AaGeOn's HQ Texture Pack - WiP - Part 2

Post » Fri May 18, 2012 11:56 pm

Cities for sure
User avatar
Emma Pennington
 
Posts: 3346
Joined: Tue Oct 17, 2006 8:41 am

Post » Fri May 18, 2012 11:32 am

What would you guys like me to texture after the landscape preview release? :)
Architecture, of course! I would be most interested in /solitude/ being done first since I feel that its interior tex are the most noticeably blurry.
User avatar
Amy Gibson
 
Posts: 3540
Joined: Wed Oct 04, 2006 2:11 pm

Post » Sat May 19, 2012 3:22 am

What would you guys like me to texture after the landscape preview release? :)
I'll third the architecture request.
User avatar
Nicole M
 
Posts: 3501
Joined: Thu Jun 15, 2006 6:31 am

Post » Fri May 18, 2012 1:05 pm

Mountains are looking awesome now! Thanks for the alt textures!

I'd like to see Helgen done. Purely because it's the first place you see and to me it sets the bar for what the other towns will look like.
I'd second this, particularly the forts (which ties in with the architecture requests nicely). When I first started playing the game and had to run into that tower after getting off the execution block, I was genuinely horrified by the muddy wall textures inside. Such a stark contrast to the character detail that it hurt my face.
User avatar
Elle H
 
Posts: 3407
Joined: Sun Aug 06, 2006 3:15 am

Post » Sat May 19, 2012 12:26 am

I'll fourth the architecture request. :thumbsup:
User avatar
Donatus Uwasomba
 
Posts: 3361
Joined: Sun May 27, 2007 7:22 pm

Post » Fri May 18, 2012 6:13 pm

I will join on the architecture train.
User avatar
Sammi Jones
 
Posts: 3407
Joined: Thu Nov 23, 2006 7:59 am

Post » Fri May 18, 2012 8:06 pm

looks good so far man. looking forward to trying it out.
User avatar
Jamie Lee
 
Posts: 3415
Joined: Sun Jun 17, 2007 9:15 am

Post » Fri May 18, 2012 2:54 pm

I'll also say architecture. And quite fitting for a thread part 3 seeing as this has soon reached the limit.
User avatar
Emily Martell
 
Posts: 3469
Joined: Sun Dec 03, 2006 7:41 am

Post » Sat May 19, 2012 3:11 am

Architecture would be awesome next, so far the landscape looks great!
User avatar
Pat RiMsey
 
Posts: 3306
Joined: Fri Oct 19, 2007 1:22 am

Post » Fri May 18, 2012 11:54 pm

architecture it is :)
User avatar
W E I R D
 
Posts: 3496
Joined: Tue Mar 20, 2007 10:08 am

Post » Fri May 18, 2012 12:15 pm

I didn't read through every post of the thread but has anyone (AaGeOn or someone else) done anything about this travesty?

http://i.imgur.com/2luGE.jpg

For a minute there I thought I was playing borderlands :|
User avatar
Lou
 
Posts: 3518
Joined: Wed Aug 23, 2006 6:56 pm

Post » Fri May 18, 2012 4:50 pm

Little late to the voting party but I'd also say architecture xD
User avatar
Mizz.Jayy
 
Posts: 3483
Joined: Sat Mar 03, 2007 5:56 pm

Post » Fri May 18, 2012 5:06 pm

What would you guys like me to texture after the landscape preview release? :)

Windhelm...
User avatar
priscillaaa
 
Posts: 3309
Joined: Sat Dec 30, 2006 8:22 pm

Post » Fri May 18, 2012 7:56 pm

I didn't read through every post of the thread but has anyone (AaGeOn or someone else) done anything about this travesty?

http://i.imgur.com/2luGE.jpg

For a minute there I thought I was playing borderlands :|
The snow is an alpha effect or something like that and sort of morphs based on the normals it has to work with. Higher resolution normals = better snow alpha effect.

