Batman. The thread...

Post » Thu May 03, 2012 2:18 pm

everything automated and combat involves 1 button + countering when an indicator appears on screen.
It involves all button but I guess impatient gamers can't be expected to learn the ropes properly :shrug:
What was all automated besides dialogue, you could play on harder difficulties to hide the indicator for a tougher challenge?
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josh evans
 
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Post » Thu May 03, 2012 5:27 pm

everything automated and combat involves 1 button + countering when an indicator appears on screen.
The awkward moment when someone on a Bethesda forum complains about crappy combat
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BEl J
 
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Post » Thu May 03, 2012 7:28 pm

It involves all button but I guess impatient gamers can't be expected to learn the ropes properly :shrug:
What was all automated besides dialogue, you could play on harder difficulties to hide the indicator for a tougher challenge?
grap hook- lock on aim, batarang- lock-on, attack from a glide- lock-on, jumping from raised objects- lock-on, fall in water- batman auto swims out, fall from height- batman auto saves you....then the combat is incredibly simplistic with 1 button, indicator telling you when to counter, no block button and so on. the only thing you do yourself is remote controlled batarang and silly riddler puzzles. everything else is just pushing a button when the game tells you to.
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Jonny
 
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Post » Thu May 03, 2012 11:01 am

The awkward moment when someone on a Bethesda forum complains about crappy combat
im not huge into on TES, i agree combat is bad, but the stat based gameplay ect kinda makes up for it. i prefer fallout:NV anyways.
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Jordan Fletcher
 
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Post » Thu May 03, 2012 10:49 pm

grap hook- lock on aim, You have to aim roughly near the object before hand and then it snaps and you fire.
batarang- lock-on, Same as above
attack from a glide- lock-on, Same as above
jumping from raised objects- lock-on, What is it locking onto, the ground ? If you mean scaling a wall it's as automated as Assassin's Creed and any other game that involves grapping ledges.
fall in water- batman auto swims out, You effectively died, auto grappling away actually saves you from doing a load screen back to a checkpoint - Is this bad?
fall from height- batman auto saves you Again - this saves you from a load screen and reversing to a previous check point
then the combat is incredibly simplistic with 1 button, Actually it involves all of them nearly if you bother learning the technque but obviously bashing X is good enough ;)
indicator telling you when to counter, no block button and so on. Contridiction here? Countering is effectively Blocking - that indicator can also be turned off by playing a harder difficulty
the only thing you do yourself is remote controlled batarang and silly riddler puzzles. everything else is just pushing a button when the game tells you to. You also choose to save the Prison Guards and how to deal with loads of scenarios involving classic Batman Villians. The game doesn't tell you to punch the gangsters, doesn't tell you to save Catwomen, doesn't tell you to counter, doesn't tell you how to solve the puzzle unrelated to Riddler.

From this I can tell you never really bother playing the game in some depth but rather waddled through on medium/normal difficulty just hitting Punch and Counter anytime you were confronted - What about Stunning, did you ever try this?

Did you playthrough Batman: Arkham City?
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Peter lopez
 
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Post » Fri May 04, 2012 2:05 am

im not huge into on TES, i agree combat is bad, but the stat based gameplay ect kinda makes up for it. i prefer fallout:NV anyways.
This game is also stat based in some elements - Upgrading Armour and gadgets after hitting XP levels. Just felt the need to point it out
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Breautiful
 
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Post » Thu May 03, 2012 5:14 pm

Raptor Jesus commands you to calm down!
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Jack Moves
 
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Post » Thu May 03, 2012 1:47 pm

Arkham City's combat is actually incredibly difficult if you play without the counter indicators. Fighting against just a few thugs is dangerous, let alone a room full of men with a plethora of weapons.
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Alister Scott
 
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Post » Thu May 03, 2012 9:05 pm

Batman was terrible in the 60, but same for most titles back then. Warner Brothers really made Batman a truely captivating iconic figure of Gotham city. Even though I found the games rather bland comparing to other japanese action game titles.
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Mélida Brunet
 
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Post » Thu May 03, 2012 6:13 pm

Batman: The Animated Series

Also, I think he said that because it's not Deus Ex, because AS WE ALL KNOW, Deus Ex IS the ONLY true video game, and ANYONE who enjoys any others (aside from System Shock and Bethesda games) deserves to spend an eternity in hell playing Big Rigs Over The Road Racing.
Spoiler
My sarcasm machine ran out of batteries :(

OT, I also think batman is the best superhero, mainly because he's a human and because he acts like one. He has almost been killed and has almost killed people before. Also, he wasn't born with these abilities, he trained extensively and bought some things and then got to where he is now.
Not Bethesda games, just Fallout: New Vegas. :P

But really, I do very much like Batman Begins and The Dark Knight, but every other Batman movie I've seen was just incredibly bad. I enjoyed the Animated Series as a kid, but I've been trying to watch that again lately and I didn't think much of that either, though Mark Hamill's voice acting is still fantastic.

