Dragon Age: Origins, Awakening & DA2

Post » Sat May 28, 2011 7:31 pm

I just played through Leliana's song. The ending was... less than ideal. It svcked. I don't think I'll be playing Witch Hunt, I heard it wasn't very good.
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Adam
 
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Post » Sat May 28, 2011 9:21 am

DA 2 sounds like the typical Bioware game....pre rolled characters, train tracked questlines, and very limited opportunity for customization and exploration.

DA:O was bad enough, but at least you could customize your character.

No thanks.
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jesse villaneda
 
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Post » Sat May 28, 2011 8:30 am

DA 2 sounds like the typical Bioware game....pre rolled characters, train tracked questlines, and very limited opportunity for customization and exploration.

DA:O was bad enough, but at least you could customize your character.

No thanks.

I hope you are trolling.
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Nick Tyler
 
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Post » Sat May 28, 2011 2:04 pm

For those of you that bought the Ultimate Edition, does the extra DLC come on a separate disc, or do you get tokens for download like the Borderlands GOTY?
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Danger Mouse
 
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Post » Sat May 28, 2011 8:32 am

That's the umpteenth time I have to state this: This demo shows the really, really, really exaggerated story a dwarven rogue-ish guy tells of Hawke. The tutorial with a seriously overpowered character, if you will.

I know there is varics version, but I am doubtful ecause why choose the uber hawke fo the demo ? A demo should sho most of the game, not the uber sections, maybe half and half or non uber sections. BW knows people are worried yet they still show uber hawke. And its not just the damage 1shoting people, its the gameplay, looks like a button masher, reminds me of the abominations athat are DMC and GOW.
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Tha King o Geekz
 
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Post » Sat May 28, 2011 12:15 pm

I know there is varics version, but I am doubtful ecause why choose the uber hawke fo the demo ? A demo should sho most of the game, not the uber sections, maybe half and half or non uber sections. BW knows people are worried yet they still show uber hawke. And its not just the damage 1shoting people, its the gameplay, looks like a button masher, reminds me of the abominations athat are DMC and GOW.

Not if they're trying target a wider range of gamers which include mindless hack n' slash gamers who only care about graphics and action, which is exactly what they are trying to do.
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Naazhe Perezz
 
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Post » Sat May 28, 2011 2:30 pm

Not if they're trying target a wider range of gamers which include mindless hack n' slash gamers who only care about graphics and action, which is exactly what they are trying to do.


I agree lots of games are being striped down to appeal to the more casula gamers. Not just BW I hate it, if they didnt care for the first game then dumbing down the next instalment is wrong, expecially when it already has fans. Companies are getting greedy, I am sure DAO sold well, it has a sequal after all, yet it wasnt enough, the inustry is getting to greedy imo. But eventually it will catch up, all rpgs will be dumbed down and the market will be saturated, then people who make proper rpgs will get more sales, due to not many competititors, then I predict it will start again, dumbing down.
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Josh Trembly
 
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Post » Sat May 28, 2011 6:17 am

I agree lots of games are being striped down to appeal to the more casula gamers. Not just BW I hate it, if they didnt care for the first game then dumbing down the next instalment is wrong, expecially when it already has fans. Companies are getting greedy, I am sure DAO sold well, it has a sequal after all, yet it wasnt enough, the inustry is getting to greedy imo. But eventually it will catch up, all rpgs will be dumbed down and the market will be saturated, then people who make proper rpgs will get more sales, due to not many competititors, then I predict it will start again, dumbing down.

This is exactly what I'm afraid of, and all this dumbing down and stripping depth from games is really killing the games. It just gets boring killing things over and over again to complete a boring story, and a generic world. I miss the days of Morrowind and Star Wars KotOR, where the actual character skill mattered, not just player skill. That being said I'm probably going to buy Dragon Age 2 in hopes that most people are wrong, and that it's not completely dumbed down and stripped of depth.
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Stacyia
 
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Post » Sat May 28, 2011 12:23 pm

I know there is varics version, but I am doubtful ecause why choose the uber hawke fo the demo ? A demo should sho most of the game, not the uber sections, maybe half and half or non uber sections. BW knows people are worried yet they still show uber hawke. And its not just the damage 1shoting people, its the gameplay, looks like a button masher, reminds me of the abominations athat are DMC and GOW.

I like both those series, thank you very much.

Why is everyone [censored]ing about this game already? It hasn't even been released! At least wait until you can make an informed opinion until you start bashing it. <_<
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Mike Plumley
 
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Post » Sat May 28, 2011 12:38 pm

I like both those series, thank you very much.

