Your ONLY Complaint.

Post » Fri May 11, 2012 6:30 am

performance. if they fixed the performance so that my computer can run it at 60 fps, i'd be happy. then i could use mods to fix other things like the UI and bugs.
User avatar
Maeva
 
Posts: 3349
Joined: Mon Mar 26, 2007 11:27 pm

Post » Fri May 11, 2012 5:27 am

Compaions quest line...started out with a lot of potential...then just...yea... :( major disappoint...hope the rest of the guild/faction chains make up for it.
User avatar
christelle047
 
Posts: 3407
Joined: Mon Apr 09, 2007 12:50 pm

Post » Thu May 10, 2012 5:59 pm

trying to block with one hand will typically end up with you getting a broken wrist

cmon.. people cant block with one hand? of course they can block with one hand.

however this is a game obvously and blocking was present in the last game where it was truly handy. you still lost some mojo but it was a token defense as opposed to now where your just like... herp - derp! and get beat like a puppet on a string.

true mastery would be with one hand. it is fantasty as well so it could a perk or something if anything.
User avatar
Hairul Hafis
 
Posts: 3516
Joined: Mon Oct 29, 2007 12:22 am

Post » Thu May 10, 2012 6:50 pm

The thing that gets me the most is how they literally took the Fallout game mechanics and setup and put it into their Elder Scrolls game. I hated the Fallout series and am quite disappointed to find they just sorta copied-and-pasted alot of the coding. Same with alot of the graphics. Very Fallout-ish.
User avatar
Bambi
 
Posts: 3380
Joined: Tue Jan 30, 2007 1:20 pm

Post » Fri May 11, 2012 1:10 am

think the shadows can be improved a little for 360, thats literally the only thing.
User avatar
Calum Campbell
 
Posts: 3574
Joined: Tue Jul 10, 2007 7:55 am

Post » Fri May 11, 2012 3:42 am

Hmm okay. So you expect Bethesda to test for every console release (there's been a few! Minor tweaks to each), every graphics card, processor...list goes on.

There is no, repeat no, game which has ever run on every machine it's built for without a single glitch along the way. If you can't take a few bugs on release then you're just not a true gamer.

You're wrong. I've played many a game that never needed patching. The nature of computer code is that it is buggy, I get that. But I've also played many games where there are very few bugs and/or exploits as well. I do expect the game to perform very well on a ps3 on release day. The hardware is static and it hasn't changed. Ever. Skyrim should be fully optimized to play on a ps3 or xbox on release day. Period. No excuses. The hardware has been the same since they released those consoles and Bethesda has had FIVE YEARS to figure it out. But they can't because they're inept. The game runs average at best. Mammoths fall from the sky. Framerate drops all over the place. It's amateur and underserving of a $60 price tag. I seriously feel sorry for the fools who dropped $150 on the CE.

As for me not being a true gamer? I've been gaming since the Atari 2600 days son. Don't even try to talk to me about being a gamer. I've put up with a lot of junk games, a lot of unplayable games, a lot of games that desperately need more patching but will never get it. Over the last few years Bethesda has become one of those companies that don't support their products well. I have a copy of their last game that I can't even play because they didn't support it. It is my right as a consumer to expect the thing I buy to work properly and in my eyes Bethesda again dropped the ball with Skyrim. So yeah, I'm critical of launch bugs concerning general performance issues that a more capable studio would have ironed out months before release. Considering that they had five years to work on it I certainly feel they deserve that criticism. They're just a half step away from becoming a developer like Obsidian. Sure, they make some fun games but those games also contain huge game-breaking bugs that make sure you'll never progress once you find them. Oh, and they never get fixed so you just have to deal with it, but thanks for the $ from your game purchase lulz.

tl;dr I'd really like to sit down and enjoy Skyrim but the general performance issues that plague this game keep me from doing that. Also, this is a complaint thread to discuss game issues, if you're just going to make posts to "defend Bethesda's honor" take it somewhere else.
User avatar
Tamika Jett
 
Posts: 3301
Joined: Wed Jun 06, 2007 3:44 am

Post » Thu May 10, 2012 5:12 pm

You level way too damn fast.

I've logged about 30 hours into that game (I know, I've been a mole this weekend) and I'm already level 25, almost 26.

Now, correct me if I'm wrong, but it was not possible to level this fast in Oblivion. I logged at least 150 hours in my main character on Oblivion, and he only got to level 31.


wont fix by design.
User avatar
sharon
 
Posts: 3449
Joined: Wed Nov 22, 2006 4:59 am

Post » Fri May 11, 2012 3:58 am

Your ONLY Complaint. You only get one.

