Dawnguard looks good... But it also looks awfully dumb. (Are

Post » Thu Jun 14, 2012 7:26 pm

Don't you want new content and lore?

Yes, but I'd prefer to extend any existing one, as many said...not just *poof* "Hello! We're an ancient order of vampire hunters that no one has heard about until a month ago! We're that good of secretive!".
User avatar
Benji
 
Posts: 3447
Joined: Tue May 15, 2007 11:58 pm

Post » Fri Jun 15, 2012 7:33 am

^To be fair, new lore has to come in at some point or another, and until the DLC is out we can't say for sure whether or not this will be implemented in a reasonable and logical way.
User avatar
Stephanie Valentine
 
Posts: 3281
Joined: Wed Jun 28, 2006 2:09 pm

Post » Fri Jun 15, 2012 1:06 am

My point wasn't so much that I think the Dawnguard NPCs will be lacking, but rather I think Dawnguard has probably caused a lot of other NPCs we've seen to be lacking.
My point was that Bethesda seems...undisciplined. If they get bored with an idea or concept, they just drop it. If a new idea comes along that they like, they devote all their time to it (and may drop it again in the future when it becomes boring). While this is, in a sense, perfectly fine, they should at least have the discipline to tie up loose ends in a believable way with a natural transition.

A lot of people are saying "it doesn't break lore!!" Yeah ok, let's get real here: with the godlike ability of the Daedra, it's pretty hard for ANYTHING to break lore. Any time something outlandish happens, Bethesda can say "Azura did it" as the excuse.
But more importantly, it lacks natural transition. We've NEVER heard jack about winged vampires or demonic looking, all powerful vampire lords. Some say "well they've been hiding!!" No see, that doesn't matter. If you're the WRITER, you at least provide some clue for the audience, for example maybe briefly mention this strain of vampire in a book written by a man thought to be crazy or the like.

But let's take a second and look at factions and groups that seem to lack natural transition:

-Volkihar are M.I.A.. Reported to be the Skyrim brand of vampires in Oblivion, they're now suddenly missing entirely without clues as to why or how.
-Werebears were famed for being a real problem in Skyrim. Again, they're suddenly missing entirely without explanation or clues as to why or how.
-This new vampire strain is suddenly here out of nowhere, hopefully they'll explain why or how.
-Redguards have gone from detesting magic in Oblivion with one NPC's entire personality type being that he was the token black guy for the mages guild, and he went out of his way to make it perfectly clear to us that redguard hate magic. Another Redguard necromancer found in the game had to flee Hammerfell because the people there wanted to kill him for practicing magic. Come Skyrim, Redguard utilize magic no problem. The argument again is "a lot of time has passed!!" yes, but Bethesda left behind zero literary tools to suggest such a change was coming. Hell, they pointed us in the OPPOSITE direction, saying they hated it. Now they use it and Nords hate magic....Very awkward transition.
-Shadowscales. They're presented to us in Oblivion like this interesting new concept of Argonian culture, then next game Bethesda says "NEVERMIND THEY ALL DIED LOL." Like wtf?
-The Vigil of Stendarr are just kinda....there. They do nothing. What's the point? Is this an idea that was never fully fleshed out?


Bethesda seems to get bored with ideas and isn't afraid to move on and try new ones. This is fine, but again, at least leave behind REALISTIC TRANSITION for us to follow. Things like the Shadowscales and the Redguard adopting magic, that's the sort of thing where it's best if Skyrim shows slight usage of magic by redguard (more specifically, it shows them as a culture trying it for the first time and admitting they'd like to experiment with it more) and where the statement on Shadowscales isn't "I'M THE LAST ONE LOL" but rather "my homeland is starting to walk away from the concept of Shadowscales, no longer forcing such children to become assassins." THEN in TES VI you can make Redguard full-on adopt magic or make Shadowscales extinct if you so choose. Things like the volkihar and werebears? Those just need to be here; that's a commitment you basically made when you wrote them into the lore without providing any clues for their absence in Oblivion.

Natural transitional flow and commitment is all we're asking for. It's quite a simple request. Right now though Bethesda is handling these factions and groups like a child who gets excited over the idea of building a treehouse, but then annoyed at how hard it is so they leave it as a tree....platform. Then they get excited about learning to ride a skateboard and whine for a really expensive brand of skateboard, but then they ride it and fall and scraqe their knee and never try again and the $200 skateboard collects dust in the closet. Then they decide they want a pet dog, but after it grows from a puppy to a full grown dog it's no longer cute and they neglect caring for it. Then they decide they wanna join the baseball team but but but.....

A LITTLE commitment to your own lore, please.

