Why join imperials?

Post » Mon Jun 04, 2012 8:50 pm

I said I didn't remember!!

Why would the empire be there if they weren't making a profit? The point is that unless they were invited they have no right to involvement in the first place.
In all fairness he did say he did not remember. Now mister JagarThorn has spoke the truth those was some of the stakes that the Houses had in Morrowinds mines we lightly touched on.

They was there to profit and expand, its simple really an entire landmass under one banner, that is power. They did have the right threw the treaty here is why.


After the conquest of http://www.uesp.net/wiki/Lore:Hammerfell, http://www.uesp.net/wiki/Lore:Imperial_Legion massed along the northeastern borders of http://www.uesp.net/wiki/Lore:Cyrodiil, and invasion fleets prepared in http://www.uesp.net/wiki/Lore:Skyrim.
Initially, though the Imperial legions and navy were widely considered undefeatable, http://www.uesp.net/wiki/Lore:House_Indoril and the http://www.uesp.net/wiki/Lore:Tribunal_Temple hierarchy proposed to resist to the death. http://www.uesp.net/wiki/Lore:House_Redoran and http://www.uesp.net/wiki/Lore:House_Dres stood by http://www.uesp.net/wiki/Lore:House_Indoril, with http://www.uesp.net/wiki/Lore:House_Telvanni remaining neutral. http://www.uesp.net/wiki/Lore:House_Hlaalu proposed accommodation.
Contrived border incidents in http://www.uesp.net/wiki/Lore:Black_Marsh ended inconclusively, but the swampy terrain did not favor legion and navy coordination. Against the legions massed west of Silgrad Tower and http://www.uesp.net/wiki/Lore:Kragenmoor, and the legions west of http://www.uesp.net/wiki/Lore:Blacklight and Cormaris View, http://www.uesp.net/wiki/Lore:Morrowind had pitifully small militias stiffened by small companies of Redoran mercenaries and elite units of house nobles and Temple Ordinators and Armigers. Further complicating matters was the refusal of Indoril, Dres, Hlaalu, and Telvanni to garrison the western borders; Indoril and Dres proposed, rather than defend the western border, instead to withdraw to the interior and fight a guerilla war. With Hlaalu advocating accommodation, and Telvanni remaining neutral, Redoran therefore faced the prospect of standing alone against the Empire.

The situation changed radically when http://www.uesp.net/wiki/Lore:Vivec_%28god%29 appeared in person in http://www.uesp.net/wiki/Lore:Vivec_%28city%29 to announce his negotiation of a treaty with Emperor http://www.uesp.net/wiki/Lore:Tiber_Septim, reorganizing Morrowind as a province of the Empire, but guaranteeing "all rights of faith and self-government." A shocked Temple hierarchy, which apparently had not been consulted, greeted the announcement with awkward silence. Indoril swore they would resist to the death, with the loyal support of Dres, while Redoran, grateful for a graceful excuse to avoid facing the legions unsupported, joined with Hlaalu in welcoming the agreement. Telvanni, seeing which way the wind blew, joined with Hlaalu and Redoran in supporting the treaty.
Nothing is known of the circumstances of the personal meeting between Septim and Vivec, or where it took place, or the preliminaries which must have preceded the treaty. The public reason was to protect the identities of the agents involved. In the West, speculation has centered around the role of Zurin Arctus in brokering the agreement; in the East, rumors suggest that Vivec offered http://www.uesp.net/wiki/Lore:Numidium to aid in the conquest of the http://www.uesp.net/wiki/Lore:Altmer and http://www.uesp.net/wiki/Lore:Summerset_Isles in return for significant concessions to preserve self-rule, house traditions, and religious practices in Morrowind.

The Lord High Councilor of the Grand Council, an Indoril, refused to accept the treaty, and refused to step down. He was assassinated, and replaced by a Hlaalu. House Hlaalu took the opportunity to settle some old scores with House Indoril, and a number of local councils changed hands in bloody coups. More blood was shed in these inter-house struggles than against the Imperial Legions during Morrowind's transition from an independent nation to a province of the Empire.
The generals of the legions had dreaded an invasion of Morrowind. The http://www.uesp.net/wiki/Lore:Dunmer were widely regarded as the most dreadful and fanatic foes, further inspired by their Temple and clan traditions.

