Who is truly stronger? possible spoiler

Post » Tue Nov 20, 2012 2:24 am

Mans1ayer needs to make a skyrim battles video when this comes out on pc
would that even be possible?
the only vampire lords in the game is yourself and harkon,and im pretty sure harkon was some what scripted.
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Wayne W
 
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Post » Tue Nov 20, 2012 3:39 am

would that even be possible?
the only vampire lords in the game is yourself and harkon,and im pretty sure harkon was some what scripted.
Well maybe just spawn 10 Harkons vs 10 Werewolfs. Unfortunately enemy werewolves aren't as strong as a maxed player I don't think. Harkon would just start spamming his ranged blood thing, and would be very hard to kill from the health regenration. I still like werewolves much better though.

As a werewolf I recently transformed outside Riften, and made it all the way to the Reach killing things and clearing a few dungeons along the way. I had to wait almost 24 hours just for the transformation to end, I had feasted so much.
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Stay-C
 
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Post » Mon Nov 19, 2012 9:27 pm

vampiric grip/paralyze >>>> werewolf GG.
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Danger Mouse
 
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Post » Mon Nov 19, 2012 12:02 pm

Vampiric Grip. Grap the silly Wolf, and throw him off a cliff. Done.
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Joey Avelar
 
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Post » Mon Nov 19, 2012 10:18 pm

I no longer need to spam my powers, I can call in 2 werewolves to aid or I can just go toe to toe. It's my power swipe that you should worry about, if I get you on your back it's game over in seconds. Or I can have a little fun and play with my prey a little before I kill it. :devil:
Legendary dragons are a joke as a werewolf, you can still out run them if you choose to and when their on the ground all you need to do is avoid the mouth and the tail. Stay at their side and slash away, if they try to take off then I power swipe to keep them in spot. Both my paws are doing around 160 damage ( I don't remember the exact number ) and I can swing them as fast as a pair of daggers, if I use the brother hood howl then that adds an additional 4 paws all doing the same amount of damage, all swinging just as fast and all able to do the same power swipe. Right now with the perk tree filled out I have 600-700 stamina, and 500-600 health plus the Lord stone then you add in the fact that I'm an Orc that can use Beserker rage before changing into a werewolf and I can cast Dragonhide before changing, there isn't anything any VL can do that will even dent my werewolf. :bunny: :drag:
Charge one head on they Can use Vampiric Grip to throw you, try run around them the same thing will happen. We only need to lock onto you for a second for the grab to work, then we spam the Paralyzing spell to keep you on the ground. Get too close we turn into bats and get behind you, paralyze and repeat. Mist form can also make us invulnerable to damage, rendering your attack useless.

I would imagine it would be difficult to follow the Mist as well if it got out of your line of sight. And we can also slow time with our "Supernatural Reflexes" to even the field when it comes to speed. Werewolves may be threatening, but between being Paralyzed and tossed like a ragdoll there isn't logically much else you can do to us. If you call the Werewolves we can summon Gargoyles, and while they aren't nearly as strong the AI has a habit of honing in on them. You can either jump in to kill them, or run past towards the Lord. In which case the Lord can toss you, repeat steps above. Not to mentioned with you Paralyzed the called Werewolves will be as easy to deal with as the Gargoyles. All we have to do is keep you immobile.

All your buffs are pointless if you can't move. You may be able to destroy just about everything in Close Range, but Vampire Lords are more built to combat Werewolves than other creatures. The only way you can win is if going against the AI, like Harkon, and we all know Computers =/= Human skill. There is no way for a Werewolf to handle a full Powered Vampire Lord.

The only way for victory is if you sneak up on us, which will be fairly difficult given our detect life Spell. And Werewolves aren't the quietest runners either. If you can think of any other way to win other than sneaking, besides blindly charging in with your claws of doom ,which doesn't even come close to the 'intelligent strategy' line, I would be more than happy to hear it. :starwars:
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Manuel rivera
 
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Post » Mon Nov 19, 2012 2:29 pm

how does anyone even know vampiric grip or paralyze will even work on a player controlled werewolf or the werewolf ragdolling attack would work on a vampire lord also this thread just seems like a twilight thing "oh VL is sooooooo darth vadery go team edwa....VL" "OMG werewolfs are so...so.......wolfy dhshhadhdfhdgdgdfhd*wolfgasm*"
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Umpyre Records
 
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Post » Tue Nov 20, 2012 2:31 am