Wow, look at that amazing book long post. If only you could put that much effort and passion into something that actually matters instead of nitpicking and being petty.
User avatar
Steve Smith
 
Posts: 3540
Joined: Sat Jun 30, 2007 10:47 am

Post » Fri Jun 15, 2012 5:28 am

Bethesda? Good stories?
lolwut?
User avatar
Kathryn Medows
 
Posts: 3547
Joined: Sun Nov 19, 2006 12:10 pm

Post » Thu Jun 14, 2012 8:07 pm

Bethesda? Good stories?
lolwut?
Shivering Isles and OB DB questline.
User avatar
Johnny
 
Posts: 3390
Joined: Fri Jul 06, 2007 11:32 am

Post » Thu Jun 14, 2012 8:59 pm

I find this topic so annoying. Most of the people speaking of this DLC as they all played it. I know, there is a short trailer, there is a little information of this and that. but in the end, we know nothing at all.
So many assumptions, and all disputing of unknown things.
Well, when, for example, Blood Moon came out... a complete island came out from nowhere... and what? That was lore breaking? For god′s sake people.....
User avatar
lisa nuttall
 
Posts: 3277
Joined: Tue Jun 20, 2006 1:33 pm

Post » Thu Jun 14, 2012 8:20 pm

I love reading these threads :P
User avatar
Isaiah Burdeau
 
Posts: 3431
Joined: Mon Nov 26, 2007 9:58 am

Post » Thu Jun 14, 2012 9:24 pm

Shivering Isles and OB DB questline.

They where good, but only in comparsion to rest of the game (sheogorath and haskill are ten times better than all of oblivion NPC's combined). but still they where medicore (in good way),
So far Dawnguard just looks like another standard bethesda story line, some genocidal bunch of creatures vs the defenders of humanityTM, with players oppurtunity to do hilariously evil stuff for no good reason, and quoting Linking Park and in the end it doesn't seems to matter
User avatar
FLYBOYLEAK
 
Posts: 3440
Joined: Tue Oct 30, 2007 6:41 am

Post » Thu Jun 14, 2012 9:31 pm

-Volkihar are M.I.A.. Reported to be the Skyrim brand of vampires in Oblivion, they're now suddenly missing entirely without clues as to why or how.
FACT: The only source on Volkihar vampires before skyrim is a book written by a vampire. Maybe you were foolish enough to believe a vampires word on the abilites of other vampires but some of us aren't. The source was never credible, just because its in a book doesn't mean its true.
-Redguards have gone from detesting magic in Oblivion with one NPC's entire personality type being that he was the token black guy for the mages guild, and he went out of his way to make it perfectly clear to us that redguard hate magic. Another Redguard necromancer found in the game had to flee Hammerfell because the people there wanted to kill him for practicing magic. Come Skyrim, Redguard utilize magic no problem. The argument again is "a lot of time has passed!!" yes, but Bethesda left behind zero literary tools to suggest such a change was coming. Hell, they pointed us in the OPPOSITE direction, saying they hated it. Now they use it and Nords hate magic....Very awkward transition.
We aren't in Hammerfell why should every Redguard be cliche? and rebalancing races is required everytime the system changes. If you paid attention the Redguards bonuses in magic are to Alteration and Destruction. The schools Trayvond liked he was a trainer in destruction and sold mainly alteration. Maybe you shold pay attention instead of :violin:
-Shadowscales. They're presented to us in Oblivion like this interesting new concept of Argonian culture, then next game Bethesda says "NEVERMIND THEY ALL DIED LOL." Like wtf?
The DB was basically wipped out and the enitre political structure of Black Marsh changed after the oblivion crisis. How would the shadowscale survive?
-The Vigil of Stendarr are just kinda....there. They do nothing. What's the point? Is this an idea that was never fully fleshed out?
They explain themselves quite well.
User avatar
Chrissie Pillinger
 
Posts: 3464
Joined: Fri Jun 16, 2006 3:26 am

Post » Fri Jun 15, 2012 2:15 am

1. FACT: The only source on Volkihar vampires before skyrim is a book written by a vampire. Maybe you were foolish enough to believe a vampires word on the abilites of other vampires but some of us aren't. The source was never credible, just because its in a book doesn't mean its true.

2. The DB was basically wipped out and the enitre political structure of Black Marsh changed after the oblivion crisis. How would the shadowscale survive?

3. They explain themselves quite well.
1. So any piece of lore that just has 1 source can therefor be changed as they please? Sounds like a really bad way to handle lore.

2. Wiped*, and even so I think it's a bad idea to first say that new interesting lore A has happened in game B, but as we're in area C we can't see it yet, and then behind the scenes they go "Oh A? Nah they dead" in game D which takes place in area E. There was no reason to kill them off, at least not "yet".

