At level 36, I have some complaints.

Post » Mon May 28, 2012 12:52 pm

1: Biggest complaint: The sheer number of things that randomly attack you on the way to anywhere at all. On the road (the ROAD, not the middle of the woods, the ROAD that everyone travels on) between the Valtheim Towers and Riften I counted no less than 3 attacks from bears who were sitting in the middle of the road and two simultaneous Troll attacks. That's idiotic. The forest should be dangerous but you should at LEAST be able to stay on the apparently well-travelled road for more than a minute without 3 wolves, a bear, giant spider, troll and 2 more trolls barreling at you cause you killed their cousins one minute ago during the last attack. Especially annoying considering the awesomely ultra-realistic way that my character is utterly helpess and vulnerable while riding a 700-pound war horse. That's okay cause if I get attacked I can just hit E and, within the hour, he'll be off the horse and ready to ragdoll into a tree while pulling out his weapons. Then the horse will run 10 miles up the road to fight 2 more bears.

2: Stop telling me I'm detected when it's my own horse that detects me.

3: The hot keys do not work for dual wielding. How this got by testers I do not know. I really should be able to just hold shift or something when assigning hotkeys to assaign something to the left hand.

4: Are there no execution animations for dual wield either? I've only ever seen them when I accidentally kill someone with just one weapon. If true, very disappointing for dual-wield assassin.

5: The post-process contrast stuff that darkens the screen when you look into fire is REALLY irritating. Especially because it happens wether you look into fire or not. If that waterfall is slightly whiter than its surroundings, then that water fall is all you're allowed to see for the next few seconds. I've found this effect particularly obnoxious in Markarth.

6: Frequency of dragon attacks. At around the 40th time one showed up I was just rolling my eyes and saying ugh, I'm in the middle of something, go away.

7: NPCs are way too talkative. I did not ask if you work the mill, or if it is fulfilling or if it pays well. I didn't ask because this is the 100,000th time you've volunteered the information while I sprinted past you.

8: The horse can run off on its own but no one thought to give it a map marker or something? After every battle I have to climb a rock and try to spot my horse among the trees. Surely that will never get old. Let me guess: 'eh, the modders will do something about it'.

9: This is inexcuseable: Every time a quest requires that someone other than Uthgerd follow me into a dungeon, Uthgerd is gone when I return. I use the console to bring her back to me and find that EVERYTHING in her inventory has been stripped out for no reason, even though her dialog options indicate she is still following me. I've tried sending her home beforehand only to find her not there and, when I console-teleport her back she's lost everything again anyway. I teleported myself to HER at one point and ended up http://i.imgur.com/R3znp.jpg. It made me sad.
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Cool Man Sam
 
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Post » Sun May 27, 2012 11:46 pm

*Kicks enemy to ground, crosses dual wielded blades over neck, decapitates them* Its the best animation. :smile: Also yeah being detected by your own horse can be a bit annoying.

Your other stuff is just whining. I like that you are attacked a lot, it would be boring otherwise.
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ashleigh bryden
 
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Post » Mon May 28, 2012 12:16 pm

Yea. I agree with all of those things, except the dragon attacks. Yea, you can complain when an ANCIENT or ELDER dragon attacks, as they are impossible to kill, but not a normal one.

Other than that, yes. I hate the darkness/lighting problems in this game, it makes some dungeons impossible to navigate without a torch.
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Lisa Robb
 
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Post » Sun May 27, 2012 10:28 pm

I'm surprised you only had 9. I agree with them all.
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ONLY ME!!!!
 
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Post » Mon May 28, 2012 7:04 am

I teleported myself to HER at one point and ended up http://i.imgur.com/R3znp.jpg. It made me sad.

So THAT'S what they get up to! :o
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Yonah
 
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Post » Mon May 28, 2012 9:55 am

Yeah ive done dual wielding decaps before that were pretty BA.
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SUck MYdIck
 
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Post » Mon May 28, 2012 8:54 am


8: The horse can run off on its own but no one thought to give it a map marker or something? After every battle I have to climb a rock and try to spot my horse among the trees. Surely that will never get old. Let me guess: 'eh, the modders will do something about it'.


Horses have always been the red headed step child at Bethesda. Remember the horse controls in Oblivion? lol They just can't do it right. The Best video game horses to this day in terms of realistic modelling (galloping, sprinting etc), controls (horse whistles!) and overall feel are the boys from Rock Star with Red Dead Redemption.
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kitten maciver
 
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Post » Mon May 28, 2012 6:56 am

6: Frequency of dragon attacks. At around the 40th time one showed up I was just rolling my eyes and saying ugh, I'm in the middle of something, go away.

Random is ______.

