An Idea of how Vampires and Werewolves Could Have Been Done.

Post » Tue Nov 20, 2012 2:21 am

That's the thing isn't it? You think about what something could be and wind up getting angry because that isn't what is. Reality can never live up to fantasy. I'm not saying we shouldn't try or dream. Just that the sooner one comes to terms with this fact, the happier one will be. Aim for the stars just know you may not always get there.

I agree with you. As previously before Christmas, when I was hoping for a stronger Werewolf I began to feel like nothing would be done. And sure enough I became depressed gave up on Skyrim, gave up on the forums, but I realised it's not the end of the world, and assuredly I came back to both.

If we become so envelloped in the things we love, to the point a slight alteration changes it will destroy us on the inside. Sometimes we have to let some things go and flow with it.

People may believe they shouldn't have too, but sometimes we must.
User avatar
Hope Greenhaw
 
Posts: 3368
Joined: Fri Aug 17, 2007 8:44 pm

Post » Tue Nov 20, 2012 4:37 pm

Wild werewolves should not spread Lycantropy, If I recall, werewolves do not infect people threw BITES but direct contact with there blood.
Yes they should, in all the games, that have had Lycanthropy, we could get it from just being attacked either being bitten or scratched. Only in Skyrim are we not able to get infected by wild werewolves.

Ninja'd again!
User avatar
Marcin Tomkow
 
Posts: 3399
Joined: Sun Aug 05, 2007 12:31 pm

Post » Tue Nov 20, 2012 12:00 pm

Yes they should, in all the games, that have had Lycanthropy, we could get it from just being attacked either being bitten or scratched. Only in Skyrim are we not able to get infected by wild werewolves.

For now. Who knows what the future holds, did any of us expect a flying vampire form when they first bought Skyrim?
User avatar
Minako
 
Posts: 3379
Joined: Sun Mar 18, 2007 9:50 pm

Post » Tue Nov 20, 2012 4:00 pm

For now. Who knows what the future holds, did any of us expect a flying vampire form when they first bought Skyrim?
Not really, but then again I wasn't expecting them to give us the Cyrodiilic strain originally either.
User avatar
Chloe Yarnall
 
Posts: 3461
Joined: Sun Oct 08, 2006 3:26 am

Post » Tue Nov 20, 2012 2:55 pm

Not really, but then again I wasn't expecting them to give us the Cyrodiilic strain originally either.

Well there you go. We don't know what Bethesda may patch in the future, I mean Two Thirds of Skyrim owners haven't even got Dawnguard yet. If we wait patiently, dropping in ideas of future changes, something may change. I'm not saying it will, but it might.
User avatar
hannah sillery
 
Posts: 3354
Joined: Sun Nov 26, 2006 3:13 pm

Post » Tue Nov 20, 2012 1:38 pm

Not really, but then again I wasn't expecting them to give us the Cyrodiilic strain originally either.
The Cyrodiilic strain with no clan! It makes them look like a bunch of fools.

RAGE!
User avatar
Cat Haines
 
Posts: 3385
Joined: Fri Oct 27, 2006 9:27 am

Post » Tue Nov 20, 2012 1:04 am

The Cyrodiilic strain with no clan! It makes them look like a bunch of fools.

RAGE!

Well that may be why you find alot of them grouping together trying to form some form of army, like that quest in the city where a Vampire woman burnt down a house or something and you end up having to go kill a Vampire Master. Maybe they just aren't as organised in Skyrim as in other places.
User avatar
louise fortin
 
Posts: 3327
Joined: Wed Apr 04, 2007 4:51 am

Post » Tue Nov 20, 2012 8:29 am

Well that may be why you find alot of them grouping together trying to form some form of army, like that quest in the city where a Vampire woman burnt down a house or something and you end up having to go kill a Vampire Master. Maybe they just aren't as organised in Skyrim as in other places.
Nah, Movarth was being stupid. :P.

