Xbox 360 Complete Bug/Glitch List

Post » Sat Feb 26, 2011 4:08 am

Possible solution, zone out of the Terminal (go outside) and your companion(s) should spawn with you.

And LOL @ demanding your money back because you can't be bothered to save more than once every 8 hours. I understand that this may be a glitch, so that's not your fault. But what if your 360 had overheated and froze? What if the power went out in your home? Would you still think about returning the game and demanding your money back?


If this were the first or only issue with the game, or if it were a hardware problem, then it would be my fault, so no. But after playing my way through or out of many other glitches, and seeing the veritable cornucopia or problems other people have had and are having with the game, I think the case can easily be made that this game is demonstrably defective. Paying for the dubious privilege of being a beta tester was not what I signed up for, and until and unless the gaming community at large votes with their pocketbooks there's no disincentive for developers to continue the practice of shoving product out the door, then patching it on their own time when they find it convenient. Did the testers follow a script or what? Some of this stuff is ridiculous.

I wouldn't be so upset about this if I hadn't even taken what I thought was a reasonable precaution. I had both my companions in "wait here" mode before I even entered the room the first time for fear that one of them would kill the dude. Having to remember to save every few minutes has been a fact of life for RPGs for a long time, but its completely unacceptable in a modern game, making it unnecessary would be a trivial matter, if they cared to do so. There are 100 save slots available, devoting just 10 of them to autosaves, or even not treating the ONE freaking room within the terminal building as a separate environment, requiring a loading screen, and triggering an autosave, would have done it...or, lets see, not pushing out a glitched up POS onto the market...
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Zach Hunter
 
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Post » Sat Feb 26, 2011 1:50 am

If this were the first or only issue with the game, or if it were a hardware problem, then it would be my fault, so no. But after playing my way through or out of many other glitches, and seeing the veritable cornucopia or problems other people have had and are having with the game, I think the case can easily be made that this game is demonstrably defective. Paying for the dubious privilege of being a beta tester was not what I signed up for, and until and unless the gaming community at large votes with their pocketbooks there's no disincentive for developers to continue the practice of shoving product out the door, then patching it on their own time when they find it convenient. Did the testers follow a script or what? Some of this stuff is ridiculous.

I wouldn't be so upset about this if I hadn't even taken what I thought was a reasonable precaution. I had both my companions in "wait here" mode before I even entered the room the first time for fear that one of them would kill the dude. Having to remember to save every few minutes has been a fact of life for RPGs for a long time, but its completely unacceptable in a modern game, making it unnecessary would be a trivial matter, if they cared to do so. There are 100 save slots available, devoting just 10 of them to autosaves, or even not treating the ONE freaking room within the terminal building as a separate environment, requiring a loading screen, and triggering an autosave, would have done it...or, lets see, not pushing out a glitched up POS onto the market...


i agree. if i need to save every 10 seconds to make sure i don't lose progress and backtrack, then why even bother having autosaves? i think the idea of multiple autosaves is a great idea, and i would rather not spend all of my game time saving (or on load screens, for that matter). in design, it's obvious that autosaves are meant to be used strategically before potentially losing battles or for revisiting branching quests/conversations/opportunities, NOT as some cumbersome ass-backwards workaround for bugs that shouldn't be in the game in the first place. I save often, but this game has made me backtrack often, whether due to some landscape glitch where become the siamese twin of a boulder/tree/street sign/corpse, unable to move, or due to the dlc glitch, and that backtracking time adds up throughout the game. i play the console versions of games for their stability and resale value, both of which i'm sure will be compromised with this fallout installment.
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Josephine Gowing
 
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Post » Sat Feb 26, 2011 4:34 am

I'm in the Overseer's Office in Vault 11 with Boone as companion. He's doing a fine job, but has just become invisible. I can hear him near the middle of the room, I can see his marker on my compass, and by moving around, triangulate his position, but can't see him. VATS can't see him either.

Update: Boone had gone underground. Or rather, "underfloor". Eventually I saw the barrel of his weapon poking through the floor and when he became convinced of (non-existent) enemies, he emerged. After that, he kept returning to the overseer's office looking for enemies that were never there.
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Gaelle Courant
 
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Post » Sat Feb 26, 2011 1:25 am

I and several others, according to various forum and wiki postings, have noticed that the latest patch breaks the dialog trigger from Ranger Andy for Raul, making his sidequest unable to be completed.
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u gone see
 
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Post » Sat Feb 26, 2011 6:25 am

I have found the "East Pump Station" (witch I know is a discoverable location, it's in my stradigy guides map) but am unable to discover it on my pip boy map. I have ran all the way around it, and have entered all the doors.


