I guess Bethesda really don`t read or care what people ask f

Post » Mon Jun 11, 2012 7:24 am

I, for one, welcome our new killcam overlords.


Seriously, it's free, they're starting to add features in patches, and they're hinting they will be more in the future. This is good news. Maybe next time you'll have a feature you like more. Besides, nothing is official yet.
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DAVId Bryant
 
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Post » Mon Jun 11, 2012 5:46 am

Why should they listen to us? It probably won't earn them as much money as doing what they've already been doing.
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Louise
 
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Post » Mon Jun 11, 2012 1:13 pm

Developer also should not release an unfinished game or should have a functioning QA.

On functioning QA: it is nice and works well when the community is small but when it is large it becomes impossible to have a functioning QA.
On other hand a huge community means that you will quickly find your answers on forums as such so it is really unnecessary.

On unfinished game:
EVERY game is theoretically unfinished.
Also, you don't have all the time in existence to fix a game. Every worker needs to be payed and if you don't release a game, you can't pay them which means that the time you have is limited. As such, you often need to release a game and immediately start working on patches. Players who are sensitive to bugs should NEVER buy a game on release day, especially if it is a game like TES that is impossible to not have a bunch of bugs due to its non-linear nature.
In comparison to other games, Skyrim is average with its bugs. I have seen far, far worse games in regards to bugs (I am not counting PS3: seems like it was considered by Bethesda as Very low priority platform... this is part of another more serious (and IMO unworthy of apology) problem).

Why should they listen to us? It probably won't earn them as much money as doing what they've already been doing.

Good question but I think I'll just be glad that they do listen or else we'd get Oblivion 2.
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Sheila Esmailka
 
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Post » Mon Jun 11, 2012 4:46 am

Developer also should not release an unfinished game or should have a functioning QA.

*cough*

With Beth it's like it was with the Gothic series. The games are always released kinda buggy. It's something most people got used to, especially now that the gaming industry is more about money than 10 years ago.

//edit

Also @op

Since from all I know you are playing on the PC most of the features you want have been added or modified by Mods. Currently the modding community is even working on implementing an economic system which can really be called Economy like the one Todd promised.
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Jesus Duran
 
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Post » Mon Jun 11, 2012 5:25 am

Developer also should not release an unfinished game or should have a functioning QA.

To me, there's a distinct difference between an unfinished game and an underdeveloped one. Then again, that's just me.

But that particular discussion is for another thread at another time.
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Heather Stewart
 
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Post » Mon Jun 11, 2012 7:16 am

http://kotaku.com/todd-howard/

"So I think we had more of a plan and thought process of 'We want to make the game better after it's out.' We don't know what that means yet. People will tell us.




Spellmaking Todd... Spellmaking.



In 5 days it will have been only 4 months since the release. Skyrim has ~2 more years of work ahead of it.
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Kortknee Bell
 
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Post » Mon Jun 11, 2012 2:56 am

Plenty of people asked for this. They did listen. You can get of your high horse and realize that just because you did not ask for it, that does not mean that nobody asked for it. That said, it is indeed unneeded.
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Trevi
 
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Post » Mon Jun 11, 2012 8:31 am

Spellmaking Todd... Spellmaking.

With this I do concur. This is the most needed feature which wasn't implemented. It worked quite well in Oblivion, so why take it out? There is research done in the College of Winterhold, hell it was built to do research, why not enable characters to do some?
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Claire Jackson
 
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Post » Mon Jun 11, 2012 7:37 am

Is this .ini tweek any good? Does the camera get all wonky to the point where it gives you motion sickness, or is it stable?

I might try this if the camera works just as good (if not better) than the 1st person horseriding perspective in Oblivion.

I don't know about the motion sickness. I never really get that from games except falling from extreme heights. That tweak works fine for me. If it isn't to your liking you could always zoom back out to third person view until you're done playing.
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Lily
 
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Post » Mon Jun 11, 2012 11:05 am

I don't know about the motion sickness. I never really get that from games except falling from extreme heights. That tweak works fine for me. If it isn't to your liking you could always zoom back out to third person view until you're done playing.

