Character Which Size Will You Pick?

Post » Fri May 27, 2011 3:38 am

Big guns :D
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Neil
 
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Post » Fri May 27, 2011 8:20 am

Big guns :D

I agree
I mean if I know the spaces that I will have to go will be limited But if I can throw lots a lead at for that 2 seconds that I see that is all I need
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Sammie LM
 
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Post » Fri May 27, 2011 10:23 am

Run and Gun baby :gun:
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Tiff Clark
 
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Post » Fri May 27, 2011 3:35 am

I don't know what type i would go with too early to say...but the mid and the heavy looks good :mohawk:
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Prisca Lacour
 
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Post » Fri May 27, 2011 2:44 am

I think light at this point. Usually I'm a recon kinda guy so I want snipers and lots of running around :)
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Heather Kush
 
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Post » Fri May 27, 2011 1:27 am

I'll probably end up playing a large character. Most games, I end up playing as something that seems hard to kill as far as the number of hits I could take before I go down. For example, in most MMOs that used the classic tank-healer-dps setup, I'm usually the Tank.
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e.Double
 
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Post » Fri May 27, 2011 12:32 pm

I don't know what type i would go with too early to say...but the mid and the heavy looks good :mohawk:

Yeah that is why I am going to another one about 3-2 weeks till launch to see if there is any change with addition information
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Emily Jones
 
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Post » Fri May 27, 2011 2:15 pm

Lite-speed without a doubt. I'm going to be free-running all over the place as an Operative.

ya man its gonna be sweet i know its not comeing out soon but me and mry friend are getting mirros edge to practice it up a bunch
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Vickey Martinez
 
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Post » Fri May 27, 2011 12:15 am

Yeah that is why I am going to another one about 3-2 weeks till launch to see if there is any change with addition information

that would be a good approach :mohawk:
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Josephine Gowing
 
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Post » Fri May 27, 2011 5:52 am

I'll probably end up playing a large character. Most games, I end up playing as something that seems hard to kill as far as the number of hits I could take before I go down. For example, in most MMOs that used the classic tank-healer-dps setup, I'm usually the Tank.

you and me booth man lol. ( I tried the multi quotes button but it didn't work, sorry for the double post) :mohawk:
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Laura-Jayne Lee
 
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Post » Fri May 27, 2011 9:10 am

I went with mid as I always like being able to dish out decent damage while dishing it out, without being slowed down by big cumbersome weapons. I'll go with other styles ust to mix it p depending on my mood.
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Lucy
 
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Post » Fri May 27, 2011 12:32 pm

Well, looks like I'm going with the bulk of the guys here.
I'll probably play as the skinny guy and spend my time climbing to hard to reach places and annoy the enemy from there, taking the sniper-like weapon.
Should be good fun. (well.........., at least for me ofc. [img]http://static.zenimax.com/forums/images/public/style_emoticons/default/angel.gif[/img] [img]http://static.zenimax.com/forums/images/public/style_emoticons/default/tongue.gif[/img] )

*Edit: Am I the only one who only sees the link to the smileys instead of the picture in this post?*
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Lucky Boy
 
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Post » Fri May 27, 2011 2:55 am

I'll probably be using Light body type because I'm use to moving fast(Main'd scout in TF2 :D) for a little run 'n gun action.

But I'll most likely end up mixing it up with all three body types, and see which one I like the most, and what feels most comfortable.
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carley moss
 
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Post » Fri May 27, 2011 1:46 pm

Personally I’ll go for the light somatotype because of the stealth that can be achieved. Just imagine what can be achieved with fast speed, knife and a sniper rifle.
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Barbequtie
 
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Post » Fri May 27, 2011 2:55 am

The heavy would be fun too but not the usual heavy like death-to-all-kiloton-cannon wielding one. I'd say berserk heavy is cool like with the power and armor of a meat tank but with the speed of lite runner and using only hand-to-hand for balance.
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Budgie
 
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Post » Fri May 27, 2011 3:06 am

The heavy would be fun too but not the usual heavy like death-to-all-kiloton-cannon wielding one. I'd say berserk heavy is cool like with the power and armor of a meat tank but with the speed of lite runner and using only hand-to-hand for balance.

I don't know how much balance there would be, if one guy is using a handgun and all you're using is your fist's. lol :mohawk:
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Rhi Edwards
 
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Post » Fri May 27, 2011 9:13 am

Pistol, Knife Running around FTW
:violin: (epic music)
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ANaIs GRelot
 
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Post » Fri May 27, 2011 9:00 am

This game is all about adapting and evolving during the scenario. To just pick one build doesn't seem helpful for the team in completing objectives. But I understand people will have their first and favorite choices.
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Mashystar
 
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Post » Fri May 27, 2011 4:42 am

I don't know how much balance there would be, if one guy is using a handgun and all you're using is your fist's. lol :mohawk:



Speed and damage resistance would help.
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Trevi
 
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Post » Thu May 26, 2011 10:58 pm

Moar speed! <,<.... >.>.... <.>?
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Tessa Mullins
 
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Post » Fri May 27, 2011 9:13 am

This game is all about adapting and evolving during the scenario. To just pick one build doesn't seem helpful for the team in completing objectives. But I understand people will have their first and favorite choices.

I agree with you, in an early interview one of the developers said teamwork was imperative. So just as you (Talley) said it will be good to fixed on based on what your team needs.
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Crystal Clear
 
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Post » Fri May 27, 2011 12:25 am

I will go with the Mid probably all the time, and be an Engineer whenever possible, like with every game that lets me be one. The team can always use Sentries to cover areas to either help push forward, and keep a steady base of fire. Never can go wrong.
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Alexander Horton
 
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Post » Fri May 27, 2011 12:28 am

Speed and damage resistance would help.
nah gun verses gun, knife verses knife that what I say....keep it gritty lol :mohawk:
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Epul Kedah
 
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Post » Fri May 27, 2011 4:49 am

nah gun verses gun, knife verses knife that what I say....keep it gritty lol :mohawk:

Guns are overrated. Plus the game seems to have lots of covers and interactive objects in the surroundings so I guess knives will do. And heavy runner can be sort of supply-support characker, bringing med-kits, ammo, intel, setting charges and stuff like that.
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Jose ordaz
 
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Post » Fri May 27, 2011 1:23 am

Wouldn't you want a light/med runner?
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Ruben Bernal
 
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