Games That You Thought Were Amazing But Others Didn't

Post » Thu Dec 08, 2011 6:11 pm

Oh absolutely. I can agree with that. Morrowind was better to me than Oblivion IMO. I would actually say that Morrowind is a game that I thought was amazing but others didn't. All of my friends couldn't get into Morrowind but they liked Oblivion.

I think my biggest gripe with Oblivion, looking back, is how far into the uncanny valley all it's NPCs are. At least that was fixed in Fallout 3, and looks to be the same improvement in Skyrim. I always felt a bit like I was talking to Mr Data in Oblivion.
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Mariana
 
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Post » Thu Dec 08, 2011 12:39 pm

Fallout New Vegas. Why the hell do people like FO3 better? I never understand. I keep trying to play through FO3 again and I get terribly bored. I think maybe it's due to the main questlines of each game. In New Vegas, I start off tracking down the guy who shot me in the head, as well as searching for answers as to why, and what was so important about my package, and all these other things. In Fallout 3, I'm looking for my dad. That's it. I leave the vault for the first time in my life and see this vast, open world, not a bunch of steel walls closing in, but a sky and landscape as far as I can see. It's the most amazing thing my character has ever witnessed in his/her life, and yet I'm supposed to go looking for my father still? My father who left me in the vault and almost got me killed? Screw that. I don't care. And I can only have so much fun just wandering around without any purpose. And it's been a few years since I've beaten FO3, but as I recall, the MQ doesn't get much more interesting after I find my dad either. In New Vegas, it gets even more interesting, especially after meeting Mr. House and Caesar.
As a side note, I hear people complain to no end about the bugs in New Vegas. Well, I don't recall encountering any.


The only glitch that affected me in FNV was the Supermutants shooting at me with dead accuracy despite facing the wrong way, the tracer passing through their bodies backwards through the barrel like in a Bugs Bunny cartoon. That nearly made me throw my controller at the screen. Because that really should have been weeded out in preliminary testing.


Otherwise, It was a much better game. But I think despite the story making more sense, I felt more emotional connection with the one in Fallout 3. Maybe it's just the life I've led that struck a chord, but I really wanted to find out why my dad had abandoned me, and I was pissed off when he died. The scientific plot made little sense, but the emotional story was a classic for me. Being alone and making friends and allies, abandonment, betrayal, banishment. It was the only Fallout game that made me feel any loyalty or care for the people in the thick of things. It makes me want to play around in that world more, while FNV I stopped playing when the credits rolled. The atmosphere was just less poetic.

FNV was really a militarist's game, you slaughter the little people by the hundred, because all they are is soldiers.

I think Fallout 3 was very much in the vein of Fallout 1, while FNV was a follower of Fallout 2. I do wonder if Bethesda would have been happier if they'd just made a Mad Max videogame, though.
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Louise Lowe
 
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Post » Thu Dec 08, 2011 6:14 pm

Oblivion. You know, before i came here i thought Oblivion was the pinnacle of RPG's this gen. I thought it was great. The amount of bashing Oblivion gets is unbelievable. It's a fantastic game imo with two great DLC's, though i admit some of it's criticism is justified, just blown out of proportion.
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Eoh
 
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Post » Thu Dec 08, 2011 11:01 pm

Yep. I assume most of the Oblivion hate is from people like me, who loved Morrowind and were looking for the game type of game in a different environment. If you wanted Morrowind 2.0 you probably hated Oblivion, if you took it for what it was as a game it obviously rated much higher.

QFT.


1. Counter-Strike: Condition Zero. I enjoy playing single player, alone, by myself, without bots on my team, and seeing how far I can go, and how I well I can do. Mid 60s metacritic, and laughed at by everyone in the HL community.

2. Unreal Tournament: 3. Again, I like playing single-player, just a good masher with a few good maps, forgettable AI, but a very fun experience for thoughtless slaughter.

3. Thief: Deadly Shadows. It received an 85 metascore, but is widely (and accurately) described as vastly inferior to its predecessors. I still enjoyed it greatly, and it produced my 2nd favorite Thief level ever (Overlook Manse), and great voice acting and music as usual. I feel that this has the "Oblivion to Morrowind" effect, but I still loved it (more than I love Oblivion, too).


