Leader of mage guild with an Orc warrior?

Post » Sat Jun 09, 2012 12:13 pm

In general I like that you there are few restrictions for the development of my char in Skyrim but what I don't understand is that an Orc berserk warrior is able to become arch mage of the mage guild. How can someone with melee attacks and whose magical abilities are extremely slight become ruler of people which rely on magic?
If it bothers you that much, theres an easy way to fix it, if youre on PC :P mod, make the spell you have to cast to gain entrance a much heavier spell, one that costs 2-300 magicka, aint no warrior gonna be able to enter it, if youre a true warrior that is.
Or remove the spellcasting completly and let Falrada, whats her name, check on your magickschool skills if theyre high enough you can enter. Wich would make more sense then the first probably.
User avatar
Krista Belle Davis
 
Posts: 3405
Joined: Tue Aug 22, 2006 3:00 am

Post » Sun Jun 10, 2012 3:13 am

It seems that every criticism of Skyrim on these forums ends up breaking down to people saying "MERRERWIND WUZ BETTER!!1"

Oh I don't think anyone is saying that Morrowind was better, as a whole. In many ways, however, the quest system in Skyrim is significantly inferior to its predecessors. I don't remember the quests in Oblivion, for example, being this buggy. In previous games, the quest lines also felt a lot more fleshed out, requiring significant commitment to advance in the guilds. Even the quest log in Skyrim is inferior to its predecessors. How many times have you looked at an entry in your quest log and scratched your head about where you got that quest, what you've already done, and what your actual goal is? In previous Elder Scrolls games, the quest logs offered this sort of information. In Skyrim, you usually get a one-liner with a name you can't recall and, if you're lucky, a vague description of what you should be doing.

So I believe that previous games were superior in many ways, but Skyrim definitely has improved on a number of areas as well. Two steps forward, one step backward.
User avatar
Leilene Nessel
 
Posts: 3428
Joined: Sun Apr 15, 2007 2:11 am

Post » Sat Jun 09, 2012 12:13 pm

I think it's reidiculous that the game lets you do anything, no matter what you are. Moreover, it assaults you like a rabid quest-salesman and adds stuff to your journal wether you want it or not. For example, I once walked into Riften, the picture of a noble Nord ranger and that ass Brynjolf insisted I looked like a vagrant who never did an honest day's work in his life, then practically FORCED me to join his institution. I tried everything, from killing him to avoiding Riften altogether but it's a major dissapointement. What's more, I think for every major questline there should be an anti-quest line. Like when you get the option to destroy the Dark Brotherhood. I personally would enjoy nothing more than to charge into the Ratway, screaming like a viking on ecstasy and slaughter the bunch of them!
Once again, FORCED... lol...
User avatar
Gavin boyce
 
Posts: 3436
Joined: Sat Jul 28, 2007 11:19 pm

Post » Sat Jun 09, 2012 2:54 pm

Maybe that has some sort of meaning...
The meaning being that anyone who likes Skyrim is a mindless fan boy who will defend it at all costs, yet the fan boys are in reality the ones who viciously claim Morrowind did everything better in every way.
User avatar
BRIANNA
 
Posts: 3438
Joined: Thu Jan 11, 2007 7:51 pm

Post » Sun Jun 10, 2012 3:50 am

Oh I don't think anyone is saying that Morrowind was better, as a whole. In many ways, however, the quest system in Skyrim is significantly inferior to its predecessors. I don't remember the quests in Oblivion, for example, being this buggy. In previous games, the quest lines also felt a lot more fleshed out, requiring significant commitment to advance in the guilds. Even the quest log in Skyrim is inferior to its predecessors. How many times have you looked at an entry in your quest log and scratched your head about where you got that quest, what you've already done, and what your actual goal is? In previous Elder Scrolls games, the quest logs offered this sort of information. In Skyrim, you usually get a one-liner with a name you can't recall and, if you're lucky, a vague description of what you should be doing.

So I believe that previous games were superior in many ways, but Skyrim definitely has improved on a number of areas as well. Two steps forward, one step backward.

Why waste time on writing stuff an what should be done when you can just program an arrow that the player can follow. This is it, blabla, go there, next go there when you done the first part, basicly every questlog entry. It becomes really hilarious when one quest orders you to go find a book among a whole bunch of burned books. While there is a huge white arrow pointing down to where that book is located amongst all those other books. Oh but thats not all, next you gotta do the same, but with a potion of some sort, hey dont look around trying to find it, ITS RIGHT HERE, SEE THE ARROW pointing down to its location?, YOOHOOO OVER HEREEE.
But Skyrim is definatly GOTY, dont have to ask what crap all other games are :biggrin:
User avatar
Etta Hargrave
 
Posts: 3452
Joined: Fri Sep 01, 2006 1:27 am

Post » Sat Jun 09, 2012 3:49 pm

The meaning being that anyone who likes Skyrim is a mindless fan boy who will defend it at all costs, yet the fan boys are in reality the ones who viciously claim Morrowind did everything better in every way.

