Level Caps and Endings, Oh My!

Post » Sun Mar 06, 2011 8:41 pm

Of course, that's what I had to do... cause the stinkin' game ENDED when I was 1/5 of the way done exploring. I was HOPING that by following the storyline I'd be able to take control of the Lucky 38 and get some additional benefits, but that never happened. So, had to reload from the saved position and now the game isn't as fun because I know what's waiting at the end and it's... lame. My hopes of being able to control the strip while still playing the game are history.

The last battle is stupid. To sum it up, I shoot some guys on a curved pavement (not even like the dam itself is all that visible unless I make it a point to look over the side), then I shoot some guys in a building... there's a guy with power armor... oooooooo, ahhhhhhh... then I go to the camp that I've been to before and kill a guy in a mask who's OP. Gee, original. Then, I kill a general in what's basically a quick draw contest, and it's over. Yippeeee. As lame as the abrupt ending to FO3 was, at least Liberty Prime was really cool.

In the ending that I played, it wasn't even clear in the game play how all that work with the Boomers made a difference. Jeebus, even Dragon Age didn't make mistakes like that.


Exactly. Since I was FORCED to load my save right before the Point of No Return, exploring the map just seems so unexciting. And I can't experience the other endings and questlines because of due Rep i have accrued with my current faction (which automatically fails the other factions' quests). Point of No Return sign does nothing but force me to start at a point where my faction loyalty is already decided (except yes man). Now the ending is known and looming and totally detracts from exploring.
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Gen Daley
 
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Post » Sun Mar 06, 2011 10:00 am



In the ending that I played, it wasn't even clear in the game play how all that work with the Boomers made a difference. Jeebus, even Dragon Age didn't make mistakes like that.


Don't they fly over the dam and drop bombs out of the plane you got off the bottom of the lake...?
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Nathan Barker
 
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Post » Sun Mar 06, 2011 2:15 pm

Don't they fly over the dam and drop bombs out of the plane you got off the bottom of the lake...?


ya. although i think i missed that, or maybe they just didnt come for some reason.
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Rachel Eloise Getoutofmyface
 
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Post » Sun Mar 06, 2011 2:11 pm

List them.


Use your own imagination here.

I'll list a couple to get you started: ability to keep building your character, level-appropriate zones, using gear as incentives for high level characters to keep playing, much better crafting and gathering system, better character customization options, NO STINKIN' ENDING... ;)
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NAkeshIa BENNETT
 
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Post » Sun Mar 06, 2011 3:30 pm

Of course, that's what I had to do... cause the stinkin' game ENDED when I was 1/5 of the way done exploring. I was HOPING that by following the storyline I'd be able to take control of the Lucky 38 and get some additional benefits, but that never happened. So, had to reload from the saved position and now the game isn't as fun because I know what's waiting at the end and it's... lame. My hopes of being able to control the strip while still playing the game are history.

The last battle is stupid. To sum it up, I shoot some guys on a curved pavement (not even like the dam itself is all that visible unless I make it a point to look over the side), then I shoot some guys in a building... there's a guy with power armor... oooooooo, ahhhhhhh... then I go to the camp that I've been to before and kill a guy in a mask who's OP. Gee, original. Then, I kill a general in what's basically a quick draw contest, and it's over. Yippeeee. As lame as the abrupt ending to FO3 was, at least Liberty Prime was really cool.

In the ending that I played, it wasn't even clear in the game play how all that work with the Boomers made a difference. Jeebus, even Dragon Age didn't make mistakes like that.

Wow just because you did not like some cool and fun parts of the game dose not mean you have to hate it.

You know I could make a post about how i [censored] hate the NEW CALL OF DUTYs and go on and on for days and how theres tons of dumb [censored] 13 and 12 "not all are bad" that think there the [censored] at call of duty.
they should play a realy game that you can fly and drive tanks all in a map. and like i tell them you could be the the god of Call of duty and still be a dumb [censored]. In tell you have played the Sega then maybe you can half way think your good. lol
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Angela Woods
 
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Post » Sun Mar 06, 2011 3:38 pm

Don't they fly over the dam and drop bombs out of the plane you got off the bottom of the lake...?


Well, maybe... I didn't see that though, and yes I pulled the plane from the lake and all that good stuff.

Although how that plane could have flown... I don't know. And there were all those perfectly good-looking planes at the airport just siting there.
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Mr. Ray
 
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Post » Sun Mar 06, 2011 8:16 pm

Wow just because you did not like some cool and fun parts of the game dose not mean you have to hate it.