Other thoughts: I loved Jedi Academy even though it was by no means Jedi Knight; I loved Opposing Force (but not Blue Shift, :facepalm: ) even though it was by no means Half-Life; I liked (not loved) Command And Conquer 3, although it was certainly not Tiberian Sun.
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Cool Man Sam
 
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Post » Thu Dec 08, 2011 12:24 pm

Duke Nukem Forever :wub: .
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Mason Nevitt
 
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Post » Thu Dec 08, 2011 10:45 pm



Fallout: New Vegas. Well, it sold well, and got decent reviews, but it's largely treated as a glorified Fallout 3 expansion (which is now yesterday's news), and everyone always brings up its supposedly extremely buggy nature. And on this forum, it's very...controversial right now. But I in general like it better than Fallout 3. I like the largely political story, the branching paths you can take, the presence of grey-and-gray morality, the general world-building, and how it expands on what was established in the first two Fallouts. It also had some of the best DLCs out there! I wonder if this is a game that will eventually be venerated in the coming years? I hope so.

As an addendum to the above, I'll also add Dead Money. By far, it appears to be the least popular of NV DLCs due to its seemingly trial-and-error nature, but I liked it. It offered an experience that differed greatly than what you find in the regular game, and made for a great challenge without relying on bullet sponge enemies. The environment itself was the enemy, and it forced you to proceed cautiously everywhere you go. Liked the quasi-puzzle elements of reprogramming Hologram routines in order to get around them, the different benefits your companions would bestow on you, and the escape sequence at the end. And to say nothing about the atmosphere and writing...:wub:

This. :)
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Chloé
 
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Post » Thu Dec 08, 2011 11:30 am

Red Orchestra 2 - I consider it the best FPS game of the last 5 years, yet i've heard so much hate and criticism from other players.
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Steeeph
 
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Post » Thu Dec 08, 2011 1:56 pm

Heh, Suikoden II (my favorite JRPG), Klonoa: Door to Phantomile (my favorite platform game) and Steambot Chronicles are among my favorite games of all time. And Megaman Legends is quite nice too.


I thought they dropped the PS3 version simply because the game sold way below expectations for both the 360 and PC, and they thought it would flop on the PS3 then too.

Shouldn't a PS3 version have theoretically sold much better than the 360 and PC versions? I mean, again... it's a JRPG.
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Wayland Neace
 
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Post » Thu Dec 08, 2011 11:38 pm

Naughty Bear. You people can say what you like, but I've fallen head over heels for this game >_>
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Nichola Haynes
 
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Post » Thu Dec 08, 2011 12:44 pm

Oblivion. You know, before i came here i thought Oblivion was the pinnacle of RPG's this gen. I thought it was great. The amount of bashing Oblivion gets is unbelievable. It's a fantastic game imo with two great DLC's, though i admit some of it's criticism is justified, just blown out of proportion.


Honestly I think that Oblivion will get much more flak here and in the gaming community as a whole for the flaws that seem so glaring today. However what is more impressive than all those flaws is the fact that we are recognizing them at all. The reason the issues with Oblivion seems so much worse now is because we ARE STILL PLAYING THE GAME 5 years after its initial release. If the game had died and the modding community did not exist Oblivion would be remembered for those 2-3 glorious years when it was the pinnacle of RPG'ness. Its not that we are being effected by the nostalgia factor its just that having seen what games can now do we expect more, despite the game being build using resources that are at least 5 years old if not older considering it started development in the original Xbox days.


On that note some games I've like that others have not.........

Two World II
Dante's Inferno
Warhammer II seems to get a lot of negative feedback but I love it.
Dynasty Warriors
MarvelUltimateAlliance

Edit: Forgot to mention
Brutal Legend


probably many others from the PS2 days because I never paid attention to reviews or forums before the next gen consoles and becoming a PC gamer two years ago.
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Brentleah Jeffs
 
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Post » Thu Dec 08, 2011 12:48 pm

007: Nightfire for the Xbox, PS2, Gamecube and PC. It didn't get horrible reviews, but I think it's better than what it got. My friends and I spent so many hours playing that game, and the story was really good and fun for a movie-based game.

