Why!?

Post » Sun May 13, 2012 10:36 pm

No. The statistics of potential svckage are in my favor, buddy, and you know it.

Yeah, same could be said for Everquest and look how that turned out.
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JAY
 
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Post » Mon May 14, 2012 9:18 am

I have always been a huge fan of TES since Daggerfall, but have little to no desire to play MMOs. I just don't enjoy them as a player, I like to take my time, engage in the games surroundings and discover lore overtime. I feel I would lose a lot of this from a MMO. The only thing that'll make me buy this game is for the lore and the lore only. I have a strong hatred of the MMO community after playing WoW and Guild Wars and can only see this building a similar one. I hope the MMO goes well and fans who like that stuff enjoy it, but I'll be sticking with my Single Player games (Even if they are being slowly dumbed down).
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scorpion972
 
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Post » Sun May 13, 2012 11:26 pm

Yeah, same could be said for Everquest and look how that turned out.
Hmm, so the war between purely objective reasoning and it's statistically aided cousin lives on.

And it's so BORING
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Sammygirl
 
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Post » Mon May 14, 2012 7:25 am

Its not about the studio its about the name! Two games set in the same universe will compete with each other. Why would they want to compete when they re owned by the same company?
Yeah, the same way how they released countless numbers of Star Wars games while simultaneously having Star Wars Galaxies up and running, and how they have LOTRO while simultaneously releasing new LOTR games? With the former example, they were actually able to release many best-selling games set within the Star Wars universe, including the KOTOR games, two Battlefront games, The Force Unleashed, the LEGO Star Wars games, and who knows what else. Besides, they would be crazy to not do another single player TES game for several reasons.

First of all, there are a lot of complaints that an MMO might mean the end of traditional TES titles.

Secondly, Todd Howard is passionate about making the single player titles, and if Zenimax decides that he shouldn't make any more TES games in the traditional single player design, they could lose him, and that would be bad because he is one of the key members of the company that keeps them afloat.

And finally, THEY STILL HAVE THE ALDMERI DOMINION THING GOING ON! That isn't going to be a story arch that will be polished off well in DLC alone, and the MMO is certainly NOT going to deal with the Aldmeri Dominion, so naturally, they would have to continue with that stuff in new single player installments. They also have the modding community to worry about as well, since MMOs don't allow the same level of modding as singleplayer games do.

These are some of the reasons why they will need to continue developing the traditional single player titles. Should I also mention that there are things they can do in the single player games that they likely won't be able to do for the MMO, such as vampirism and Lycanthropy like they do it in the single player games? Unless they can find some way to work that stuff in logically, they'll also lose fans that way if they choose to stop making single player numbered entries.
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SaVino GοΜ
 
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Post » Sun May 13, 2012 7:08 pm

Hmm, so the war between purely objective reasoning and it's statistically aided cousin lives on.

And it's so BORING

It is. That's why you shouldn't do it. Especially since I could venture to guess that people heard Morrowind was going to be on XBox and were like "WTF?!?! THAT WILL svck! EFF BETHESDA!!!" before they even knew much about it.

Just because a lot of games svck doesn't mean all future games will svck.
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Alan Whiston
 
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Post » Mon May 14, 2012 7:57 am

Just because a lot of games svck doesn't mean all future games will svck.
You're going to keep beating me over the head with things that I already know until you get the last word, aren't you?

I KNOW YOUR SCHEMES
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Anthony Santillan
 
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Post » Mon May 14, 2012 5:34 am

You can't assume a game will be bad because it is an MMO. If its a bad game then we haven't lost anything. If its a good game and it innovates we'll have a multiplayer ES game thats worth playing.
Think positively and enjoy whatever game you're playing in the meantime, there is too little information available to start judging this game.
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Brian LeHury
 
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Post » Mon May 14, 2012 2:44 am

You're going to keep beating me over the head with things that I already know until you get the last word, aren't you?

I KNOW YOUR SCHEMES

Sorry for using your own tactics against you.

