now from reading this thread, when it comes down to it, its not whose right, its whose opinion is loudest. there are people who want it one way, and others that want it a different way.
and ill say right now, stating "things proven wrong ten times already" and not providing what said things are beforehand...but bashing the guy when he magically mentions one is either ignorant, or a straw man strategy, and needs to be stopped as well.
Fact is if the agme wasnt scaled YES it would be more linear...not completly as there are more options then A,B,C tehre could be AaBb, AbaB, AcCb, etc, etc.
morrowind wasnt linear, but certain areas were impossible at certain levels, and others were piss poor easy. to some they may find this fun, ot others they may find it boring/frustrating...again, opinions. and if you pretend for one moment your opinion is in greater importance/quantity then someone elses, you better have the certfied graphs and pie charts to back it up.
Also if you think about it within the confines of the world. a arrow should still hurt when it hits you. a sword should still hurt, a fireball should still hurt (barring blocks/resist gear of course). which brings us to leveling
leveling is NOT just a method of getting stronger. sure there are skills taht increase damage directly or indirectly. but there are also skills that provide options to player growth.
you want to do more damage with a twohander you can get that
you want to sneak better you can get that
you want spells to cost less you can get that too.
when you start this game you have light armor, a sword, and some fire. would be a boring ass game if you went thru it like that.
on the other hand it would be a boring ass game if i got to level 50 and mowed everyone down.
I play demons/dark souls when not playing this so difficulty is not a foreign concept to me. but arbitrary difficulty isnt fun and neither is strolling thru a bandit cave because they cant hurt you. what do you know, i just put up a opinion again...see how those seem to drip from every orifice that enters thist hread?

) different paths to follow through the pool of easy quests because you could do those in any order. If that amount of choice isn;t enough for you I don't really see why you play a particular game in the first place