As I said, Bethesda basically simplified the game to the point were stats were no longer necessary; you don't think that a bad starting point for an RPG series?
Again, because developer hours are limited and there's only so much you can do before a game's release, what feature of Skyrim would you like to sacrifice in order to have more dialogue options? Keep in mind how much time and effort it takes to record all these lines of dialogue, pay the voice actors, and then code them into the game.
So... just saying "a 2d map would be fine" isn't enough. That's not a 1 to 1 trade.
That would be a good idea, yes. One thing that bothers me about Skyrim is the inability to increase my character's speed or jumping height. If you run or jump a lot, you're going to get better at it over time. It's a given. That's also why I want Athletics and Acrobatics back, but that's another conversation.
It is a good idea, but I don't think you need attributes to do it. Plus, we both agree that there needs to be athleticism and sport-like skills and abilities that can increase. You and I are on the same page, mate.
What I'm saying is that attributes are not necessary in order to make characters deeper. There's nothing that you simply can't do without an attribute. More skills, more perks, more spells, more weapons.. whatever. You name it. It would be great if Skyrim had more of everything.
However, i don't think it needs a "new" thing. I don't think it needs attributes, and I never have thought they were neccesary, not even in morrowind.