"You're going to keep beating me over the head with things that I already know"

"MMOs have people that will run by and call you noob!"
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Hannah Whitlock
 
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Post » Mon May 14, 2012 1:50 am

You can't assume a game will be bad because it is an MMO. If its a bad game then we haven't lost anything. If its a good game and it innovates we'll have a multiplayer ES game thats worth playing.
I hope you're not talking to me because that would mean that I'm fighting a losing battle for the last word against both you and Mr. Darkside up there, who's also clearly evil.
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Marilú
 
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Post » Mon May 14, 2012 3:31 am

I think it will either be offline, or free to play with little support within a year. Not going to bother.
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Fiori Pra
 
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Post » Mon May 14, 2012 12:47 am

I think that most people who are against the idea aren't really saying that TES:O will definitely be a bad game. It will just be a bad TES game.
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noa zarfati
 
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Post » Sun May 13, 2012 5:09 pm

I think that most people who are against the idea aren't really saying that TES:O will definitely be a bad game. It will just be a bad TES game.
How are you so sure it will be bad?

I certainly won't play it, as I am sick and tired of this style of MMO, but that doens't make it bad...
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Izzy Coleman
 
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Post » Sun May 13, 2012 5:35 pm

I hope you're not talking to me because that would mean that I'm fighting a losing battle for the last word against both you and Mr. Darkside up there, who's also clearly evil.
I didn't intend to be speaking to you but now that you mention it my post had a lot of relevance to yours.
On a less related note, it will be very difficult to live up to the standards set by the single player titles. The devs have one hell of a challenge ahead of them, not only do they need to make a game of acceptable quality, they also need to convince you all to have a bit more confidence. I don't exactly envy them.
Booheads, you say you are tired of this "style of MMO", I don't really know much about TESO, so I'm curious, what similarities are there with other MMOs?
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Stephanie I
 
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Post » Mon May 14, 2012 7:35 am

Booheads, you say you are tired of this "style of MMO", I don't really know much about TESO, so I'm curious, what similarities are there with other MMOs?


Its hotkey based (with block/sprint/interrupt extras), 3rd person, and has fixed classes. Thats not what I'd wanted from a TES mmo.

But on the pro side, its seems like the closest thing to DAOC which imo had the best PVP ever.
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Danial Zachery
 
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Post » Mon May 14, 2012 1:12 am

Its hotkey based (with block/sprint/interrupt extras), 3rd person, and has fixed classes. Thats not what I'd wanted from a TES mmo.

But on the pro side, its seems like the closest thing to DAOC which imo had the best PVP ever.

In order to do an MMO you need defined classes.

Otherwise, you'd have people sitting in the courtyard of a town, looking for a group/party, but shouting the following criteria:

I NEED A LEVEL 15 MAGE.
BUT IT HAS TO BE A DESTRUCTION MAGE.
WITH SOME CONJURATION.
AND SOME RESTORATION.
ALSO IT WOULD BE GOOD IF YOU HAD SOME STEALTH.
OH AND ALCHEMY!
AND PLEASE HAVE ENCHANTING LEVELED TO AT LEAST 20.
AND IF YOU KNOW COOKING THAT WOULD BE GREAT.
LOCKPICKING TOO.
BUT DON'T HAVE SPEECHCRAFT, WE WANT TO FIGHT EVERYTHING NOT TALK!
ALSO NO ARGONIANS!
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Iain Lamb
 
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Post » Sun May 13, 2012 8:30 pm

Its hotkey based (with block/sprint/interrupt extras), 3rd person, and has fixed classes. Thats not what I'd wanted from a TES mmo.
Well. . . balls is all I have to say to that. Hotkey based was the last thing I wanted and forcing us into class presets and into third person doesn't really seem to be part of the TES spirit.
I can't say I'm sad or angry, I've played a lot of great mods for Skyrim recently and it makes me hopeful for Skyrim's future so its not as if the TES franchise is being destroyed or anything. It just seems like wasted potential.
Who knows, maybe the hotkeys play a less important part in combat with blocks, sprints and melee attacks making up the meat of the combat.
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Eibe Novy
 
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Post » Mon May 14, 2012 7:17 am

I think people here are just a bunch of haters, you don't even know a single information on the game but you are already judging. Sure, we know Beth can mess up, but Skyrim was vast improvement over Oblivion, it was just horribly short, that's all. OB also had Shimmering Isle, and they made up for Fallout 3 with New Vegas. So we know they can get the job done.

I personally can't wait to see any info on the game, and depending on how will it work I might try it (as in if it'll be free like Diablo). And I just hope we'll get what we will be told we'll get instead of being informed about honey and rainbows just to get dirt once we buy the game, and that they won't treat us like 2 years old idiots who never played TES, like Todd disrespectfully did when showcasing the game in interviews.
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megan gleeson
 
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Post » Sun May 13, 2012 7:14 pm

How are you so sure it will be bad?

