Why do so many people think Oblivion and Morrowind is better

Post » Sat Jun 09, 2012 10:35 am

In my opinion Oblivion is better then Skyrim.

But again, that's my opinion.
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Karen anwyn Green
 
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Post » Sat Jun 09, 2012 1:50 am

In my opinion Oblivion is better then Skyrim.

But again, that's my opinion.

*calls a doctor*

But, Oblivion, when modded becomes better than not-modded.
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P PoLlo
 
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Post » Sat Jun 09, 2012 4:06 pm

In Skyrim: No way. If the game wants some dramatic event to take place as I exit the cave, then I will exit the cave where and whenever the hell the game designes want. No flying away, teleporting away, doing what I want. No. This quest is more dramatic if I meet person X at place Y, so I WILL meet person X at place Y. In Morrowind; person X might have been there, but I could've simply teleported away, never met them, and - no biggie! Then the quest just takes a different turn. Nothing was required. If there was a twist in the story and I managed to avoid it then - congrats! You've just completed a 30 minute quest in 10 minutes because you avoided the trap peopl have set for you! Here, take an extra reward! And then, if you feel like it, kill the quest giver and steal his pants. Because. You. Can.

Beautiful post on what made the classic old school style of RPGs so great compared to rail roaded action games of today. I still enjoy Skyrim for what it is, but I sorely miss the kind of gameplay that Spec so eloquently elaborated upon.
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Tracey Duncan
 
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Post » Sat Jun 09, 2012 1:58 am

I just restarted Morrowind several days ago with Galsiah's Char Development and as a mage enjoy the tons of spells among other things.
WOuld say with GCD it's kind of in-between the old & the Skyrim Leveling System: For example all your attributes auto-increase as you increase your skills
That's something I thought would have been interesting in Skyrim but they decided to remove attributes at all.
I don't want to bash the Skyrimleveling (like all the perk choices which let you specialize) but GCD would have been what I thought could have inspired the devs during making the game.
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Ludivine Poussineau
 
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Post » Sat Jun 09, 2012 4:44 am

Post limit.
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herrade
 
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