23. "I'll show you to your room" (Takes 20 minutes to walk there and you've slept already.)
so...OP. Are you referring to the Inns aroun Skyrim? Or different places entirely?
If the Inns, then I don't know what you're doing in 20 minutes to get there. It's a 6 second walk from the entrance to the room.
I'm referring to the fact that the Innkeepers walk with you to your room, but there's usually only one room in the whole place and you can get there and sleep by the time the inn keeper has walked there.
The flaw in your theory, is that handpicked = samo samo, every time. The only thing that encourages replay value of a game, is the chance at interesting variations in your experiences. Good lord, the samo samo quests with absolutely NO variation, no matter how many times you do them, is bad enough. The 'handpicked' unique items always being in the same place, gotten thru the same way, every single time you do them, with no random uniques to be found anywhere else in the world, is bad enough. Having 'handpicked' loot too, always the same, every single time, from every single chest and dresser and monster in the game?? Just shoot me. Next game...
I'm not sure if you're arguing for or against handpicked loot, but I don't think every single piece of loot in the game should be or can practically be hand-picked. There should just be a lot more than there is in Skyrim, or at least if there is going to be randomized loot, the pool of items that can potentially appear in a certain place needs to be smaller. Like... it's fine if there's a random chance of either orcish boots, orcish gauntlets, or dwemer shield to be found in chest x. It's not fine if there's a random chance of any single piece of armor in the game to be found in that chest, because it means loot between locations has no significance at all, so there's no reason to go to new dungeons... just clear out the same one over and over and get any item you want.
This is some damn good 'baiting' if you ask me. You really know your stuff.
It's not only baiting, I really hope betheda developers read this and see what I mean. I didn't supply long arguments because I think if you're paying attention while you play the game it should be pretty obvious how the things I listed are annoying.
I could only come up with 77 annoying things about Skyrim.
I agree with everything.
Gotta be all the crybaby whining on the forums about the same game the people who are complaining about have played for hundreds of hours.

That didn't really make sense, but do you mean that the people who complain have played for hundreds of hours and you think that's hypocritical? I'm sure I haven't played for more than 200, and with a game this big you need to play for a long time to experience all it has to offer before making a judgement. If I played for 5 hours on one character and completed 25% of the main quest and nothing else, I'd be missing 90% of the game's content, and it wouldn't be a very good basis for saying "The game's content is boring overall."