Another one is Chase: Hollywood Stunt Driver for the Xbox. It received horrible reviews, but I thought it was an incredible game. Sure, it was really cheesy, but that was part of what made it what it was; an overall great game that I kept going back to for years.

Edit: Actually, those games might not be that good, I was seven or eight when I played those games religiously, and the only reason I find them appealing today could possibly be the nostalgia factor.

I loved them both as well!
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Miragel Ginza
 
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Post » Thu Dec 08, 2011 3:19 pm



War of the Monsters. No one remembers this, but this seemed to be a really nice, updated version of King of the Monsters made by the Twisted Metal team. I do always hope they'll one day take another shot at the formula.


Whoah, there's a sequel to King of the Monsters 2? Well now you've got me interested, I need to track this down.

Edit: Ah looks like it is more like KotM1. FFA battlin instead of side scrollin beatem up. KotM1 was pretty good though too.

Fallout: New Vegas. Well, it sold well, and got decent reviews, but it's largely treated as a glorified Fallout 3 expansion (which is now yesterday's news), and everyone always brings up its supposedly extremely buggy nature. And on this forum, it's very...controversial right now. But I in general like it better than Fallout 3. I like the largely political story, the branching paths you can take, the presence of grey-and-gray morality, the general world-building, and how it expands on what was established in the first two Fallouts. It also had some of the best DLCs out there! I wonder if this is a game that will eventually be venerated in the coming years? I hope so.


Yeah I don't understand the hate for this one. There's pretty much no bugs anymore. The storyline and choices are miles ahead of FO3 IMO. Feels like there's more to do too.



My contribution is Prey 1. This is the game that did portals before Portal. Was a fun run n gun type shooter. The ship atmosphere was amazing. The storyline and voice acting...could use work. But the rest of it was a top notch shooter.

Gonna second KotOR II. Really wish the devs could have been given the time they needed. I loved the direction the story was heading, but it looked like they had to rush everything together near the end due to time constraints. Also, they needed to make the intro level not so frustratingly long.


I'd like to say Terranigma too, but that doesn't fit the criteria. Everyone who actually plays it knows it's amazing. Too bad it's so difficult to get ahold of an english version.(You'll need a PAL SNES to play it too)
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i grind hard
 
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Post » Fri Dec 09, 2011 12:24 am

The Guild 2. One of the most underrated games I have ever played, especially in dynasty mode.

Start with just one person. You then need to get them married, have children, raise those children, etc. while managing your medieval business, competing with other dynasties (to the point of outright feuds), dabbling in local politics, and the ever fun justice system. Sadly, the game was released in a buggy state,and didn't do too well with the critics.

To give an example of how epic this game can be, I was being harassed by a high-ranking noble in one town, who was sort of a robber-baron. He was responsible for a lot of the kidnappings, and waylaying on trading caravans that were going through. The town constantly tried bringing him to justice, but his high-rank gave him extra leniency in trial, to the point where he was being acquitted every time (which means the accuser has to pay the court fees). One year, he wises up to this, and kidnaps the town judge.

He holds her captive. For roughly 15 years. This grinds the whole system to a halt, as for whatever reason, the town can't elect a new judge. Eventually the accuser dies of old age, and the judge is released. Because the accuser isn't around to present her case, once again the man is acquitted. Sort of. The entire time, I had spies following him, and was collecting evidence against him (assaults, kidnappings, a few murders). As soon as that case was dismissed, I had one of my family members run into the town hall and press charges. Come trial day, he was whining as I laid out case after case against him, until the judge finally told me to stop. He was executed shortly after, which included a very satisfying march to the town square where he was beheaded :chaos:

It's on Steam, so check it out. There's also a great http://www.youtube.com/watch?v=QTYXhqwGPTU on youtube that gives a great view of the game.
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Mimi BC
 
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Post » Thu Dec 08, 2011 6:06 pm

I really love the Brothers In Arms series but it doesn't get much love.

I completely agree with this, it's still my favourite WW2 game series.

