An Award? for this abomination?

Post » Sun Mar 06, 2011 11:43 pm

What I have argued is that a game should not win a major award - if it's literally unplayable for a good number people who purchased it.

Again, playing devil's advocate here. ME2 was literally unplayable at release for a "good number" of people who purchased it.
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LuBiE LoU
 
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Post » Sun Mar 06, 2011 6:15 pm

Does anyone know how many members there are on Beth's forums? I'll guarantee that it's not equivalent to the 5 million games of FNV that were shipped out.

The vast majority of people don't post on the forums, nor do they write in to the games media or the game company when they think they got a dud deal.

I think any methodology to judge whether the bulk of people do or don't have issues will be problematic, same for 'popularity contest' type awards...people who think a game svcks won't necessarilly vote.

So, a lot of awards are in-house type industry awards, would it be fair to say? If so, the question is, where is the award for the 'Best Business Lunch'? and 'Best Write Up After A Business Lunch'?

Sorry, a rather cynical tongue in cheek poke at the industry...(and getting my $88 worth)..
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Misty lt
 
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Post » Sun Mar 06, 2011 11:02 am

Using that methodology you'd determine that most games are the "buggiest game evar." :shrug: Trust me. I frequent a lot of game troubleshooting forums. That's not usable data if you're trying to get a factual picture of how buggy a game is.


Um - no, I wouldn't determine that at all. And if you want to chest thump about experience with gaming forums - I've been gaming since 1972 - yes, that's 1972. (lol not 74 - I played the original Magnavox Odyssey, released in '72). I've frequented a few game troubleshooting forums myself. I've also beta tested a bunch of (PC) games (officially that is, not post release). So, like you, I have a bit of perspective.


I'm not saying that more people aren't probably having issues with NV than with ME2. I'm just saying it's hard to quantify the degree with any kind of certainty.


I'll hedge my bets. And bet my left arm (not my right one- I need it), that FONV is fraught with more gameplay issues than ME2. By far. I'm certain. But what we'd need is official "bug reports" from the game devs - and you and I both know, that ain't ever gonna happen.



I lost count of the number of times I've seen someone talking about how buggy this or that game was in a forum and when asked if they've played the game they were talking about they said something like, "no, but I've heard it's really buggy." Again, not saying that there aren't a lot of people having problems with NV. I'm just saying that reputation isn't a reliable source of good data. Based on my experience with ME2 I could have very easily filled a lot of forum space with claims that ME2 is a steaming buggy pile and I would have been just as justified in saying it as most of the people saying things like that about NV.


And I'm sorry I am completely missing your point here since it in no way applies to anything I have said - I've played ME2 and I'm trying to play FONV.


Besides, I don't think it's necessarily fair to judge a game based in its "reputation" for being buggy. Some of my favorite games I've played over the past 25 years have a reputation for being buggy. Is it irresponsible to release a game with a ton of bugs? Of course. Are people having major issues justified in being upset? Yes. Heck, I've had my own frustrations with bugs in NV (mostly involving people that are supposed to be following me disappearing). I still think it's an excellent game despite that. Whether or not bugs are a large consideration when deciding if a game is good is going to be up to the individual/web site/publication.


Well, I guess you and I will have to agree to disagree. I don't feel any game that is laden with bugs, bugs which consistently prevent people from playing it, on a CONSOLE specifically (since you don't have the hardware and driver issues that you do with a PC) - should win a major game award.

Console games should all be playable on release. Bugs and glitches - happen. Complete unplayability? - Inexcusable.
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Pete Schmitzer
 
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Post » Sun Mar 06, 2011 4:10 pm

Does anyone know how many members there are on Beth's forums? I'll guarantee that it's not equivalent to the 5 million games of FNV that were shipped out.

The vast majority of people don't post on the forums, nor do they write in to the games media or the game company when they think they got a dud deal.

I think any methodology to judge whether the bulk of people do or don't have issues will be problematic, same for 'popularity contest' type awards...people who think a game svcks won't necessarilly vote.

