"Better." I see you've never used the fists. Use them. And come back.
Again, the above.
Yes yes. Why should you run around doing things in a game. Why can't things all come to you! Why should you kill guards. Why! Why! Wah!
I was hinting at this before, but I'll be a little more blunt, because this is exactly my point. "Assassins' Creed" is about assassinations. Honestly, I was forced into combat after a cut scene or two... but other than that, if you "got forced into combat" it's due to your overall lack of skill at the game in and of itself, and not the game's fault (although the AI does need work).
"Remember that group of guards you had to run through? There was a wall right there you could have vaulted up and over" is my point, basically.
You were rarely ever "forced" into fighting "anything" unless you lacked the mindset of being a stealthy Assassin in a game of Assassins.
Two things. 1) Brink. & 2) You're trying to combine his argument with yours. That doesn't work. He talked about the "stupid-ness" of the AIs while you spoke of the lack of storyline.
To each it's own.
Oh, but don't let me speak http://ps3.ign.com/objects/772/772025.html. Let the gamers speak for themselves, in the form of funding/sales, reviews, and overall ratings. (if #1 didn't make money from sales from it being such a horrible game, there'd be no #2, and so on)
MHO: #1 was a great start, a 7.5-8.0 #2 was a beautiful 8.5 four star game. #3 should be even better. I need sleep.... let the thread digression begin. :flamethrower:
