Dragon Age: Origins, Awakening & DA2

Post » Sat May 28, 2011 4:35 pm

The companion armor is apparently sometimes upgraded or changed when the game decides its time, too.

What I dislike is not being able to change, for instance, Isabela's outfit. I'm fairly sure that even light leather armor would be better than no pants, a long shirt, a thong, and high boots. But that is just me.


She's a pirate, she doesn't need an armor ...is the counterargument used in BW forums. As 30 year old 13 year old, i approve of her outfit :hehe:

I've really no beef with unchangable companion armors, it worked well enough in ME2 and can be used to further define their personalities (or something like that what mr. Gaider, the lead writer, said). My character and companions always ended up in the same armors in Origins too. Alistair with Warden Commander armor and Ohgren in Juggernaut armor, i can't imagine them otherwise :shrug:
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Bedford White
 
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Post » Sat May 28, 2011 8:48 am

Ah, I misunderstood.
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Francesca
 
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Post » Sat May 28, 2011 7:41 pm

BTW, you can get "ser Isaac's" armor for DA2 if you buy Dead Space 2 :lmao:

Unfortunately PS3 version buyers only get the armor for PS3 version of DA2, so i'm missing out. But that's okay, i hate overpowered freebies in games anyway (i'm looking at you ME2 DLC :stare:)
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Adrian Powers
 
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Post » Sat May 28, 2011 4:26 am

New post from Bioware on dwarves, elves and qunari

http://blog.bioware.com/2011/01/25/on-dwarves-elves-and-qunari/

The qunari look like freaking demons! pretty cool IMO
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Jessica Colville
 
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Post » Sat May 28, 2011 12:38 pm

New post from Bioware on dwarves, elves and qunari

http://blog.bioware.com/2011/01/25/on-dwarves-elves-and-qunari/

The qunari look like freaking demons! pretty cool IMO

I love the new character designs. Especially the square dwarves. And the Qunari lass reminds me that I need to get my stitch pants done already...

i hate overpowered freebies in games anyway (i'm looking at you ME2 DLC :stare:)

Now, for another game of "spot the mistake". ^_^
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Marquis T
 
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Post » Sat May 28, 2011 7:53 am

But that's okay, i hate overpowered freebies in games anyway (i'm looking at you ME2 DLC :stare:)

what exactly is overpowered in ME2?

but back on topic, i wish i knew what the stats were for the dead space 2 armor. BOO to EA for pulling this type of crap.
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A Dardzz
 
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Post » Sat May 28, 2011 9:51 am

Now, for another game of "spot the mistake". ^_^


I fail to spot the fail :unsure:

what exactly is overpowered in ME2? but back on topic, i wish i knew what the stats were for the dead space 2 armor. BOO to EA for pulling this type of crap.


There's no exact stats, but there is some info on the official page http://dragonage.bioware.com/addon/.

And i was referring to some of the Cerberus Network DLCs that included powerful weapons (such as the chain lightning gun) that just appeared in your locker without doing anything.
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James Baldwin
 
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Post » Sat May 28, 2011 6:41 am

[...]

I really don't consider the free Cerberus weapons overpowered. They are sometimes less, sometimes equally powerful as the basic game heavy weapons. The really overpowered weapons you had to pay for. So no overpowered freebies.
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kirsty joanne hines
 
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Post » Sat May 28, 2011 10:36 am

How good is bioware with providing DLC to PS3 versions of their games? Might have to get the PS3 version of Dragon age II, the Sir Isaac of Clarke armor looks awesome!

And before anyone says anything, I already have Dead Space 2 for the ps3.
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katie TWAVA
 
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Post » Sat May 28, 2011 4:35 am

Uh, that is armour for Hawke, whose outfit we can change anyway. He's referring to stuff they did in ME2, though that did not even nearly cost 10 bucks.

I didnt say it would cost $10.
Also saying the about the OC players is irrelivent because not everyone has PC, so yeah just wait for the inevitable alternate apearance pack.

No, she wasn't. If you remember, you had a chance to have her teach you the duelist specialization at the Pearl. [and a chance to "visit her cabin" on her ship, possibly with some combination of Zev, Leliana, and Alistair] She was Rivani, and was wearing leather armor.

She is still Rivani, played by a different voice actor, and now wears a long shirt, no pants, a thong, and high boots to fight in. Whether she looks better or not is personal opinion.