That happened to me too. I walked toward the corner of the building by the door and it finally discovered it.
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Suzie Dalziel
 
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Post » Sat Feb 26, 2011 8:40 am

A glitch to add for me, similar to the one where Old Lady Gibson and her dogs spawn outside HELIOS one:

I was heading into the NCRCF but I couldn't get past the open gate before the mini corridor to the real door, so I back up and a whole herd of hostile Bighorners appear on that spot, all mixed together till they spot me and the guard.
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Donatus Uwasomba
 
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Post » Sat Feb 26, 2011 5:32 am

Has anyone mentioned how your character will often lag when walking around anywhere? I think it has a lot to do with the game engine.
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brian adkins
 
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Post » Sat Feb 26, 2011 2:47 am

I too have this problem at the Atomic Wrangler. My last 2 saves freeze upon the loading screen, and the auto save loads up but freezes about 2 or 3 seconds after I start walking. Now I have to go back to an old save that will set me back at least 3 or 4 hours.

As far as what caused it to freeze, I can speculate that it had to do with me returning to the Atomic cafe to tell James that I found all the "workers" he needed to pimp were found. Instead, his wife was behind the counter with speech options as if I was in the middle of "debt collector", yet I had no recollection of ever starting that quest. Just a guess though.


i am stuck in that room 2 and i cart get out i have no idea what to do
i dont rly wanna loose about 50hrs of work
should i send the game back to the shop
or wait for a update (thats if there will be one)
i am so fluffing pissed of after spending £40 and iv only had it for 4days

can someone plz help as im confuzzeld on what to do
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Chloe Botham
 
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Post » Sat Feb 26, 2011 2:25 pm

Has anyone mentioned how your character will often lag when walking around anywhere? I think it has a lot to do with the game engine.

yeah i get this 2 i dant rly think it was the game
i thought it was my pad
but i dont have to worry about that lag anymore as im stuck in a room and cart get out
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Carlitos Avila
 
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Post » Sat Feb 26, 2011 12:56 pm

I've listed this a few times in other posts but it hasn't made the list yet... maybe I'm the only one with this little bug.. It is a tiny bug. My tumbleweeds stopped tumbling about 60 hours into gameplay. They just sit where they are spawned, stuck and immobile. I can even stand on top of them. They now make a clank noise if you jump on them. Like you jumped on tin. So far none have obstructed me from getting anywhere although ones in the middle of the road can get npc's walking against it until they slide around.
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Neliel Kudoh
 
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Post » Sat Feb 26, 2011 12:16 pm

I'm at Camp Forlorn Hope, outside the Command Center. The active quest is "Medical Mystery". The marker says my target is in the patch of dirt near the bus remains outside the Command Center tent, but there is nothing there. My guess is that the target has gone underground. Whatever, the quest can't be completed.

Edit: Or is that why it's called "Forlorn Hope"?
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jaideep singh
 
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Post » Sat Feb 26, 2011 6:15 pm

I've listed this a few times in other posts but it hasn't made the list yet... maybe I'm the only one with this little bug.. It is a tiny bug. My tumbleweeds stopped tumbling about 60 hours into gameplay. They just sit where they are spawned, stuck and immobile. I can even stand on top of them. They now make a clank noise if you jump on them. Like you jumped on tin. So far none have obstructed me from getting anywhere although ones in the middle of the road can get npc's walking against it until they slide around.

After about an hour of playing this happened to me.
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Bedford White
 
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Post » Sat Feb 26, 2011 11:31 am

Every quest in Gomorrah is bugged to [censored].

