Introducing Kinect Support for 360 #2

Post » Wed Jun 13, 2012 4:49 am

It's just a nifty little something that already existed they're throwing out for people who can use it. It's not a personal slap in the face like so many people are acting.

Still a slap in the face especially when Skyrim still has a lot of bug problems.
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sharon
 
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Post » Wed Jun 13, 2012 3:10 am

depends on your platform. consoles have been waiting for a stable game since 11-11-11, it is better yeah, but there are still :facepalm: type of bugs that have not been addressed whatsoever.

It has taken a LONG time to get the game running even decently on PS3, four months before 1.4 seemed to actually alleviate the worst of the problems.

So i've heard, and that Fallout 3 had similar problems. These forums have made it pretty clear that buying a Bethesda game for PS3 is a really bad idea. Except Oblivion, becasue it wasn't ported by Bethesda :hehe:
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Alexander Horton
 
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Post » Wed Jun 13, 2012 7:00 am

^^^ Responding the the posts above...

We have known from the start that xbox gets DLC first... Quit raging at bethesda for not knowing what you were signing up for.

That is like the very first thing they said about the game.

Not trying to be harsh bro but your about the 30th person to rage at bethesda for this same thing.
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Neil
 
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Post » Wed Jun 13, 2012 6:46 am

This is one of the most disgusting business practices I've ever seen :sick:
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Natalie Harvey
 
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Post » Wed Jun 13, 2012 4:00 am

Still a slap in the face especially when Skyrim still has a lot of bug problems.

It's a guess, but I'd guess that the guys who did this are not the ones fixing the bugs, but I could be wrong.

Then again, they could just be pointing and laughing at you and never fixing your particular bug just because it gets a rise out of you.
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Luna Lovegood
 
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Post » Tue Jun 12, 2012 9:10 pm

This is one of the most disgusting business practices I've ever seen :sick:

Well I can sort of agree with you there. I see this as less of a "cool feature" and more of a "microsoft pays more"

But hey, business is business. I am sure you would take an opportunity to make more money if you were in Todd's shoes
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Krista Belle Davis
 
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Post » Tue Jun 12, 2012 11:36 pm

It's just a nifty little something that already existed they're throwing out for people who can use it. It's not a personal slap in the face like so many people are acting.

Yes, but there are other things that already existed that more people could use that they could have added instead. That's all I'm saying.

There are no priorities to get straight. The entire team doesn't just work on one thing at a time. They get the people good at fixing bugs to fix bugs. The designers to design DLC. The people who worked on gamejam to... you get the point.

Its not like they decided no more bugs need to be fixed and went to kinect instead.

It's still a matter of them not having their priorities in order. Let's say I'm building a house. I don't start adding a second floor patio deck until the foundation is laid. Vanilla Skyrim is the foundation for all of the DLC and things from the Game Jam video. Those are extensions to a house. But you can't build those extensions until the foundation has been properly laid and stable. If you do, it's a disaster.

They're adding new features when the basic game isn't really stable and functional. You can say that they have different teams working on different things, but they're just getting in each other's way. Let the bug team do all their work, and once it's been fixed, then start adding to it.
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joeK
 
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Post » Tue Jun 12, 2012 11:21 pm

The wording on the blog isn't well put. The upcomming major DLC is exclusive to the xBox for 1 month.
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kirsty joanne hines
 
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Post » Tue Jun 12, 2012 8:03 pm

the real [censored] joke is we have had to wait 6 months to get these basic functions in the first place - and now apparently if your not on Xbox you have to wait even longer?

hey beth, FU

I read the comments right now and it seems that this was part of a deal with Microsoft, since the first two big additions will be released on the 360 a month prior to the other platforms.

Since consoles (and the capitalistic trend in game companies) are already killing the PC versions of most titles, that doesn't really surprise me. But hey, with the new generation of consoles they will even loose their last foothold compared to the PC in my opinion, since they will force you to be online and register your game as well, while still not offering mod support. Damn, I miss the good old times, when you didn't need to go to the Indie community for really new ideas...

But hey, business is business. I am sure you would take an opportunity to make more money if you were in Todd's shoes

Congratulations, you just described what's wrong with the world!
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Ladymorphine
 
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Post » Tue Jun 12, 2012 9:36 pm

Yes, but there are other things that already existed that more people could use that they could have added instead. That's all I'm saying.