But she looks older in DAO and a different race. Here she just looks completely different for no reason. Flemeth was ashapeshifter and a witch, fine. But I find this idea of making everyone look completely different stupid, becuase they cant explain why. still waiting to hear why the darkspawn (hurlocks) went from orcs to skelator clones. Atleast the Originals looked somewhat menacing, and tainted, here they just look stupid.
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Farrah Lee
 
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Post » Sat May 28, 2011 7:54 pm



But she looks older in DAO and a different race. Here she just looks completely different for no reason. Flemeth was ashapeshifter and a witch, fine. But I find this idea of making everyone look completely different stupid, becuase they cant explain why. still waiting to hear why the darkspawn (hurlocks) went from orcs to skelator clones. Atleast the Originals looked somewhat menacing, and tainted, here they just look stupid.

Unfortunately, we are victims of a major art shift.
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LuCY sCoTT
 
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Post » Sat May 28, 2011 8:55 am

Unfortunately, we are victims of a major art shift.

Why unfortunately? Origins just had this really bland and generic Realms/Tolkien fantasy style going. I appreciate the new, high-contrast, negativity-focusing style. I like games that I can just look at screenshots of and go 'Hey, that's X!'
Folks need to be less afraid of change. ^_^
How good is bioware with providing DLC to PS3 versions of their games? Might have to get the PS3 version of Dragon age II, the Sir Isaac of Clarke armor looks awesome!

And before anyone says anything, I already have Dead Space 2 for the ps3.

EA has no problems squeezing money out of delivering new content for everyone at the same time.
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tannis
 
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Post » Sat May 28, 2011 7:21 pm

Still haven't beaten Awakenings yet.....

:P

I have such a large list of games I gotta play, hell it's probably more work than all my homework and such for this semester.

Unfortunately, we are victims of a major art shift.


TBH, DA2 looks like a completely different game. Personally, I'm not liking what I'm seeing of DA2 so far....
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Soraya Davy
 
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Post » Sat May 28, 2011 6:11 pm

Why unfortunately? Origins just had this really bland and generic Realms/Tolkien fantasy style going. I appreciate the new, high-contrast, negativity-focusing style. I like games that I can just look at screenshots of and go 'Hey, that's X!'
Folks need to be less afraid of change. ^_^

EA has no problems squeezing money out of delivering new content for everyone at the same time.

Unfortunately for me, the "negativity-focusing style" is negativity focused on the game. I don't really get the "bland and generic" thing people bring up. I had no problems recognizing the game from screenshots.

The new style game is the one I'm not going to be able to recognize; Jade Empire's semi-cartoon style, dodging/flipping/leaping/rolling combat, kicking breakable objects hard enough to send them yards away before breaking, ME2 vanguard style charges that knock enemies down; none of that is really "unique". Is it Furious Ming, or Hawke the rogue? Shepard the biotic vanguard or Hawke the rogue? Have you seen what they did to the genlocks? I haven't seen the retcon that explained them yet. The new emissaries look a lot like a Morrowind Hunger. The less said about the Skeletor clones the better; imo they look cartoonish and ridiculous, not blighted or scary. The whole qunari change came because they wanted them to have horns; Sten was an exception and special. And it cleared up why ogres, that came from qunari broodmothers, had horns. We'll just not mention that none of the in-game information sources or the codex mentioned the horns at all, along with the change from "bronze skinned giants" to corpse-gray guys with body paint.

I'm not afraid of change, when it makes sense. Speeding up the two-handed weapons is one example. It really needed changed.

If this was not being pushed as a sequel, it might not bother me as much. "Dragon Age: Rise of the Awesome Button", or "Dragon Age: Spartan Generals Attack" or something along those lines. From what I've seen so far, its a lot closer to "Mass Jade Dragon Effect: We changed everything just because we could".
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cheryl wright
 
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Post » Sat May 28, 2011 4:33 am

I really don't consider the free Cerberus weapons overpowered. They are sometimes less, sometimes equally powerful as the basic game heavy weapons. The really overpowered weapons you had to pay for. So no overpowered freebies.


By freebie i meant they can be obtained ingame without any effort. They just appear on your weapons locker. Same thing with some of the DA DLCs. Atleast you had to complete Operation Anchorage to get the overpowered amors :hehe:
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Andrew Perry
 
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Post » Sat May 28, 2011 9:33 am

Why unfortunately? Origins just had this really bland and generic Realms/Tolkien fantasy style going. I appreciate the new, high-contrast, negativity-focusing style. I like games that I can just look at screenshots of and go 'Hey, that's X!'
Folks need to be less afraid of change. ^_^

EA has no problems squeezing money out of delivering new content for everyone at the same time.

Its generic because everyone dose it. Everyone dose it because it works. You could change orcs/darkspawn by making them wear shocking pink, and ride unicorns into battle. But it dosent really fit.
Darkspawn are meant to be intimidating and look tainted. They did ust that, thier skin looked rotting and slimeky, they were pretty intimidating too. But here we have the darkspawn who are suddenly neither intimidating or giving this idea they are tainted. They look just weird, not frightening.
Change is only good when it makes things better.
Also havent seen new genlocks, couldnt find a pic. Can someone desribe them ?
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Josee Leach
 
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Post » Sat May 28, 2011 6:03 am

Change is only good when it makes things better.