Why is everyone [censored]ing about this game already? It hasn't even been released! At least wait until you can make an informed opinion until you start bashing it. <_<

And I dont, and would rather the games I do like do not become them.

Because people can see gameplay and judge, dont need to buy to know, an sure as hell dont need a reviewer.
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oliver klosoff
 
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Post » Sat May 28, 2011 4:49 pm

So I started another playthorugh after a month or so of itching to play. I choose a city elf, warrior class.I just have to say I love the depth and story telling of the game,reminds me of the good ol' days of playing KOTOR for 12 hours straight.

As for the sequel I hope they don't dumb it down like ME2.ME was a very in-depth game and ME2 became less of an RPG and more of a action adventure.Not that the genre is bad, I just prefer RPGs.
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Penny Flame
 
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Post » Sat May 28, 2011 4:02 pm

And I dont, and would rather the games I do like do not become them.

Because people can see gameplay and judge, dont need to buy to know, an sure as hell dont need a reviewer.

That's fine, but just because you don't like them doesn't make them "abominations." They're just not for you.

And again, just because you've seen a gameplay demo from an unfinished product doesn't mean you know what the game is like at all. To me, as long as the story is good and the characters are compelling, like in every Bioware game I've ever played, the game will be a success.
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Brooks Hardison
 
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Post » Sat May 28, 2011 8:38 am

I like both those series, thank you very much.

Why is everyone [censored]ing about this game already? It hasn't even been released! At least wait until you can make an informed opinion until you start bashing it. <_<

There are some things that are confirmed as definite by the devs that have made it highly unlikely I will get the game at release. I don't have to wait until its released to decide what they changed spoiled the game for me.

Almost every single character I make in a game that is a "sword & sorcery" or D&D type game has the ability to use a ranged weapon of some kind. There are times where it comes in very handy to be able to deal damage from farther away than your sword's length.

In DA2 warriors can not use a bow or a crossbow.

I like my warriors to use a sword and dagger, or dual wield, in other words.

In DA2 warriors can not dual wield.

Only rogues can use a bow or crossbow.

I liked having my rogue use one handed axes.

In DA2 rogues can't use axes. In DA2 rogues can't use swords. Rogues can't use maces.

Only rogues can dual wield, and they may be restricted to daggers only; it isn't clear and the devs comments about how some daggers look like swords in the graphics isn't clearing up the issue any. Apparently you can look like a "sword and dagger" rogue, even though you are really a "daggers only" rogue.

I like to change out my companion's gear and make sure they have the best armor they can wear; the companions outfits are static. You can add rings, amulets and belts, but their outfit will look the same no matter what. Like ME2. [Miranda's miraculous super protective spandex ftw, I guess.]

The voiced pc, and the hint wheel with the magical clarifying icon that is supposed to make a system I don't like magically better. It was okay for ME/ME2, but I hated choosing a reply and having Shepard say something that wasn't even close to what I picked.

Those are the things I don't like about the game so far. At the rate they are going, there will be more. It isn't worth it.
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louise fortin
 
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Post » Sat May 28, 2011 6:53 am

There are some things that are confirmed as definite by the devs that have made it highly unlikely I will get the game at release. I don't have to wait until its released to decide what they changed spoiled the game for me.

Almost every single character I make in a game that is a "sword & sorcery" or D&D type game has the ability to use a ranged weapon of some kind. There are times where it comes in very handy to be able to deal damage from farther away than your sword's length.

In DA2 warriors can not use a bow or a crossbow.

I like my warriors to use a sword and dagger, or dual wield, in other words.

In DA2 warriors can not dual wield.

Only rogues can use a bow or crossbow.

I liked having my rogue use one handed axes.

In DA2 rogues can't use axes. In DA2 rogues can't use swords. Rogues can't use maces.

Only rogues can dual wield, and they may be restricted to daggers only; it isn't clear and the devs comments about how some daggers look like swords in the graphics isn't clearing up the issue any. Apparently you can look like a "sword and dagger" rogue, even though you are really a "daggers only" rogue.

I like to change out my companion's gear and make sure they have the best armor they can wear; the companions outfits are static. You can add rings, amulets and belts, but their outfit will look the same no matter what. Like ME2. [Miranda's miraculous super protective spandex ftw, I guess.]

The voiced pc, and the hint wheel with the magical clarifying icon that is supposed to make a system I don't like magically better. It was okay for ME/ME2, but I hated choosing a reply and having Shepard say something that wasn't even close to what I picked.

Those are the things I don't like about the game so far. At the rate they are going, there will be more. It isn't worth it.