There's a different between having the Cyrodiilic strain and being a member of the Order. Order members are organized and wouldn't be stupid enough to try and take over a town. Movarth was doing what the thin-bloods would do.
User avatar
^~LIL B0NE5~^
 
Posts: 3449
Joined: Wed Oct 31, 2007 12:38 pm

Post » Tue Nov 20, 2012 3:02 am

Nah, Movarth was being stupid. :tongue:.

There's a different between having the Cyrodiilic strain and being a member of the Order. Order members are organized and wouldn't be stupid enough to try and take over a town. Movarth was doing what the thin-bloods would do.
I enjoyed crushing him and his coven it was fun. Seriously I was face palming at their tactics lets not forget alva can't even control a vampire she created.
User avatar
SWagg KId
 
Posts: 3488
Joined: Sat Nov 17, 2007 8:26 am

Post » Tue Nov 20, 2012 12:12 pm

The problem i have is that it isnt a fair fight.I say that because your sending normal werewolves aganist the boss of all the vampires.Werewolves aganist normal vampires would win but aganist a vampire lord they dont stand a chance.But if they made a alpha wolf or something,a boss werewolf,it would be a fair fight
User avatar
Silvia Gil
 
Posts: 3433
Joined: Mon Nov 20, 2006 9:31 pm

Post » Tue Nov 20, 2012 11:48 am

Nah, Movarth was being stupid. :tongue:.

There's a different between having the Cyrodiilic strain and being a member of the Order. Order members are organized and wouldn't be stupid enough to try and take over a town. Movarth was doing what the thin-bloods would do.

o.o ugh.... okay, I'll take your word for it. But still maybe there are no clans in Skyrim well yet. o.o Since they know the original... Vollyball Vampires are there.

I enjoyed crushing him and his coven it was fun. Seriously I was face palming at their tactics lets not forget alva can't even control a vampire she created.

I enjoyed that quest, I killed them in werewolf form, it was fun :3

The problem i have is that it isnt a fair fight.I say that because your sending normal werewolves aganist the boss of all the vampires.Werewolves aganist normal vampires would win but aganist a vampire lord they dont stand a chance.But if they made a alpha wolf or something,a boss werewolf,it would be a fair fight

Like a BIG.... 8 foot muscle bound Werewolf like from Van Helsing. Big with long hair and muscular and big
User avatar
Jason Rice
 
Posts: 3445
Joined: Thu Aug 16, 2007 3:42 pm

Post » Tue Nov 20, 2012 8:09 am

I enjoyed crushing him and his coven it was fun. Seriously I was face palming at their tactics lets not forget alva can't even control a vampire she created.
Somehow Movarth keeps coming back to live. Him and his coven.
User avatar
Mrs Pooh
 
Posts: 3340
Joined: Wed Oct 24, 2007 7:30 pm

Post » Tue Nov 20, 2012 12:35 am

Nah, Movarth was being stupid. :tongue:.

There's a different between having the Cyrodiilic strain and being a member of the Order. Order members are organized and wouldn't be stupid enough to try and take over a town. Movarth was doing what the thin-bloods would do.
Well to Movarth's credit, his plan would have been successfully, if not for the incompetent's of his lackeys,
User avatar
Lady Shocka
 
Posts: 3452
Joined: Mon Aug 21, 2006 10:59 pm

Post » Tue Nov 20, 2012 5:18 am

I enjoyed crushing him and his coven it was fun. Seriously I was face palming at their tactics lets not forget alva can't even control a vampire she created.
I did too! I wiped out Movarth for being an idiot and a pathetic excuse for a Cyrodiilic vampire.
User avatar
Daramis McGee
 
Posts: 3378
Joined: Mon Sep 03, 2007 10:47 am

Post » Tue Nov 20, 2012 11:25 am

Well to Movarth's credit, his plan would have been successfully, if not for the incompetent's of his lackeys,

He would have gotten away with it too.... if it wasn't for those pesky Kids and the Werewolf!

