Did anyone else notice that the Redguard's bonuses make no s

Post » Tue Jun 05, 2012 10:04 am

+5 to Alteration and Destruction?

Did Bethesda look up their own lore when they made this game? Reguards don't use magic. At all. In fact I remember one Reguard mage in Oblivion, he resided in the Anvil Chapter I believe. He spoke to the PC about how the Redguards hate magic.

Anyone else notice how [censored] this is lore-wise?
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mollypop
 
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Post » Tue Jun 05, 2012 11:20 am

It is kind of odd. Aren't the more known for being skilled with a variety of weapon and armor types?
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amhain
 
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Post » Tue Jun 05, 2012 6:22 pm

Maybe Redguards have changed in the past 200 years.
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Laura
 
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Post » Tue Jun 05, 2012 6:33 pm

Yeah, the redguards are supposed to be famous swordsman, not mages. Not sure what Bethesda was thinking.
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neil slattery
 
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Post » Tue Jun 05, 2012 9:25 pm

It is kind of odd. Aren't the more known for being skilled with a variety of weapon and armor types?

There are no variety of weapon types anymore. Fighting with a sword and a mace is identical in Skyrim.

Though honestly I think it's more of a "every race should have at least 2 bonuses to magic skill because everyone should be able to do everything, otherwise the ADD kids will be unhappy".
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Theodore Walling
 
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Post » Tue Jun 05, 2012 12:36 pm

They don't hate magic. It's also stated that they work very well being able to switch between "bow, sword, spell or shield at will and adopting their tactics to the battle at hand." This is given in the guide's description of Redguards. They may work better as warriors, but it also states them working well as mages, or even battlemages at that. The game is designed so you can be anything, so there is no reason why it wouldn't work or make sense. Just because one Redguard from another game didn't like magic, doesn't mean ALL Redguards dislike magic.
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Danny Blight
 
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Post » Tue Jun 05, 2012 6:14 am

They don't hate magic. It's also stated that they work very well being able to switch between "bow, sword, spell or shield at will and adopting their tactics to the battle at hand." This is given in the guide's description of Redguards. They may work better as warriors, but it also states them working well as mages, or even battlemages at that. The game is designed so you can be anything, so there is no reason why it wouldn't work or make sense. Just because one Redguard from another game didn't like magic, doesn't mean ALL Redguards dislike magic.

Lol. They do all dislike magic. That one Redguard that I mentioned DOES like magic. The rest don't. They hate it. Which is one reason why they hate the Bretons and Elves.

And of course the game guide says that, because its the guide to that game where they decided to make Redguards good with magic while they never have been before.

It doesn't mean crap if its in the guide to the game that has the problem.
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Spooky Angel
 
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Post » Tue Jun 05, 2012 4:44 pm

Also, the +10 bonus is in one-handed, so they are also known to be good at dual-wielding. Just because they have +5 in alteration and destruction does not mean they are all of a sudden magic casters. It allows for a little flexibility in case you were not necessarily looking to be a warrior, but wished to play the Redguard race. Last I checked, One-hand is still considered a warrior/combat skill, so nothing is really out of proportion here. If you chose to use one sword and a spell in one hand, this would work here too.
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Patrick Gordon
 
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Post » Tue Jun 05, 2012 7:10 am

Lol. They do all dislike magic. That one Redguard that I mentioned DOES like magic. The rest don't. They hate it. Which is one reason why they hate the Bretons and Elves.

And of course the game guide says that, because its the guide to that game where they decided to make Redguards good with magic while they never have been before.

It doesn't mean crap if its in the guide to the game that has the problem.

So... they've decided to change the way the race works since the last game was made. You can argue the guide doesn't mean anything, but when it's Bethesda that puts their official mark on it to explain how THIS game works, I would take it's word over past games. This is how Redguards work in Skyrim, and there is nothing wrong with that. If Bethesda chose to rework them, or add magical stats to the race, that is completely up to them. No reason to be upset about it. Their main stats still bear heavily into lore with one-hand, smithing, block, etc and adding a little magical bonus doesn't affect anything at all. Could you not use magic at all in Morrowind and Oblivion if you were of the Redguard race? This argument seems silly to me... so I'm going to stop it here.
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LuCY sCoTT
 
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Post » Tue Jun 05, 2012 6:08 am

That is the worst arguement I have ever heard in history.

Did any other race change? No. The lore plus the game confirms that they are still the Redguards we all know and love.

Please make sure you no what you are talking about before you say something stupid

You best be trolling.

Lol. They do all dislike magic. That one Redguard that I mentioned DOES like magic. The rest don't. They hate it. Which is one reason why they hate the Bretons and Elves.

And of course the game guide says that, because its the guide to that game where they decided to make Redguards good with magic while they never have been before.

It doesn't mean crap if its in the guide to the game that has the problem.

Might be reading too much into it, but this seem racist.
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Amiee Kent
 
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Post » Tue Jun 05, 2012 10:51 am

Also, the +10 bonus is in one-handed, so they are also known to be good at dual-wielding. Just because they have +5 in alteration and destruction does not mean they are all of a sudden magic casters. It allows for a little flexibility in case you were not necessarily looking to be a warrior, but wished to play the Redguard race. Last I checked, One-hand is still considered a warrior/combat skill, so nothing is really out of proportion here. If you chose to use one sword and a spell in one hand, this would work here too.
So... they've decided to change the way the race works since the last game was made. You can argue the guide doesn't mean anything, but when it's Bethesda that puts their official mark on it to explain how THIS game works, I would take it's word over past games. This is how Redguards work in Skyrim, and there is nothing wrong with that. If Bethesda chose to rework them, or add magical stats to the race, that is completely up to them. No reason to be upset about it.

