Why is Skyrim a great RPG & a not so great TES game?

Post » Tue Jun 12, 2012 5:35 pm

pretty sure it does...can you rent it and try it out?
Don't know any rent places near me. The only place I can think of in the UK is Blockbuster and I think there shutting down. Besides it would be dirt cheap to by it as England's Video game store's e.g game.. Are going under and are on sale, and so is gamestop. Edit: And by dirt cheap im talking Mc Donalds Happy Meal cheap :biggrin:
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benjamin corsini
 
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Post » Tue Jun 12, 2012 2:30 pm


Hmmm. Morrowind is hands down the best TES game out of the "3D" ones. So how can Oblivion be better than Morrowind, when you don't even agree? You had to qualify/excuse why you think Morrowind is better in order to align with your previous statement.

Actually, I didn't "excuse" anything. lol

I was simply stating my personal opinion. Morrowind is my favorite even though I also believe that it isn't the best made game in the series. I do believe that Oblivion and Skyrim are better crafted games than Morrowind (though not in the story content), but Morrowind still is my favorite due to my penchant for the Dunmer race.
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Ben sutton
 
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Post » Wed Jun 13, 2012 3:35 am

Having played Morrowind, Oblivion, and Skyrim now I have to say I don't get the whole "we just want an updated morrowind" thing that some people have going on.

Morrowind is a great game overall, and had a great storyline in its MQ (and side quest were great too), and it felt like a giant living breathing world (bigger than Oblivion and Skyrim put together) but it was largely empty and it took mods to transform it into something that was a bit more interesting. It was hideously ugly, even for its day (seriously Gothic was prettier out of the box), without mods too.

Basically everything you said is something that was fixed with mods. Meaning, that all of concerns or 'dislikes' would've been rectified had Bethesda just stuck to their guns and 'updated' Morrowind like I said. Theoretically, anything a modder could do, Bethesda could do even better.

Also there were lots of things in MW that were really irritating and annoying and I was SO glad they stripped out. Having to swap "hands" to wield magic or to use your weapon/shield for example was really annoying and [censored], and it made magic entirely redundant instead of just underpowered.
The Skills/Talents/Levelling system was absolutely NOT balanced, and much of it was redundant and useless also.

And all of this stuff is back in time for Skyrim. Interesting enough, I think that Oblivion might've had the best magic system, in terms of just pressing a button to cast, while keeping your weapon out for blocking/attacking.
--------------------

Now @Nell2

Attributes -I don't see this as a loss at all.

This is immaterial. The fact is they're gone, and integral part of the RPG genre whether you like it or not. Even if you think they're unimportant, my statement was that Bethesda has been stripping RPG elements from the game. This is a quantifiable fact. Now attributes themselves are important because they're one more way to define our character. In Morrowind I could potentially have a character who started the game with 85 Personality, making him extremely charming even at a lower level. For me, this is kind of neat - it opens up different avenues of interaction that makes this character different from another of my characters, who might only start with 30 personality and have to bribe or fight his way through any quest or situation.

Birthsigns -Again, the effects of the Birthsigns are still in the game

Okay fine. I personally only know where about 'five' of these stones are though. What was gained by changing from how it used to be? From a roleplaying aspect, birthsigns were fun because they dictated a window in which my character was born - one more way to make him who he was. If I cared to, I could keep track of the months in game and mark when his birthday passed.

Classes -Actually, classes are just the same as before, the only thing missing is the label... As such, Skyrim actually has more of a "class"

Now this is kind of funny. Classes were important because they defined my character more fully. Rather than having been spawned from a larval state just before getting thrown into the cart with Ulfric, my character can be construed to have a history reaching back 20-40 years before I take control of him as opposed to having a skill set essentially defined by eugenics. In Morrowind I can create a character from Hammerfell, who was a skilled swordsman with a strong arm before being put in prison. This would be different from my second character from Hammerfell, who may have had a small affinity for the longblade bred by his culture, but he had instead chosen a different path - of mercantilsm and healing magic. In Skyrim, the difference between Redguard character 1 and Redguard character 2 is, essentially the pouf in his afro. I don't get a chance to set either character apart until something like mid-game.

Meaningful Difference Between Races -There really isn't any less difference in races than before.

It is a quantifiable fact that there is less difference than races now. It used to be making a Khajiit vs. a Redguard meant that you'd start out with different attributes, very different skill sets, and in many cases different reactions from NPCs in the game. In Skyrim there are no attributes, and with less skills in total the bonuses that different races get from one another aren't as different anymore.