You know I could make a post about how i [censored] hate the NEW CALL OF DUTYs and go on and on for days and how theres tons of dumb [censored] 13 and 12 "not all are bad" that think there the [censored] at call of duty.
they should play a realy game that you can fly and drive tanks all in a map. and like i tell them you could be the the god of Call of duty and still be a dumb [censored]. In tell you have played the Sega then maybe you can half way think your good. lol


I honestly couldn't understand everything you were trying to say here, but I didn't say I hate the game... in fact, said it's otherwise fun. What I hate is that fact that an otherwise good game is so badly damaged by a lame level cap (and a low one at that) and an ending as opposed to open play. All I'm complaining about is that this game contains the problems that BETHESDA said were the "biggest lessons learned" from FO3.

YES YES I know it's Obsidian, no need to freak out... I just don't care. I am certain Bethesda had some input into this game's final product.
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Nauty
 
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Post » Sun Mar 06, 2011 10:10 am

Use your own imagination here.

I'll list a couple to get you started: ability to keep building your character, level-appropriate zones, using gear as incentives for high level characters to keep playing, much better crafting and gathering system, better character customization options, NO STINKIN' ENDING... ;)


1) Wow has a level cap.

2) The only way to keep building your character is to go on huge instance raid parties and grind hoping for phat loot. You REALLY want Fallout to be like that? It's doesn't even have the multiplayer component to keep it mildly interesting, you'd just be grinding by yourself. I wouldn't buy Fallout if it was anything like WoW, and I've been playing since Fallout 1.

3) Well yeah it's got classes. None of the Fallout games, and basically none of the Elder Scrolls (since Morrowind, didn't play older ones) games have classes. Sure you can choose a "class" in elder scrolls but it basically just modifies your starting stats.

4) NO STINKIN' STORY!
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john page
 
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Post » Mon Mar 07, 2011 12:23 am

NO STINKIN' ENDING... ;)


Well of course there isn't going to be an ending in WoW, it's a MMO.

Howver, NV is not a MMO, is it?
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Shannon Lockwood
 
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Post » Sun Mar 06, 2011 10:19 am

I honestly couldn't understand everything you were trying to say here, but I didn't say I hate the game... in fact, said it's otherwise fun. What I hate is that fact that an otherwise good game is so badly damaged by a lame level cap (and a low one at that) and an ending as opposed to open play. All I'm complaining about is that this game contains the problems that BETHESDA said were the "biggest lessons learned" from FO3.

YES YES I know it's Obsidian, no need to freak out... I just don't care. I am certain Bethesda had some input into this game's final product.

sorry if i afendid you "can't spell very well"

and so Obsidian made the game Bethesda owns the RIGHTS TO FALLOUT they could have change it

Bethesda could of said make New Vegas a DLC and Obsidian would of had to "or say [censored] it make it you self" because Bethesda owns the RIGHTS TO FALLOUT
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Kayla Oatney
 
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Post » Sun Mar 06, 2011 11:41 pm

Do you know why the game ends?

There are FOUR, 4, different endings! Plus, there are many variables that also affect the ending...did you destroy the boomers? Did you kill all the Powder Gangers? Did you save Jacobstown etc etc etc? It would take a MASSIVE, no, a HUGE GINORMOUS MASSIVE BLOATED HUMOUNGOUS Expansion so that you could keep playing after the finish.

And yes, Fallout 3 did "end." When you were done with Broken Steel, thats it, done. No more story for you.
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joeK
 
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Post » Sun Mar 06, 2011 11:53 am

Because Bethesda Game Studios did not develop New Vegas. Obsidian did.


My question is, why did Bethesda Game Studios NOT make New Vegas? I wish they had. It wouldn't be such a terrible, unplayable, lock-up freeze up xbox crashing mess of 60 dollar garbage.

Why the hell did they let Obsidian make this game? What the crap are they working on that's so important? They would have made such a better game.. Fallout 3 was great, I don't care what you say.
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Poetic Vice
 
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Post » Sun Mar 06, 2011 2:00 pm

My question is, why did Bethesda Game Studios NOT make New Vegas? I wish they had. It wouldn't be such a terrible, unplayable, lock-up freeze up xbox crashing mess of 60 dollar garbage.

Why the hell did they let Obsidian make this game? What the crap are they working on that's so important? They would have made such a better game.. Fallout 3 was great, I don't care what you say.


Fallout 3 was everything you described.

FNV had much better writing and did not reroll the canon.
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Rach B
 
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Post » Sun Mar 06, 2011 10:44 am

So it's only roleplaying when you level up and the game never ends?
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Calum Campbell
 
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Post » Mon Mar 07, 2011 12:29 am

My question is, why did Bethesda Game Studios NOT make New Vegas?


Probably because they have been in full production on an announced game for the past two years?
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Hazel Sian ogden
 
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Post » Sun Mar 06, 2011 7:20 pm

My question is, why did Bethesda Game Studios NOT make New Vegas? I wish they had. It wouldn't be such a terrible, unplayable, lock-up freeze up xbox crashing mess of 60 dollar garbage.