Oh, I'm not really worried about motion sickness (ex US Navy here). I was just concerned about a bouncing screen that never quits.... I don't fast travel, you see? :biggrin:
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kirsty joanne hines
 
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Post » Mon Jun 11, 2012 9:36 am

Not everybody wants all of those things. If Bethesda tried to do what every one of us wants they would never get anything done.

Besides, we have not yet seen all of the patches (and DLC). It's too early to write off what they have done and what they have not done.

^This^.

People do (or do not) want loads of stuff added or changed in this game. Beth can never make everyone happy.

A lot of people have wanted what Beth is now adding. (Even if I personally might not care much about what they're adding in the next patch.) The OP has a false sense of entitlement in thinking he/she represents a majority and in thinking that this is a democracy. Also: there's quite some patchwork and DLC still in the pipeline, few people outside Beth know what they have planned.

Besides that: this game's modability enables each to have their own, with some patience. What's much more important to me is that Beth take care of the bugs in the game and the CK.
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Kelly Osbourne Kelly
 
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Post » Mon Jun 11, 2012 3:03 pm

Another Blade Watcher QQ thread.

I'm sure they read their forums; I wouldn't blame them if they didn't either, with all the whining and borderline cyberbullying of Todd. Let's face it; you guys can't criticize. You whine and moan like self entitled children. Criticize and praise the game, but god stop moaning so much. It's like a toddler's tantrum.

But I digress. Kill cams for ranges will be pretty epic. Sure, not the best of additions, but still pretty epic. I'm sure it will be bundled with bugfixes and the like. Admit it ; slo mo bullet cam on an arrow is awesome.
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patricia kris
 
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Post » Mon Jun 11, 2012 2:46 pm

What I can't get over is the voice acting. Remember when they said they were going to have 70+ different VA's? And that they weren't going to just pay a few famous actors for a few roles? Remember when the MW Dunmer voice was supposed to return? Remember the Pre launch Skyrim AND Oblivion videos with said Dunmer voice?
Now I have to listen to the same seven or eight voices the entire game.
We've been duped!

Ahhh well, I still enjoy ES games regardless.
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Alex Blacke
 
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Post » Mon Jun 11, 2012 11:25 am

With this I do concur. This is the most needed feature which wasn't implemented. It worked quite well in Oblivion, so why take it out? There is research done in the College of Winterhold, hell it was built to do research, why not enable characters to do some?

The main reason Spellmaking was lost was due to change of the magic system (which was basically the same since Arena and is still present in Alchemy) and not enough time to do a proper new Spellmaking system. However, the fact that they tried to make it means that may finish it and release it in patch/DLC... which we all hope they do.

Remember when the MW Dunmer voice was supposed to return?

Don't remember that one and I remember most of Skyrim news we got. Could you give a source?

Now I have to listen to the same seven or eight voices the entire game.

There are more than that, but a human will always get used to them after a while. Unless you have 100's of VA's or only few NPC's, this is unavoidable.
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kasia
 
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Post » Mon Jun 11, 2012 2:26 pm

What I can't get over is the voice acting. Remember when they said they were going to have 70+ different VA's? And that they weren't going to just pay a few famous actors for a few roles? Remember when the MW Dunmer voice was supposed to return? Remember the Pre launch Skyrim AND Oblivion videos with said Dunmer voice?
Now I have to listen to the same seven or eight voices the entire game.
We've been duped!

Ahhh well, I still enjoy ES games regardless.

70+ Voice actors.... to cover multiple languages. That's something that isn't thought of when that "feature" is discussed.

