» Fri May 27, 2011 2:20 pm
Something I'd like to see is for the gameworld to be a bit less wild and whacky and a bit more believable. I mean, there's always gonna be a limit on realism of course, given that this is not based on reality. But the world of Fallout 3 (beautiful as it was) is so lacking in consistency that it's actually rather jarring at times. I can't tell you the "what the hell" (in a bad way) feeling I got when I first encountered the city with the two super heroes battling it out. I mean... Fallout is not completely realistic, but it's realistic enough to make me connect with the world and see the sadness, irony, brutality etc of it all. But all that goes out the window when you encounter something like that in Fallout 3.
Anyways, since I guess we're not gonna see any complete revamps of the actual gameplay, I'd hope for a better balanced SPECIAL system that is also more akin to the older games in terms of importance. Where the character creation was really important as to how you would play the game, and your character would always have good sides and bad sides throughout the game. And where the SPECIAL stats themselves were really important.
I'd also hope for the writing to be a lot better, and lots of good gray areas and those "man, I don't really have a *good* choice out of this situation" quests. And the choices should have good consequences in-game, as well as in an ending slide ala the older Fallouts (as well as a bunch of other good RPGs).