Why the hell did they let Obsidian make this game? What the crap are they working on that's so important? They would have made such a better game.. Fallout 3 was great, I don't care what you say.

That crap would be TES "I hope"

im not a fan of Obsidian but Fallout New Vegas is a fun game


but think this is starting to go of topic?
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Matt Gammond
 
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Post » Sun Mar 06, 2011 5:40 pm

So it's only roleplaying when you level up and the game never ends?


That seems to be the general consensus on some.

I know I'm almost out of popcorn - watching this discussion is more exciting than TV.
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Kirsty Wood
 
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Post » Sun Mar 06, 2011 4:52 pm

Probably because they have been in full production on an announced game for the past two years?


I don't think Bethesda has been working on any anounced game since Fallout 3.

I assume they've been working on Elder Scrolls V.

Or maybe an MMO.
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Yvonne Gruening
 
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Post » Sun Mar 06, 2011 10:41 pm

Fallout 3 was everything you described.

FNV had much better writing and did not reroll the canon.


Bull. Maybe on the PC or PS3. I can't vouch for those systems, but I owned Fallout 3 since it was released, and I only ever locked up twice. I played multiple characters to level 30.

I have owned New Vegas for 34.5 hours. I've locked up 13 times, and my character is only level 5. I have avoided ALL quests and I am just trying to explore the wasteland. Things like enemies shooting at me, or walking through a doorway lock my system up. The game really is, unplayable. Fallout 3 had no such problems to this terrible degree for me.
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Jani Eayon
 
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Post » Sun Mar 06, 2011 3:51 pm

I know I'm almost out of popcorn - watching this discussion is more exciting than TV.


And possibly as intellectual? :D
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Bethany Watkin
 
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Post » Sun Mar 06, 2011 6:44 pm

Bull. Maybe on the PC or PS3. I can't vouch for those systems, but I owned Fallout 3 since it was released, and I only ever locked up twice. I played multiple characters to level 30.

I have owned New Vegas for 34.5 hours. I've locked up 13 times, and my character is only level 5. I have avoided ALL quests and I am just trying to explore the wasteland. Things like enemies shooting at me, or walking through a doorway lock my system up. The game really is, unplayable. Fallout 3 had no such problems to this terrible degree for me.


For me, on a PS3, FNV is actually LESS buggier than a fully patched FO3 GOTY.

But I feel your pain. My file on FNV is getting bigger by the minute, and as with FO3, the freezing is now getting to be a pain.
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Andrew Tarango
 
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Post » Sun Mar 06, 2011 12:05 pm

Probably because they have been in full production on an announced game for the past two years?


Which isn't fallout? Their most recent masterpiece? So they just sold it off to some other crappy developer who doesn't know or understand how their software works? Seems like a bad idea to me..
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Susan
 
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Post » Sun Mar 06, 2011 6:17 pm

That seems to be the general consensus on some.

I know I'm almost out of popcorn - watching this discussion is more exciting than TV.


well, thats not saying much. there hasnt been anything good on tv since indader zim ended.
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ZzZz
 
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Post » Sun Mar 06, 2011 6:05 pm

I don't think Bethesda has been working on any anounced game since Fallout 3.

I assume they've been working on Elder Scrolls V.

Or maybe an MMO.


http://www.eurogamer.net/articles/2010-08-16-bethesdas-todd-howard-interview?page=1

It's an announced project, but it's heavily speculated to be TESV.

Also, Todd has said many times that BGS doesn't develop MMOs. Zenimax Online would develop the MMOs.
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Erin S
 
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Post » Sun Mar 06, 2011 5:12 pm

Well of course there isn't going to be an ending in WoW, it's a MMO.

Howver, NV is not a MMO, is it?


It's amazing. It couldn't have said more clearly more times that I wasn't suggesting the two were the same. Yet, comments like this still keep coming in. Sigh.

And to the other poster... WoW actually doesn't really have a level cap. Not really. Why? Because it's regularly expanded and the cap is increased. And you can still improve your character through gear while waiting for expansions. And, crafting and professions have their own progression so you have other things to level. Additionally, it takes over a year to get your character to the current "cap" for most casual players, and by the time you're there, a new expansion is around the corner.

Again, the two aren't the same and many things in WoW would NOT work in FO3, but WoW understands that many people keep playing in order to keep building their characters, and that RPG games of ANY kind usually lose their fun when its not possible to keep building your character. Obsidian doesn't seem to get this... and I can't understand why Bethesda didn't explain it to them. They clearly understand this too otherwise they wouldn't have made Oblivion as they did, and wouldn't have made the aforementioned comments about FO3.
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Abel Vazquez
 
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