I certainly won't play it, as I am sick and tired of this style of MMO, but that doens't make it bad...

It doesn't matter how good or bad the game is - if they don't stop the horde at the door it will be a nightmare. Even if the game itself is a true masterpiece, it will only last until it gets gleefully puked on by pimply teabagging dikes. It may be possible to overlook in another game, if it's good enough. But letting this happen to TES is a deal-breaker for me. It's like wiping your butt with a da Vinci's sketch.

And I really don't see Zenimax deciding that they have enough money for now and will make something for a much smaller audience instead (which is the only way to stop the barbarians - make the game too smart and too demanding for them).
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Ross Zombie
 
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Post » Sun May 13, 2012 11:54 pm

Zenimax online not Bethesda. And it might be great

Won't. WoW copies have statistically never succeeded. The only way to succeed is to try out something new.

Just becouse you have a known franchise does not quarantee a success. SWTOR is bleeding subs and will become free to play eventually.


I NEED A LEVEL 15 MAGE.
BUT IT HAS TO BE A DESTRUCTION MAGE.
WITH SOME CONJURATION.
AND SOME RESTORATION.
ALSO IT WOULD BE GOOD IF YOU HAD SOME STEALTH.
OH AND ALCHEMY!
AND PLEASE HAVE ENCHANTING LEVELED TO AT LEAST 20.
AND IF YOU KNOW COOKING THAT WOULD BE GREAT.
LOCKPICKING TOO.
BUT DON'T HAVE SPEECHCRAFT, WE WANT TO FIGHT EVERYTHING NOT TALK!
ALSO NO ARGONIANS!

Wrong. That's just one way to do it. With the current experience we have about the history of MMORPG's in general, we can do a succescuful MMORPG with a TES-like combat system without copying WoW.
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Gen Daley
 
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Post » Mon May 14, 2012 8:54 am

To the "Zenimax, not Beth" crowd - people, those are NOT two totally independent entities! Bethesda is a subsidiary of Zenimax, and if they have serious problems (because, for example, their shiny new MMO crashes and burns) or if letting Beth do their thing stops being profitable, they CAN scrap the current project, or even the entire franchise... Yes, those are two separate teams, but ultimately they have the same bosses.
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Sophie Louise Edge
 
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Post » Mon May 14, 2012 2:06 am

It doesn't matter how good or bad the game is - if they don't stop the horde at the door it will be a nightmare. Even if the game itself is a true masterpiece, it will only last until it gets gleefully puked on by pimply teabagging dikes. It may be possible to overlook in another game, if it's good enough. But letting this happen to TES is a deal-breaker for me. It's like wiping your butt with a da Vinci's sketch.

And I really don't see Zenimax deciding that they have enough money for now and will make something for a much smaller audience instead (which is the only way to stop the barbarians - make the game too smart and too demanding for them).
Holy cow, that's some imagery there. And your vision is what I fear.
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LADONA
 
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Post » Mon May 14, 2012 2:45 am

Wrong. That's just one way to do it. With the current experience we have about the history of MMORPG's in general, we can do a succescuful MMORPG with a TES-like combat system without copying WoW.

Nevermind the fact that previous TES games have had classes.
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Melly Angelic
 
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Post » Sun May 13, 2012 7:42 pm

Why did they just made a tes mmo? :(
Why.. Well i dont know about this,i am not excited,Feels like a spin off or a fan made game. For me this doesnt count as canon.
Sorry for acting stupid,just a sad day
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Eve(G)
 
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Post » Mon May 14, 2012 9:13 am

Why not? It's way too early to cry doom if you ask me.
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N Only WhiTe girl
 
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Post » Mon May 14, 2012 3:14 am

Zenimax online not Bethesda. And it might be great
Whens the last MMO that was great? Itt everquest, daoc, and some other older ones weren't horrible, but everything for the last few.. many years have been copies of wow, where the games are about loot and achievements rather than the experience, story, or grandiose scale of the world and art.

Skyrim had flying dragons! Not MMO style dragons that fly in and land and then you fight them on the ground just like any other enemy, but they fly around, dive bomb you, lose interest, and go wreck an NPC town. They really upped their A game with that one.

You don't really expect great things like that from an MMO do you?
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Solène We
 
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