Well if a VL is on water the WW is doomed :D
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Susan
 
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Post » Tue Nov 20, 2012 1:20 am

I think the VL has the upper hand, only because of Vampiric Grip.
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CHARLODDE
 
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Post » Mon Nov 19, 2012 3:35 pm

No perk vamp lord>werewolf
vampiric grip, toss aside rinse and repeat
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latrina
 
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Post » Tue Nov 20, 2012 12:26 am

The werewolf would easily go toe to toe with the VL its much more powerful when it closes in.
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Marine x
 
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Post » Mon Nov 19, 2012 7:17 pm

theres alot of biased answers here from VL and WW fans so here's an unbiased one because i dont like either:

VL powers are impressive but dont compare to a WW's speed and claws. I can charge in with a power attack that stuns most things, then either go crazy claws or stick and move...i took out an ancient dragon as a WW on expert without much problem
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Smokey
 
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Post » Mon Nov 19, 2012 9:20 pm

Neither of them have one up on each other. While VL and WW are busy fighting each other hundreds of angry townsfolk will gather around with pick forks and torches ready to kill them both.
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naana
 
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Post » Tue Nov 20, 2012 2:00 am

how does anyone even know vampiric grip or paralyze will even work on a player controlled werewolf or the werewolf ragdolling attack would work on a vampire lord also this thread just seems like a twilight thing "oh VL is sooooooo darth vadery go team edwa....VL" "OMG werewolfs are so...so.......wolfy dhshhadhdfhdgdgdfhd*wolfgasm*"
I tried the vampiric grip on sinding and it didn't work.
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mike
 
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Post » Mon Nov 19, 2012 10:33 pm

how does anyone even know vampiric grip or paralyze will even work on a player controlled werewolf or the werewolf ragdolling attack would work on a vampire lord also this thread just seems like a twilight thing "oh VL is sooooooo darth vadery go team edwa....VL" "OMG werewolfs are so...so.......wolfy dhshhadhdfhdgdgdfhd*wolfgasm*"

There are enemy werewolves that appear at night.

They appear as traveling Farmers during the day.
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Julie Serebrekoff
 
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Post » Mon Nov 19, 2012 7:45 pm

I tried the vampiric grip on sinding and it didn't work.

If that's true I have to go werewolf.
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Damian Parsons
 
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Post » Mon Nov 19, 2012 6:13 pm

Shame there is no multiplayer to test that lol and you said you used howls, I never need magic or anything other than claws to take out dragons or werewolves of higher levels as a vampire and in terms of sheer advantages, VL is superior, however, they also have the most disadvantages such as sunlight, fire and get extra damage from silver/dawnguard weaponry.

No question that both creatures are powerful but speaking in terms of powers and attacks, Vampire lord is the stronger one, their claws can poison you, they can heal with power attacks and can have a field of bats around them. They can hover over water and therefore move faster than anything that needs to swim.
Werewolves are strong and can knock creatures flying and like you said though, once a werewolf gets something on it's back it is usually game over but that won't be a fair fight if you do not let your opponent even get up or have a chance to engage you in fair combat and so that would forfeit a fair one on one fight between a vampire lord (no magic) and a werewolf (no running attacks or knock back/down attack ) and would not count as a victory.

In terms of a full on fight with all tactics and a werewolf could be allowed to use its knockdowns and ragdoll attacks etc and where a vampire lord can use its magic, vampire lord would be superior since they can telekinetically throw a werewolf around and even kill it instantly by throwing it down a mountain or stairs. A werewolf that got the drop on it and/or used its attacks first though is another story and if you keep attacking it while its down or knocking it down again then a werewolf would win. In the end, they are both powerful dangerous creatures with their own advantages and disadvantages. It also depends on the player's skill. We could wait for a youtube video to pit them against eachother as there is someone who does requests. In one video, the wild vampires who cannot turn into VL wiped the floor with the werewolves when they were pitted against each other.

That video was of AI controlled vampires and AI controlled werewolves, both of which are no where close to how strong a player controlled werewolf / vampire. I don't think wild werewolves even scale as high as I do, so that video only shows what the AI is capable of not what players are capable of. It is too bad that there isn't a multi player option, this would solve the matter of Werewolf Vs Vampire lord.

Vampires can easily kill werewolves just as much as vice versa but since they were created by hircine, of course they would be superior hunters but that does not make them superior monsters. Volkihar master vampires can be lethal if you ain't prepared for them. Werewolves, I have never had trouble dealing with them.