Hmm, that's very unfortunate about the gear. I spend like 2 hours yesterday in DAO with mods that add new armor, and the winterforge mod getting everyone looking how I wanted. Yes, I basically played with virtual, D&D themed dolls.
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Emmanuel Morales
 
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Post » Sat May 28, 2011 5:34 am

Hmm, that's very unfortunate about the gear. I spend like 2 hours yesterday in DAO with mods that add new armor, and the winterforge mod getting everyone looking how I wanted. Yes, I basically played with virtual, D&D themed dolls.

Ha, glad I'm not the only one.
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Inol Wakhid
 
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Post » Sat May 28, 2011 6:51 pm

Ha, glad I'm not the only one.

The part that takes up most of my time is the VFX utility in Winter Forge. Adding any visual permanent visual effect to both your weapon and armor... so many choices
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Noraima Vega
 
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Post » Sat May 28, 2011 4:34 pm

The part that takes up most of my time is the VFX utility in Winter Forge. Adding any visual permanent visual effect to both your weapon and armor... so many choices

Yeah it is good fun, though it took me half an hour to figure out how to use it first time.

I, like Talaran, remember NWN with affection and am a bit disappointed (to understate things) with what it is happening to Bioware, and like her have again said I won't bother this time, and will probably (unlike her (maybe))squeal like a fangirl and preorder it about a week before it's released.
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Blackdrak
 
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Post » Sat May 28, 2011 4:19 pm

I, like Talaran, remember NWN with affection and am a bit disappointed (to understate things) with what it is happening to Bioware, and like her have again said I won't bother this time, and will probably (unlike her (maybe))squeal like a fangirl and preorder it about a week before it's released.

Ah well, I suppose it's it's expected. They've been making the same RPG with different settings for years.
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lacy lake
 
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Post » Sat May 28, 2011 12:31 pm

I know there is varics version, but I am doubtful ecause why choose the uber hawke fo the demo ? A demo should sho most of the game, not the uber sections, maybe half and half or non uber sections. BW knows people are worried yet they still show uber hawke. And its not just the damage 1shoting people, its the gameplay, looks like a button masher, reminds me of the abominations athat are DMC and GOW.

It's because the sheep will follow the awesome, not the intriguing and well designed and balanced.
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Kelly John
 
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Post » Sat May 28, 2011 3:15 pm


I like to change out my companion's gear and make sure they have the best armor they can wear; the companions outfits are static. You can add rings, amulets and belts, but their outfit will look the same no matter what. Like ME2. [Miranda's miraculous super protective spandex ftw, I guess.]

The voiced pc, and the hint wheel with the magical clarifying icon that is supposed to make a system I don't like magically better. It was okay for ME/ME2, but I hated choosing a reply and having Shepard say something that wasn't even close to what I picked.

Those are the things I don't like about the game so far. At the rate they are going, there will be more. It isn't worth it.

What I cant even change thier looks ?! I hated that in Mass effect 2, Jacks default outfit in space is just stupid, and now they look the same here. Gah WTF, people hated it in ME2 and now its spreading to DA2.

Also hate the discussion wheel, in ME1 doing garruses mission I said "couldnt you disable the ship" shep then went on to lecture him that if he hurt innocent people to stop the terrorist then he was jus a terrorist with a badge... Right after I let 2 hostages get blown up to kill balek... That was just bad

It's because the sheep will follow the awesome, not the intriguing and well designed and balanced.

BW knows people are on the fence about DA2, they only show uber hawk, to me that just shows they know we wont like the gameplay, so they dont show it, afraid we wont buy DA2. I mean they could end it and secure thier customers, but they dont, thats probabally because they know the gameplay will cpnvince people not to buy it.
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Frank Firefly
 
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Post » Sat May 28, 2011 1:47 pm

I hope they also make it for OSX since there is a digital download for DA 1. I hope the PC version will be closer to the original dragon age experience.

Well, if it's dumbed down, I'll just have to play eye of the beholder 2 on dos :rofl:
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Michelle Serenity Boss
 
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Post » Sat May 28, 2011 8:39 pm

Hey i couldn't find the old dragon age thread but i was wondering if anyone could tell me where the granite deposit for vigils keep is. Thanks.
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Jordyn Youngman
 
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Post » Sat May 28, 2011 11:05 am

http://dragonage.wikia.com/wiki/What_is_Built_Endures
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Gen Daley
 
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Post » Sat May 28, 2011 2:06 pm

Here's a "making of DA 2" trailer that I found today: http://www.youtube.com/watch?v=4unDsDIa2LE
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Javier Borjas
 
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Post » Sat May 28, 2011 7:35 pm

There are some things that are confirmed as definite by the devs that have made it highly unlikely I will get the game at release....


So it IS Dragon Effect 2. Not sure if want...
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Sarah Evason
 
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