The point that you two seem to be missing is that 99% of Redguards hate magic with a burning passion, especially since the War of Betony. Read up on you lore guys. Redguards do not tolerate magic at all.

Quote from the Redguard in Oblivion:
I'm Trayvond the Redguard, Mages Guild Evoker. Surprised? Yes, you don't see many Redguards in the Mages Guild. We don't much like spellcasters in Hammerfell. Wizards steal souls and tamper with minds. If you use magic, you're weak or wicked. My family didn't approve of my vocation, so I had to come to Cyrodiil for my education. I admit... I still have strong prejudices against necromancy, summoning, and illusion. Profaning the remains or souls of the dead is just wrong. And I'm uneasy about tampering with other's minds and trafficking with Daedra."
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Alex Blacke
 
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Post » Tue Jun 05, 2012 6:05 pm

I think the one clan of magic-using Redguards signed a treaty with the other clans, or some [censored] like that, to combat the Thalmor. I'm not entirely sure, I just remember reading something like that somewhere on the forums.

It isn't too far-fetched that the magic-users started to mix in with the rest of the Redguards during the rebellion. After all, they needed every blade or spell they could get, so why turn down mages?

Not to sure, but it may just be game mechanics, and we shouldn't fret about it too much.
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Hope Greenhaw
 
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Post » Tue Jun 05, 2012 5:26 am

The point that you two seem to be missing is that 99% of Redguards hate magic with a burning passion, especially since the War of Betony. Read up on you lore guys. Redguards do not tolerate magic at all.

Quote from the Redguard in Oblivion:
I'm Trayvond the Redguard, Mages Guild Evoker. Surprised? Yes, you don't see many Redguards in the Mages Guild. We don't much like spellcasters in Hammerfell. Wizards steal souls and tamper with minds. If you use magic, you're weak or wicked. My family didn't approve of my vocation, so I had to come to Cyrodiil for my education. I admit... I still have strong prejudices against necromancy, summoning, and illusion. Profaning the remains or souls of the dead is just wrong. And I'm uneasy about tampering with other's minds and trafficking with Daedra."
aning the remains or souls of the dead is just wrong. And I'm uneasy about tampering with other's minds and trafficking with Daedra."

While you are right they do loath magic in general I have read somewhere in the lore ( I can't remember quite where) it states that yes, they hate magic but are rather impressed with destruction magic power and have integrated into a bit more of the norm. Other types of magic? Nope, they hate it especially illusion.
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Thema
 
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Post » Tue Jun 05, 2012 3:58 pm

Not liking a particular action on a cultural level does not necessarily imply any lack of aptitude on a biological level.
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Motionsharp
 
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Post » Tue Jun 05, 2012 10:22 am

That is the worst arguement I have ever heard in history.

Did any other race change? No. The lore plus the game confirms that they are still the Redguards we all know and love.

Please make sure you no what you are talking about before you say something stupid

You mean something like "That is the worst arguement I have ever heard in history."?

Maybe you should read more history man haha.
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JAY
 
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Post » Tue Jun 05, 2012 5:32 am

Yeah, the redguards are supposed to be famous swordsman, not mages. Not sure what Bethesda was thinking.

Well there is a redguard mage-type in Skyrim.. When you search for the missing redguard woman.. Turn her in, lead her to Whiterun stables and there is this redguard dude casting a wicked cool paralyze/trap spell on her.. :) (I want that spell)
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Samantha Pattison
 
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Post » Tue Jun 05, 2012 8:32 am

I hate painting although i am quite good at it.
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john page
 
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Post » Tue Jun 05, 2012 7:33 pm

I hate painting although i am quite good at it.

I hate hitting people, but I'm good at it.

Jesus must be [censored] with humanity, or something is up.
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Aliish Sheldonn
 
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Post » Tue Jun 05, 2012 10:53 am

Not liking a particular action on a cultural level does not necessarily imply any lack of aptitude on a biological level.

Nords hate magic too, where are their magic bonuses?
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Nikki Hype
 
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Post » Tue Jun 05, 2012 11:11 am

Just another guest to the retcon-fest.
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Rachel Briere
 
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Post » Tue Jun 05, 2012 7:35 pm

Nords hate magic too, where are their magic bonuses?

...

It obviously doesn't imply a wealth of aptitude either. Why would it?

A race can hate magic without being bad at it.
A race can hate magic while being bad at it.
A race can like magic without being good at it.
A race can like magic while being good at it.
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Benjamin Holz
 
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Post » Tue Jun 05, 2012 7:10 pm

...

It obviously doesn't imply a wealth of aptitude either. Why would it?

A race can hate magic without being bad at it.
A race can hate magic while being bad at it.
A race can like magic without being good at it.
A race can like magic while being good at it.
True but the bottom line is completely changing the lore over 200 game years is a pointless thing to do. They were fine as is with warrior bonuses.
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Angus Poole
 
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Post » Tue Jun 05, 2012 6:46 am

You want to whine about their bonuses and NOT the landscape in Oblivion? That was a MUCH larger mess up in terms of lore. Learn to cry more.
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Alyce Argabright
 
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Post » Tue Jun 05, 2012 9:36 am

True but the bottom line is completely changing the lore over 200 game years is a pointless thing to do. They were fine as is with warrior bonuses.

It would seem redundant, since Nords and Orcs are already warrior-heavy races, do we really need three?
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Janette Segura
 
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Post » Tue Jun 05, 2012 6:51 am

They also count Nazeem among their kind. Racial failure.
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Kevin S
 
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