Missing dialogue, making quest unfinishable

Dialogues that cancel eachother out

Incorrect map markers (one pointed into the middle of the desert next to Novac)

Failing one quest by finishing another (honestly, how the hell would killing the mob bosses PREVENT me from helping a hoker escape)

No dialogue option with Canden or whatever he's called, even though the quest marker points to him

Endless wandering around a maze of hallways not knowing where to go or what to do because of awful signposting

That club is gaming hell
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alyssa ALYSSA
 
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Post » Sat Feb 26, 2011 2:31 pm

I just joined the forums. I bought New Vegas last Wednesday. I started one character and I've got over 24 hours worth of playing time. Two days ago I tried to load up the game, and I got the "DLC no longer available, some content may not be available" message. I can't load any of my saves. I've got the Classic Pack from Gamestop. Just wanted to post this to help with the effort to get this patched, so Bethesda doesn't think it's an isolated incident.
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Susan
 
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Post » Sat Feb 26, 2011 8:00 am

Rex blocks doorways.

A lot.
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Natalie Harvey
 
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Post » Sat Feb 26, 2011 2:21 pm

exact same problem on PS3

I just ran into another bug...

Bug Type: Game "Freeze"
Where: Camp McCarran
NPC Involved: Sgt. Daniel Contreras
Action: When exiting barter mode with Sgt. Contreras

What's Involved: The bug is when I accept his side quest to make a trip to the Gun Runners. If the quest is accepted, you'll receive the task. If you enter barter mode with Sgt. Contreras, you can trade as normal, but upon exiting, the game will seem to freeze and Sgt. Contreras will be in a frozen animation state BUT you can press the A button to get out of it. You can still reload a save, but won't be able to bring up your PipBoy, draw weapon, jump, etc.

*This happens only after you accept his task to meet with Isaac of the Gun Runners.

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CxvIII
 
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Post » Sat Feb 26, 2011 2:19 pm

Haven't seen this one up here yet, so here goes. Every time I attempt to use a hotkey, the game freezes. Push any direction on the D-pad, the game freezes. Attempt to set items to hotkeys in the Pip-Boy menu, the game freezes. Didn't start happening until 50+ hours in, level 25. This happens upon loading any older saves as well. If I cannot use the hotkeys, I'm not playing. Obsidian dropped the ball again, just like KOTOR 2 but worse. Better patch this nonsense soon, or your gonna lose alot of fans!
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Hannah Whitlock
 
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Post » Sat Feb 26, 2011 1:37 pm

Haven't seen this one up here yet, so here goes. Every time I attempt to use a hotkey, the game freezes. Push any direction on the D-pad, the game freezes. Attempt to set items to hotkeys in the Pip-Boy menu, the game freezes. Didn't start happening until 50+ hours in, level 25. This happens upon loading any older saves as well. If I cannot use the hotkeys, I'm not playing. Obsidian dropped the ball again, just like KOTOR 2 but worse. Better patch this nonsense soon, or your gonna lose alot of fans!

Glad to know I'm not the only one! (though it started happening to me at level 3) I not only had the hotkey freeze problem, but even switching screens in my Pip Boy caused the game to freeze... this on top of the VATS freeze, walking freeze....after repairing certain items freeze (Powder Ganger armor from the Powder Ganger West camp).... and then there's the 95% chance to hit and it fails to hit... numerous times. (Non-related, but a glitch nonetheless... Caravan is broken for me... it won't let me play ANY cards once I set my caravans... nothing, nada... no matter what the card.)

Anyway, I could not progress past that camp... restarted my 360 at least 20 times... tried the cache clearing, etc. ... nothing helped... even going back to previous saves didn't help, so I finallly just deleted that character and all game saves... *sigh* and started over. I'm still in Goodsprings now, so I don't know it I'll see the same problem ... kind of wondering if I should even attempt to continue playing.

Honestly, this is the buggiest game I have ever played. I was so looking forward to it and it's become a major disappointment. Very disappointed with Bethesda for pushing this out in this condition. (I've been a longtime Bethesda fan having invested hundreds and hundreds of hours in Morrowind, Oblivion and Fallout 3, so I'm quite familiar with the "normal" game engine problems... these things in NV are 10 times worse than anything I encountered in those games.) The programmers at Obsidian really dropped the ball, not to mention the testers... did they actually test it????? I don't have a lot of money, so I'm very selective with the games I buy and I'm really bummed about this game.
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Jerry Jr. Ortiz
 
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Post » Sat Feb 26, 2011 9:37 am

Found a bug for a quest. I cant remember the name of right now though. It is the quest where you bring the crypto to all of the ranger stations. You cant complete this quest though, because the radio at camp charlie is broken, with no way to repair or replace it.
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Nymph
 
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Post » Sat Feb 26, 2011 8:03 am

Aba Daba Honeymoon questline bug where the only dialogue option I have with Motor-Runner is "I was just leaving". I had entered Vault 3 prior to obtaining the "Highly Suspicious Package" from Diane, and cleared out all the enemies except Motor-Runner and his dogs.. I made the mistake of chatting with him. After I received the request from Diane to deliver the package to him, I can approach him, he is not hostile towards me, but the dialogue option to give him the package is not there.

