Jorrvaskr Exit CTD

Post » Tue May 29, 2012 7:27 am

I think there aren't many people reporting this because it appears at high levels,but this issue is starting to show up on various forums.For example in my case after finishing the Companion quest-line at the beginning of the game I never visited the building again,but at lvl 46 I wanted to take Farkas with me and BAM ctd.Maybe people with high level playtime should try to visit Jorrvaskr once in a while.I have a feeling this is a widespred issue but is not reported so much because of high lvl characters+visit Jorrvaskr combo.
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Nick Pryce
 
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Post » Tue May 29, 2012 7:20 am

It was the same for me - the game ran fine until I hit lvl 66. Suddenly I couldn't get into Dawnstar Sanctuary and shortly after i couldn't exit Jorrvaskr. And then the over all CTDs started, rendering the game unplayable.

I've recently started a new character though, with no change to my system, and the game runs great again. (I was even able to finally purchase Hjerim! :D)

So there's no doubt in my mind that the problem is connected to being high level. I fully expect the CTDs to return when I reach level 50-60 - if I'm lucky.
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Emily Jones
 
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Post » Tue May 29, 2012 3:04 pm


SPOILER: Do you think it might have something to do with Skjor coming back to life and walking around the place that confuses the game - he's meant to have been killed by the Silver Hand, but at around 150+ hours, I noticed he was among the living, talking to me like I had just joined the companions... and offering quests...

I've noticed I have Skjor too in Jorrvaskr,the dude should have been dead though.Yesterday I even met him near Darkwater Crossing,he was glitched and didn't walk normally,the creepy [censored] just crawled like a snake.I used disable command on him in Jorrvaskr but I still got CTD when leaving the building.
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Benito Martinez
 
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Post » Tue May 29, 2012 3:41 pm

I just saw a thread talking about running in windowed mode solving all kinds of CTD problems. Tried it, and it does not solve this problem. /sigh

EDIT: I just found this on a Nexus thread about the very same issue:

"There's a command that allows you to reset all your quests and world changes. It's called "RV" or "RevertWorld"



I used it, it reset all my quests to zero, and my level to one. What I noticed is, using this command on the same save that causes the crash, It didn't happen anymore. So, my guess is that a certain quest triggers this bug for some reason.

The bug isn't fix unless I do revert world."


If revert world fixes this, then it must be related to something other than a corrupt save file.
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Kat Ives
 
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Post » Tue May 29, 2012 12:45 pm

Add me to the list of people suffering from this. It occurred at level 49 with about 130 hours of gameplay. I returned to Jorrvaskr last week after completing the main quest, and couldn't exit without crashing. I only keep 10 saves in the saves folder at a time, moving the others, which now number over 1000, to a separate drive. I started going back through those saves and testing them. I eventually found a save about 10 hours of gameplay earlier that worked. I know that seemingly points to a corrupt save, but I'm not convinced that's the issue.
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The Time Car
 
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Post » Tue May 29, 2012 1:46 pm

Same problem here, I can't enter understone keep(markath). Think the problem started with the mission where I am to bring some elixir from the alchemist to the kings right hand. level58.
Also some NPC's has started to run around naked... Ie with minimum clothing. Happened to the courier and the red something woman these two bounty hunters always are after.

Btw whats the coc for understone keep? tried understone, understone keep, understonekeep. Non worked.

Oh and 320hours+ into the game.
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Sarah Kim
 
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Post » Tue May 29, 2012 10:24 am

I have this exact same problem - I posted about it in the CTD sticky thread.

I basically have to wait for the companions to go outside before I can talk to them.
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Sophie Payne
 
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Post » Tue May 29, 2012 12:53 pm

I'm getting the ctd every time when leaving Jorrvaskr. This started in the last week or so,previously would get a ctd every few days now its frequent can't seem to play for a half hour with out a ctd.
I've played all their Elder Scrolls games and do not recall any problems such as this.
It seems their solution is to ignore the problem and tell us to reroll the character.This is not acceptable.
I'm going to call Newegg to see If I can return the game.If that fails as it most likely will I'll wait for a class action lawsuit and join that.
I'll be wasting no more time on this game nor any of their future products.
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Lynne Hinton
 
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Post » Tue May 29, 2012 12:25 pm

Btw whats the coc for understone keep? tried understone, understone keep, understonekeep. Non worked.


Try "MarkarthUnderstoneKeep"
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Patrick Gordon
 
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Post » Tue May 29, 2012 5:00 am

I eventually found a save about 10 hours of gameplay earlier that worked. I know that seemingly points to a corrupt save, but I'm not convinced that's the issue.