The generals had not grasped the political weaknesses of Morrowind, which Emperor Tiber Septim recognized and exploited. At the same time, given the tragic depopulation and destruction experienced by the other provinces conquered by Septim, and the swift and efficient assimilation of Morrowind into the Imperial legal systems and economy, with relatively small impact on lower or upper classes of Morrowind's citizens, the Tribunal also deserves some credit for recognizing the hopelessness of Morrowind's defense, and the chance of gaining important concessions at the treaty table by being the first to offer peace.
By contrast, many Indoril nobles chose to commit suicide rather than submit to the Empire, with the result that the House was significantly weakened during the period of transition, guaranteeing that they would lose much of their influence and power to House Hlaalu, whose influence and power was waxing with its enthusiastic accommodation with the Empire. The Temple hierarchy more skillfully managed their loss of face, remaining aloof from political struggles, and earning the good will of the people by concentrating on their economic, educational, and spiritual welfare.
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John N
 
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Post » Tue Jun 05, 2012 3:42 am

Your all wrong do you not understand a true nord? its all about honor and glory and the other races do not understand or respect that so the nords do not respect them.
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Nitol Ahmed
 
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Post » Mon Jun 04, 2012 10:22 pm

"need materials" in the same way that every other empire in history has "needed" to conquer people, well yeah I guess..if you see that as a need.
Again, your imagining things, The empire already controls the continent, unless they're going to invade themselves what you're saying makes no sense.
I'm saying that ALL empires allow a certain amount of independence in cultural affairs, and this means nothing to the actual relationship. If someone plops troops down, takes a % of your sh*t, and says "ok we're setting up shop, here's what you have to do or else"...your self determination is GONE, and that to me is the baseline of 'freedom'. Claiming freedom without self determination (regardless of money, etc.) is hollow. It may be security, it may even be prosperity of a kind, but it ain't really freedom.

Treaties are usually authored largely by the victors!
The empire never took any of the Dunmers goods, they bought them.
And if you'd rather your people starve than live with their culture intact and no chance of being invaded, then you are a bad leader.
True freedom is a myth, I am not free to sacrifice someone to a pagan god because society doesn't accept it (not that I would want to, ick), in return I can have my food caught/farmed for me and a police force to stop me from being shot in the street.
With government/protection comes a compromise.
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Bird
 
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Post » Tue Jun 05, 2012 2:53 am

The truth is there is no easy answer here..that is what I like about this aspect of the game..it's a fairly 'damned if you do, damned if you don't' situation. All your character can do really is make decisions based on their fundamental beliefs about what is important. It doesn't surprise me at all that most people support the imperials..and I think on the surface there are some decent arguments for it. On closer inspection though, I think the 'values' of the empire are quite hollow, and this idea that they are the lone bulwark against the Thalmor is brought into question by their appeasemant in signing the concordat.

Cheers to Bethesda on this part of the game, just like the Imperialism of Morrowind..there is alot to think about here that is much deeper than your average RPG!
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Nathan Barker
 
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Post » Mon Jun 04, 2012 11:45 pm

To me, it was common sense.

The stormcloaks, (A man who names his faction after himself tells a lot about him) a faction of ignorant, racist, arrogant nords, compared to the combined force of cyrodiil, hammerfell, orsinium, blackmarsh, high rock, morrowind (what's left of it) and elswhyre would have a far greater chance of winning the war against the thalmor than just one splinter faction.
At the moment, yes, I know that only cyrodill, skyrim and possibly high rock (not sure) are still part of the empire, but it wouldn't take much to regain their allies. The dark elves to my knowledge don't have many options, and as far as I know, the Thalmor don't like them much. Same goes for the orcs. Once the war starts, I can see the redguards jumping on the empire bandwagon, just for the reinforcements, if nothing else. The argonians I'm not sure about, It really depends on whether the hist feels threatened or not, and i'm not sure about the Thalmor's policy on sentient trees. The khajiit are being used, though i'm not sure about them either, though I can't see them helping the Thalmor much either.

The rest of the human races have no choice in the matter.

What i'm saying is, the empire has a chance. The stormcloaks don't, because they arn't even ready to think of the concept of having allies, and their cause isn't one that the rest of the races can get behind. It's simple logic really.
(I apologise for my spelling of the provinces in advance.)
Have a conversation with Galmar; Ulfric DID NOT name his faction the Stormcloaks. He deemed them true sons and daughters of Skyrim, while the Empire called them Stormcloak Rebels for short. Thus, Ulfric's men began taking pride in the name. Play the game again and pay attention to dialogue
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Adam
 
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Post » Tue Jun 05, 2012 9:05 am

The truth is there is no easy answer here..that is what I like about this aspect of the game..it's a fairly 'damned if you do, damned if you don't' situation. All your character can do really is make decisions based on their fundamental beliefs about what is important. It doesn't surprise me at all that most people support the imperials..and I think on the surface there are some decent arguments for it. On closer inspection though, I think the 'values' of the empire are quite hollow, and this idea that they are the lone bulwark against the Thalmor is brought into question by their appeasemant in signing the concordat.

