Why We Are Mad: The Thread

Post » Mon May 14, 2012 6:05 pm

Yeah that soul thing is right up there with George Lucas' midachlorians. Hope they cut it and just say "its an mmo, deal with it".

Also, to those posting "we don't know enough to have opinions yet", we already have a huge amount of info.

Many of us have seen years of the game industry unfold. Does that mean our opions are better? Of course not.

But, it does mean we have more than sufficient reason to discuss.
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Katy Hogben
 
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Post » Mon May 14, 2012 1:20 pm

Also, to those posting "we don't know enough to have opinions yet", we already have a huge amount of info.

Not sure you know the definition of "huge."
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Reanan-Marie Olsen
 
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Post » Mon May 14, 2012 2:34 pm

I'm happy that I finally will be able to adventure all of Tamriel with a group of friends. That will be the single greatest thing this series has ever seen. I also couldn't be happier that this series is finally branching out and is no longer playing it safe. We can only hope that TESO will ensure that at least some kind of multiplayer/Co op will be included from here on out. The single player games have grown stale and each iteration has continued to focus on the casuals more and more. If my single player experience is going to continue to be gutted and dumbed down, at least let me enjoy it with a group of friends.
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My blood
 
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Post » Mon May 14, 2012 12:29 pm

(text)


Im sorry, but this really does not break existing lore.
Slavery need not be abolished, Black Marsh has historically sold Argonians into slavery itself, while border raids made up only a small percentage of the total.
It is not inconceivable they offer Morrowind slaves in exchange for the pact.
There has never been such a thing as the enslavement of the entire race.

There are many reasons why Molag Bal cannot just take over the world.
That the dragonfires are unlit at this time helps him, but there are other barriers in place such as towers and the Sotha Sil pact.
That he is scheming with Mannimarco in order to svck Tamriel into Coldharbour is a nice loophole in the rules, one that fits the sphere of the Lord of defilement.
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мistrєss
 
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Post » Tue May 15, 2012 3:30 am


Also, to those posting "we don't know enough to have opinions yet", we already have a huge amount of info.


No, no we don't we have a smidge of info.
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Taylor Tifany
 
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Post » Mon May 14, 2012 6:52 pm

So your idea would be to throw every bit of the game out to players on day one with no plans for future content ?
Yeah, and you know, do that thing, you know, that thing you don't see in games anymore...ummmmm original content?

So what you have literally just said is that they should release an MMO with no plans for future content?
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Alexandra Ryan
 
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Post » Mon May 14, 2012 10:12 pm

The lore is easy to explain and works just fine, the biggest gripes are the look and combat style. The colors are too bright and the combat is hotbar action based combat and not real-time action based combat everything else is all speculation we know almost 100% nothing about this game so these are all shots in the dark, even the small things we do know are still unknown to the point where we can't even make a close guess about .

This ^.

The lore is not the big problem for me. The look and the combat style, however, are the deal breakers.
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Eoh
 
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Post » Tue May 15, 2012 2:20 am

This ^.

The lore is not the big problem for me. The look and the combat style, however, are the deal breakers.

I'm impressed that combat style can already be a deal-breaker, since you haven't seen any combat yet.
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N3T4
 
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Post » Mon May 14, 2012 2:16 pm

A lot can change in 800 years. Hell, a lot can change in 50.

I don't see English people moaning about William the Conquerer anymore... Why would Argonian slaves in Morrowind talk about events long passed?

You bet. I still hate the brits for burning Jeanne.
Never forgive, never forget.

Joke aside. Merari is true on the lore side.

Im discontent with the art style and the direction they took for the gameplay, so I will be waiting for actual in-game footage to see if the "TES touch" is still intact. I really hope that the way they adapted the universe will make up for it.

Also, all MMO keep some additional content, I don't think they are going to butcher large parts of every province, Im betting on expansion adding islands or regions / dugeons to the game.
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LuBiE LoU
 
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Post » Mon May 14, 2012 11:37 am

I'm impressed that combat style can already be a deal-breaker, since you haven't seen any combat yet.

Apparently the combat style is just going to be the generic hotbar MMO setup.
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JLG
 
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Post » Mon May 14, 2012 4:57 pm

Apparently the combat style is just going to be the generic hotbar MMO setup.

Nevermind the fact that single player TES games are no stranger to Hot Bar combat.
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Nienna garcia
 
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Post » Tue May 15, 2012 1:35 am

Nevermind the fact that single player TES games are no stranger to Hot Bar combat.

Eh? I've mostly played on console but on PC I had to use the mouse to aim with swords, bows etc. How is that hotbar combat..?
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Kristian Perez
 
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Post » Tue May 15, 2012 1:58 am



Apparently the combat style is just going to be the generic hotbar MMO setup.

Maybe that style (sadly) is the norm now.