World Spaces, not dungeons etc, but outside World Spaces take waaay too long to re-spawn.
The air is thick with the stench of death and I can run from town to town with neither prey to hunt nor fear of attack.
I'm enjoying the game, but not for long if this landscape of death persists.

Please, for the love of Talos...Yes, I said TALOS, shorten/unglitch/remove that unintended zero/whatever the case.
User avatar
Chloé
 
Posts: 3351
Joined: Sun Apr 08, 2007 8:15 am

Post » Thu May 10, 2012 2:11 pm

cmon.. people cant block with one hand? of course they can block with one hand.

however this is a game obvously and blocking was present in the last game where it was truly handy. you still lost some mojo but it was a token defense as opposed to now where your just like... herp - derp! and get beat like a puppet on a string.

true mastery would be with one hand. it is fantasty as well so it could a perk or something if anything.

They don't BLOCK, they redirect or disengage. Technically a different thing. The technology just isn't there yet to do realistic combat on that level, so the only option is holding it back for a squared-off block or manually dodging. Plus it's a balancing thing so those who chose "sword and board" style aren't hosed.
User avatar
daniel royle
 
Posts: 3439
Joined: Thu May 17, 2007 8:44 am

Post » Fri May 11, 2012 2:08 am

How many issues I've had trying to get it to run properly on my computer.
User avatar
Sheila Esmailka
 
Posts: 3404
Joined: Wed Aug 22, 2007 2:31 am

Post » Thu May 10, 2012 6:46 pm

the levelling system is still horrible.

http://www.uesp.net/wiki/Skyrim:Leveled_Items

played the game for about 30 hours. got to about level 35. played through the game like i first played through oblivion (with the reasonable assurance that my hard-earned loot wouldnt become weaker i.e. useless and obsolete, the more i play the game). i had expected bethesda to learn from how bad oblivions system was and fix it.

in those 30 hours ive found about 5 unique weapons that i just discovered are levelled. i cannot use them with the knowledge that they are not as powerful as they would be had i waited before finding them. i just cant. its ruined my save and i cant be bothered starting again and levelling to 30 or whatever before i do anything (everything) again.

another gripe is that dragons are pathetic. a cave bear is more of a threat to me than a dragon. oh, and arrows have a maximum range that is pathetic and disappointing. arrows also move too slowly to be able to hit dragons in the air as the dragons move FASTER than the arrows do.

yet another gripe is the interface. i absolutely hate the way containers work. i can no longer store all of my items and get them back in a quick and efficient manner like i could in oblivion. i HATE how i need to pay attention to how many of that item i have (6 or more), and alternate between A and X to store them without eating/equipping/using them.

but the absolute WORST thing is how short the questlines are. first REAL contract for the dark brotherhood and its THE LAST one. when i realised that was the end, i remembered all those moments in oblivion and realised the folly of how i had expected this game to at the very least equal them, i felt disgusted. i dont want to do the thieves guild now, or start again as a mage and do the mages guild, lest i be just as disappointed.

i fear that this is not an elder scrolls game that i will nostalgise about for years to come.


P.S. the thing that made me the most sad today is that i cannot destroy an amulet of talos and learn the enchantment to enchant other items to reduce dragon shout cooldown. i wanted so dearly to be able to whirlwind sprint around fluently. now im stuck with a 30% reduction from the amulet and the blessing. not good (fun) enough.

:angry:


its a good game overall and i am going to keep playing, but playing this makes me so [censored] sad and i wish it didnt. skyrim is feeling more and more like another gta 4 to me.
User avatar
Natasha Callaghan
 
Posts: 3523
Joined: Sat Dec 09, 2006 7:44 pm

Post » Fri May 11, 2012 4:30 am

There is a way...you turn the opacity down within display, done! :)

My "complaint" is no weapon/armour degradation, that made things more challenging when you were about to enter into a big fight.

I am aware of the so-called opacity solution. In short, it is not a solution. It also erases lever indicators and such. :sadvaultboy:
User avatar
Fam Mughal
 
Posts: 3468
Joined: Sat May 26, 2007 3:18 am

Post » Fri May 11, 2012 2:40 am

College of winterhold didn't seem to last very long before I was Archmage :sadvaultboy:
User avatar
Bryanna Vacchiano
 
Posts: 3425
Joined: Wed Jan 31, 2007 9:54 pm

Post » Thu May 10, 2012 5:52 pm

College of winterhold didn't seem to last very long before I was Archmage :sadvaultboy:

I felt different. I felt the dark brotherhood was too short the college was about right for me.
User avatar
CSar L
 
Posts: 3404
Joined: Fri Nov 09, 2007 9:36 pm

Post » Fri May 11, 2012 6:05 am

The fact my character is [censored].