Cheers to Bethesda on this part of the game, just like the Imperialism of Morrowind..there is alot to think about here that is much deeper than your average RPG!

This is where roleplaying your characters views comes into play. Its fun as the views can be different from your own.
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NeverStopThe
 
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Post » Mon Jun 04, 2012 8:23 pm

Again, your imagining things, The empire already controls the continent, unless they're going to invade themselves what you're saying makes no sense.

I really think you are missing the over arching themes of Morrowind (though certainly you're more up on the details than I am), when someone puts bases on your land and stations troops..they are occupying your land. Whether there is full scale invasion or not, the obvious message is "comply, or else".

Anyway we ain't gonna agree, but this has been fun, enjoy!
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Cheville Thompson
 
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Post » Tue Jun 05, 2012 2:23 am

Because I don't like how the Stormcloaks are racist pricks and it will be easier to fight off the Thalmor if Skyrim is united under the Empire.
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Joanne
 
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Post » Mon Jun 04, 2012 9:46 pm

The truth is there is no easy answer here..that is what I like about this aspect of the game..it's a fairly 'damned if you do, damned if you don't' situation. All your character can do really is make decisions based on their fundamental beliefs about what is important. It doesn't surprise me at all that most people support the imperials..and I think on the surface there are some decent arguments for it. On closer inspection though, I think the 'values' of the empire are quite hollow, and this idea that they are the lone bulwark against the Thalmor is brought into question by their appeasemant in signing the concordat.

Cheers to Bethesda on this part of the game, just like the Imperialism of Morrowind..there is alot to think about here that is much deeper than your average RPG!
I agree that Bethesda does politics extremely well.
But I think regardless of the Empires values they have (up until recently) provided security and law that the local governments of countries may not have been large enough physically or economically to do themselves.
And they wouldn;t be able to continue providing this security if the Thalmor completely and utterly crushed them. The concordant let them regroup and make plans to strike back (The Empire strikes back?), the stormcloaks are making this difficult however, as the Empire is losing a major source of troops and losing troops themselves in the war.

I really think you are missing the over arching themes of Morrowind (though certainly you're more up on the details than I am), when someone puts bases on your land and stations troops..they are occupying your land. Whether there is full scale invasion or not, the obvious message is "comply, or else".

Anyway we ain't gonna agree, but this has been fun, enjoy!
The Empire is no doubt occupying Morrowind, but I do think the good of this arrangement out weigh the bad

Cheers, I salute you
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Adam Kriner
 
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Post » Tue Jun 05, 2012 8:50 am

I agree that Bethesda does politics extremely well.
But I think regardless of the Empires values they have (up until recently) provided security and law that the local governments of countries may not have been large enough physically or economically to do themselves.
And they wouldn;t be able to continue providing this security if the Thalmor completely and utterly crushed them. The concordant let them regroup and make plans to strike back (The Empire strikes back?), the stormcloaks are making this difficult however, as the Empire is losing a major source of troops and losing troops themselves in the war.
The empire will eventually rebel against the Thalmor for sure, I also agree that the Stormcloaks are making it very difficult indeed. Once the empire has a new leader then then things will be set in motion.
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Veronica Martinez
 
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Post » Tue Jun 05, 2012 5:44 am

Because Ulfric Stormcloaks cause is true but the man is all fake, he's a racist poser who only wants to be the HIgh king of Skyrim
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Jason Wolf
 
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Post » Mon Jun 04, 2012 11:17 pm

The empire will eventually rebel against the Thalmor for sure, I also agree that the Stormcloaks are making it very difficult indeed. Once the empire has a new leader then then things will be set in motion.
The Mede dynasty is a poor follow-up to the Septims
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Auguste Bartholdi
 
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Post » Mon Jun 04, 2012 10:05 pm

The Mede dynasty is a poor follow-up to the Septims
I most definitely agree, the Septims had some of the best rulers and thats counting all the way back to the first empire.
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sara OMAR
 
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Post » Tue Jun 05, 2012 9:23 am

The empire will eventually rebel against the Thalmor for sure, I also agree that the Stormcloaks are making it very difficult indeed. Once the empire has a new leader then then things will be set in motion.