Exactly the point I was trying to make. I'm in no way saying that NV has issues. Trying to quantify the percentage of people having major issues is a slope that gets very slippery very quickly.

So, a lot of awards are in-house type industry awards, would it be fair to say? If so, the question is, where is the award for the 'Best Business Lunch'? and 'Best Write Up After A Business Lunch'?

Sorry, a rather cynical tongue in cheek poke at the industry...(and getting my $88 worth)..

I agree completely. IMO awards like the famed "GOTY" awards are largely a form of post-release marketing as much as they are legit accolades. There are a few reviewers that I know tend to share my tastes, but other than that it's just a bunch of people sharing their opinions.
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Queen of Spades
 
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Post » Sun Mar 06, 2011 10:42 pm

Again, playing devil's advocate here. ME2 was literally unplayable at release for a "good number" of people who purchased it.



Sorry - can you verify that with some reviews on the game, noting it, specifically, to be a buggy game?


Thanks.
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Danny Warner
 
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Post » Sun Mar 06, 2011 11:22 am

Maybe best storyline of the year then?

Can it really be best RPG of the year when the same game got released as Fallout 3 a couple years ago?

I can't remember when FFVII got re-released for the PSN, but if it was this year, it should win. Even if it wasn't, still winner.
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Sudah mati ini Keparat
 
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Post » Sun Mar 06, 2011 9:13 pm

The actuality is that many of the problem glitches could have been identified with just one playthrough, sticking to simply doing the quests. I've been involved in beta testing, it's not hard...fixing might be, but not the problem identification side of it.

But many of the points are well made here, that there is a 'creeping syndrome' in the industry that as DLC provides for the patching of games, increasing numbers of games are coming onto the market in a less than sterling condition, and (for whatever reason) the games industry media simply isn't supporting the consumer/player by taking the industry to task over it. Without us, there is no industry...and we are being severely let down.

However, as I said earlier, good luck in relation to the awards...would be nice to know what the judging criteria is (or whether it's simply a popularity contest)...


I just honestly can't bring myself to see how this game can be broken for so many people. All of my friends and I have experienced literally zero gamebreaking bugs besides a few crashes here and there, many of which caused by conflicting mods.

And the radio thing? Again, nothing.

I and every person I know in real life who owns this game must have some magical amazing computer that doesn't suffer from any bugs, that or you people are overreacting.
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Laura Cartwright
 
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Post » Sun Mar 06, 2011 4:20 pm

But the massive majority of people have no major problems.


How do you know this? Have you talked with the massive majority?
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Kelly James
 
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Post » Sun Mar 06, 2011 7:05 pm

I just honestly can't bring myself to see how this game can be broken for so many people. All of my friends and I have experienced literally zero gamebreaking bugs besides a few crashes here and there, many of which caused by conflicting mods.

And the radio thing? Again, nothing.

I and every person I know in real life who owns this game must have some magical amazing computer that doesn't suffer from any bugs, that or you people are overreacting.



Mods and computers??? what are these things???
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Queen of Spades
 
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Post » Sun Mar 06, 2011 10:13 am

I actually had alot of problems with ME2 months after it came out. Specifically not being able to buy fuel and that some of the "powers" wouldn't work at all, and sometimes when I would probe a planet for resources, despite it saying Rich, there would be no resources to speak of on the planet. Some were serious issues, others were minor things that would "fix itself" over time.
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Jamie Lee
 
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Post » Sun Mar 06, 2011 12:08 pm

I just honestly can't bring myself to see how this game can be broken for so many people. All of my friends and I have experienced literally zero gamebreaking bugs besides a few crashes here and there, many of which caused by conflicting mods.

And the radio thing? Again, nothing.

I and every person I know in real life who owns this game must have some magical amazing computer that doesn't suffer from any bugs, that or you people are overreacting.