3. They do? From what I've gathered they hunt Daedra worshippers, the end. Only reason for them being there is for me to kill them, can't be sided with, can't be joined, I've yet to see a quest where they have a major influence apart from that one quest in Markarth (IIRC). So they are "just kinda there".
User avatar
Sweet Blighty
 
Posts: 3423
Joined: Wed Jun 21, 2006 6:39 am

Post » Thu Jun 14, 2012 8:05 pm

1. So any piece of lore that just has 1 source can therefor be changed as they please? Sounds like a really bad way to handle lore.
When the lore talks about vampires and the source is a vampire why should anyone trust it? It doesn't make any sense for the vampire to be honest. We have several conflicting stories about Talos or the origins of humans in Tamerial. So why the hell did anyone believe a book about vampires written by a vampire.

2. Wiped*, and even so I think it's a bad idea to first say that new interesting lore A has happened in game B, but as we're in area C we can't see it yet, and then behind the scenes they go "Oh A? Nah they dead" in game D which takes place in area E. There was no reason to kill them off, at least not "yet".
Shadowscales are dark brotherhood plain and simple given the state of the DB by this time, there is no way for them to have survived.

3. They do? From what I've gathered they hunt Daedra worshippers, the end. Only reason for them being there is for me to kill them, can't be sided with, can't be joined, I've yet to see a quest where they have a major influence apart from that one quest in Markarth (IIRC). So they are "just kinda there".
They explain there founding and their purpose they'll even cure you of a disease if you meet them while infected. Why should every organization have a great big welcome any dude who walks in off the streets. You can't join the city guard or any of the temples as a priest either.
User avatar
Jason Rice
 
Posts: 3445
Joined: Thu Aug 16, 2007 3:42 pm

Post » Thu Jun 14, 2012 9:27 pm

FACT: The only source on Volkihar vampires before skyrim is a book written by a vampire. Maybe you were foolish enough to believe a vampires word on the abilites of other vampires but some of us aren't. The source was never credible, just because its in a book doesn't mean its true.

You know its sounds like a stupid apology for laziness and dumbing down the setting, especialy when an awesome concept turns to be "LOL IT WAS A JOKE"
User avatar
LuBiE LoU
 
Posts: 3391
Joined: Sun Jun 18, 2006 4:43 pm

Post » Thu Jun 14, 2012 4:43 pm

You know its sounds like a stupid apology for laziness and dumbing down the setting, especialy when an awesome concept turns to be "LOL IT WAS A JOKE"
A vampire truthfully writing down the abilities of vampires in a book is a joke.
User avatar
Eoh
 
Posts: 3378
Joined: Sun Mar 18, 2007 6:03 pm

Post » Thu Jun 14, 2012 10:39 pm

A vampire truthfully writing down the abilities of vampires in a book is a joke.

Next thing we will start to conclude thad Vivec was a hack and all his writings are trash
User avatar
LuCY sCoTT
 
Posts: 3410
Joined: Sun Feb 04, 2007 8:29 am

Post » Thu Jun 14, 2012 6:05 pm

Not realy. It's perfectly logical that a vampire would want to learn all there is about vampires. He's not exactly growing old is he? They can learn what they want! Part of the reason on why vampires are so powerful is that they have got so Many years to learn (dremora also have this, but some don't realy bother to learn. )

It's a little more likely than an uninfected human and it wouldn't realy be hard to ask a vamp to talk about his life to another vamp is it? Surely they would find company in talking to others rather than killing eachother!
User avatar
Farrah Lee
 
Posts: 3488
Joined: Fri Aug 17, 2007 10:32 pm

Post » Thu Jun 14, 2012 6:47 pm

I find this topic so annoying. Most of the people speaking of this DLC as they all played it. I know, there is a short trailer, there is a little information of this and that. but in the end, we know nothing at all.
So many assumptions, and all disputing of unknown things.
Well, when, for example, Blood Moon came out... a complete island came out from nowhere... and what? That was lore breaking? For god′s sake people.....
Well said :biggrin: another nonsense post where the OP knows everything about nothing.
User avatar
Miragel Ginza
 
Posts: 3502
Joined: Thu Dec 21, 2006 6:19 am

Post » Thu Jun 14, 2012 5:32 pm

Next thing we will stard to conclude thad Vivec was a hack and all his writings are trash
Execpt there are writing that do conflict with Vivecs and if say the story that the Tribunal poisoning the Nerevar was true Vivec would have every reason to lie in his own account. I believe there is quite a bit that the Tribunal taught we know to be lies. But I hardly see the similarities between Vivecs writings and that of a vampire stupidly describing the abilities of vampries.(unless of course he was lying which would make more sense).
User avatar
leigh stewart
 
Posts: 3415
Joined: Mon Oct 23, 2006 8:59 am

Post » Thu Jun 14, 2012 3:44 pm

I find this topic so annoying. Most of the people speaking of this DLC as they all played it. I know, there is a short trailer, there is a little information of this and that. but in the end, we know nothing at all.
So many assumptions, and all disputing of unknown things.
Well, when, for example, Blood Moon came out... a complete island came out from nowhere... and what? That was lore breaking? For god′s sake people.....
i completely agree with you allot of people are assuming , and if one tiny thing that they ask for is not going to be in the dlc they throw their hands up and complain ,
User avatar
Brian Newman
 
Posts: 3466
Joined: Tue Oct 16, 2007 3:36 pm

Post » Thu Jun 14, 2012 4:06 pm

We know nothing at all? Nah, We aren't Dumb.

