Dwarves!

Post » Fri Jun 08, 2012 11:58 am

Dwemer were called 'Dwarves' by the giants. Guess the nickname stuck.
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alyssa ALYSSA
 
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Post » Fri Jun 08, 2012 10:54 am



but wouldnt dwarf mean shorter??? So its an elf but a reallly shorter and stubbier elf right?

dwarf (dw?rf)n. pl. dwarfs or dwarves (dw?rvz)
1.
a. An abnormally small person, often having limbs and features atypically proportioned or formed.
b. An atypically small animal or plant.
2. A small creature resembling a human, often ugly, appearing in legends and fairy tales.
As many have said before, the name comes from the Giants, who called them dwarves. The name stuck, and that is why most people call them dwarves nowadays...
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Dylan Markese
 
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Post » Fri Jun 08, 2012 2:02 pm

The whole concept is mind blowing in this game, we got mer which are elfs and human races call them elves for fun, but for some off reason dwemer a typ0e of elf gets call a dwarf by people in game. its odd and makes no sense but you have to go with the flow.

The name "Dwarf" was given not by the humans, but by the giants. Because that's more or less the only other sentient race there was in Skyrim back then (aside from snow elves)

What exactly is mind blowing?
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Britney Lopez
 
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Post » Sat Jun 09, 2012 1:45 am

Am I the only one driven to the point of almost screaming, in a pure, nerdrage of incredibly proportions?

1. Dwemer were misnamed Dwarves by a ton of giants in the Skyrim region.

2. Dwemer were around the height of normal humans/elves.

3. If I recall correctly, Dwemer had grey-ish skin. Thought that might have been from our last living Dwemer friends lovely disease.

4. The Dwemer are extinct. The only living one in Tamriel is our half metal spider, part zombie, possibly dead-from-Red-Year friend Yagrum.

5. Stated from a dev. The Dwemer were basically...'poofed' into Numidiums golden skin because of Kagrenac playing with the heart.

6. Dwarves. Do not exist. In TES.

Any questions?
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Dalia
 
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Post » Fri Jun 08, 2012 3:20 pm

5. Stated from a dev. The Dwemer were basically...'poofed' into Numidiums golden skin because of Kagrenac playing with the heart.

Whatever is not written in-game, is not lore, and therefore can change at any time, unless proclaimed with the Red Truth (kudos to those who get the reference :P). We never officially learned what happened to the Dwarves, they could have entered a different realm or simply be taking a fast-forward through time like that brat, Alduin... at any rate, if they poofed out of this world, it's not impossible to poof back in it...
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Susan
 
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Post » Fri Jun 08, 2012 12:27 pm

Whatever is not written in-game, is not lore, and therefore can change at any time, unless proclaimed with the Red Truth (kudos to those who get the reference :tongue:). We never officially learned what happened to the Dwarves, they could have entered a different realm or simply be taking a fast-forward through time like that brat, Alduin... at any rate, if they poofed out of this world, it's not impossible to poof back in it...

When a developer says it happened, uhm..

It happened. Getting thrown through time is different than turning into METAL SKIN.
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Sweets Sweets
 
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Post » Sat Jun 09, 2012 1:11 am

When a developer says it happened, uhm..

It happened. Getting thrown through time is different than turning into METAL SKIN.

A developer's sayings matter only when they are written down in whatever they make. It's like when a movie/series scriptwriter says what really happened after an ambiguous ending - well, it doesn't matter. One dev said they poofed into Numidium, another might say they went for a trip through time and space into McDonalds or whatever... And their opinions about what happened are no better than anyone else's as long as none contradicts the lore.
The whole purpose of all the unclearness is to leave multiple possibilities open - if you want to clear things up, you write down what really happened IN your game/movie/series and be done with it. That ofc doesn't mean that the answer has to be straightforward.
To draw an anime anology: The ending of Code Geass was explained by the writer, but based on the series itself there is no indication at all that that was what happened. On the contrary, the ending of Elfen Lied was explained in the series itself, but in a very subtle way.
TES+Dwarves fall in the first category, unless you can find me an in-game book-quote that explains what happened with certainty, or at least gives strong indications...
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joannARRGH
 
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Post » Fri Jun 08, 2012 2:16 pm

well..... Thats dumb

So it is dumb to have something besides the cliche crap I have seen for 30 years.... :facepalm:
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Sian Ennis
 
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Post » Fri Jun 08, 2012 6:37 pm

Whatever is not written in-game, is not lore, and therefore can change at any time, unless proclaimed with the Red Truth (kudos to those who get the reference :tongue:). We never officially learned what happened to the Dwarves, they could have entered a different realm or simply be taking a fast-forward through time like that brat, Alduin... at any rate, if they poofed out of this world, it's not impossible to poof back in it...