I would be surprised if that save didn't ctd after 10 hours. I did the same thing. I narrowed it down to two saves, 15 minutes apart. On one I can enter and leave Jorrvaskr, on the later one, I can't. The only thing i did in between the two was let the girl at the mage college do the "experimental" magic quest on me. However, it doesn't matter that this quest was completed; if I load the save and don't start that quest it still ctds after the 15 minutes. I even loaded a save from 6 hours before and let the game sit, with me not do anything but resetting the camera from spinning from time to time, and sure enough, after the time was up and I tried to enter and leave Jorrvaskr, ctd.
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Taylrea Teodor
 
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Post » Tue May 29, 2012 5:21 pm

I would be surprised if that save didn't ctd after 10 hours. I did the same thing. I narrowed it down to two saves, 15 minutes apart. On one I can enter and leave Jorrvaskr, on the later one, I can't. The only thing i did in between the two was let the girl at the mage college do the "experimental" magic quest on me. However, it doesn't matter that this quest was completed; if I load the save and don't start that quest it still ctds after the 15 minutes. I even loaded a save from 6 hours before and let the game sit, with me not do anything but resetting the camera from spinning from time to time, and sure enough, after the time was up and I tried to enter and leave Jorrvaskr, ctd.


That's what I assumed. The difference between my last working Jorrvskr save, and the first of the subsequent saves that all crash is 7 minutes. The only quest that I started in between the two is the, "The Wolf Queen Awakened" quest. I haven't played since given this game's propensity to continue to self destruct once issues like this begin. I was hoping to find a fix, but until this thread had only seen two other people having it via a Google search.
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Ebou Suso
 
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Post » Tue May 29, 2012 2:48 am

Try "MarkarthUnderstoneKeep"
That might be it as it gave me an instant CTD... :(
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Naazhe Perezz
 
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Post » Tue May 29, 2012 4:27 pm

With so many with saves that creates CTD, they should open a possibility for us to upload our crash saves. After all a savegame is like a container, it needs some order for the data to end up the right place. And I'm kinda sure what is saved out, isent correctly read back.
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Shae Munro
 
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Post » Tue May 29, 2012 4:20 pm

Just out of curiosity I tried the "revertworld" console command,that was mentioned, and it does indeed solve the crash. However, since it sets all your quests to "0" and reverts you back to level 1 it's not a useable solution. Never the less, this shows that it is not a corrupt save issue, as using the command fixes the problem.

Also of interest, an earlier poster noted that they were getting a grey screen instead of the CTD. I found that by disabling all the auto save options that I then get the grey screen. It displays "Whiterun" as if you are still standing in front of the door to exit Jorrvaskr and gives you the open option, but the option is greyed out". I also found that if I bring up the map it gives me a black screen, but if I alt-tab out of the game twice, the map will reappear. I can also bring up the skills menu and the magic menu, but opening the inventory menu causes an instant CTD. Trying to save the game from the screen also causes a CTD.

Occasionally if I enter the Jorrvaskr living quarters and then renter Jorrvaskr, and then try to exit through the rear doors, it will allow me to exit and partially load Whiterun with lots of missing textures, and then crash after moving the character.

I think the answer lies in the fact that the "revertworld" command fixes the issue. It would appear something is happening in the game world that is causing this issue. Is there a command to fix corrupt cells? Perhaps something is getting corrupted in Whiterun?
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Wayne Cole
 
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Post » Tue May 29, 2012 2:29 pm

Also of interest, an earlier poster noted that they were getting a grey screen instead of the CTD. I found that by disabling all the auto save options that I then get the grey screen. It displays "Whiterun" as if you are still standing in front of the door to exit Jorrvaskr and gives you the open option, but the option is greyed out".

This is exactly what happened to me (and noted in the CTD thread). http://cloud.steampowered.com/ugc/632985838120873126/36F6F3CF1FC3C573CCD99E73480E9294ADB5FEFC/ When gray screen is up, I have about 10-15 seconds before CTD.
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Lew.p
 
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Post » Tue May 29, 2012 1:30 am

I'm having this problem now too with level 59. i have a save before at level 58 where exiting to whiterun worked but after loading that and leveling to 59 i cannot exit out to whiterun.
autosave was causing it to CTD but if i disable autosave, i get a brown screen with menu screen overlays working (m key brings up the map screen as all black) with ambient sound still happening.

grrrr this svcks.
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Isabel Ruiz
 
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Post » Tue May 29, 2012 7:56 am

More people are still having this problem? Odd...

Well, best advice I can give is to check what mods/.ini tweaks you are running, drivers are up to date, you have the latest patch (There is absolutley no excuse to not have the latest patch istalled, IMHO).
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Sheeva
 
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Post » Tue May 29, 2012 1:45 pm

no mods, latest ati drivers, latest patch. this is a skyrim issue.
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TWITTER.COM
 
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Post » Tue May 29, 2012 8:06 am

More people are still having this problem? Odd...

Well, best advice I can give is to check what mods/.ini tweaks you are running, drivers are up to date, you have the latest patch (There is absolutley no excuse to not have the latest patch istalled, IMHO).