Vampires - Revea;ed in a magazine to BE volkihair. So they SHOULD be Ice vampires living under a lake. Perhaps most of them do in the trailer and they also have an akaviri castle to use- That might be ok. Furthermore- I miss the DemonVampire voices of Pre oblivion. There was one ugly guy that could have been a vampire (getting hit by a lake) which is a good sign. But the leader looks human- Not a good sign.
Vampire lord transformation- B movie crap.
Gargoyles- Actually something that's been in daggerfall. Im fine with Gargoyles- But it's a little silly for them to be entered at the same time as vampires
Dawnguard- I would be happy if i had a Good explanation for who they are. But currently (your argument has a point here, but only here) They'l probably be some ancient order that fights Monsters when we already have vigilants of stendar, meridia/azura's followers, Order of arkay, order of virtuous blood....


It's not terrible to pull a castle from nowhere. Especialy because skyrim is not to scale and we assume that if it was there would be many more locations. The Volkihar castle also looks akaviri.. Which is Very lore friendly (there should be more)
I want zombies and werebears... and spears...
User avatar
Jamie Lee
 
Posts: 3415
Joined: Sun Jun 17, 2007 9:15 am

Post » Thu Jun 14, 2012 4:53 pm

Execpt there are writing that do conflict with Vivecs and if say the story that the Tribunal poisoning the Nerevar was true Vivec would have every reason to lie in his own account. I believe there is quite a bit that the Tribunal taught we know to be lies. But I hardly see the similarities between Vivecs writings and that of a vampire stupidly describing the abilities of vampries.(unless of course he was lying which would make more sense).

Big diffrence, the multiple truths about Nerevars death was an important part of the plot that was pointed in the game,
User avatar
Ellie English
 
Posts: 3457
Joined: Tue Jul 11, 2006 4:47 pm

Post » Fri Jun 15, 2012 6:15 am

Secondly the bat magic- What a horrible cliche that doesn't fit with the magical rules of Tamriel . You Summon spirits or Daedra- Not small and fluffy animals! It does look nice but so do shiney things.

This is the main thing that i didn't like in the trailer... Everything looked pretty cool until that part.... I mean... Come on....... This is TES, not a cliche vampire thing... Make up your own ideas Bethesda!
User avatar
Cool Man Sam
 
Posts: 3392
Joined: Thu May 10, 2007 1:19 pm

Post » Fri Jun 15, 2012 6:47 am

Jack if you are so hard up against the expansion, you don't have to get it or participate in threads about it.
User avatar
RObert loVes MOmmy
 
Posts: 3432
Joined: Fri Dec 08, 2006 10:12 am

Post » Thu Jun 14, 2012 11:12 pm

Seriously!? The tiny amount of content they showed in the video looks more exciting and fleshed out than all of the factions and quests in the vanilla skyrim game combined! They already stated the DLC will be bigger than anything they previously have done, which means bigger than shivering isles. SO yeah, Im PRETTY sure itll befleshed out.
User avatar
Jessica Thomson
 
Posts: 3337
Joined: Fri Jul 21, 2006 5:10 am

Post » Fri Jun 15, 2012 7:13 am

Cry me a river I am extremely excited about this add on as I am with all Bethesda dlc and don't get me wrong I am a huge fan of this series I have all night conversations with my friends about lore in this as well as fallout but if they only release content with already established lore the world couldn't expand it would grow dull if we just talked about the same stuff all the time. And as your point with the bats I love it I'm a huge fan of the classic hammer horror films and the universal ones and I don't view it as cliche I view it as classic it's nice to see they are going a bit more classic and hey.....at least they dont sparkle.....
User avatar
LuCY sCoTT
 
Posts: 3410
Joined: Sun Feb 04, 2007 8:29 am

Post » Fri Jun 15, 2012 6:49 am

Rumors. Thats it. A Trailer and rumors.... Guys..NOTHING is solid....
User avatar
Portions
 
Posts: 3499
Joined: Thu Jun 14, 2007 1:47 am

PreviousNext

Return to V - Skyrim