No, this is too rigid a stance to take with TES lore.
We do know what 'officially' happened to the Dwemer, as the people that invented the story explained it to us.
'Only in game' does not account for dev quotes on the forum, or the pocket guides.
TES lore is much deeper and richer than solely that what appears in the games.

Secondly, what happened to the Dwemer can be gleamed from Morrowind alone.
There are enough clues in there for people to figure it out, and they have.
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Emma
 
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Post » Fri Jun 08, 2012 5:21 pm

Pfff...there are real dwarves in Skyrim you fools. The stereotypical short ones I mean. They're running around in every city. Everyone knows that children don't exist in TES so them short things must be dwarves. Ain't I smart? :D
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Maeva
 
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Post » Fri Jun 08, 2012 9:46 pm

True. Everyone knows people fall out of the sky when they are old enough.
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Beat freak
 
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Post » Fri Jun 08, 2012 8:36 pm

True. Everyone knows people fall out of the sky when they are old enough.

Well, at least mammoths do so in Skyrim...




No, this is too rigid a stance to take with TES lore.
We do know what 'officially' happened to the Dwemer, as the people that invented the story explained it to us.
'Only in game' does not account for dev quotes on the forum, or the pocket guides.
TES lore is much deeper and richer than solely that what appears in the games.

Secondly, what happened to the Dwemer can be gleamed from Morrowind alone.
There are enough clues in there for people to figure it out, and they have.

TES lore goes as far as TES goes. Forums are a place to theory-craft, not lore-craft - the latter is only valid in the game or in the books, because those are the only parts that actually belong to the TES series.
The people wo made the story are no better at interpreting stuff than the rest - as long as it's not canon, anyone, be it dev or player, can only theorise what could have happened. Because, if a scriptwriter crafts the story till a certain point and leave it open, having some specific way in their mind to continue it, but then they are replaced by someone else, the story will probably not continue as the original creator had visualised it, unless thebackstory is very limiting as to what could have happened.
So, could you care to list those clues from Morrowind that suggest with relative certainty that the Dwarves are gone for good?
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:)Colleenn
 
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Post » Fri Jun 08, 2012 12:05 pm

When a developer says that is how it happened.

That is how it happened.

Period.

It doesn't say that in game, because nobody knows yet in game. Outside of the game, however? The developers and such know.
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A Dardzz
 
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Post » Fri Jun 08, 2012 5:16 pm

When a developer says that is how it happened.

That is how it happened.

Period.

It doesn't say that in game, because nobody knows yet in game. Outside of the game, however? The developers and such know.

And if said developer retires -logic question in a series that spans almost 2 decades- and his replacement wants to bring the dwarves back, what happens? Because it's not like LotR, where everything was written by one person, so these types of inconcistencies simply couldn't happen...
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Neko Jenny
 
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Post » Fri Jun 08, 2012 6:28 pm

well..... Thats dumb

And you're quite ignorant towards a lore that is probably older than you! :P
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Oceavision
 
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Post » Fri Jun 08, 2012 6:33 pm

The Dwemer just fly too high to be seen. And the ones close to the ground are invisible.
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BethanyRhain
 
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Post » Fri Jun 08, 2012 10:37 am


And you're quite ignorant towards a lore that is probably older than you! :tongue:

well im 23 and didnt learn abot it in school and i started this topic cause i was intrested in ppls take on dwarves. and after reading a book in the game called "Dwarves v1" It says that only scholars with over two hunderd years of training call them dwemer everone else in Tamreil call them dwarves. and everything you see in the game matches the typical dwarf to the stone Houses the armor (reguardless the size when you find it) There are to many elf races in skyrim or in TES and i saw the ruins the machines and books on dwarves and got excited. so u see i wasn't being ignorant just heart broken. as im new to TES. oblivion is where i started and it was skyrim that svcked me into the world.
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Jose ordaz
 
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Post » Fri Jun 08, 2012 4:16 pm

What people forget is that although the Dwemer are not as short as the traditional dwarves they are still shorter than their other elven cousins which is probably where the misunderstanding arrived from. They were about the size of an average human.
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Mark Hepworth
 
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Post » Fri Jun 08, 2012 7:55 pm

Well, at least mammoths do so in Skyrim...