So as this game gets high res textures, this problem will become a lot less apparent/non existent.
User avatar
Janeth Valenzuela Castelo
 
Posts: 3411
Joined: Wed Jun 21, 2006 3:03 am

Post » Fri May 18, 2012 2:10 pm

Looking Good, can't wait.
User avatar
Tarka
 
Posts: 3430
Joined: Sun Jun 10, 2007 9:22 pm

Post » Fri May 18, 2012 8:11 pm

I think cities should be next especially Windhelm, which looks really bad in my opinion.
User avatar
Philip Rua
 
Posts: 3348
Joined: Sun May 06, 2007 11:53 am

Post » Fri May 18, 2012 3:03 pm

This pack is first on my list the second I get my new video card. Looks awesome, keep it up!
User avatar
Jade Payton
 
Posts: 3417
Joined: Mon Sep 11, 2006 1:01 pm

Post » Fri May 18, 2012 9:21 pm

Well there's already some good mods for armour, weapons, and clothes as well as flora and clutter... So yeah, cities next please.

Any ETA on release?
User avatar
Ella Loapaga
 
Posts: 3376
Joined: Fri Mar 09, 2007 2:45 pm

Post » Fri May 18, 2012 7:20 pm

I didn't read through every post of the thread but has anyone (AaGeOn or someone else) done anything about this travesty?

http://i.imgur.com/2luGE.jpg

For a minute there I thought I was playing borderlands :|
It is hideous. I was like wtf when I first saw it in game. :shakehead:
User avatar
Chloé
 
Posts: 3351
Joined: Sun Apr 08, 2007 8:15 am

Post » Fri May 18, 2012 11:48 am

Yeh I dont know whats up with those snow textures. Are they like, something that happens in an area that snows(I thought I remembered something about "Dynamic snow" at some point)? Theyre used all over the place like the College, and theyre terrible -.-
User avatar
Calum Campbell
 
Posts: 3574
Joined: Tue Jul 10, 2007 7:55 am

Post » Fri May 18, 2012 3:17 pm

Yeh I dont know whats up with those snow textures. Are they like, something that happens in an area that snows(I thought I remembered something about "Dynamic snow" at some point)? Theyre used all over the place like the College, and theyre terrible -.-

(Correct me if I'm wrong) It looks horrible because it's actually some sort of procedural shader at work, and not actual texture. It might be possible to mod it as there's a shader-specific bsa although I'm not a shader programmer so I wouldn't know for sure. Sebastian from Crydev has some examples of how good a procedural shader could look like - http://www.crymod.com/viewtopic.php?t=58518
User avatar
brandon frier
 
Posts: 3422
Joined: Wed Oct 17, 2007 8:47 pm

Post » Fri May 18, 2012 11:59 pm

Any progress today? Can't wait! ^^
User avatar
Jesus Lopez
 
Posts: 3508
Joined: Thu Aug 16, 2007 10:16 pm

Post » Fri May 18, 2012 2:23 pm

14/11 Teaser 2 Video 1080p:
http://www.youtube.com/watch?v=khIjs3nYE8s
User avatar
Alister Scott
 
Posts: 3441
Joined: Sun Jul 29, 2007 2:56 am

Post » Fri May 18, 2012 3:09 pm

Time for Thread 3 AaGeOn ^^ and thanks for that new video!

Could you tell us some details about the used music for your videos of this texturepack till now?

I would really want to know who made it.
User avatar
Matt Gammond
 
Posts: 3410
Joined: Mon Jul 02, 2007 2:38 pm

Post » Sat May 19, 2012 2:30 am

part 3: http://www.gamesas.com/index.php?/topic/1315506-aageons-hq-texture-pack-wip-part-3/
User avatar
Rodney C
 
Posts: 3520
Joined: Sat Aug 18, 2007 12:54 am

PreviousNext

Return to V - Skyrim