The art style is better here IMO, so yeah, it was a good change for me, less generic-Tolkien-esque characters

Then again this only my honest point of view, I dont want to argue like a Sonic Devoted Fan about the green eyes :P
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!beef
 
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Post » Sat May 28, 2011 9:37 am

Why unfortunately? Origins just had this really bland and generic Realms/Tolkien fantasy style going. I appreciate the new, high-contrast, negativity-focusing style. I like games that I can just look at screenshots of and go 'Hey, that's X!'
Folks need to be less afraid of change. ^_^

Feh, I find the new art style even more bland and uninspired than Origins. It straddles some line between being ultra stylish ala Warcraft, and realistic, and does neither any justice. That's on top of everything Talaran just mentioned, and the fact that the graphics' qualities, despite all claims to the contrary from Bioware and every previewer, have not significantly improved, not from what I've seen so far. Origins only problem with its direction is that they didn't exactly take it far enough into what they were going for (something akin to http://3.bp.blogspot.com/_OAL2ezXLD8k/S-hgAzIRMNI/AAAAAAAAAOg/ctnRU3YiZOI/s400/frazetta_art.jpg's paintings), or at least their graphic artists didn't translate it well enough to 3D. Here's http://1.bp.blogspot.com/_ylHlNv0ChHg/SxNDB-MUIWI/AAAAAAAAAc4/2VEi46mFU_0/s1600/DAO_morrigan.jpg. http://images4.fanpop.com/image/photos/17900000/Archdemon-Concept-Art-dragon-age-origins-17921065-484-325.jpg. http://www.sorcerers.net/Games/DragonAge/Concepts/00001_dragon_age_04_680x530.jpg. I'd prefer Dragon Age to look more like how it was promised to look.

It's not that I'm opposed to change. I'm opposed to change that svckS!
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Franko AlVarado
 
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Post » Sat May 28, 2011 10:07 am

I caved in to the hype. :celebrate:

Went ahead and bought the Steam pre-order.

I really like the completely revamped Qunari look, the darker art direction, the writer's dev diary and the gameplay footage I've seen so far. Would have been nice to be able to play Hawke as a different race but oh well.

Wondering how soon I'll be able to download and pre-install?
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Laura Shipley
 
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Post » Sat May 28, 2011 3:21 pm

Maybe it's my love of anime and over the top games like Devil May Cry, but I'm looking forward to the new, flashier animations. I really had no complaints about Origins' animations though. Loved seeing Alistair bashing some darkspawn to death with his shield, and my main character stabbing one through the gut a slicing his head off.

Wow that sounds really bad.
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Claire
 
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Post » Sat May 28, 2011 12:54 pm

I caved in to the hype. :celebrate:

Went ahead and bought the Steam pre-order.

I really like the completely revamped Qunari look, the darker art direction, the writer's dev diary and the gameplay footage I've seen so far. Would have been nice to be able to play Hawke as a different race but oh well.

Wondering how soon I'll be able to download and pre-install?

Enjoy paying for another character because you didnt pre order in time. Despite pre ordering way before release.
They will likley include the character like they did with shale but only say "sorry dlc only" Due to that I bought the stone prisoner.
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Robert
 
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Post » Sat May 28, 2011 2:49 pm

Meh, I still like this better, not like that the other style was bad ,but this fits more with me
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Miragel Ginza
 
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Post » Sat May 28, 2011 7:58 am

Enjoy paying for another character because you didnt pre order in time. Despite pre ordering way before release.
They will likley include the character like they did with shale but only say "sorry dlc only" Due to that I bought the stone prisoner.


I was kind of bummed that the pre- Jan 11 offer was not available on Steam, but I had some trouble with the the EA download manager when I bought Origins and Awakening and prefer to have all my games on Steam.
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Pawel Platek
 
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Post » Sat May 28, 2011 8:06 am


Change is only good when it makes things better.



Yes, and the changes to mechanics and structure to this game means that i will not play it. I see DA2 as a huge step back towards the defining Bioware one character story game, and I'm not interested in that.

I don't want to play hawke, so i won't.
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Christine Pane
 
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Post » Sat May 28, 2011 7:06 am

Maybe it's my love of anime and over the top games like Devil May Cry, but I'm looking forward to the new, flashier animations. I really had no complaints about Origins' animations though. Loved seeing Alistair bashing some darkspawn to death with his shield, and my main character stabbing one through the gut a slicing his head off.

Wow that sounds really bad.

Remind me not to get on your bad side.
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Sakura Haruno
 
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