Because your dealing with an AI werewolf that only scales to a certain point, if you where to face me then you would be in trouble. I have a thread going since April, all about the in's and outs of being a werewolf, what spells carry over, hunting tactics etc...etc.. I have been playing a werewolf on master difficulty since pretty much day one of the games release so I have the advantage of knowing all there is to know about being a werewolf, you vampires have only had the VL for 6 days now. You add in the new perk tree that I have and I become the most dangerous MONSTER in all of Skyrim, think of it like a first person shooter, you always get you butt handed to you by the ones that have been playing the longest and have had the most practice.

Charge one head on they Can use Vampiric Grip to throw you, try run around them the same thing will happen. We only need to lock onto you for a second for the grab to work, then we spam the Paralyzing spell to keep you on the ground. Get too close we turn into bats and get behind you, paralyze and repeat. Mist form can also make us invulnerable to damage, rendering your attack useless.

I would imagine it would be difficult to follow the Mist as well if it got out of your line of sight. And we can also slow time with our "Supernatural Reflexes" to even the field when it comes to speed. Werewolves may be threatening, but between being Paralyzed and tossed like a ragdoll there isn't logically much else you can do to us. If you call the Werewolves we can summon Gargoyles, and while they aren't nearly as strong the AI has a habit of honing in on them. You can either jump in to kill them, or run past towards the Lord. In which case the Lord can toss you, repeat steps above. Not to mentioned with you Paralyzed the called Werewolves will be as easy to deal with as the Gargoyles. All we have to do is keep you immobile.

All your buffs are pointless if you can't move. You may be able to destroy just about everything in Close Range, but Vampire Lords are more built to combat Werewolves than other creatures. The only way you can win is if going against the AI, like Harkon, and we all know Computers =/= Human skill. There is no way for a Werewolf to handle a full Powered Vampire Lord.

The only way for victory is if you sneak up on us, which will be fairly difficult given our detect life Spell. And Werewolves aren't the quietest runners either. If you can think of any other way to win other than sneaking, besides blindly charging in with your claws of doom ,which doesn't even come close to the 'intelligent strategy' line, I would be more than happy to hear it. :starwars:

Go to general discussion and look up my topic call " A call to the wolf pack ", you will see just how prepared I am to face you fangers :drag: There are members of the pack that have a 80% magic resistance while in werewolf form, then there are werewolves like myself that are " beserker " werewolves ( I'm an Orc ) which have a huge health and stamina pool on top of the extra from the perk tree, on top of the Lord stone, on top of Beserker rage and verious spells that can be cast before changing into a werewolf. Then there's the different hunting tactics that the pack has developed over 3 months of trial and error testing.
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Andrea Pratt
 
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Post » Mon Nov 19, 2012 7:25 pm

Vampiric Grip >> Cliff >> Win
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Lynette Wilson
 
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Post » Mon Nov 19, 2012 12:50 pm

theres alot of biased answers here from VL and WW fans so here's an unbiased one because i dont like either:

VL powers are impressive but dont compare to a WW's speed and claws. I can charge in with a power attack that stuns most things, then either go crazy claws or stick and move...i took out an ancient dragon as a WW on expert without much problem

I'm killing Legendary dragons on master :biggrin: , the trick is to stay at their sides so that the mouth and tail cannot really reach you. If the dragon tries to take off you power swipe to stagger the dragon keeping it on the ground, if it does manage to take off just run around, as a werewolf you are even faster then a dragon can fly :bunny:

how does anyone even know vampiric grip or paralyze will even work on a player controlled werewolf or the werewolf ragdolling attack would work on a vampire lord also this thread just seems like a twilight thing "oh VL is sooooooo darth vadery go team edwa....VL" "OMG werewolfs are so...so.......wolfy dhshhadhdfhdgdgdfhd*wolfgasm*"

I know the werewolf power swipe works on a vampire lord, I did it to Harkon :devil: it never ragdolled him but it did stun him for a second or two. As for the vampiric grip, you need to put your cross hairs pretty close to your target for it to take hold. As a werewolf I'm quite nimble and agile and it wouldn't be very hard for me to avoid it.
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Meghan Terry
 
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Post » Mon Nov 19, 2012 12:29 pm

The werewolf has one severe disadvantage. They don't have health regeneration. Lets say this fight is on an open field, no cliffs, no water, etc. It would be interesting to say the least...and very close on the victor. Can't we agree they're both epic? :evil:
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Joe Bonney
 