Maybe they like different things? I prefer a real journal, actual guilds and good quests, the stats, the abilities, the possibility of being a real mage and "research" for new spells, not being able to be and do everything in one character, the mushroom towers and the greater amount of dialogue. And I like the smithing, the dual casting, the user-friendly interface in alchemy, people moving (although I find Oblivion has better NPCs), the flamethrower spells, the constant casting spells, the zombies, and the new movements (shield bash). But as a whole I prefer Morrowind because I feel more like an RPG than an action game with PC creation. Does it mean I'm a fan.boy?
User avatar
*Chloe*
 
Posts: 3538
Joined: Fri Jul 07, 2006 4:34 am

Post » Sun Jun 10, 2012 1:21 am

First of all, It was a gameplay decision, If you personally don't want your character to join the college then don't. Not to mention that the gate keeper type character (( Her name elludes me.)) demands you give some show of magical ability dependent on level. Not to mention making the dragon-born archmage isn't really that bad an idea, The dragon born is the single most powerful user of the voice in the entireity of skyrim, So not only is the dragonborn a master of a school of magic, He's the master of a long-dead school of magic.
User avatar
Albert Wesker
 
Posts: 3499
Joined: Fri May 11, 2007 11:17 pm

Post » Sun Jun 10, 2012 2:50 am

The question we're all wondering...

yap
User avatar
Lizzie
 
Posts: 3476
Joined: Sun Nov 19, 2006 5:51 am

Post » Sat Jun 09, 2012 7:05 pm

Lastly, why are you playing the magic questlines if you are not magically inclined.....

In my case because I wanted J'Zahrgo as a follower. And because it was a really fun quest.
User avatar
No Name
 
Posts: 3456
Joined: Mon Dec 03, 2007 2:30 am

Post » Sat Jun 09, 2012 6:37 pm

First of all, It was a gameplay decision, If you personally don't want your character to join the college then don't. Not to mention that the gate keeper type character (( Her name elludes me.)) demands you give some show of magical ability dependent on level. Not to mention making the dragon-born archmage isn't really that bad an idea, The dragon born is the single most powerful user of the voice in the entireity of skyrim, So not only is the dragonborn a master of a school of magic, He's the master of a long-dead school of magic.

A lot of people are assuming that we all go to Winterhold as the Dragonborn, but some of us went there before even retrieving the golden claw, so no one knows what we are.
Also, the spell you have to cast isn't level dependent and nearly anyone can cast it.
User avatar
DAVId MArtInez
 
Posts: 3410
Joined: Fri Aug 10, 2007 1:16 am

Post » Sat Jun 09, 2012 9:59 pm

I cant see that sytem working with the College quest line.

That's true. Beth would have to go back to guilds that are actually interesting and involved where you have to work and advance up the ranks; instead, of the current join guild, do a quest, do a quest, you're the leader now crap that they have.

Player shows up to save the day but is stopped because his healing spells takes one second to long or his enchants are three charges short of necesary according to spellcasters local 402.

it's not perfect, but it's infinitely better than a system where a mentally challenged Orc that can barely cast any magic becomes an arch-frelling-mage.

To me its garbage in garbage out.If you put in minimal effort and blow through the questline thats on you.If it works for you it's your game enjoy it any way you want.

It's hard to not "blow through" a quest line that has a pathetic number of quests and is constantly telling you "DO THIS OR UBER BAD THINGS WILL HAPPEN!!!!"

You would tutor a student in whichever school(s) you want and your skill would determine how much that student learns.Say you need to teach a total of 100 points of learning to advance if you are proficient it wont take long if not you can teach 100 students 1 point.
Those that focus on magic will have an easier time those not so much will have to grind if they wish to progress.

That sounds like an awesome idea. You being the trainer for a change. :)

I had a Fighter in Morrowind who was Arch Mage of the mages guild. I think she knew enough spells to do whatever enchanting she needed.

Regardless, she had the knowledge since there were skill requirements. Whether you put that to use or not doesn't change the fact that you knew how and were a master in at least one of the schools of magic they taught. Again, it's not perfect but it's better than what they have now.

