» Mon Nov 19, 2012 5:27 pm
Everyone keeps saying that werewolf ghosts can easily be distracted by two gargoyle summons, yet if you play as a werewolf, you'll see that quite often, the two summons not only fight the same target, meaning that they can easily dispatch the two gargoyles one at a time, but also that 80 percent of the time, the two werewolves fight what you fight. In other words, the werewolves will actually ignore the two gargoyles, and instead rush the VL, as I have observed with mine, and other things that summon creatures. Even though Harkon is a computer, and thus not a good example for most things in this debate, he is in this case,because Harkon summons multiple skeletons during your fight, and the werewolves instead followed me, and joined in the flurry of claw strikes that I had put on him. Because of this, in my opinion, ANY VL that gets swarmed by a werewolf will be cut down by him and one other wolf, since he will more than likely grip one, but be swarmed by the other. Even if he does, the other two will undoubtedly swipe him in an attempt to ragdoll, and while this wont actually knock him over, will stun the VL, and force him to drop the said wolf in question. Another matter is whether or not the VL is in Sunlight. I'm not sure if u can regen magicka in sunlight as a VL, but if not that is a serious disadvantage, on top of health. Even with absorb health and vampire grip, werewolves usually dont have a lot of magicka to absorb in the first place, and the VL's powers use up so much, that unless he can make a quick kill, which werewolves specialize in, the VL is finished one way or the other. Werewolves have more health, are quicker, deal much more damage up close, and stamina regenerates extremely fast. And even if the VL is NOT in direct sunlight, all the werewolf has to do is close the distance, and swarm him while he fumbles with his various LIMITED powers. The bat ability needs recharging, and doesnt gain u much distance, the mist ability is easy for the fast werewolf to track, and the quick reflex ability wont help the VL from getting stun locked, not to mention in a real fight, the VL wont be able to pause time to select his powers, so he'll have to quickly select and use his abilitys without missing, or he'll risk wasting magicka, while the werewolf, who only has one ability at a time can concentrate on one ability, and just melee. So this is in fact an advantage rather than a weakness. The VL can waste his magicka on two gargoyles if he wants, but the werewolves WILL most likely ignore them, and gang on the VL. Conclusion, if the werewolf gets close which isnt that hard, VL is done.