"hurr wats a thalmor." "uhhhh watz a blade" "herrp who's azuraaaa?"
User avatar
Susan
 
Posts: 3536
Joined: Sun Jun 25, 2006 2:46 am

Post » Fri May 11, 2012 6:02 am

The number of armor slots is really small :(
User avatar
GEo LIme
 
Posts: 3304
Joined: Wed Oct 03, 2007 7:18 pm

Post » Thu May 10, 2012 7:22 pm

hmmm probably the perks i guess. yes there are some great ones but i wish they were as unique as fallouts ones. im sick of having to put points into increase damage by X% lol such a waste but i want the ones at the top. apart from that and other complaints(ill abide the topic title though) game is simple amazing and after experiencing all the Easter eggs and unique things in oblivion sends shivers down my spine everytime i thin how many hours i will get out of this game. regret not making a khajit or dark elve aswell.
User avatar
Klaire
 
Posts: 3405
Joined: Wed Sep 27, 2006 7:56 am

Post » Fri May 11, 2012 5:04 am

The Horse...

Where is the horse for the devoted she-male that would gladly give her life for me, yet I have to leave way behind
because she doesnt have a pony to ride??? I mean come on, she has her own sword, clothes. gear....
But she chases after me??? Beth needs to buy this woman a horesy!!! :wink_smile:
User avatar
Neil
 
Posts: 3357
Joined: Sat Jul 14, 2007 5:08 am

Post » Thu May 10, 2012 10:59 pm

The snow blowing in the air goes through the brick structures!! Gah!

Also horse control is horrendous! They need to take a tip from RDR.
User avatar
anna ley
 
Posts: 3382
Joined: Fri Jul 07, 2006 2:04 am

Post » Thu May 10, 2012 10:42 pm

No horse combat? Seriously bethesda? I have to say, the most annoying part about oblivion was constantly having to dismount my hourse to kill a wolf or something. And it's part of skyrim now, too. Good job, Bethesda, you scratched a Ferarri
User avatar
Joanne Crump
 
Posts: 3457
Joined: Sat Jul 22, 2006 9:44 am

Post » Fri May 11, 2012 5:11 am

The fact that the left mouse button uses the right hand and the right mouse button uses the left :confused: Oh derp! I can rebind it.....Ok, so another one is, that my companions can't jump off cliffs like I do. They have to take the long way around.
User avatar
stacy hamilton
 
Posts: 3354
Joined: Fri Aug 25, 2006 10:03 am

Post » Thu May 10, 2012 11:22 pm

As of right now, I'd like to be able to wear two rings, not one, I mean it's pretty obvious.. two hands... two rings. <_>
User avatar
Penny Wills
 
Posts: 3474
Joined: Wed Sep 27, 2006 6:16 pm

Post » Thu May 10, 2012 2:37 pm

my only complaint is that the Ps3 version currently lags like hell. but this is something that can easily be corrected by a patch assuming they decide to show us ps3 users some love this time around like they should have with oblivion. beyond that nothing else is wrong with Skyrim it would be perfection if not for all the lag i get.


oh god i just know people are going to say get it for PC or Xbox... before anyone does though im going to put in that my PC isn't equip for Skyrim yet nor do i have an Xbox and i will not be buying one being i lack the funds
User avatar
Megan Stabler
 
Posts: 3420
Joined: Mon Sep 18, 2006 2:03 pm

Post » Fri May 11, 2012 5:41 am

As of right now, I'd like to be able to wear two rings, not one, I mean it's pretty obvious.. two hands... two rings. <_>

......

implying hands have one finger each.

implying only one ring can be put on each finger.
User avatar
sam
 
Posts: 3386
Joined: Sat Jan 27, 2007 2:44 pm

Post » Thu May 10, 2012 2:13 pm

......

implying hands have one finger each.

implying only one ring can be put on each finger.

I don't think it's that. Even most pen and paper RPGs limit magic rings to one per hand. It's usually something about magical auras of it and whatever...mostly a balance thing, but when even tabletop games do it you can't really blame video games for doing the same.
User avatar
Margarita Diaz
 
Posts: 3511
Joined: Sun Aug 12, 2007 2:01 pm

PreviousNext

Return to V - Skyrim