Or, just maybe, the issues are happening with greater frequency on other platforms? ::cough:: Like PS3? ::cough::
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Skrapp Stephens
 
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Post » Sun Mar 06, 2011 10:13 pm

I actually had alot of problems with ME2 months after it came out. Specifically not being able to buy fuel and that some of the "powers" wouldn't work at all, and sometimes when I would probe a planet for resources, despite it saying Rich, there would be no resources to speak of on the planet. Some were serious issues, others were minor things that would "fix itself" over time.



So, let me ask you, did any of these bugs prevent you completely, from playing the game?

And which platform did you play on?
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Sudah mati ini Keparat
 
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Post » Sun Mar 06, 2011 12:52 pm

So, let me ask you, did any of these bugs prevent you completely, from playing the game?

And which platform did you play on?


The fuel bug screwed me over halfway through, but thats about it. I play it on the Xbox 360 also.
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Vicky Keeler
 
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Post » Sun Mar 06, 2011 2:48 pm

And that, folks, is Swaney putting the proof in the pudding....

Issues that affect only PC's could be explanable by different rig builds or configurations, but these little nasties are across all platforms.

I don't think we need to go down the "...over-reacting..." - "No, I'm not..." path...we all know that some people have issues, some don't.

I think the game is worth awards, not necessarilly some awards, but awards nevertheless....

I can say this since I had my first gaming session yesterday where I didn't get a crash, freeze or lockup....I had to check my update status.

Then VATS died on me and so did my character...and I lost an hour's game time because I was lulled into a false sense of security....lol....
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Lily
 
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Post » Sun Mar 06, 2011 5:06 pm

The fuel bug screwed me over halfway through, but thats about it. I play it on the Xbox 360 also.


Fair enough. I also played on the 360. Let me ask you - honestly, when you went to troubleshoot this (I'm assuming you did), were there many others on the 360 with the same issue? Personally I don't recall it, but, since I didn't have it, I wouldn't be "attuned" to that particular problem.

Again, the issue isn't that games will have bugs. They will. I'm sure ME2 did (in fact, I got the "save game" bug - but this was noticeable early, and easily fixed.). However, I'm 99.99% certain that ME2 is not going to be known for it's bugs in the way that FONV will be.

:)
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Lory Da Costa
 
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Post » Sun Mar 06, 2011 5:10 pm

Fair enough. I also played on the 360. Let me ask you - honestly, when you went to troubleshoot this (I'm assuming you did), were there many others on the 360 with the same issue? Personally I don't recall it, but, since I didn't have it, I wouldn't be "attuned" to that particular problem.

Again, the issue isn't that games will have bugs. They will. I'm sure ME2 did (in fact, I got the "save game" bug - but this was noticeable early, and easily fixed.). However, I'm 99.99% certain that ME2 is not going to be known for it's bugs in the way that FONV will be.

:)


Yeah, I asked a bunch of my friends if they had the problems. A few of them said they did, and said that I should just start a new game, so I did. Didn't have that problem again though, like most of the problems I had with my first playthrough in New Vegas I no longer have on my third playthrough.
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Roy Harris
 
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Post » Sun Mar 06, 2011 8:42 pm

Um - no, I wouldn't determine that at all. And if you want to chest thump about experience with gaming forums - I've been gaming since 1974 - yes, that's 1974. I've frequented a few game troubleshooting forums myself. I've also beta tested a bunch of (PC) games (officially that is, not post release). So, like you, I have a bit of perspective.

Hold on there. No, not chest thumping. I have a sick fascination with trying to help people out in gaming tech forums so I spend more time in them than most sane people do. Did you see the ME2 forums the month after it was released? I promise they were just as active as the NV tech forums here. The point I'm making is that this is typical and doesn't convey any real perspective on how buggy a game is overall.

I'll hedge my bets. And bet my left arm (not my right one- I need it), that FONV is fraught with more gameplay issues than ME2. By far. I'm certain. But what we'd need is official "bug reports" from the game devs - and you and I both know, that ain't ever gonna happen.

I get it. I don't disagree that this is likely to be true. We don't have any numbers to refute or support that, though, so presuming to be able to quantify these things is unrealistic. Millions of copies of the game were sold. Can either of us come up with a percentage of those copies whose owners are having game-breaking problems?