Less Player Choices -I would argue that we have more choice

Again, not true. You don't even get to make character-related choices, really. Every character you have will level up speechcraft and security. Most characters you have will level up either one or two handed weapons. The point is there is no choice, it's just what happens over the course of gameplay, that in many cases can't be avoided. And for that matter player choice doesn't mean just character creation. In SKyrim I have less types of armor, weapons, and spells to use than in Morrowind. I have less factions I can join. I have less quests that call on me to make a decision rather than just go from Point A to Point B in order to kill/retrieve something and return to Point A for a sack of gold. The three or four examples of choices in quest-lines you've given are about the only ones in the entire game.

Less Diversity -I would argue this as well. In Morrowind, a very large percentage of NPC's you encountered were Dunmer natives of Morrowind that didn't like outsiders. It is no different than the Nords in Skyrim. While Morrowind NPC's had repetitive recycled text dialogue, each voice acted NPC in Skyrim has some kind of unique story or tale to tell

Of course you'd have to argue this too. Are you trying to tell me that the NPC's in Skyrim are so much deeper than Morrowind's? Have you been to the Cloud District lately? Oh! What am I saying? There is very little of interest to be had in Skyrim's characters. At least with Morrowind I could talk to pretty much any NPC about dozens of topics, and depending on their region, race, factions, etc. they would give different responses. Such that, you're right if I went to every single NPC and asked them every single dialogue choice I would receive a lot of recycled answers, but if you're only going to stop and talk to one or two 'unimportant' NPCs per town, you would've even notice things got recycled too often.

As far as guilds, I feel there is plenty of diversity, where the College of Winterhold is completely different from the Companions, whereas in Morrowind, they were pretty much the same thing outside of the fact that one group did combat and the other group did magic.

This of course is just rubbish. The Telvanni had different quests than the Mages Guild, who had different quests than the Fighters Guild. Each quest also had a paragraph or two of backstory and elaboration, which is different by far than Skyrim which has a spoken sentence or two. Nevermind the fact that Morrowind has over a dozen guilds to join and Skyrim has as little as only four full-length guilds.
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Keeley Stevens
 
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Post » Tue Jun 12, 2012 11:39 pm

In my opinion, Skyrim's major issue is that it has an identity crisis. It's not an actual rpg, and it isn't an actual action adventure/true action rpg game either. It suffers in both areas, by having an unfocused vision.
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Richard Thompson
 
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Post » Tue Jun 12, 2012 10:42 pm


Hmmm. Morrowind is hands down the best TES game out of the "3D" ones. So how can Oblivion be better than Morrowind, when you don't even agree? You had to qualify/excuse why you think Morrowind is better in order to align with your previous statement.

You don't have to do that, just say which one you like best. Clearly it's morrowind. And most of us that have played Morrowind agree, it's just a much better game than Oblivion.

Have BETH put improvements into the TES series? Yes absolutely. That doesn't mean the end result is overall a better game than the last. It's just technology improving and some design elements improving.

But in no way is the magic system any better, and the customization is LESS than it used to be. Less isn't always better, despite what developers try to say now.

Personal favorite doesnt necessarily mean best!
or does it?
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Jerry Jr. Ortiz
 
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Post » Wed Jun 13, 2012 4:02 am

Don't know any rent places near me. The only place I can think of in the UK is Blockbuster and I think there shutting down. Besides it would be dirt cheap to by it as England's Video game store's e.g game.. Are going under and are on sale, and so is gamestop. Edit: And by dirt cheap im talking Mc Donalds Happy Meal cheap :biggrin:
Have Game completely shut down in England?
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Lyd
 
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Post » Tue Jun 12, 2012 11:34 pm

Actually, I didn't "excuse" anything. lol

I was simply stating my personal opinion. Morrowind is my favorite even though I also believe that it isn't the best made game in the series. I do believe that Oblivion and Skyrim are better crafted games than Morrowind (though not in the story content), but Morrowind still is my favorite due to my penchant for the Dunmer race.

That's not an honest statement. "Best" but not your favorite. Think about that. We're not talking about which NBA team in 1997 was the "best". We're talking videogame opinions.

The one you like the most, is the one you consider best. until they have a Videogame professional playoffs to determine a true champion :)

The one you like most, is the one that's best IYO. End of story. It's 100% subjective.

For example. Mass Effect 1 is the best Mass Effect game. I'm not saying it sold the most, or had the best metacritic, or has the best graphics.

I'm simply saying it's the best Mass Effect game. I have a million reasons why, and most of them have to do with gameplay. But at the end of the day, I like it the most.

Has ME improved graphics and presentation since ME1? Yes. Has technology evolved since ME1? Yes. Have some systems in the ME series improved? Yes etc.. etc..

But given all that, ME1 is better. I like the characters more, the gameplay more, the story more, it's more RPG to me, I even prefer the RPG style shooting instead of the standard 3rd person action based cover shooting of ME2. I can't say objectively that the shooting is "tighter" or "less prone to wonk".

But I like it more, it's better to me. It feels more like a space RPG. I like that stats impact my accuracy.

Doesn't mean I can't appreciate that ME series is "trying" to improve, or making technological advancements.

But I won't say the series is getting better with each new game. Because that would be totally dishonest. ME1 is the best ME game hands down.
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Averielle Garcia
 
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Post » Tue Jun 12, 2012 11:12 pm

Have Game completely shut down in England?

They're working on it. Game is currently entertaining bids from Gamestop to purchase it so that they can stay open.
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Reven Lord
 
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Post » Wed Jun 13, 2012 12:36 am

In my opinion, Skyrim's major issue is that it has an identity crisis. It's not an actual rpg, and it isn't an actual action adventure/true action rpg game either. It suffers in both areas, by having an unfocused vision.
Seems to me to be very strong in both RPG and action/adventure.
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Claire Mclaughlin
 
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Post » Tue Jun 12, 2012 7:41 pm

That's not an honest statement. "Best" but not your favorite. Think about that. We're not talking about which NBA team in 1997 was the "best". We're talking videogame opinions.

Something doesn't have to be the best crafted game to be a person's favorite game.
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Elisabete Gaspar
 
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Post » Tue Jun 12, 2012 3:54 pm

Have Game completely shut down in England?
I heard they have been sort of saved, but lot's of there shops are still shutting.
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James Rhead
 
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Post » Wed Jun 13, 2012 3:12 am

Seems to me to be very strong in both RPG and action/adventure.

It must be easy having such low standards.
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lexy
 
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Post » Tue Jun 12, 2012 2:24 pm

the rpg-character aspects are being reduced. too much is dependent on player skill with the controller. skyrim is not a 'classic' rpg. it is an action/adventure game with a very light sprinkling of rpg-character based elements.

it's much more a rping sim than a rpg.

no matter how many times you guys say it: there are no attributes and they are not hidden away behind perks and m/h/s. the attributes that have governed rpg's are gone. damage and staggering, for example, can't possibly be accurately governed by health and stamina. and, perks can't possibly replace specific attributes and the combos thereof. and, perks don't govern other perks the way attributes do.

other issues: lack of competition. the elimination of too much customization and options. mods and imagination do NOT replace poor gameplay. simple problems that are absolutely needless and when added up become huge annoyances.

and, the fact that the games are becoming more simple, shallow, streamlined and accessible. a pick up and play and get instant gratification mentality. where is the advancement of the gameplay and mechanics and complexity and difficulty? where is the horse combat? why are horses only in 3rd? why are the hud options so jacked? why are there less weapons and types and unique's and enemies and skills? why are the trade skills so poorly implemented?

why is there no underwater combat? why no hardcoe mode? why the continual repeating of npc dialogue? why no deep and interwoven guild questlines? why no factions? why no game recognition? why no spellmaking? why no advanced economy?

i could go on and on with these types of aspects of skyrim that DIDN'T NEED TO HAPPEN.

yes, i enjoy skyrim. but, i think of what should have been and how easy it could have been.

but, at least, we have decent graphics and level up the skills we use.
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Victoria Bartel
 
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Post » Wed Jun 13, 2012 1:33 am

That's not an honest statement. "Best" but not your favorite. Think about that. We're not talking about which NBA team in 1997 was the "best". We're talking videogame opinions. The one you like the most, is the one you consider best. until they have a Videogame professional playoffs to determine a true champion :) The one you like most, is the one that's best IYO. End of story. It's 100% subjective. For example. Mass Effect 1 is the best Mass Effect game. I'm not saying it sold the most, or had the best metacritic, or has the best graphics. I'm simply saying it's the best Mass Effect game. I have a million reasons why, and most of them have to do with gameplay. But at the end of the day, I like it the most. Has ME improved graphics and presentation since ME1? Yes. Has technology evolved since ME1? Yes. Have some systems in the ME series improved? Yes etc.. etc.. But given all that, ME1 is better. I like the characters more, the gameplay more, the story more, it's more RPG to me, I even prefer the RPG style shooting instead of the standard 3rd person action based cover shooting of ME2. I can't say objectively that the shooting is "tighter" or "less prone to wonk". But I like it more, it's better to me. It feels more like a space RPG. I like that stats impact my accuracy. Doesn't mean I can't appreciate that ME series is "trying" to improve, or making technological advancements. But I won't say the series is getting better with each new game. Because that would be totally dishonest. ME1 is the best ME game hands down.