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Post » Mon Nov 19, 2012 9:52 pm

The werewolf has one severe disadvantage. They don't have health regeneration. Lets say this fight is on an open field, no cliffs, no water, etc. It would be interesting to say the least...and very close on the victor. Can't we agree they're both epic? :evil:

Nothing a good potion cannot solve. Fortify health and health regain potions carry over when consumed before changing, besides we can feed off of anything now with the new perk tree
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noa zarfati
 
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Post » Mon Nov 19, 2012 3:31 pm

Nothing a good potion cannot solve. Fortify health and health regain potions carry over when consumed before changing, besides we can feed off of anything now with the new perk tree

That is true...good points. Still, on an open field, no corpses, 1 on 1 vamp lord vs. werewolf, it would be a close fight...Or 3 on 3 once you call your werewolf brothers and the vamp lord summons his gargoyles.
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IsAiah AkA figgy
 
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Post » Mon Nov 19, 2012 9:59 pm

That is true...good points. Still, on an open field, no corpses, 1 on 1 vamp lord vs. werewolf, it would be a close fight...Or 3 on 3 once you call your werewolf brothers and the vamp lord summons his gargoyles.

From a distance a VL would prove a challenge, but if I manage to close the gap( and the chances of me doing that are very high ) it's game over. All it would take is one solid power swipe to stagger the VL for a second and that's all it takes for me to rip something to shreds.
I have started a VL play through and have noticed that I'm very dangerous when at a distance from my target but once the fight turns to a close quarters fight I'm a little squishy like a mage. My claws are powerful but not as powerful as a werewolves, I don't think it would match up to werewolf claws even with the poison perk, werewolves claws pack a very nice wallop of 160 or 180 ( I don't really remember ) each and they swing just as fast as dual wielding swords.
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Jessie Butterfield
 
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Post » Mon Nov 19, 2012 6:04 pm

*snip*

Go to general discussion and look up my topic call " A call to the wolf pack ", you will see just how prepared I am to face you fangers :drag: There are members of the pack that have a 80% magic resistance while in werewolf form, then there are werewolves like myself that are " beserker " werewolves ( I'm an Orc ) which have a huge health and stamina pool on top of the extra from the perk tree, on top of the Lord stone, on top of Beserker rage and verious spells that can be cast before changing into a werewolf. Then there's the different hunting tactics that the pack has developed over 3 months of trial and error testing.
You're health and stamina boosts would hardly help against paralyzing and throwing, the only thing we seem to have for a defense against Werewolves :shifty: , but the resist magic would probably screw the Vampire Lord over. In close combat, you would destroy us. Problem is Vampire Lord is built for long range fighting, and has plenty of abilities to gain distance. Note, in this scenario I'm not using the cliff argument, it's just a flat, empty plain.

But, if the Vampiric grip doesn't work on Werewolves like other people are saying (Only werewolf I've found was dead and surrounded by... ugh.. Thin bloods... :sick: ) then we don't have much going for us. If Supernatural Reflexes lets us catch up in speed we may be able to hit you with a paralyzing spell, but if we can't hit you and the perk ends we don't have anything else to fight you with really. We'd avoid damage for a few minutes with Mist Form and Bats but after we use those we might as well be sitting ducks... Alright! I give, I'll give the win to full powered Werewolves! :thumbsup:

EDIT: Never mind, Vampiric Grip works, I'm back in for vamp Lords >.>
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Alexis Estrada
 
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Post » Tue Nov 20, 2012 12:59 am

The Vampiric grip works on the random enemy werewolves so its confirmed, it does work on werewolves so thats pretty much game, it also works on frost trolls.

Even if it didnt the Vampire Lord has corpse curse which I can almost guarantee works on werewolves..I mean it works on giants..lol, it could spam that on the werewolf and paralyze it while it drained its life with blood drain nonstop til its dead.

Vampire Lord>Werewolf
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Kelly John
 
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Post » Mon Nov 19, 2012 11:20 pm

It simply comes down to whether or not vampiric grip / the paralyze spell would work on werewolves.

If the answer is yes then the VL would easily win because the WW can't do anything unless it gets up close and those two powers would prevent it from doing so.

Now I am pretty sure vampiric grip does work and if not, the paralyze power certainly would so the WW would be lucky to do any damage at all. It really isn't even close.
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Scott Clemmons
 
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