Skip to last paragraph you Skip want to avoid the tl;dr.
Honest question, I couldn't help but wonder. I'm playing my 4th Skyrim character now and noticed how many more elements they added(and subtracted) to appeal more to the casual gamer.
The obvious first is the removal of attributes. It makes character creation, choice of race and skill far more simple. I recall when I played Oblivion, I looked at each of the races about 10x before making my choice. I ended up choosing a Redguard and was warned it was a very poor choice for a mage. I did try the mage's way and ended up paying the price. Same thing happened when I chose a High Elf as a warrior. Races in Oblivion and games before weren't just preferential, they were extremely important factors in character building. It seems like Bethesda simplified this part to make things easier for the casual gamer. Hell, even running speed has been standardized.
Second is magic. Spell creation has been removed. Although I feel this part was necessary as I like the system in Skyrim more than in Oblivion. Sure, there were choices in games before Skyrim but the effects were pretty boring and most spells ended up looking like the same, save for a few variations. I think this was subtracted to have quality over quantity. I may be wrong though.
Third is romance. There was an uproar when Bethesda announced you would be able to have a lover in Skyrim. The hardcoe RPG'ers thought it would be a horrible idea because it risked being poorly executed. The casual gamers were overjoyed. My little sister wanted to play it only for the romance factor. hardcoe RPG'ers ended up being right. The romance is Skyrim is pretty bad, courtship is shallow and there is almost no point in doing it. It's not rewarding, realistic and has no depth at all. They dropped the ball on that one and I do feel they included that solely to please to the masses.
On the third place you have the fact that building a character is FAR easier than before and you can pretty much play as anything you want, long as you pick perks in the right threes. Redguards even have a bonus in magic(Alteration or Destruction, maybe both), correct me if I'm wrong but doesn't that contradict the lore of The Elder Scrolls? Again, the main thing that separates RPG's from other games is the fact that in Role Playing Games you build your own character. You choose what your character will be good at, you choose what you will focus on and you level him up accordingly. Skyrim character building system is much less complex than its predecessors. I personally don't care whether a system is complex or not, I simply care if it allows us to play many different builds without ending up taking the same things over and over again. In that part Skyrim kind of fails. Again, it seems Bethesda chose the easy route to make the game more appealing to everybody rather than their loyal fans.
Now fellas I'm asking YOUR opinion. Bethesda is a company and obviously, their goal is to make money. Nobody can blame them if they choose the way that will reward them the most. I somewhat feel that Bethesda is letting us, their loyal fans down to make the game more mainstream and more accessible to the casual market. An example of a developer that does the exact opposite is FROM software(Dark and Demon's Soul). Their sequel is everything the first game was, except more extreme, more complex and even more unforgiving. I don't think anybody here could even think that FROM software has sold out with Dark Souls. That game is pretty unpopular for casualer gamers(mainly to its high difficulty level). Most things in Skyrim have been simplified and to me, it looks like it was purely to sell more copies. Skyrim is a game mostly oriented on the action rather than the character building.
What are your thoughts?
Edit: Don't get me wrong, I love Skyrim, I simply feel some elements that were really good were removed for no good reason.
IMO; Skyrim is a modders game. It may not be the best game ever developed, but it is playable. Yes, there are many flaws. I could nitpick all day about the things I see wrong about Skyrim. But, I find myself playing it anyway. Thankfully, Skyrim hasn't turned out like Dragon Age 2 did for that series. i have long since thrown that disk away.