Alpha Protocol. It had tons of issues, sure, from bad design decisions to bugs, but overall I still enjoyed it.
Alpha Protocol. It is flawed, but still quite underrated.
Alpha Protocol that others mentioned is an awesome game. Best of 2010 as far as I'm concerned.
These. Im sad its not getting a sequal. I wanted to know more about G22. (especially sis and albatross)
Its one of my favorite rpgs. Steven heck was awesome, I liked his insanity.
KOTOR 2, sure a lot like it but I also see a bit of hate for it...
Hate is understandable. I jsut hate it when people blaem obsidian for it.
Fable.
I really liked that game, but everyone else seems to hate it. I liked both the sequels too.
You had me at fable, then lost me at the sequals. I love fable (tlc) favorite game still.
Mirror's Edge. Although I don't think it was that hated.
This, it forced me indoors a bit too much. But overall I liked it. original and fun, still cant do the time trials without feeling like snapping my controller though

New Vegas. On release day everyone seemed to be raging against it, but I thought it was brilliant. It got kinda poor press for being a "fallout 3 clone" but I felt that it's mechanics were deep and new enough to set it apart. Story was better too, even if it felt less personal.
I thought FNV was brilliant, much better than fallout 3. Its sad its an "expansion" when CoD is considered a new game. New game imo.
People bothc about bugs, forget fallout 3. Let me remind them, megaton citizens still killing themselves/vanishing, check. Walter still vanishing, check. Ants nest causeing save corruption ? Check.
This, great atmosphere, amazing game.
Fallout: New Vegas. Well, it sold well, and got decent reviews, but it's largely treated as a glorified Fallout 3 expansion (which is now yesterday's news), and everyone always brings up its supposedly extremely buggy nature. And on this forum, it's very...controversial right now. But I in general like it better than Fallout 3. I like the largely political story, the branching paths you can take, the presence of grey-and-gray morality, the general world-building, and how it expands on what was established in the first two Fallouts. It also had some of the best DLCs out there! I wonder if this is a game that will eventually be venerated in the coming years? I hope so.
As an addendum to the above, I'll also add Dead Money. By far, it appears to be the least popular of NV DLCs due to its seemingly trial-and-error nature, but I liked it. It offered an experience that differed greatly than what you find in the regular game, and made for a great challenge without relying on bullet sponge enemies. The environment itself was the enemy, and it forced you to proceed cautiously everywhere you go. Liked the quasi-puzzle elements of reprogramming Hologram routines in order to get around them, the different benefits your companions would bestow on you, and the escape sequence at the end. And to say nothing about the atmosphere and writing...:wub:
I agree completely. But I thought people thought honest hearts was the worst ? I loved all the dlc, way I saw it was
Dead money > opperation anchorage
honest hearts > point lookout
old world blues > mothership zeta
Lonesome road > The pitt
The writing in FNV was better, the dlc was amazing all linked up yet seperate, it was just great.
Atmosphere was great, I feel stressed and creeped out in the dlc. My only real issues with dead money was I cant go back.
I would have liked more imact on the world though, like meeting dog/god as a random encounter if he lived and dean getting a job in the tops. In HH maybe have follows chalk as a companion in the main game. I jsut wanted more impact on the main game after the dlc.
Also Alan wake, apparently didnt sell to great. I dont understand why.
Overlord very fun game, the sequal was terrible though.