Then again, I'm just speculating.
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Thema
 
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Post » Mon Jun 11, 2012 5:40 am

Spellmaking could be tacked onto Enchanting with mods. Adding a paralysis effect to my lightning would be... Pleasing.
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Lalla Vu
 
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Post » Mon Jun 11, 2012 3:18 pm

They don't have to cater for every anonymous guy on the forum who says "we asked". There's no we here, it's just team Bethesda and their game. They already have a plan, a vision, a targeted public, a market plan. They don't need internet preachers to tell them what's better for their business.
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Daniel Holgate
 
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Post » Mon Jun 11, 2012 5:34 pm

All the improvements we`ve been asking for: 1st person views on horses, better, less bugged Followers, better skill sets, etc, etc...
Removing 1st person view for horses was an active decision, so they probably had some reasons, whether you like it or not.

They *are* putting a reasonable amount of work into bugfixing and I can't recall any statement like "no, we are never ever going to fix bugs with followers".

Do you really expect them to change fundamental stuff in the skill system?
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QuinDINGDONGcey
 
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Post » Mon Jun 11, 2012 4:35 am

70+ Voice actors.... to cover multiple languages. That's something that isn't thought of when that "feature" is discussed.

Then again, I'm just speculating.

True, I hadn't considered that. My point still stands though, Bethesda knew everyone thought 70+ for one language and this isn't the first time they've done things like that. Remember when Todd Howard said "Spears won't be in the game in a traditional sense." And "there will be pole arms", when really he was talking about battle axes. A slippery bunch over there at Bethesda.
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Katey Meyer
 
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Post » Mon Jun 11, 2012 7:51 am

Have they said that the kill cams are the only thing they are going to do? As I understand it; instituting some of the gamejam features is only part of what they want to do with the next patch. I'm by no means a member of the Bethesda really devoted fan defense league but are you attacking them for something they haven't done yet?
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Jessica Nash
 
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Post » Mon Jun 11, 2012 1:24 pm

Have they said that the kill cams are the only thing they are going to do? As I understand it; instituting some of the gamejam features is only part of what they want to do with the next patch. I'm by no means a member of the Bethesda really devoted fan defense league but are you attacking them for something they haven't done yet?

They said they will add more FREE features in upcoming patches and blatantly hinted that some of them will be from Game Jam. Killcams are easiest to add (it was already in F3 after all) and require the least testing so it is not really that surprising that this came first.
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Abel Vazquez
 
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Post » Mon Jun 11, 2012 5:00 am

To more directly answer your question Blade watcher, they don't listen to people on the forums because most of us here are PC gamers and in my opinion PC gamers generally get the shaft. We're not worth as much money. http://www.gamesas.com/topic/1343332-skyrim-community-poll-updated-february-2012/ <----- Most people on the forums play on PC.
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ILy- Forver
 
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Post » Mon Jun 11, 2012 1:24 pm

To more directly answer your question Blade watcher, they don't listen to people on the forums because most of us here are PC gamers and in my opinion PC gamers generally get the shaft. We're not worth as much money. http://www.gamesas.com/topic/1343332-skyrim-community-poll-updated-february-2012/ <----- Most people on the forums play on PC.

I strongly disagree. We on the PC get the CK and mods. With the CK and the load of additional (fan-base made) tools we get, we get to do anything with the game we please.
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Lil Miss
 
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Post » Mon Jun 11, 2012 1:58 pm

To more directly answer your question Blade watcher, they don't listen to people on the forums because most of us here are PC gamers and in my opinion PC gamers generally get the shaft. We're not worth as much money. http://www.gamesas.com/topic/1343332-skyrim-community-poll-updated-february-2012/ <----- Most people on the forums play on PC.

There is nothing more annoying than [censored] elitists. I am a PC gamer and I have seen Console players wanting what you want and very many PC gamers being obnoxious n00bs who only care for eyecandy.

The ones who have the right to complain about this are the PS3 players. That Bethesda cares little about them is unfortunately a fact. Honestly, we get quite a royal treatment.
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Eric Hayes
 
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Post » Mon Jun 11, 2012 6:14 pm

IMO Spellmaking should be lower down the list than divergent quests and realistically sized gameworld.
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Cheville Thompson
 
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