And I'm sorry I am completely missing your point here since it in no way applies to anything I have said - I've played ME2 and I'm trying to play FONV.

My point is that pointing at something's "reputation" for something as evidence in a debate is akin to equating hearsay with fact.

Well, I guess you and I will have to agree to disagree. I don't feel any game that is laden with bugs, bugs which consistently prevent people from playing it, on a CONSOLE specifically (since you don't have the hardware and driver issues that you do with a PC) - should win a major game award.

That was kinda my point. People have different perspectives on things, so we have no choice but to agree to disagree. Given the number of people having crash issues with Oblivion and FO3 I expected the same from NV. Given the scripting complexities involved in making a game tracking as many details as NV I expected some of the types of quest and companion bugs I've seen as well. That doesn't excuse them, but it softened my personal perspective on them. You see it differently, and that's fine. The choice by the QA team and the publisher to release the game before QA was complete was a horrible one. That said, I still don't think the people that did their jobs very well in the creation of the game deserve to be recognized for their achievements any less because of it. That's just my perspective.

Console games should all be playable on release. Bugs and glitches - happen. Complete unplayability? - Inexcusable.

Yes. When I was unable to run ME2 at all on two different PCs I found it to be inexcusable. Until I found a workaround. Then I forgot about it and moved on. Still thought it was a great game, too, despite the fact that a rather large sampling of people on the Bioware forums were having the same game-breaking issue that I was.

Sorry - can you verify that with some reviews on the game, noting it, specifically, to be a buggy game?


Thanks.

No, but I have certainly read plenty reviews for games that don't have a "reputation" for being buggy that contained complaints about the game being buggy.

Anyway, you missed my point. It's my fault...I tend to get lost in way-too-detailed explanations that take me off on tangents. :P Let me try again. I wasn't at any time arguing whether or not this game or that is buggy or not. I'm saying that, using the criteria you've presented, if you had the experience that I had with ME2 and looked at the activity in the forums during the first month after release you would be forced to come to the same conclusion about ME2 that you have about NV. Whether you'd be right or wrong, it's not a sound basis for making claims about "the majority" of people having major problems or not. In other words, none of these things are evidence. Yes, NV is a buggy game. Ok? I'm not denying that in any way.
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Post » Sun Mar 06, 2011 8:27 am

Really? This game deserves all 3 of those awards. Are you really going to insinuate this game was bad? The only bad part of the game was the bugs, and a lot of them are fixed. Its still easy to over look the bugs that aren't fixed. This game is epic, and always will be.
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abi
 
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Post » Sun Mar 06, 2011 7:28 pm

Yeah, I asked a bunch of my friends if they had the problems. A few of them said they did, and said that I should just start a new game, so I did. Didn't have that problem again though, like most of the problems I had with my first playthrough in New Vegas I no longer have on my third playthrough.



That's odd. I just did a search for "fuel bug" on the Bioware forums - and nothing came up such as you describe.
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Ysabelle
 
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Post » Sun Mar 06, 2011 5:50 pm


Anyway, you missed my point. It's my fault...I tend to get lost in way-too-detailed explanations that take me off on tangents. :P Let me try again. I wasn't at any time arguing whether or not this game or that is buggy or not. I'm saying that, using the criteria you've presented, if you had the experience that I had with ME2 and looked at the activity in the forums during the first month after release you would be forced to come to the same conclusion about ME2 that you have about NV. Whether you'd be right or wrong, it's not a sound basis for making claims about "the majority" of people having major problems or not. In other words, none of these things are evidence. Yes, NV is a buggy game. Ok? I'm not denying that in any way.



Perhaps you underestimate me. I'd never judge a game, based on my singular experience. When I have issues with a game, I do my research. And actually, we are comparing apples and oranges in the sense that you are arguing from a PC perspective, whereas I am arguing (at this point) from a console perspective.

And either way - I guarantee you, in terms of sheer unplayability - I would have not come to the same conclusions with ME2. :)

My particular issues are with this game being unplayable ON A CONSOLE.

