov 17, 2012 7:46 pm

As long as they kept it interesting different, and didn't copy the vampire questline, I would be fine. The likelihood of a werecreature dlc is low, since having a vampire dlc then a werewolf/creature dlc coming out seems cliche.
Like I said before, Bethesda could include werebears or any other feature as an "extra" in the DLC. If you look at Dawnguard for example, there are many features that are not related to the main theme of the DLC.
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Pawel Platek
 
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Post » Sat Nov 17, 2012 3:03 pm

As long as they kept it interesting different, and didn't copy the vampire questline, I would be fine. The likelihood of a werecreature dlc is low, since having a vampire dlc then a werewolf/creature dlc coming out seems cliche.
Maybe not the next one to come out, but in future DLC.
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Shiarra Curtis
 
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Post » Sat Nov 17, 2012 8:26 pm

No, no and once again no. As an misc quest/extra, why not but not as a main plot for the next DLC. They should put focus on the Thalmor, Snow Elves (Falmer), Psijics and more Dragonborne related content.

I want more stuff related to The Elder Scrolls series. We already have a werecreature questline - Companions.
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Cameron Wood
 
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Post » Sat Nov 17, 2012 7:37 pm

No, no and once again no. As an misc quest/extra, why not but not as a main plot for the next DLC. They should put focus on the Thalmor, Snow Elves (Falmer), Psijics and more Dragonborne related content.

I want more stuff related to The Elder Scrolls series. We already have a werecreature questline - Companions.
Ok you already stated that in the other DLC thread read the name of this thread. Doesn't matter anyway if there was to be another werecreature theme it would most likely be a mod not a DLC.
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Life long Observer
 
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Post » Sat Nov 17, 2012 1:18 pm

No, no and once again no. As an misc quest/extra, why not but not as a main plot for the next DLC. They should put focus on the Thalmor, Snow Elves (Falmer), Psijics and more Dragonborne related content.

I want more stuff related to The Elder Scrolls series. We already have a werecreature questline - Companions.
No, no, and once again no! The Thalmor should be the focus of the next game, we just got some Snow Elf in Dawnguard, I do like the idea of the Psijics because magic is lacking in Skyrim, and definitely NNOOO to more Dragonborn content. The whole main quest was based around that, and we don't need anymore dragonborn or dragon crap, the DLC's are supposed to be different from the main story.
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Matt Gammond
 
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Post » Sat Nov 17, 2012 4:37 pm

No, no, and once again no! The Thalmor should be the focus of the next game, we just got some Snow Elf in Dawnguard, I do like the idea of the Psijics because magic is lacking in Skyrim, and definitely NNOOO to more Dragonborn content. The whole main quest was based around that, and we don't need anymore dragonborn or dragon crap, the DLC's are supposed to be different from the main story.

I'm with you and I've said it already in this thread that it doesn't have to be a DLC all about Lycanthrops, it could be a little add on like Gun runners arsenal for New Vegas. Or it could be a secondary feature of the next DLC, there's really no reason why it couldn't be either or.
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Susan
 
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Post » Sat Nov 17, 2012 9:04 pm

No, no, and once again no! The Thalmor should be the focus of the next game, we just got some Snow Elf in Dawnguard, I do like the idea of the Psijics because magic is lacking in Skyrim, and definitely NNOOO to more Dragonborn content. The whole main quest was based around that, and we don't need anymore dragonborn or dragon crap, the DLC's are supposed to be different from the main story.
It has been stated that Bethesda wants to add more Dragonborne related content ( Dawnguard already added new Dragons and shouts ). Maybe something about Akaviri/Dragonguard next? As for the Thalmor, there is still a lot of space for them in Skyrim. If they would introduce a DLC about Talos or Psijics, then why not connect them. There's an empty Thalmor HQ already ingame, why not expand on it?
I would also enjoy more Snow Elf (not Falmer) architecture.

In the end I just hope they gonna add more new land/locations. I only really enjoyed Dawnguard while exploring new places.
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Deon Knight
 
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Post » Sat Nov 17, 2012 6:19 pm

It has been stated that Bethesda wants to add more Dragonborne related content ( Dawnguard already added new Dragons and shouts ). Maybe something about Akaviri/Dragonguard next? As for the Thalmor, there is still a lot of space for them in Skyrim. If they would introduce a DLC about Talos or Psijics, then why not connect them. There's an empty Thalmor HQ already ingame, why not expand on it?
I would also enjoy more Snow Elf (not Falmer) architecture.