I realize you are trying to help, and do appreciate that, but this issue is not related to .ini tweaks, mods, or drivers. It is either an in game event or a corruption of something game related that sets this in motion. It can always be traced back to it's point of origin (assuming one is using named saves and has kept them), and then recreated simply by letting enough game time pass. It appears to only occur at higher levels, and happens to players with and without mods or ini tweaks.

For what it's worth (which isn't much) I'm on an,

i7 at 4.7
2 GTX 570's in SLI
16 GB of DDR 3 @1900
Skyrim is installed on an SSD,

every component is water cooled and temps are excellent. I've been building systems for 12 years and this machine's overclocks have been more than adequately tested and are rock solid. This is a bug that is solely related to Skyrim. The "revertworld" command demonstrates this.

If any of the above came out as rude or snarky, it was not intended that way.
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Daniel Holgate
 
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Post » Tue May 29, 2012 1:59 pm

Same problem here. Jorrvaskr was how it started for me, crash on exit.. had to coc to breezehome to get out. Now i cant enter many doors without crashing. My skyrim has totally melted down now and is completley unplayable after 135 hours.

Back to BF3 for me i've had enough of trying with this game.



*edit*

Btw when the jorrvaskr crash happened to me i sent my save to a friend to test, it crashed for them too, but on their own save they could leave the building fine. So the corruption is definatley in the save somewhere. Nothing to do with ini tweaks, mods or any of the other stuff suggested.
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Dezzeh
 
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Post » Tue May 29, 2012 7:31 am

I wonder... perhaps just a very improbable thought of mine.

When this happens to you in Jorrvaskr, is it by any chance possible, that you have just re-entered either Whiterun or Jorrvaskr after having been away from them for at least 10 days?

The thought is, that when one enters a place after an absence of at least 10 days, that place is supposed to reset to its default condition, and if there is a bug in that resetting process, it may possibly leave stray scripts/items/whatever, that interfere with loading.
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Alisia Lisha
 
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Post » Tue May 29, 2012 10:50 am

I wonder... perhaps just a very improbable thought of mine.

When this happens to you in Jorrvaskr, is it by any chance possible, that you have just re-entered either Whiterun or Jorrvaskr after having been away from them for at least 10 days?

The thought is, that when one enters a place after an absence of at least 10 days, that place is supposed to reset to its default condition, and if there is a bug in that resetting process, it may possibly leave stray scripts/items/whatever, that interfere with loading.

That seems like a reasonable hypothesis, especially since it seems people encountering this have logged so many hours that it may very well have been a while since they last went to Jorrvaskr. Would the way to test that then be to reset or clear the cells in Whiterun or Jorrvaskr, or even both?
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Jennifer Rose
 
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Post » Tue May 29, 2012 2:41 am

That seems like a reasonable hypothesis, especially since it seems people encountering this have logged so many hours that it may very well have been a while since they last went to Jorrvaskr. Would the way to test that then be to reset or clear the cells in Whiterun or Jorrvaskr, or even both?
That is hard to say, because one would also need to have some specific changes in those cells, that would then fail to reset properly. So, I was rather thinking that if the OP, for instance, rules this out possibility, then it is just "nevermind, sorry for bothering you".
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Brian Newman
 
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Post » Tue May 29, 2012 1:32 pm

Btw when the jorrvaskr crash happened to me i sent my save to a friend to test, it crashed for them too, but on their own save they could leave the building fine. So the corruption is definatley in the save somewhere. Nothing to do with ini tweaks, mods or any of the other stuff suggested.

Obviously I can't speak for your case, but in mine, and at least some others it's not an issue with the save, as loading any save that has the issue and then using the, "revertworld" command fixes the issue. This means that it is not the save itself that is the issue, but something in the game world.

Try it on your own save and see what happens. You don't need to re-save or make any save at all. Just load up the save with the issue, bring up the console, and type "revertworld". As stated earlier this will reset all your quests and set you back to level one, but you can walk out of Jorrvaskr without an issue (assuming your issue is the same as mine).
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lydia nekongo
 
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Post » Tue May 29, 2012 8:06 am

I've made some progress. I noticed several people mentioned Skjor is alive and he should not be. I also noticed that when testing the "revertworld" command one of the messages it would give is "Skjor is NOT bleeding out". So I walked up to Skjor, hit him with a fireball and he died instantly, none of the other inhabitants of Jorrvaskr care. I can now exit Jorrvaskr, however Whiterun is missing a bunch of cells and generally looks weird and empty. I can then run around for a 10 second or so before I get a frozen blueish screen (not a Windows blue screen, just a blue screen version of the grey screen freeze.

I know it was mentioned earlier that someone had tried disabling Skjor to no effect, but this would seem to be connected to the crash in some way since killing him allowed me to leave even if it's not to a fully loaded Whiterun.
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Nina Mccormick
 
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