That, imo - is inexcusable.

:)
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Emily Rose
 
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Post » Sun Mar 06, 2011 9:16 am

That's odd. I just did a search for "fuel bug" on the Bioware forums - and nothing came up such as you describe.


Maybe it was just me, but it happened once. Made the game crash constantly after that though, so I had to restart.
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Naomi Ward
 
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Post » Mon Mar 07, 2011 12:29 am

Maybe it was just me, but it happened once. Made the game crash constantly after that though, so I had to restart.


Maybe just you, and happening just once, isn't what I'm talking about ;)
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Francesca
 
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Post » Sun Mar 06, 2011 7:14 pm

Perhaps you underestimate me.

I'm not doing any kind of "estimating" of you. I don't presume to know anything about you. :shrug:

I'd never judge a game, based on my singular experience. When I have issues with a game, I do my research.

Ok...again, if you looked at the ME2 tech forum your research would have told you that a lot of people were experiencing some major and minor bugs. Again, claiming to have an idea what percentage of players are having these problems is where I begin to have difficulty swallowing.

And actually, we are comparing apples and oranges in the sense that you are arguing from a PC perspective, whereas I am arguing (at this point) from a console perspective.

That's only if you think I'm trying to argue about how buggy this or that game is, which I'm not.

And either way - I guarantee you, in terms of sheer unplayability - I would have not come to the same conclusions with ME2. :)

Does not compute. You're telling me that if you couldn't play the game at all due to a major bug and saw the tech forums full of people having similar problems you wouldn't come to the conclusion that the game had problems? That is exactly the criteria you're using to come to that conclusion about NV. You lost me. :unsure:

My particular issues are with this game being unplayable ON A CONSOLE.

*sigh* How many times do I have to point out that I agree that it was a mistake to release the game before QA was complete? We're not having the same discussion here. :D

Anyway, what's making it unplayable and what percentage of people are having the issue?

Does the fact that the publisher pulled the game out of the oven before it was done cooking mean that the people that made the game didn't do a good job? The criteria that people use to determine whether or not they think a game is "good" is going to vary a lot from person-to-person.
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Josh Sabatini
 
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Post » Mon Mar 07, 2011 12:14 am

Maybe just you, and happening just once, isn't what I'm talking about ;)


Just because it didn't show up on the search function for the ME2 forums (which the mods there probably delete old threads to save space), doesn't mean nobody else had the problem. Hell, some people come on here complaining about problems I have never even heard of, and that most people have not come across.
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Nick Jase Mason
 
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Post » Sun Mar 06, 2011 11:54 am

I'm not doing any kind of "estimating" of you. I don't presume to know anything about you. :shrug:


Ok...again, if you looked at the ME2 tech forum your research would have told you that a lot of people were experiencing some major and minor bugs. Again, claiming to have an idea what percentage of players are having these problems is where I begin to have difficulty swallowing.


That's only if you think I'm trying to argue about how buggy this or that game is, which I'm not.


Does not compute. You're telling me that if you couldn't play the game at all due to a major bug and saw the tech forums full of people having similar problems you wouldn't come to the conclusion that the game had problems? That is exactly the criteria you're using to come to that conclusion about NV. You lost me. :unsure:


*sigh* How many times do I have to point out that I agree that it was a mistake to release the game before QA was complete? We're not having the same discussion here. :D

Anyway, what's making it unplayable and what percentage of people are having the issue?

Does the fact that the publisher pulled the game out of the oven before it was done cooking mean that the people that made the game didn't do a good job? The criteria that people use to determine whether or not they think a game is "good" is going to vary a lot from person-to-person.




Um... ok - I just plugged in the word "unplayable" into the Bioware ME Xbox forums - and there's ONE thread with ONE reply.

http://social.bioware.com/forum/1/topic/107/index/4693176

Try plugging that word into this forum's search engine. :)

:)

ps - note the title of that thread is ALMOST unplayable ;)
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Lily
 
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