I don't think this is the same as the previously mentioned "Motor-Runner's helmet issue".

BTW - Just an idea...why don't you create a stickied item that includes all the "known" bugs? Going through 14+ pages of forum posts is a little time consuming....just my $0.02!
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Quick Draw III
 
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Post » Sat Feb 26, 2011 6:20 am

I, hope no one has posted this before but i gave up after reading the first 6 pages. I believe that this glitch makes it impossible to finish the game unless someone knows of a way to finish without acknowledging the BoS. Upon arriving in Hidden Valley and entering the BoS bunker I find that it is already destroyed. I have gotten this glitch twice and my friend once. The first instance I had completed the quest I could make you care, the NCR story arc up to the start of "for the republic part 2" and the Yes man arc to the point of activating the army. Luckily I had already had some dealings with the BoS and was able to tell yes man that they could be ignored, but while i was involved in quests for the BoS apparently the collapse of their bunker had no effect on the quest status. The second time, I had just arrived in Vegas, went to the wastes arrived at the bunker, saved and entered. the bunker was destroyed and reloading my save before ever entering the bunker didn't help.
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Devin Sluis
 
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Post » Sat Feb 26, 2011 10:12 am

Level 24,just cleared the Brotherhood bunker for the legion,now all saves freeze while loading.Or I get the DLC no content message. Very sad,50 hours down the plughole.

I actually just killed everyone in the bunker with my gun or powerfist.It happened during.I reloaded tried again.
Cleared it all out. Switched off,now all saves screwed.
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Austin Suggs
 
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Post » Sat Feb 26, 2011 5:03 pm

Well im seeing people talk about the gomorrah quest glitch but i havent seen someone post about being stuck inside gomorrah. after i completed the side quest how little we know i didnt know until it was to late that i was screwing up the side quest bye bye love but that i was to also be forever trapped inside the gomorrah. i was all fired up to go get my pimp boy 3000 but im stuck inside the damn gomorrah casino. i play on the 360 im a level 25 with 90 plus hrs i am a one saver and the auto and its all S _ _ t. everytime i try and leave the gomorrah load load load then black screen and a system freeze. what can i do start over or hope the patch fixs it. well at least i got plenty of booze and women to keep me busy in the meantime.
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Josh Sabatini
 
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Post » Sat Feb 26, 2011 3:54 pm

I'm at Camp Forlorn Hope, outside the Command Center. The active quest is "Medical Mystery". The marker says my target is in the patch of dirt near the bus remains outside the Command Center tent, but there is nothing there. My guess is that the target has gone underground. Whatever, the quest can't be completed.

Edit: Or is that why it's called "Forlorn Hope"?


If you talked to people and actually read what they said then you'd know to be in or near that spot late at night, between 1-3am. You'll see an NCR trooper sneaking around the camp.


Failing one quest by finishing another (honestly, how the hell would killing the mob bosses PREVENT me from helping a hoker escape)

No dialogue option with Canden or whatever he's called, even though the quest marker points to him


Finish "Bye Bye Love" first and it'll make sense why you fail it when you do the final Gomorrah first.

Talk to Canden, then talk to Cochino about Canden, "bug" fixed.

Found a bug for a quest. I cant remember the name of right now though. It is the quest where you bring the crypto to all of the ranger stations. You cant complete this quest though, because the radio at camp charlie is broken, with no way to repair or replace it.


If you have a save from before you accept that quest, load it. Then head to Ranger Andy in Novac and he'll ask you to check out Camp Charlie. Once that is done then you can go back and do the radio update quest. It's a bug, no doubt. But this should be an easy work around.
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Chris Jones
 
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Post » Sat Feb 26, 2011 4:08 am

If all ready mentioned then sorry, Dept collecting quest, unable to access casino in Freeland to complete quest. Game freezes
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ashleigh bryden
 
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