TES lore goes as far as TES goes. Forums are a place to theory-craft, not lore-craft - the latter is only valid in the game or in the books, because those are the only parts that actually belong to the TES series.
The people wo made the story are no better at interpreting stuff than the rest - as long as it's not canon, anyone, be it dev or player, can only theorise what could have happened. Because, if a scriptwriter crafts the story till a certain point and leave it open, having some specific way in their mind to continue it, but then they are replaced by someone else, the story will probably not continue as the original creator had visualised it, unless thebackstory is very limiting as to what could have happened.
So, could you care to list those clues from Morrowind that suggest with relative certainty that the Dwarves are gone for good?

Are you seriously telling me that an author, any author, does not know what he means by his own work?
I have provided several links and texts above that do just what you are asking for.
The Final Report to Trebonius is pretty definitive. As I said, it encompasses all that can be learned from Morrowind among other things.
And once again, your take on what is lore is too narrow for TES.
TES lore does not rely soley on what appears in game, it is too narrow and limiting a scope of what otherwise is a masterpiece of intricacy and depth.
I invoke it 'boring and therefore wrong' to see TES lore as solely what appears in-game.


The Monomyth

"But this was a trick. As Lorkhan knew, this world contained more limitations than not and was therefore hardly a thing of Anu at all. Mundus was the House of Sithis. As their aspects began to die off, many of the et'Ada vanished completely. Some escaped, like Magnus, and that is why there are no limitations to magic. Others, like Y'ffre, transformed themselves into the Ehlnofey, the Earthbones, so that the whole world might not die. Some had to marry and make children just to last. Each generation was weaker than the last, and soon there were Aldmer. Darkness caved in. Lorkhan made armies out of the weakest souls and named them Men, and they brought Sithis into every quarter.

Vivec

:the Dwemer:
"I have no idea what happened to the Dwemer. I have no sense of them in the timeless divine world outside of mortal time. And, in fact, if I did believe they existed, I would be in no hurry to make contact with them. They may, with some justice, hold the Dunmer race responsible for their fate. My intuition is that they are gone forever -- and that is perfectly fine with me."
:Dwemer's sin:
"The sin of the Dwemer was the creation of a new god from the substance of a dead god, Lorkhan. That is also the sin for which we would destroy Dagoth Ur. I hesitate to call it 'sin'. More properly, call it 'destructive evil'. The sin of the Tribunal, however, is in the breaking of an oath to Azura to forebear from tapping the Heart with Kagrenac's tools, and in the folly of seeking to become gods. Breaking the oath was evil. Becoming gods was folly. If we sinned, we have paid the price."


Baladas Demnevanni

“It was unfashionable among the Dwemer to view their spirits as synthetic constructs three, four, or forty creational gradients below the divine. During the Dawn Era they researched the death of the Earth Bones, what we call now the laws of nature, dissecting the process of the sacred willing itself into the profane. I believe their mechanists and tonal architects discovered systematic regression techniques to perform the reverse -- that is, to create the sacred from the deaths of the profane.
As the Dwemer left no corpses or traces of conflict behind, I believe that generations of ritualistic 'anti-creations' resulted in their immediate, but foreseen removal from the Mundus. They retreated behind math, behind color, behind the active principle itself. That the Dwemer vanished during a conflict with Nerevar and the Tribunal is merely coincidence."

Yagrum Bagarn

"Lord Kagrenac, the foremost arcane philosopher and magecrafter of my era, devised tools to shape mythopoeic forces, intending to transcend the limits of Dwemer mortality. However, in reviewing his formulae, some logicians argued that side effects were unpredictable, and errors might be catastrophic. I think Kagrenac might have succeeded in granting our race eternal life, with unforeseen consequences -- such as wholesale displacement to an Outer Realm. Or he may have erred, and utterly destroyed our race."
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Leah
 
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Post » Fri Jun 08, 2012 12:33 pm

When a developer says that is how it happened.

That is how it happened.

Period.

And Cyrodiil is a jungle.

Just saying, it wouldn't be the first time Bethesda decided to "tweak" their established lore.
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Svenja Hedrich
 
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Post » Fri Jun 08, 2012 7:11 pm

Are you seriously telling me that an author, any author, does not know what he means by his own work?

Well, if you tell me who is THE author of TES, then I would gladly agree with you, but last I checked TES lore and story is written by multiple people over a period of about 20 years.
I don't know who said that Dwemer were gone for ever, but have you ever thought that he/she might not even work for Beth anymore? Or might not work for Beth in the making of TES VI or TES VII? Which in turn makes his/her opinion on the matter IRRELEVANT.
If there was ONE author of the TES story, a la Tolkien in LotR, and confirmed that Dwemer were gone for good, we would know that they would never come back in a future installment (although it still wouldn't be "official")
But in TES? The group of people that will happen to make TES VI might just decide to bring the Dwemer back. Just because the devs of 10 years ago did not want that would mean nothing.

