I'm hoping they start by doing something about the game-breaking crafting professions. The big problem with them is that you have enough perks to not lose anything by taking a crafting profession or two, because skills such as lockpicking, pickpocket and speech do nothing for combat and can be very easily ignored. Also, the synergies between multiple crafting professions are insane, and well known.
Then I hope they fix Stealth, which is insanely overpowered and simplistic, tone down crazy perks such as Impact and Ranger, and do something about all the mediocre perks. Finally, I wish they'd fix the lockpicking, pickpocket and speech trees so they are more enticing.




