What do you miss most from pass games?

Post » Wed Jun 13, 2012 9:03 am

- Spellcrafting
- Mark + recall, divine intervention, chameleon, plus a lot more spells that are gone now,
- Factions and quest-lines, Skyrim has relatively few joinable factions.
- Skills (skill sets in the skill tree) are much to generic. For example: throwing long blades, axes, daggers, etc into one skill tree detracts from character building imho.
- Plenty weapon types that are gone, or have just been thrown into a generic skill tree.
- Attributes, etc.
- Effect of player actions on the game world. Even the dragons stay when you finish the main quest.
- Equipment slots.
- Effect of reputation and disposition.
- NPC's have very little to say about the game world, themselves, their interests, their concerns, rumors, etc. Most NPC's are just world-fillers, decoration.
- Quite a bit more.

I like Skyrim though, Skyrim has it's own qualities. And many of my issues with the game are fixed by mods anyhow. I like it more then I liked Oblivion, but less then I liked Morrowind.
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Charlie Sarson
 
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Post » Wed Jun 13, 2012 9:06 am

It may have to do with something that humans do when they define their own personality.
Humans do get invested in things, and things that are meant to appeal to the human imagination all the more so.
So when a beloved game series that offered freedom unparalled, that offered maturity, content and the sense that it was developed by people who liked to play games instead of like to make money by appealing to the lowest common denominator, when such a hallmark wanders to that side of the industry, naturally those people that have emotionally invested a decade or more into defining their personality partly by being 'a part of something greater than they are', those people are gonna be miffed.

Its really no great mystery.

I understand this I truly do. I love 3.5 dungeons and dragons, I have over fifty of the 3.5 source books, and have been playing it since 2001. I think you'd agree D&D is a human investment that requires a LOT of imagination. Then I heard 4th edition was coming out and I had mixed feelings. Then I did research on the internet and read the core rule books on PDF, and realized it wasn't for me. Like people are saying about Skyrim I found it too oversimplified and streamlined. However I accept other people like it. Some like it more than my precious 3.5. I don't feel the need though to go on the D&D forums and leave simple one word posts about how 4.0 isn't fun. I don't even feel the need to post constructive posts about what I don't like. I just keep on playin my 3.5, and leave those that like it to play 4th edition.
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Dustin Brown
 
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Post » Wed Jun 13, 2012 11:41 am

What do you miss the most?

Pants. :tongue:
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Chase McAbee
 
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Post » Wed Jun 13, 2012 1:09 pm

Pants. :tongue:
Indeed. My knees get cold.
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daniel royle
 
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Post » Wed Jun 13, 2012 4:35 am

The other dodged issue is, why isn't it fun to someone?

Nearly every issue that has already been brought up in this thread.

The things mentioned made past games "fun" to me. Skyrim does not have these things, thus Skyrim to me is missing "fun."

I haven't played Skyrim in over 2 months I think. But I don't need to like a game in order to talk shop. In this case I used the simplest of terms rather than simply restating the list that others have put together.
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Alexx Peace
 
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Post » Wed Jun 13, 2012 3:25 am

To the OP, id just like to correct you in when you said that you cant change how much you carry in skyrim, thats wrong. Increasing your stamina increases your carry weight by 5 permenantenly every level.

dont know if anyone said this yet, too lazy to read the 3 pages, haha.
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Louise Lowe
 
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Post » Wed Jun 13, 2012 10:49 am

With Health so desperately short...like anyones gonna waste a level up on stamina merely for extra cargo slots.

Might as well ask for more pillows at a hotel because you want more of those complimentary choc-mint things!
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Emmie Cate
 
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Post » Wed Jun 13, 2012 11:13 am

Climbing skill, unarmed skill, uarmoured skill, acrobatics skill. I bet you can guess what kind of caracter I want to play as.

Also, spears.
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ZANEY82
 
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Post » Wed Jun 13, 2012 5:06 am

I miss the Armor of the Divine Crusader from the Knights of the Nine.
It was my favorite armor, I wore it through my entire travels all across Tamriel.
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Nancy RIP
 
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Post » Wed Jun 13, 2012 10:38 am

Bullhockey.
I do not care how ridiculous it 'sounds'.
I care, as I have explained, about how the human mind works.

It works as I have detailed above.
Any refute is just pointless, like wasting your time proving why things do indeed fall upwards.
I have explained you the mechanism behind peoples love for the series and you are free to deal with that any way you wish, except by denying the facts.

The original point stands.

You are always kind and nice Merari :biggrin:

perhaps you are making too much "philosophy" about a simple videogame ? perhaps you're not even entitled to know and say to others "how human mind works" or to "explain" something ? perhaps this attitude its too pretentious ? :down:

Its is,and even rude and misplaced here in my opinion.Nothing personal of course; just an observation; neither you can't say to someone else in that way that his statements "are pointless" or that he's "wasting his time" -unless you think that you're "the only owner of the truth" here :bunny: or worst pretending to be superior to someone else in such "serious" way.