Both of the Mercenaries games, though the first one is recognized as a good game a lot more then the second one. I personally loved them both.
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Phoenix Draven
 
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Post » Thu Dec 08, 2011 11:51 am

Alpha Protocol. It had tons of issues, sure, from bad design decisions to bugs, but overall I still enjoyed it.



Alpha Protocol. It is flawed, but still quite underrated.



Alpha Protocol that others mentioned is an awesome game. Best of 2010 as far as I'm concerned.


These. Im sad its not getting a sequal. I wanted to know more about G22. (especially sis and albatross)
Its one of my favorite rpgs. Steven heck was awesome, I liked his insanity.

KOTOR 2, sure a lot like it but I also see a bit of hate for it...

Hate is understandable. I jsut hate it when people blaem obsidian for it.

Fable.

I really liked that game, but everyone else seems to hate it. I liked both the sequels too.

You had me at fable, then lost me at the sequals. I love fable (tlc) favorite game still.

Mirror's Edge. Although I don't think it was that hated.

This, it forced me indoors a bit too much. But overall I liked it. original and fun, still cant do the time trials without feeling like snapping my controller though :P

New Vegas. On release day everyone seemed to be raging against it, but I thought it was brilliant. It got kinda poor press for being a "fallout 3 clone" but I felt that it's mechanics were deep and new enough to set it apart. Story was better too, even if it felt less personal.

I thought FNV was brilliant, much better than fallout 3. Its sad its an "expansion" when CoD is considered a new game. New game imo.

People bothc about bugs, forget fallout 3. Let me remind them, megaton citizens still killing themselves/vanishing, check. Walter still vanishing, check. Ants nest causeing save corruption ? Check.

Metro 2033.

This, great atmosphere, amazing game.


Fallout: New Vegas. Well, it sold well, and got decent reviews, but it's largely treated as a glorified Fallout 3 expansion (which is now yesterday's news), and everyone always brings up its supposedly extremely buggy nature. And on this forum, it's very...controversial right now. But I in general like it better than Fallout 3. I like the largely political story, the branching paths you can take, the presence of grey-and-gray morality, the general world-building, and how it expands on what was established in the first two Fallouts. It also had some of the best DLCs out there! I wonder if this is a game that will eventually be venerated in the coming years? I hope so.

As an addendum to the above, I'll also add Dead Money. By far, it appears to be the least popular of NV DLCs due to its seemingly trial-and-error nature, but I liked it. It offered an experience that differed greatly than what you find in the regular game, and made for a great challenge without relying on bullet sponge enemies. The environment itself was the enemy, and it forced you to proceed cautiously everywhere you go. Liked the quasi-puzzle elements of reprogramming Hologram routines in order to get around them, the different benefits your companions would bestow on you, and the escape sequence at the end. And to say nothing about the atmosphere and writing...:wub:

I agree completely. But I thought people thought honest hearts was the worst ? I loved all the dlc, way I saw it was

Dead money > opperation anchorage
honest hearts > point lookout
old world blues > mothership zeta
Lonesome road > The pitt

The writing in FNV was better, the dlc was amazing all linked up yet seperate, it was just great.
Atmosphere was great, I feel stressed and creeped out in the dlc. My only real issues with dead money was I cant go back.

I would have liked more imact on the world though, like meeting dog/god as a random encounter if he lived and dean getting a job in the tops. In HH maybe have follows chalk as a companion in the main game. I jsut wanted more impact on the main game after the dlc.


Also Alan wake, apparently didnt sell to great. I dont understand why.
Overlord very fun game, the sequal was terrible though.
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Emily Graham
 
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Post » Thu Dec 08, 2011 9:32 pm

Really? All I ever hear is "OBlivion sukz, morrwnd is bst."

True. Reading these forums you'd think that Oblivion and FO3 were the worst games ever created; the haters are certainly very vocal and probably run contrary to the overall reception; but on the basis of the amount of flak they're still getting even today, those two, I guess.
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james tait
 
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Post » Thu Dec 08, 2011 2:27 pm


Dragon Age 2. Why the hell do people dislike this? Okay, they took out the camp and removed the races. So what? The story is a thousand times better and more in-depth than Dragon Age 1 by a long shot. The characters are more interesting and you can make a much greater connection with each one. Plus, the fact that my character is voice acted makes me really feel like my character is a part of the in-game world just as much as any other character.