Werewolf: ^o,,o^ Scooby dooby dooooo!!!!
User avatar
sw1ss
 
Posts: 3461
Joined: Wed Nov 28, 2007 8:02 pm

Post » Tue Nov 20, 2012 4:43 pm

The problem i have is that it isnt a fair fight.I say that because your sending normal werewolves aganist the boss of all the vampires.Werewolves aganist normal vampires would win but aganist a vampire lord they dont stand a chance.But if they made a alpha wolf or something,a boss werewolf,it would be a fair fight
I don't know. I'm kind of against the vampire transformation, and would easily give it up if it meant for a stronger player vampire. I'm all about base form since that's what is the most useful, and what is played most. Neglect the base form and you pretty much kill the character. Player vamps svck, but vamp lords are very powerful? It's almost like Bethesda thought the vamp lord would make up for it, which it definitely doesn't.
User avatar
Marine Arrègle
 
Posts: 3423
Joined: Sat Mar 24, 2007 5:19 am

Post » Tue Nov 20, 2012 9:36 am

The problem i have is that it isnt a fair fight.I say that because your sending normal werewolves aganist the boss of all the vampires.Werewolves aganist normal vampires would win but aganist a vampire lord they dont stand a chance.But if they made a alpha wolf or something,a boss werewolf,it would be a fair fight

I guess I'm an " alpha " werewolf :cool: I destroyed Harkon while in werewolf form. Werewolves are pretty good as is now that we have the perk tree, with some " know how " and all perks nothing stands in your way. I bagged my 4th legendary dragon last night as a werewolf. There should be a con to the pro though, where as you can change daily if you wanted but once or twice a month during a full moon you where forced to change. A weakness to silver and daedric weapons would have been another con I would have like been added to counter the massive jump in damage that our claws are doing now.
But to say that the werewolf is still not strong enough ( which is what your implying ) is not a very accurate statement. We need more " down falls " for being a werewolf then we do more power at this point.
User avatar
T. tacks Rims
 
Posts: 3447
Joined: Wed Oct 10, 2007 10:35 am

Post » Tue Nov 20, 2012 7:49 am

I guess I'm an " alpha " werewolf :cool: I destroyed Harkon while in werewolf form. Werewolves are pretty good as is now that we have the perk tree, with some " know how " and all perks nothing stands in your way. I bagged my 4th legendary dragon last night as a werewolf. There should be a con to the pro though, where as you can change daily if you wanted but once or twice a month during a full moon you where forced to change. A weakness to silver and daedric weapons would have been another con I would have like been added to counter the massive jump in damage that our claws are doing now.
But to say that the werewolf is still not strong enough ( which is what your implying ) is not a very accurate statement. We need more " down falls " for being a werewolf then we do more power at this point.

You are indeed a Werewolf with Balls of Steel. Wolf Nukem! ... As for downfalls I think Werewolves have a few good ones, no ranged combat obviously, no easy feeding, if it can't kill it's enemy it can't feed thus no more health regen, no health regeneration. But i guess 1 more couldn't hurt o,,o
User avatar
mike
 
Posts: 3432
Joined: Fri Jul 27, 2007 6:51 pm

Post » Tue Nov 20, 2012 6:22 am

If you look at the WW and VL you could make the arguement that WWs actually aren't strong enough. But, again, I don't really care for transformations.
User avatar
neil slattery
 
Posts: 3358
Joined: Wed May 16, 2007 4:57 am

Post » Tue Nov 20, 2012 12:20 pm

If you look at the WW and VL you could make the arguement that WWs actually aren't strong enough. But, again, I don't really care for transformations.

But what do we count as being "strong" in a fist fight WWs would beat out Vampire Lord, Werewolves are "Warriors" Vampire Lords are "Mages" Mages have extra abilities that make them excel, warriors are very basic using brute strength
User avatar
Monika Krzyzak
 
Posts: 3471
Joined: Fri Oct 13, 2006 11:29 pm

Post » Tue Nov 20, 2012 9:01 am

But what do we count as being "strong" in a fist fight WWs would beat out Vampire Lord, Werewolves are "Warriors" Vampire Lords are "Mages" Mages have extra abilities that make them excel, warriors are very basic using brute strength
You are correct. I was just thinking of that.
User avatar
victoria gillis
 
Posts: 3329
Joined: Wed Jan 10, 2007 7:50 pm

Post » Tue Nov 20, 2012 8:18 am

You are correct. I was just thinking of that.

