Neither does it look like ME2 nor does the gameplay appear similar. Yeah, I think that is just you. ^_^
The dialogue wheel does look like ME/ME2. Whether the "intent" icon will make it better is anyone's guess.
The companions being in unchangeable outfits looks like ME2. Isabela's thong and no pants look [don't worry, she's a cartwheeling, backflipping, agile rogue, she doesn't need armor] gives Miranda's catsuit a run for its money, although I will admit it isn't as bad as Jack's outfit.
It isn't just gunther that sees similarities. I do too.
With the jumping, flipping, cartwheeling stuff, its starting to look like Jade Empire a little, too.
I'm not a fan of the new ui.
I'll watch it again, but its still not what I had been hoping for, and the changes, *to me* aren't exactly improvements. Now there's a battering ram attack that knocks down more than one opponent at a time, when you're a rogue? And those flasks have to be really magic. Apparently they have the IFF mechanic from ME2. This is a breakable flask-grenade type of thing, right? Hawke *kicks* his at his opponent. Usually kicking something breakable that hard to send it that far is a "bad idea". I guess the flasks only break when they actually hit an enemy. I guess its also a good thing they took out friendly fire from any difficulty other than nightmare. That last attack from Varric would have been inconvenient, and the firestorm would have been painful, since it was targeted on the party as well as the enemy. I know others will have different opinions.