Few developers also release such buggy games that need so much fixed. I'd say its sort of a mixed bag there.
Right. There are no other games on the market jam packed with as much content as a TES game. I wouldn't say it's a mixed bag, but more a necessary evil. Each TES game has a 5 year development cycle...you'd be looking at 8 years if they devoted more time to polish them.
To be fair, the console versions are [censored]. Modders can fix whatever Bethesda missed from the start on the PC version. While console players tend to just get stuck with what they've got, and hope a fix comes later.
I got the 360 version on launch because I'm impatient. But, I also knew
what I was getting into. There are some hiccups occasionally, but I certainly don't constantly [censored] about it. Bethesda has my money because I happily threw it at them, and they'll get more once I get the upgrades I desperately need for my PC, so that I can play skyrim the way it was meant to be played.