Redguards = light armored offensive warriors
Nords = heavy armored balanced warriors
Orcs = heavy armored, defensive warriors
Argonians = medium armored defensive warriors
Imperials = jack of all trade types, though generally typecasted as medium-light infantry warriors.
Bosmer = stealth archers
Khajiits = stealth melee
Dunmer = spellswords
Altmer = offensive mages
Bretons = defensive mages
Unfortunately, when you reduce armors to two types and take out the significance of weapon types, there's only so much you can do to accentuate cultural affinity for some partilar skillset. In TES 6, this will be even worse since there's probably only going to be the skill "combat" and then all weapons and armors and whatnot will fall under that.