It's still a matter of them not having their priorities in order. Let's say I'm building a house. I don't start adding a second floor patio deck until the foundation is laid. Vanilla Skyrim is the foundation for all of the DLC and things from the Game Jam video. Those are extensions to a house. But you can't build those extensions until the foundation has been properly laid and stable. If you do, it's a disaster.

They're adding new features when the basic game isn't really stable and functional. You can say that they have different teams working on different things, but they're just getting in each other's way. Let the bug team do all their work, and once it's been fixed, then start adding to it.

Ideally that would work, but the workers for bethesda are people too with families to feed. They can't just tell the people who can't fix bugs "we don't really need you right now. Get lost"
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Stephanie Kemp
 
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Post » Wed Jun 13, 2012 3:36 am

Todd is keeping his promise to not just make content, but make the game better. Kinect is a great addition, I feel sorry for non owners or other platforms. But its welcomed.

To answer the question: WHY CANT YOU DO THIS WITH MIC VOICE COMMANDS?!

the answer: the voice reconition technology is inside the hardwar and its software. Bethesda would have to create new software for it to work with just a mic. The Mic for talking goes through the controller first, then to the xbox through VOIP like functions and servers. That would have to be transmitted to another part of the console to work as voice commands. Bethesda will not create this if they have something already created for them that the biggest market of their game already has (i mean xbox, not just kinect owners). You may not agree but thats probably how it is.


I simply cant wait to shout at my TV endlessly, i hope that when i use a dragon shout, my character doesnt repeat the words, just the visuals and the actuall ability. It may become redundant. But what evv

Waiting for next for mini dlc..

Real carriages, more homes, seasoned foliage. and dark dungeons and hardcoe mode
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dav
 
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Post » Wed Jun 13, 2012 1:26 am

since they will force you to be online and register your game as well

So basically, Steam.
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Esther Fernandez
 
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Post » Tue Jun 12, 2012 9:05 pm

The one month deal with Xbox for the DLC's won't matter if Skyrim isn't fixed of it's bug problems.
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Vahpie
 
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Post » Wed Jun 13, 2012 12:21 am

Ideally that would work, but the workers for bethesda are people too with families to feed. They can't just tell the people who can't fix bugs "we don't really need you right now. Get lost"

you beat me to the punch, dont fire your staff for the mere thought of hardcoes getting angry at splitting the resources and created small extra hurdles
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Ricky Meehan
 
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Post » Wed Jun 13, 2012 4:30 am

So basically, Steam.

Same principle, yes. But those are so far uncorfirmed rumors.
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sara OMAR
 
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Post » Tue Jun 12, 2012 3:12 pm

Congratulations, you just described what's wrong with the world!

Lol, I completely agree with you there. But when you start getting into how to make the world right by changing how business works then the only way to change it is to make the entire world work in an Ideal way. which is not possible.

Anyways I for one absolutely hate talking politics / ethics in a real world setting because everyone just ends up ticked at each other so back to topic.

"New locations to explore"
I for one hope this involves summerset Isle.
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Isaac Saetern
 
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Post » Wed Jun 13, 2012 3:25 am

This is one of the most disgusting business practices I've ever seen :sick:

This? Really? This?

Between statements like this and the whole Consumerist awards deal, I'm more and more convinced that gamers need to get out more.
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Sarah MacLeod
 
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Post » Wed Jun 13, 2012 6:41 am

SOCOM 2 on the PS2 10+ years ago had voice commands. everyone turned them off .

Voice commands are nothing new in videogames.
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neen
 
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Post » Tue Jun 12, 2012 7:41 pm

This? Really? This?

Between statements like this and the whole Consumerist awards deal, I'm more and more convinced that gamers need to get out more.

Skyrim's a good game in comparasion to the other games being released by other companies. I personally feel that Beth could easily do more with their games instead of dumbing down a lot of aspects of Skyrim and rushing the title out to hit the precious 11-11-11 date. Skyrim's still great, I just wish Beth could do more and fix the game too.
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jadie kell
 
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Post » Tue Jun 12, 2012 8:51 pm

The exclusivity might backfire as Diablo 3 releases on the 15th of May. Assuming the DLC is even released before then for the Xbox.
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james tait
 
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Post » Tue Jun 12, 2012 5:02 pm

The exclusivity might backfire as Diablo 3 releases on the 15th of May. Assuming the DLC is even released before then for the Xbox.