I dont think 'best' and 'favorite' are equivalent......even if for many people they are. I get what Uriel is saying.
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Dalton Greynolds
 
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Post » Wed Jun 13, 2012 12:13 am

To me, Morrowind is one helluva masterstroke in the open-world RPG genre. I'm currently doing my first playthrough of Daggerfall and I'm greatly enjoying that, too. I feel like Skyrim doesn't hold up to previous installments, as good as it may be (and it is at least a bit better than Oblivion, gameplay wise if not story-wise.) It's not bad by any means, but in a series where previous games were masterpieces to many, Skyrim pales in comparison. It's fun for a while, but with all the roleplaying elements that have been gradually gutted from the series, the replay value is decreasing. I wouldn't call Skyrim a great RPG nor a great TES, but it is a good swords & sorcery open world action game.
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Pixie
 
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Post » Wed Jun 13, 2012 3:49 am

Something doesn't have to be the best crafted game to be a person's favorite game.

I think we agree more than we disagree. I'm not saying the best "crafted" or "smithed" or "intentioned" ...

I'm talking, BEST overall. Just flat out best. Not the most clever, or the one with the latest tech, or fancy hybrid systems.... just, what's best.

Morrowind > Skyrim >>>>>> Oblivion

Not in terms of graphics or Metacritic or lines of code. Just end result.

It's like Fallout >>>>> Fallout 3. One is an ancient, unbalanced, brutal 2D RPG with game mechanics that don't even exist in RPGs anymore. The other is a modern open world Bethesda game. doesn't matter Fallout 1 is still better.
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james kite
 
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Post » Wed Jun 13, 2012 3:36 am

dupe
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Isaac Saetern
 
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Post » Tue Jun 12, 2012 9:40 pm

I was simply stating my personal opinion. Morrowind is my favorite even though I also believe that it isn't the best made game in the series.

To me, this means that Uriel is saying he enjoyed Morrowind the most, but from a craftsmanship/design perspective Morrowind wasn't, from a technical standpoint, as good as its successors. Which is a perfectly reasonable opinion to hold, why are people jumping on him?
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Jack Bryan
 
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Post » Wed Jun 13, 2012 12:17 am

I dont think 'best' and 'favorite' are equivalent......even if for many people they are. I get what Uriel is saying.

They are not equivalent when measuring salary, or NBA championships. In terms of judging art, they are equivalent.

What is the best book? The answer is 100% subjective.
Who is the best NCAA Women's basketball team in 2012, that answer has been answered, and is 100% objective.


No one is jumping on him.

But I laid it out above. In the world of art. Best = favorite. Saying Morrowind is the best TES game out of the 3D TES games isn't exactly a controversial opinion. Own it.
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Nauty
 
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Post » Wed Jun 13, 2012 4:04 am

dupe
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Wayne Cole
 
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Post » Tue Jun 12, 2012 11:43 pm

They're working on it. Game is currently entertaining bids from Gamestop to purchase it so that they can stay open.

Maybe the days of high street game shops are ending?
Online and digital DL seems to be the future.
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Sandeep Khatkar
 
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Post » Wed Jun 13, 2012 1:38 am

Maybe the days of high street game shops are ending?
Online and digital DL seems to be the future.


Game/Gamestation were bought by the company that owns Comet. They closed 277 stores across both chains, but the chains remain open.
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suzan
 
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Post » Tue Jun 12, 2012 6:45 pm

But I laid it out above. In the world of art. Best = favorite. Saying Morrowind is the best TES game out of the 3D TES games isn't exactly a controversial opinion. Own it.

I dont see it that way either. In the art of guitar playing for instance I can very well say X is my favorite (subjective) without menaing that X is the best (objective).
I know that many people do conflate the two...but that doesnt make it right.
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Christine Pane
 
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Post » Tue Jun 12, 2012 5:53 pm

Every TES is great, each one I have played and put quite a bit of time in them. Skyrim, now don't get me wrong, I love it to death, but it feels as if it was turned into a different direction, more similar to Morrowind, it would feel more like a TES game. Don't get me wrong, I'm not asking for Morrowind 2, but I have the want to see the series turn from streamlining and dumbing down.
I agree with you on that one,Morrowind is actually my favourite TES game.I got a special feel while playing morrowind,mostly becouse it was my first TES game but also becouse how amazing the game is,I got excited for oblivion iloved it,but never got that special feel,Then with skyrim i got that feel,Dont know why x). Feels like returning home in some way ( we have never been to skyrim before,not meat least) Maybe it is becouse I always wanted to visit skyrim,maybe its becouse i am a Nord fan.
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Darlene DIllow
 
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Post » Tue Jun 12, 2012 10:32 pm

Game/Gamestation were bought by the company that owns Comet. They closed 277 stores across both chains, but the chains remain open.
The economic crisis and changes in the industry.
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Shannon Lockwood
 
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