Like all rts games have a mini map and a build HUD all basically the same.
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JaNnatul Naimah
 
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Post » Mon May 14, 2012 3:55 pm

I just want them to cancel this piece of [censored] unworthy of being called an Elder Scrolls game.
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Tanika O'Connell
 
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Post » Mon May 14, 2012 5:07 pm

Maybe that style (sadly) is the norm now.

Like all rts games have a mini map and a build HUD all basically the same.

It is the norm; it is just incredibly difficult to do things differently.
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jennie xhx
 
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Post » Mon May 14, 2012 7:45 pm

Eh? I've mostly played on console but on PC I had to use the mouse to aim with swords, bows etc. How is that hotbar combat..?

Shouts.
Equipment, items and spells can all be accessed with hot keys, which is essentially exactly what hot bar combat is.
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Bonnie Clyde
 
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Post » Mon May 14, 2012 12:10 pm

I just want them to cancel this piece of [censored] unworthy of being called an Elder Scrolls game.
Maybe you need to tone down a little. Being unhappy and expressing your opinion is one thing, being crude about it is another.
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Hella Beast
 
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Post » Tue May 15, 2012 1:18 am

No question in my mind ....... I won't be buying/trying/renting/playing this game ........for those who will , i have only one word ...ENJOY!!!!! I have been playing TES since Morrowind (tried to play Arena, Daggerfall and Redguard but i couldnt bare the graphics ) But my point is simple ...very simple as a matter of fact....a lot of us TES player would wonder : " why Bethesda is making this turning point in the TES universe with this MMO entry???? the answer is easy : MONEY.
TES games are a proven succseful formula that has been delivered to the players through "single player" since 1994 and it always shines. For those expecting something else than P2P ....take a seat since this will certainly be a subscription based service 90% to 10% probabilities. MMOs from my point of view and with all due respect to the fans of the genre are one of the most effective scamming techniques in today's gaming scene, and it continues being successful. With the inclusion of co-op alternatives and multiplayer options that almost every game offers now day there is not a single reason for me to buy an MMO. (i did got WOW and i was ashamed i spent three months fee for that). Again for those who will get it i really hope you enjoy the game but also i hope that many of us gamers out there realize that sometimes (a lot more frequently in the last years) the industry is only commited to profit from our gaming disorder....peace out guys .......
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djimi
 
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Post » Tue May 15, 2012 1:51 am

Shouts.
Equipment, items and spells can all be accessed with hot keys, which is essentially exactly what hot bar combat is.

They can be assigned anywhere on the keyboard; that is effectively the same as having them assigned to a d-pad or shoulder buttons. I'm talking about literally only using the keys 1-9 to fight; that has never been a feature of TES, and going down that road now, foregoing the need to aim anything, would be a bad business decision.
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Samantha hulme
 
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Post » Tue May 15, 2012 1:00 am

why Bethesda is making this turning point in the TES universe with this MMO entry???? the answer is easy : MONEY.
TES games are a proven succseful formula that has been delivered to the players through "single player" since 1994 and it always shines.

Bethesda isn't doing anything (except working on Dawnguard as far as we know). They'll continue to make single player TES games in the same vein as the games they've already made and which are the main reason we're all here.
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Steve Bates
 
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Post » Mon May 14, 2012 6:26 pm

When has any TES game ever been made for anything but Drakes?
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Darlene Delk
 
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Post » Mon May 14, 2012 3:17 pm

They can be assigned anywhere on the keyboard; that is effectively the same as having them assigned to a d-pad or shoulder buttons. I'm talking about literally only using the keys 1-9 to fight; that has never been a feature of TES, and going down that road now, foregoing the need to aim anything, would be a bad business decision.

Yes, autoaim would be not what TES has had. I was speaking more of people's complaints of "all we'd have to do is hit 1, 2, 5, 1, 3, 5, 1" to fight and just worry about cooldowns. TES is no stranger to having such a system, in terms of using a sequence like this, though the difference is of course having to manually aim.
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Anna S
 
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Post » Mon May 14, 2012 4:21 pm

Yes, autoaim would be not what TES has had. I was speaking more of people's complaints of "all we'd have to do is hit 1, 2, 5, 1, 3, 5, 1" to fight and just worry about cooldowns. TES is no stranger to having such a system, in terms of using a sequence like this, though the difference is of course having to manually aim.

Having to aim attacks and blocks make a massive difference to combat though.
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Manuela Ribeiro Pereira
 
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Post » Tue May 15, 2012 12:05 am

Having to aim attacks and blocks make a massive difference to combat though.

Yes, very aware of this.

However, from what I have seen/read from the forums is things like Blocking will be completely manual.
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Brooke Turner
 
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Post » Tue May 15, 2012 12:53 am

Yes, very aware of this.

However, from what I have seen/read from the forums is things like Blocking will be completely manual.

That's what I've heard; the big question I suppose we now have is boiled down to: does manual mean pressing a button or moving the mouse? And that question's answer will I think have a large effect on the game's popularity and hence lifespan.
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Kayla Keizer
 
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