» Mon Jun 04, 2012 4:40 am
All this talk how 3D map gives more exploration then a static is ridiculous for several reasons
1. Now imagine if Skyrim didn't have the 3D map just a paper one and you looked at the map and looked where High Hrothgar was and the map indicated (or better yet 2nd reason) a mountain with triangles. When you visit it the first time or see from Whiterun you are surprised at the scale of said mountain.
2. A paper map can have a fog of war system just like the current local map does (not main map which as clouds as clouds), if you haven't gone there you cannot see anything but main roads should always be shown that connect to hold to hold to at least to give anyone some kind of direction to head for. This adds two things; a reason to explore so you can and scout area and mark it on your map and two If your on a quest and need to head to a certain city your not completely lost.
3. If BGS stuck with a paper map or static map and not go with the current one maybe they could have added better features to it such as marking icons on it instead of just one go to mark make it so you can possibly make notes, or just have a series of icons for anyone to use to mark something. A few thing I would mark that would be a cave or building outside of the holds that has a enchanter, alchemy, Ore viens, Dragon/dragon shout, vampires, claw doors, danger zones in general, Deer/wolf/bear/lion dens, and last but not least side quests I have not accepted.