Thief-assassin build in Oblivion Arch Mage who knew very little magic.

Yes Oblivion has this same flaw.

Basically you're an administrator. Look at it that way.

If you were an administrator they'd call you an administrator. Since when do paper pushers have to practically save the world to get a job? If all the quests had you filling out paperwork and other bull like that then maybe I'd buy this administrator crap.

It seems that every criticism of Skyrim on these forums ends up breaking down to people saying "MERRERWIND WUZ BETTER!!1"

A simple reason for that would be that Morrowind did some things better; like it's guilds.

Not to mention making the dragon-born archmage isn't really that bad an idea, The dragon born is the single most powerful user of the voice in the entireity of skyrim, So not only is the dragonborn a master of a school of magic, He's the master of a long-dead school of magic.

It's not a long-dead school of magic. Plenty of others use it just fine. It is also not an area of magic that the College of Winterhold studies, teaches, or practices. There are already two other places in Skyrim that teach and practice the voice. Again, if you were putting together a baseball team would you pick players based solely on how good they are at playing basketball? They're both sports right? That one guy is an insanely good basketball player so obviously he should be made MVP of a baseball team right? Eventhough he's never played baseball before?
User avatar
XPidgex Jefferson
 
Posts: 3398
Joined: Fri Sep 08, 2006 4:39 pm

Post » Sat Jun 09, 2012 3:10 pm

In this thread: The basic difference between the sort of people who look at anything and everything, asking "Why?" and the sort of people who ask "Why not?"

Some of you here do not seem to be playing the kind of game that suits you. I suggest you try something else.

I feel sorry for some of you, especially the topic creator.
User avatar
claire ley
 
Posts: 3454
Joined: Fri Aug 04, 2006 7:48 pm

Post » Sun Jun 10, 2012 3:56 am

In this thread: The basic difference between the sort of people who look at anything and everything, asking "Why?" and the sort of people who ask "Why not?" Some of you here do not seem to be playing the kind of game that suits you. I suggest you try something else. I feel sorry for some of you, especially the topic creator.

In this thread: The basic difference between the sort of people who enjoy some kind of logic in a game and the sort of people who like seeing a giant doing macrame with Alduin while a Thalmor Justicar promotes him to leader of the Thieves Guild.
User avatar
AnDres MeZa
 
Posts: 3349
Joined: Thu Aug 16, 2007 1:39 pm

Post » Sat Jun 09, 2012 6:33 pm

In this thread: The basic difference between the sort of people who enjoy some kind of logic in a game and the sort of people who like seeing a giant doing macrame with Alduin while a Thalmor Justicar promotes him to leader of the Thieves Guild.

lol

Yeah doewnskitty, why not? Why not have a button the successfully completes all quests? Why not have all skills rise whenever you take a step? Why not let players be a Jedi or Sith or Yautja? Why not have Mickey Mouse as a companion? Why not any other number of things that makes little to no sense?
User avatar
Rusty Billiot
 
Posts: 3431
Joined: Sat Sep 22, 2007 10:22 pm

Post » Sat Jun 09, 2012 10:24 pm

To be fair the system in Morrowind was just as illogical.My char could have all magic skills at 89 and not be considered good enough to be Arch mage but one with one skill at 90 and 2 at 35 would by Morrowind logic a better choice.
Yay logic
User avatar
Quick Draw III
 
Posts: 3372
Joined: Sat Oct 20, 2007 6:27 am

Post » Sun Jun 10, 2012 12:09 am

Maybe cause green is in this year?
User avatar
Robert
 
Posts: 3394
Joined: Sun Sep 02, 2007 5:58 am

Post » Sat Jun 09, 2012 5:54 pm

Maybe cause green is in this year?
User avatar
KIng James
 
Posts: 3499
Joined: Wed Sep 26, 2007 2:54 pm

Post » Sat Jun 09, 2012 11:48 pm

Whose fault is that? And if you're supposed to rush through the story then how does it make sense that the ultimate outcome is you being the faction leader? I could understand if you got some form of unique promotion, such as mage guild protector with a unique robe and a discount on mage guild services, or Thieves Guild Enforcer, but becoming faction leader just isn't something that happens over night and it's not something that should happen regardless of qualifications.

It's because people want to be able to rise to the top rank, regardless of what that means. Look at all the complaints how civil war doesn't earn you the position of Jarl, or how you can't become the Emperor after the main quest in Oblivion.
User avatar
Hella Beast
 
Posts: 3434
Joined: Mon Jul 16, 2007 2:50 am

Previous

Return to V - Skyrim