For example,
"Fear 50 enemies with your howl ability" Then you are granted the ability to howl and fear higher levels..
"Take 10000 Health Damage in werewolf form" Bam.. you're more resistant to hits. (Raises you DR)
"Feed 20 times" Your length between stages has been increased. (Vampire)
You know like.. progession as it should be. But no I'm as skilled as being a werewolf 471 days after my first transformation... gotcha..
Maybe a perk tree that isn't based on leveling up?
Like it goes in with your normal perks, but instead of a perk point for leveling up you get one for every 10 kills/feedings as werewolf/vampire and the number needed increases for every perk up the tree.
This would only affect you while transformed, and would not use the same perk points as leveling, thus conserving balance and giving a stronger purpose to feeding.