The Thalmore are the REBELS! not the empire... the empire are the rightful rulers of Tamriel, the Thalmore failed to take Daggerfall when they did not have the support of the empire... THE THALMORE ARE WEAK AS SH*T
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Brandon Bernardi
 
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Post » Tue Jun 05, 2012 3:48 am

The Thalmore are the REBELS! not the empire... the empire are the rightful rulers of Tamriel, the Thalmore failed to take Daggerfall when they did not have the support of the empire... THE THALMORE ARE WEAK AS SH*T
The Thalmor are now in control the tides have changed, they now rule the empire.
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Anna Krzyzanowska
 
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Post » Mon Jun 04, 2012 8:30 pm

As for me, I side with the Stormcloaks. They are courageous men and women that are fighting against injustice and are fighting for their fundemental human(and Mer in TES universe) rights.

The Stormcloaks are not racist, a few here an there are, but generally most are indifferent about other races (aside from Elves, which lets be honest, they have a point in hating them).

The Empire fell the moment Martin crushed the Amulet of Kings and became the Avatar of Akatosh. After that, the heart and soul of the Empire, from Tiber Septim himself, was lost forever.

The new Empire is a shell of what Talos left behind, equal only in strength to the cowardly line that conquered it after Martin's sacrifice. This new Empire is willing to bow down to one of it's own provinces and allow that same province to destroy everything it stood for: Unity, equality, and peace.

The new Empire bowed to their Elven puppeteers and abandoned Hammerfell, allowed Morrowind to be conquered by and absorbed by Argonia, and outlawed worship of the one man to ever ascend to divinity from Mundus, who also built the Empire that is toppling under the Emperor's very feet.

All of this, they say, in order to maintain peace, while it is just for the Emperor to keep his throne. You all say Ulfric just wants the throne. You all should turn your gaze to the Empire and realize that a far greater crime was committed in order to have a throne.

"They who can give up essential liberty to obtain a little temporary safety, deserve neither liberty nor safety." -- Benjamin Franklin, Founding Father of the U.S.A.
EDIT: sp
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JaNnatul Naimah
 
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Post » Tue Jun 05, 2012 5:48 am

I have no love for the empire for trying to execute me. However, Jarl Balgruuf sides with them. So I go where my Jarl goes. I wish they would allow the option to have independent city states. When he said he was on the side of Whiterun. I was wishing for some New Vegas style decisions but alas, was disappointed to find that wasn't the case.
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Nims
 
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Post » Mon Jun 04, 2012 6:26 pm

The Thalmore are the REBELS! not the empire... the empire are the rightful rulers of Tamriel, the Thalmore failed to take Daggerfall when they did not have the support of the empire... THE THALMORE ARE WEAK AS SH*T
The Thalmor are/were rebels, but they failed to take Hammerfell, (and Daggerfall is the capital of High Rock, not a country)
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Kira! :)))
 
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Post » Tue Jun 05, 2012 7:29 am

The Thalmor are/were rebels, but they failed to take Hammerfell, (and Daggerfall is the capital of High Rock, not a country)

Yeah I meant Hammerfell... they sound similar :confused:
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Robert Devlin
 
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Post » Tue Jun 05, 2012 8:10 am

Well the concludes this weeks episode TES : the leaders debate.
join us next week for Khajiit : The misunderstood drug dealers.
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CxvIII
 
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Post » Tue Jun 05, 2012 3:02 am

Well the concludes this weeks episode TES : the leaders debate.
join us next week for Khajiit : The misunderstood drug dealers.
:rofl:
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Stu Clarke
 
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Post » Tue Jun 05, 2012 3:10 am

Well the concludes this weeks episode TES : the leaders debate.
join us next week for Khajiit : The misunderstood drug dealers.
:clap:
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Lory Da Costa
 
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Post » Tue Jun 05, 2012 4:54 am

Well the concludes this weeks episode TES : the leaders debate.
join us next week for Khajiit : The misunderstood drug dealers.
:icecream:
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Joe Bonney
 
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Post » Tue Jun 05, 2012 2:23 am

I side with the Imperials. Because for the most part they respect other races and culture. For example: In Morrowind they respected the Dunmer's beliefs and customs. So the dunmer were allowed to keep their ancient traditions. Such as ancestor worship, the Tribunal and they respected the dunmers negative views on necromancy.

For the most part Nords are allowed the keep their ancient traditions, with the exception of Talos worship and challenging the High King.

The empire has never come across to me as superior jerks, unlike the Altmer.

Also the empire must stand united against their true enemy, the Dominion.
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REVLUTIN
 
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Post » Tue Jun 05, 2012 5:06 am

One bad representation of the Imperials at the beginning of the game does not mean that everyone in the Imperials would have made that decision.
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michael flanigan
 
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