BTW, thanks for the quotes from the book, that confirm what I said: we know nothing of what happened to the Dwemer, other than the fact that something went very wrong... but what exactly happened we can only speculate, they may have perished, may have fused into Numidium, or may be sitting down, drinking tea with Akatosh for all we know...

Lastly: Devil's Proof. There is no realistic way to prove that something doesn't exist. The only way for that is for some deus ex machina intervention - or, well, some major Aedra to come into Nirn and tell what really happened. Thus, there is no way to prove that the Dwemer do not exist anymore.
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Brooks Hardison
 
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Post » Fri Jun 08, 2012 10:57 pm

The Dwemer aren't extinct. Some people assume they're extinct but they're not. They disappeared somewhere(maybe with the use of an Elder Scroll?) Being extinct replies that they died/were killed off, but there's no Dwemer corpses to confirm that.


No corpses, because they were literally all absorbed by the enchantment which bound them to Numidium. That's why no corpses.


I have a dumb question. What precisely do people mean when they say that the Dwemer became the golden skin of the Numidium? Yes I've read the links provided, but I don't really understand it. Can someone post it in simpler terms?



In really simple terms, the Dwemer hated their place in the world. So they tried to create an artificial god to alter that, through enchantment, technology, and modifying historical artefacts.

What they didn't forsee was that when their artificial God was turned 'on' all it actually did was absorb their entire race into it, and then... break.

Basically, the lesson to learn kids? When you choose to play God just remember that while Gods are infallible men (Or in this case Mer) are not...


Dwemer are elves. Nasty ones at that. They tortured people and had wars so as to further their goal of becoming an eternal spirit.

The falmer, after being butchered by the nords, seeked shelter with their dwemer cousins. And the dwemer harbored them for a time.
But they became paranoid, forced the falmer to eat mutant fungi. They became goblin-like and slaves to the dwemer thereafter.
Untill some of the now mutant falmer broke free to enact a rebellion against their former masters. Becoming xenophobic after the dwemer disappeared.

So no, MorGame, what they did to the snow elves was not in-fact 'badass'. It was horrible, cruel and villainous of them to do so.
And I do not want them back at all. For all I care they can stay in Limbo between Mundus and their dream of the First Gradient.
But unfortunately, what the dwemer race became after Kagrenac used his tools on the Heart of Lorkhan, the Numidium, will supposedly go 'offline' soon.
Soon as in.. the 5th Era. So we might see some kind of appearence from the dwemer. Well perhaps in ashen and construct form? urgh.


Don't tar the whole Race that way, though. The Dwemer of Skyrim did indeed do all this. But Dwemer existed throughout Tamriel. The Dwemer of Morrowind, for example, should no be held responsible for the enslaving of the Falmer.

The virtual extinction of their race, maybe. But not the ebslaving of The Falmer... :)


Whatever is not written in-game, is not lore, and therefore can change at any time, unless proclaimed with the Red Truth (kudos to those who get the reference :tongue:). We never officially learned what happened to the Dwarves, they could have entered a different realm or simply be taking a fast-forward through time like that brat, Alduin... at any rate, if they poofed out of this world, it's not impossible to poof back in it...


It is all THERE in the lore from Morrowind, though. It's certainly implied very heavily that this is what occured. While, yes, it hasn't been 100% confirmed in a TES game or tie-in product it has been confirmed outside of the game that as far as Bethesda are concerned that is what THEY maintain as having happened to The Dwemer.

That may, of course, change.
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Emma Parkinson
 
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Post » Fri Jun 08, 2012 2:05 pm

i think itd be cool if they were just back all of a sudden acting like nothing happened and everyone is just like wtf
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Lexy Dick
 
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Post » Fri Jun 08, 2012 3:00 pm

Sorry guys the dwemer literally de-created themselves its a long story but needless too say they [censored] themselves.

I'm hearing this gold skin thing alot but the Lore writers all came up with a lengthy explanation about how the Dwemer [censored] with the earth bones and erased themselves from existence.
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xemmybx
 
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Post » Sat Jun 09, 2012 1:13 am

SHUT UP o_0 !
DWARVES ARE DEAD!
DEAD DEAD DEAD DEAD DEAD DEAD
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Charity Hughes
 
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