I loved Dragon Age 2 as well. Whether it was just that I wanted a sequel so badly after DAO I'm not sure. But I genuinely don't agree with a lot of the criticism it gets. I loved the characters much more than in DAO (with the exception of Alasdair) and thought it had more of a genuine feel to it because there was a lot of 'everyday' quests in it that didn't involve the world ending. Maybe I'm just too easily pleased. :confused:

I think for that same reason I enjoyed the Fable sequels too. It's probably making me seem like such a 'girlie gamer' but I'm not all about the end of the world and fighting in huge bloody battles (although I wouldn't decline one ;)) but I liked the thinking ahead aspect of F3. Maybe it's just because it felt like a Medieval Sims and I quite like that...?

Haha I think someone's about to revoke my gamer badge. ;)
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Flash
 
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Post » Thu Dec 08, 2011 10:59 am

Nier.

A Square Enix produced game that most people probably never even heard of. It was developed by the now defunct team that made the Drakengard games, in case that rings any bells. This was the last game they ever made

It overall, sold rather poorly and was slammed, ironically enough for things that remind me of another of my favorite games....Planescape Torment. The game was mostly an action based, very basic RPG. It mixed multiple playing styles into its gameplay, at times becoming like a platformer, and other times like a SHMUP/bullet hell game. It was not particularly eye-catching, had a rather ugly protagonist, and poor graphics for its time...along with not being a part of any established series. It also had obnoxious fed-ex style quests, and took multiple playthroughs to get everything out of it.

Despite all that though, the thing that made this game so great in my opinion was its story and characters. The voice acting was good, the entire soundtrack....phenomenal, and the story, mood, and overall setting and tone of the game were completely different from what one typically expects from a JRPG. Namely, this game was not about saving the world, it was something much more simple, but more personal...and more honest.

Most of all however, I suppose I was a svcker for the sense of tragedy that permeated the entire game, all four of its endings, and that tore apart the characters in the story. I would say it's a very love it or hate it game, similar to PS:T, but if you can manage to play through and enjoy it, it is worth it.

You are treated to http://www.youtube.com/watch?v=p2lwFiIaMAE song, as the game begins.
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gemma
 
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Post » Thu Dec 08, 2011 1:39 pm

Neverwinter Nights 2 got some bad reputation when it was first released but I thought that it was much better than its predecessor. Even though Dragon Age II wasn't as good as Origins, and probably not very good by Bioware standards, I think it's still a game well above average by modern industry standards.
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The Time Car
 
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Post » Thu Dec 08, 2011 9:52 pm

Rollcage. Perhaps not so much disliked as under the radar. It is my favorite racing game, even better than Burnout and NFS Underground.

I used to play the demo for this all the time when I was younger, its still in my attic somewhere!

Farmville.
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Marina Leigh
 
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Post » Thu Dec 08, 2011 12:03 pm

All of my friends hate dynasty warriors but I love every game thats came out !!
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ezra
 
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Post » Thu Dec 08, 2011 8:47 am

Two Worlds. After you get past the horrible voice acting and graphics, it's an amazing game. The second is WAY better and equally disliked. I tell my friends to play it and they just make fun of me.:shrug:


I just googled two worlds two and found it for 20 at eb, might get it today
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Natasha Biss
 
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Post » Thu Dec 08, 2011 1:28 pm

Brink, it was a fantastic take on the FPS genre, I really can't understand why people hated it so bad.
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Richard Dixon
 
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Post » Thu Dec 08, 2011 2:53 pm

Oblivion. People always say that it didn't live up to the expectations of Morrowind and that it has no replay value. I still play it today, and right after this post I'm going to go play it. I think the funniest thing is that when Skyrim comes out, the same people that said Oblivion didn't live up to Morrowind will be saying that Skyrim doesn't live up to Oblivion.
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D LOpez
 
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Post » Thu Dec 08, 2011 5:11 pm

Prototype.

Having never played a 'superhero-sim' before, the game delivered on pretty much everything I was expecting. Disheartening, since GI put in a "Most Disappointing Games" list.
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Nick Tyler
 
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