However,about the subject of the thread :

why missing something from the "past" that the developers itself have voluntary removed ? :dry:

if i have to choose i would prefer to have something new and well implemented instead of old things; i.e. mounted combat; new weapons and better animations for combat, magic spells more spectacular than a piece of ice dig in someone's body :biggrin: etc.

i mean,i miss spears,throwing weapons,underwater combat and other things too. but you really think that the dev wants to go back on their decisions ? i hope..at least partially,but i sincerely doubt it.

probably they've removed these features simply 'cause they had thought that those were obsolete or useless/misplaced in the actual environment/game world and not even well working for various "technical" reasons.
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Amanda Furtado
 
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Post » Wed Jun 13, 2012 4:33 am

Morrowind is my least favourite game of the series and I don't miss much from it, but the way they did the 'hand-placed' loot was great. It really made exploration worthwhile when you found that epic item in a random cave or dungeon.

I miss that.

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Georgia Fullalove
 
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Post » Wed Jun 13, 2012 2:09 am

Missed thing numero uno is Spellmaking.


Other things:

Requiring side jobs for guild advancement.
Faction Conflicts
Attributes
Major Skills
Levitation [have modded in]
Oblivion's 360 Dpad's 8 presets.
A map not obscured by clouds.
PC friendly UI [Not dealing with repeated Updates/SKSE conflicts, so I don't use SkyUI]
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Curveballs On Phoenix
 
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Post » Tue Jun 12, 2012 11:18 pm

i miss the creepy daedric ruins, winged twilights, and golden saints from morrowind..
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Del Arte
 
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Post » Wed Jun 13, 2012 9:53 am

Honestly when playing, pretty much nothing. I like even the changes I thought I wouldn't. I belive each TES game has its own charm and strengths and weaknessess but overla each is better than the last. I believe Morrowind gets so much love because many people prefer the exotic setting myself.

when I intellectualize about it I miss the little innane conversations they used to have in Oblivion. The conversations in Skyrim are so much better but far fewer of them so sometimes taverns and places seem a little too quiet. I also sometimes miss the Daedra buts that's about it.
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Cesar Gomez
 
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Post » Wed Jun 13, 2012 12:07 pm

Bullhockey.
I do not care how ridiculous it 'sounds'.
I care, as I have explained, about how the human mind works.

It works as I have detailed above.
Any refute is just pointless, like wasting your time proving why things do indeed fall upwards.
I have explained you the mechanism behind peoples love for the series and you are free to deal with that any way you wish, except by denying the facts.

The original point stands.

No, your point doesn't stand. Dismissive and snide remarks are no substitute for validity. You're free to interpret anything the way you want, but leave that interpretation in your head, and don't hold other people (Especially the developers) responsible for it.
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c.o.s.m.o
 
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Post » Tue Jun 12, 2012 9:58 pm

Cliff Racers.
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Ellie English
 
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Post » Wed Jun 13, 2012 6:50 am

Cliff Racers.

:ahhh:
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Chloé
 
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Post » Wed Jun 13, 2012 1:33 pm

Cliff Racers.
you got it in them dragons.. :biggrin:
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gary lee
 
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Post » Wed Jun 13, 2012 4:44 am

you got it in them dragons.. :biggrin:

Dragons don't give you black-heart blight though!
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Rebekah Rebekah Nicole
 
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Post » Wed Jun 13, 2012 11:24 am

You are always kind and nice Merari :biggrin:

Im a grumpy old man, whats worse, I enjoy being one.
I do like your posts though, the emoticons make me smile.
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Tamika Jett
 
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Post » Wed Jun 13, 2012 12:19 am

Dragons don't give you black-heart blight though!
yeah, but they sure made your eyes dizzy staring at the sky waiting them to actually come down and say hello..
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JLG
 
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Post » Wed Jun 13, 2012 12:16 pm

Birthsigns, Acrobatics, Spears, Hand To Hand, Climbing, Feather...
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Alan Whiston
 
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Post » Tue Jun 12, 2012 10:18 pm

I have only played Oblivion before Skyrim, but I miss the quality of guilds questlines. In my opinion, the guild questlines were much better, longer and with a better story than Skyrims.

In Oblivion, I used to get this amazing feeling after some quests because they were just so awesome! Like the DB one where you had to kill all the people in the house silently. I have never had that 'feeling' when playing Skyrim quests...
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Kahli St Dennis
 
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Post » Wed Jun 13, 2012 11:13 am

I have only played Oblivion before Skyrim, but I miss the quality of guilds questlines. In my opinion, the guild questlines were much better, longer and with a better story than Skyrims.

In Oblivion, I used to get this amazing feeling after some quests because they were just so awesome! Like the DB one where you had to kill all the people in the house silently. I have never had that 'feeling' when playing Skyrim quests...

I think this is because they realized Radiant Story wasn't going to make compelling Primary content (Faction Storylines and Main Quest content) a little too late. So they didn't have time to bring quality and quantity up to par.

I don't want to rip Radiant Story a new voidhole. It has amazing potential, but I feel it's best used in a secondary-content kind of way. Thieves Guild jobs from Vex and Delvin as prime examples.
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alyssa ALYSSA
 
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Post » Tue Jun 12, 2012 9:36 pm

Jumping Height Perks for Vampires
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Taylah Illies
 
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