And I haven't played Arkham City, but despite all the praise it gets I found Arkham Asylum a complete waste of my time. Everything looked fantastic but the gameplay bored me to death with its simplicity. Jumping on a gargoyle makes you completely invisible for some reason, and every time I push a button something awesome had to happen. Seriously, it felt like playing Dragon Age II but without the repetitive environments. And the story wasn't nearly interesting enough to make up for that. I tried to finish it to see what all the fuss was about, but I couldn't bring myself to get much further than the fight with Bane. Maybe Arkham City is better. :shrug:
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Lisa
 
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Post » Thu May 03, 2012 12:40 pm

u....then the combat is incredibly simplistic with 1 button, i
new vegas combat = run backwards press RT or press button shoot everything automatically
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Trista Jim
 
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Post » Thu May 03, 2012 8:56 pm

Not Bethesda games, just Fallout: New Vegas. :tongue:

But really, I do very much like Batman Begins and The Dark Knight, but every other Batman movie I've seen was just incredibly bad. I enjoyed the Animated Series as a kid, but I've been trying to watch that again lately and I didn't think much of that either, though Mark Hamill's voice acting is still fantastic.

And I haven't played Arkham City, but despite all the praise it gets I found Arkham Asylum a complete waste of my time. Everything looked fantastic but the gameplay bored me to death with its simplicity. Jumping on a gargoyle makes you completely invisible for some reason, and every time I push a button something awesome had to happen. Seriously, it felt like playing Dragon Age II but without the repetitive environments. And the story wasn't nearly interesting enough to make up for that. I tried to finish it to see what all the fuss was about, but I couldn't bring myself to get much further than the fight with Bane. Maybe Arkham City is better. :shrug:
Arkham City's stealth sections are certainly more difficult. Your detective vision doesn't work as well, there are henchmen with jammers so it doesn't work at all, henchmen with infrared goggles so they can see you if you're on a gargoyle, more of them have guns, and they just generally seem to be smarter. The boss fights are also more varied.
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C.L.U.T.C.H
 
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Post » Thu May 03, 2012 4:44 pm

Arkham City's stealth sections are certainly more difficult. Your detective vision doesn't work as well, there are henchmen with jammers so it doesn't work at all, henchmen with infrared goggles so they can see you if you're on a gargoyle, more of them have guns, and they just generally seem to be smarter. The boss fights are also more varied.
Sounds like a big improvement, maybe I'll give it a try.
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Ana Torrecilla Cabeza
 
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Post » Thu May 03, 2012 3:49 pm

.

And I haven't played Arkham City, but despite all the praise it gets I found Arkham Asylum a complete waste of my time. Everything looked fantastic but the gameplay bored me to death with its simplicity. Jumping on a gargoyle makes you completely invisible for some reason, and every time I push a button something awesome had to happen. Seriously, it felt like playing Dragon Age II but without the repetitive environments. And the story wasn't nearly interesting enough to make up for that. I tried to finish it to see what all the fuss was about, but I couldn't bring myself to get much further than the fight with Bane. Maybe Arkham City is better. :shrug:
Exactly, and no arkham city gameplay is just as bad, at least they added some upgrades, but its not good enough for me.
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Nina Mccormick
 
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Post » Thu May 03, 2012 1:01 pm

Arkham City's stealth sections are certainly more difficult. Your detective vision doesn't work as well, there are henchmen with jammers so it doesn't work at all, henchmen with infrared goggles so they can see you if you're on a gargoyle, more of them have guns, and they just generally seem to be smarter. The boss fights are also more varied.
Yes but actions are still mostly automated
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Juanita Hernandez
 
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Post » Thu May 03, 2012 8:26 pm

new vegas combat = run backwards press RT or press button shoot everything automatically
Ive already told you this is not true.
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Alexxxxxx
 
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Post » Thu May 03, 2012 3:36 pm

Sounds like a big improvement, maybe I'll give it a try.