In the end I just hope they gonna add more new land/locations. I only really enjoyed Dawnguard while exploring new places.

Which is probably going to be the trend, evrey DLC will add new Dragon shouts. Everything else I can see happening ( maybe, it's all guess work here for the most part ), I would be happy with a little addition pack like that of Gun runners arsenal to the game that expanded more on the beast form. Perhaps add werebears in a little quest opening up new perks for the perk tree or a visit to the Hunting grounds to say hello to Hircine and maybe join in a little hunt which in turn opens up for a chance to adds werebears or an Alpha werewolf addition that allows new perks,infecting followers etc...etc... That's it, give me a little addition DLC concerning Lycanthrops and I'd be satisfied. :yes:
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Liii BLATES
 
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Post » Sat Nov 17, 2012 12:26 pm

Well I won't lie. I would like them to add Werebears... maybe even something more (though I would stick to my Wolf form). I just don't wanna see another Dawnguard. The DLC was nice but it favored the Vampire side. I chose the Dawnguard and ended up killing the most interesting characters and getting a dusty old castle...

As an extra, hell yes but not focused on.

I vote for spears (one handed ones!) :tongue:
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Tom
 
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Post » Sat Nov 17, 2012 1:14 pm

I would really like something else other than werecreatures. I wouldn't mind a minor inclusion of werebears, but I would certainly like something fresh in terms of DLC/expansion. Werecreatures bore me. A werewolf is a werebear is a wereraven is a werecroc. Give me something new :biggrin:
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Ray
 
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Post » Sun Nov 18, 2012 12:06 am

No, no and once again no. As an misc quest/extra, why not but not as a main plot for the next DLC. They should put focus on the Thalmor, Snow Elves (Falmer), Psijics and more Dragonborne related content.

I want more stuff related to The Elder Scrolls series. We already have a werecreature questline - Companions.
We have all of that already and its boring. Why expand on it?? We want somthing new.
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FABIAN RUIZ
 
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Post » Sat Nov 17, 2012 2:35 pm

I would rather have them beef up the existing content and add some new things by little then the other way around. Unless, they are planing to release something similar in size to SI.

Anyway the topic is about werecreatures and I still stand by what I said before. I would like to see some "extra" content but not something focused mostly on.
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sam
 
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Post » Sat Nov 17, 2012 12:48 pm

No, no, and once again no! The Thalmor should be the focus of the next game, we just got some Snow Elf in Dawnguard, I do like the idea of the Psijics because magic is lacking in Skyrim, and definitely NNOOO to more Dragonborn content. The whole main quest was based around that, and we don't need anymore dragonborn or dragon crap, the DLC's are supposed to be different from the main story.
This! Agreed.
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sam
 
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Post » Sat Nov 17, 2012 4:46 pm

We have all of that already and its boring. Why expand on it?? We want somthing new.
Because the thalmor plot has the best possibilities to be an amazing story atm, just because the writing wasnt good doesnt make the subject bad.
They could step up with their story telling and make a thalmor themed DLC amazing :P
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Rowena
 
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Post » Sat Nov 17, 2012 12:06 pm

Because the thalmor plot has the best possibilities to be an amazing story atm, just because the writing wasnt good doesnt make the subject bad.
They could step up with their story telling and make a thalmor themed DLC amazing :tongue:
The thalmor are annoying and pointless. We don't need more of them. I wan't something new. I don't see how they would add anything to the thalmor or dwemer for that matter. Maybe new magic or a new lycanthrope (not a lycanthrope based DLC though). I'm not much of a mage but I would love a new "magic" quest line. Just not the Thalmor. All I want to see of them is in the main quest and thats it.
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Harry Hearing
 
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Post » Sat Nov 17, 2012 1:17 pm

Thalmor should be saved for the next game. Dwemer well to be frank I'm sick of their ruins so if a DLC about the dwemer revolves around yet another long dungeon crawl through their ruins count me out. I'm interested in some things that are relevant to the province skyrim. Talos, Werebears, etc.
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liz barnes
 
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