You mean DiablWoW 3? :yuck: I wonder if that will get Pandas too, or why not Chocobos?
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Trevi
 
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Post » Tue Jun 12, 2012 9:31 pm

Skyrim's a good game in comparasion to the other games being released by other companies. I personally feel that Beth could easily do more with their games instead of dumbing down a lot of aspects of Skyrim and rushing the title out to hit the precious 11-11-11 date. Skyrim's still great, I just wish Beth could do more and fix the game too.

Skyrim compared to other games? Absolutely amazing

Skyrim compared to elder scrolls games? A little better in some regards, a little worse in others but overall good.

Skyrim compared to Ideal skyrim (to me skyrim without microsoft sticking their nose in) it svcks when you look at it like that.
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Flash
 
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Post » Wed Jun 13, 2012 1:07 am

the video of the kinect aspects was absolutely great.

it changes the actual gameplay and gets very creative with the voice commands without me having to get off my butt. i lift and run to get a workout.

nice development and advancement. nice xtra feature if one wants it.

and, as has been said by those actually involved this has nothing to do with DLC or support or priorities.

this is called xtra benefits.

no, voice commands aren't new. but, not having to wear some dumb device to issue them is right on the money.

and, the stuff in the video goes way beyond mere voice control to order commands. this creates better gameplay.

don't like it. don't buy it.

but, don't sit there and type false comparisons between this kinect feature and the feeling that you're getting screwed by bethesda.
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Sandeep Khatkar
 
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Post » Tue Jun 12, 2012 8:19 pm

No, it's not a deal breaker, but I still feel a little shafted. It makes sense to introduce things from the Game Jam video and to do so slowly, but I'm a bit confused and bothered by the fact that rather than introduce something that everyone could use, they put something that's limited to Kinect owners.
I dont know what you play Skyrim on but as it seems from previous posts, the PS3 are the worst off. they don't have a "kinect" type thing and they can't mod (that I know of) like the PC players can. I think the PS3 people should be the most hurt by all this. I am a little hurt that I can't mod on my Xbox. But thats how it works. they didn't 'shaft' anyone, they aren't playing favorites either, they were probably encouraged by Microsoft to use the Kinect in some way. If they can get it to work on a headset for the PS3 and PC, it will be WAY better than our Kinects. That guy in the video was not over 10 feet from his tv and so the Kinect has to be close to him, which if you have talk over the sounds of the game and any background noise, the kinect will probably have a difficult time understanding you this has been my experience with just the Dashboard. (no game play involved) Since the guy was close to his kinect it picked him up pretty well, but it will not be that perfect in livingrooms or basemants where you are not sitting "under" the Kinect. The mic in the Kinect is not perfect and it picks up a lot of sounds. And with the game music for combat scenes it will probably have a difficult time understanding you. I could be wrong but I didn't hear the combat music during the video. So it isn't a "great thing" for us xbox users. It might work less then half the time.
If it works as good as it did for that guy, I will come here and let you all know that you were shafted big time.. Hows that. :smile:
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maya papps
 
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Post » Tue Jun 12, 2012 10:03 pm

Ideally that would work, but the workers for bethesda are people too with families to feed. They can't just tell the people who can't fix bugs "we don't really need you right now. Get lost"

Well, maybe this is different from animation, so tell me if I'm really mistaken. But the way I see it, when I rig a model with a skeleton so the model can be animated by the actual animators, I've basically told them that this model is good to go, and you can now do your job. However, let's say I didn't do my job right, and when you try and make the model walk, its head goes spiraling off because I didn't rig the skeleton properly. Now the animator has to go back and fix the problems that I created because I didn't test my rig. Shouldn't I be fired for that? I mean, it's assumed that if I made the thing, I know how it works and should be able to go back and fix it if need be, and it's assumed that if I handed it off, it should be done and in working order.

I assume that if someone's writing code for a game, they know how to test the code to see if it's working properly and how to rewrite the code if it isn't.

you beat me to the punch, dont fire your staff for the mere thought of hardcoes getting angry at splitting the resources and created small extra hurdles

Of course not. But if one of your team members adds things to your game that breaks it even further because s/he can write code but can't for some reason go back and test it or correct it when it goes wrong, maybe you should let that person go.
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dell
 
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