Asylum turned me off so hard I won't bother...
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Elea Rossi
 
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Post » Thu May 03, 2012 11:42 am

Exactly, and no arkham city gameplay is just as bad, at least they added some upgrades, but its not good enough for me.
I bet the developers are really upset that they don't meet your exacting standards.
Yes but actions are still mostly automated
No they're not. I don't get why you keep saying this, they're just not.
Ive already told you this is not true.
Yes it is.
Asylum turned me off so hard I won't bother...
What didn't you like about it? It's the perfect Batman game. It balances stealth, combat and detective work and makes all of them fun. It's well written, it's hugely pretty, it has a massive attention to detail with hundreds of little references to other Batman works. If that's not enough for you I don't know what you were expecting from a game about Batman.
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Robert Jr
 
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Post » Thu May 03, 2012 9:04 pm

What didn't you like about it? It's the perfect Batman game. It balances stealth, combat and detective work and makes all of them fun. It's well written, it's hugely pretty, it has a massive attention to detail with hundreds of little references to other Batman works. If that's not enough for you I don't know what you were expecting from a game about Batman.

Batman game standard, it's superb, cause there never had a good batman game before. Action game standard, horrible, comparing to any japanese titles out there.

The atmosphere, the voice acting, the actings, are very batman. It's like playing a good interactive movie, not a good action game.
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Lawrence Armijo
 
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Post » Thu May 03, 2012 11:02 pm

I think Cracked.com writer Dan O'Brien said it best

The critically and commercially successful Arkham City is not a video game; it's a series of badass Batman-related scenes that require a limited amount of effort on the part of the guy holding the controller. The game is cinematically beautiful and has a fine story, but I wouldn't describe what you do with the game as "playing." You're pressing the buttons that move the game's plot along. The entire game is like the fatalities in Mortal Kombat: You type in a series of buttons and then the character on your screen does a complex move that you could never come up with.
In Mario, you press "jump" to jump on a guy, and when you jump on the guy he gets smashed. In Arkham City, you'll press a single button and instead of, say, jumping, you'll do a totally badass uppercut and leg sweep combination in slow motion! Every single button is "Batman does a cool Batman thing and you sit back and watch." They don't want you to play the game and fight bad guys, they want you to watch their video game movie and occasionally press buttons that make Batman do really cool, well-choreographed moves. That game is based around the idea that people don't want to play as Batman, they want to watch him elegantly mow down a bunch of thugs, over and over again.
And that's what the game delivers. I mean, just watch a few minutes of game play. The instructions aren't "Press 'X' to jump [or] punch," they're "Press 'A' to CRACK SAFE [or] JUMP OFF THIS BUILDING AND FLY AROUND." You press a button and suddenly you're jumping on someone's back, wrapping your legs around his neck and flipping him into a wall. That's what "B" does!
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James Potter
 
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Post » Thu May 03, 2012 10:51 pm

Batman game standard, it's superb, cause there never had a good batman game before. Action game standard, horrible, comparing to any japanese titles out there.

The atmosphere, the voice acting, the actings, are very batman. It's like playing a good interactive movie, not a good action game.
Exactly. When i play a GAME the first thing i expect is GAMEplay, now its becoming all too popular for games to just be movies where you press a couple of buttons, very little skill involved. assassins creed, mass effect, cod halo and gears singleplayer modes.....makes me mad.
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Heather Dawson
 
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Post » Thu May 03, 2012 7:29 pm

I think Cracked.com writer Dan O'Brien said it best
I thought all the gaming press was head over heels with this game. Dan O'Brien has earned himself a reader.
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Sebrina Johnstone
 
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Post » Thu May 03, 2012 8:52 pm

Exactly. When i play a GAME the first thing i expect is GAMEplay, now its becoming all too popular for games to just be movies where you press a couple of buttons, very little skill involved. assassins creed, mass effect, cod halo and gears singleplayer modes.....makes me mad.
This is the dumbest thing I've ever seen written on this forum - in what way is Assassin's Creed not a game? Have you ever even played it? I don't know how you can possibly demand that any of those games be more complex, just because they're not Bethesda style spreadsheet-fests.
I thought all the gaming press was head over heels with this game. Dan O'Brien has earned himself a reader.
Cracked is a comedy site, not a gaming one
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Vickytoria Vasquez
 
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Post » Fri May 04, 2012 1:05 am

I think Cracked.com writer Dan O'Brien said it best

but I wouldn't describe what you do with the game as "playing." You're pressing the buttons that move the game's plot along. The entire game is like the fatalities in Mortal Kombat: You type in a series of buttons and then the character on your screen does a complex move that you could never come up with.
if you want to break it down like that literally every game you press a button and your dude does something to move the game along
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Riky Carrasco
 
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Post » Thu May 03, 2012 3:37 pm


if you want to break it down like that literally every game you press a button and your dude does something to move the game along

:facepalm:

You are intentionally over condensing the argument in order to sidestep the issue and you know it :slap:
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louise fortin
 
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