Maybe in a DLC Thieves may get a beast form :P like a Poltergeist or something, something sneaky. A Were-Snake? XP
User avatar
Marcus Jordan
 
Posts: 3474
Joined: Fri Jun 29, 2007 1:16 am

Post » Tue Nov 20, 2012 11:38 am

You are indeed a Werewolf with Balls of Steel. Wolf Nukem! ... As for downfalls I think Werewolves have a few good ones, no ranged combat obviously, no easy feeding, if it can't kill it's enemy it can't feed thus no more health regen, no health regeneration. But i guess 1 more couldn't hurt o,,o

All they had to do was follow RL lore, there's silver weapons in-game so they could have fixed them so you could smith them.( Daedric weapons because their daedric ) Being forced to change once or twice a month due to a full moon is a nice idea IMO, or what's been mention, wild werewolves being able to infect you with the actual lycanthropy and still leaving the Companions strain. Either or would have been a nice " con " to being a werewolf.
As for the balls of steel, I got a long standing " werewolf training " thread going over in Skyrim gen. discussion called " A call to the wolf pack ". I have a lot of werewolf experience under my belt. :biggrin:
User avatar
Kelli Wolfe
 
Posts: 3440
Joined: Thu Aug 23, 2007 7:09 am

Post » Tue Nov 20, 2012 8:43 am

All they had to do was follow RL lore, there's silver weapons in-game so they could have fixed them so you could smith them.( Daedric weapons because their daedric ) Being forced to change once or twice a month due to a full moon is a nice idea IMO, or what's been mention, wild werewolves being able to infect you with the actual lycanthropy and still leaving the Companions strain. Either or would have been a nice " con " to being a werewolf.
As for the balls of steel, I got a long standing " werewolf training " thread going over in Skyrim gen. discussion called " A call to the wolf pack ". I have a lot of werewolf experience under my belt. :biggrin:

Yes the Lunar stuff has been said and now with official wild werewolves yes that would be cool too. But there is always the problem of "what if your doing an important mission and you forget your transforming that night" like you know, you get a message saying "Oh hey guy you're gunna wolf out tonight yeah, becareful chill out love - God" and then you save the game you leave it for a day or two and you forget and you go and do an important story based mission. you transform and you're surrounded by people of whom are important and hostile to werewolves. It's just those problems that could accure, i don't deny lunar change would be awesome. And silver and daedric weakness would also be good.
User avatar
Maria Leon
 
Posts: 3413
Joined: Tue Aug 14, 2007 12:39 am

Post » Tue Nov 20, 2012 7:30 am

Yes the Lunar stuff has been said and now with official wild werewolves yes that would be cool too. But there is always the problem of "what if your doing an important mission and you forget your transforming that night" like you know, you get a message saying "Oh hey guy you're gunna wolf out tonight yeah, becareful chill out love - God" and then you save the game you leave it for a day or two and you forget and you go and do an important story based mission. you transform and you're surrounded by people of whom are important and hostile to werewolves. It's just those problems that could accure, i don't deny lunar change would be awesome. And silver and daedric weakness would also be good.

But that's the whole point, I would LOVE it if I was in the middle of doing something and without warning I change into a werewolf due to a full moon. The cursed ring of Hircine already does that but I uncursed mine( bad idea as I look back ), but to soften it for those who are not of the same mine set as me, you could only be forced if in the LIGHT of the full moon. There's a mod for PC that already does this, it has different jewelry to do different stuff. My brother uses it ( I don't remember the name of it ) but there's a necklace of the full moon that makes it so that you only change during a full moon and in it's light, if your inside then you don't change. Then there's a necklace of serenity that sets it to be like the Companions strain so that you can change at will etc...etc...
Maybe if it was like that there would be less worry. Your forced to change during a full moon but only if your caught in it's light, if you inside a building or cave then the moon light cannot reach you so you don't change.
User avatar
SWagg KId
 
Posts: 3488
Joined: Sat Nov 17, 2007 8:26 am

PreviousNext

Return to V - Skyrim