I'm lv38, 60ish hours in. And I think I've killed maybe a dozen random (non-quest or -location locked) dragons.


9: This is inexcuseable: Every time a quest requires that someone other than Uthgerd follow me into a dungeon, Uthgerd is gone when I return. I use the console to bring her back to me and find that EVERYTHING in her inventory has been stripped out for no reason, even though her dialog options indicate she is still following me. I've tried sending her home beforehand only to find her not there and, when I console-teleport her back she's lost everything again anyway. I teleported myself to HER at one point and ended up http://i.imgur.com/R3znp.jpg. It made me sad.

Hmm. Yeah, that's odd.

(I don't use companions, so I haven't run into any of these issues. Sorry.)
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Jacob Phillips
 
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Post » Sun May 27, 2012 10:40 pm

RPer explaination for #1. There is a civil war going on in addition to Dragons appearing all over the place. All troops are needed for the war effort/guarding the populace from Dragon attacks, so less soldiers to patrol the roads.

2. Horses are police informants. That is annoying.

3. Whenever i have DW weapons, and i favorite my right handed one, then switch to my #2 hotkey a bow, then push 1 to go back, i pull out both weapons, so not sure about that one.

4. Sure there are. Ive seen a real cool spinny one.

5. That is kinda aggrivating

6. Definatley. Do you mind? I'm busy.

7. Ever tried mercenary work? Might suit y........Bllaaaarrrgggg gurggle *from sword in stomach*

8. Wish there was a whistle or something to bring the horse back.

9. Whenever i did a Companion quest and they said i had to take a shield brother with me Lydia would say "I'll be at home if you need me again" and went to my Whiterun house.
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Wanda Maximoff
 
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Post » Mon May 28, 2012 4:24 am

most of these complaints is nothing more then a person whose sunk a lot of time into a game and is getting burnt out.

complaining about being attacked road or not, is asinine. roads are not safe havens like in oblivion where you can run to a guard. its that you have spent 40 hours playing the game and somehow still refuse to fast travel...yet complain about encounters still.

the horse/stealth issues are annoying tho.

talkative npc's...i fail to see how hard it is to ignore these types of tings. i know tehre are mods already that address it, but...cmon.

i have a fairly modern pc and can play the game well on ultra...but i dont get these lighting issues you do.

i wish i could get a dragon to "attack" me, ive encountered plenty of dragons that just aimlessly fly around then fly away as i waste 20 or so arrows trying vainly to hit the flying target.
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Frank Firefly
 
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Post » Mon May 28, 2012 5:12 am

I think complaints, 1, 5, 6, and especially 7 are generally good things.

1. You dont want to fight enemies on the road? It's not LA for Nocturnal's sake, it's a wilderness. Hardly worth the number 1 complaint spot if any.

5. It's meant to be more realistic. Just because you dont like it doesnt make it a bad feature.

6. Unless your game is just hating on you, they dont come around annoyingly often. I enjoy dragon fights. If you dont want to fight dragons, might want not to play a game that's practically *about* dragons.

7. More dialogue is excellent. It makes the game much more realistic. Walking around people and having them say nothing is boring. I want them to respond to my presence like a real person might.

I can agree with some of the technical problems you have, but not everything svcks just because you dont like it.
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Fanny Rouyé
 
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Post » Mon May 28, 2012 6:38 am

"Especially annoying considering the awesomely ultra-realistic way that my character is utterly helpess and vulnerable while riding a 700-pound war horse. That's okay cause if I get attacked I can just hit E and, within the hour, he'll be off the horse and ready to ragdoll into a tree while pulling out his weapons. Then the horse will run 10 miles up the road to fight 2 more bears."

hahaha nice.
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Victoria Bartel
 
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Post » Mon May 28, 2012 12:48 pm

"Especially annoying considering the awesomely ultra-realistic way that my character is utterly helpess and vulnerable while riding a 700-pound war horse. That's okay cause if I get attacked I can just hit E and, within the hour, he'll be off the horse and ready to ragdoll into a tree while pulling out his weapons. Then the horse will run 10 miles up the road to fight 2 more bears."

hahaha nice.

When i first found out there would be horses in Oblivion I said "SWEET!!! Totally making a horse archer!!! If Zelda Ocarina of Time could do it, Bethesda will ROCK" No combat....Okay.....

HEy Red Dead Redemption shows this is possible in modern games!! Maybe itll be in Skyrim!!! No combat....Okay... :'(
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Lady Shocka
 
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Post » Mon May 28, 2012 12:41 pm

A few of you are just discounting every legitimate criticism of this game because you're blinded by the fan-boy goggles that first trailer welded to your head.

The complaints are, for the most part legit - (Discounting the dual wield death scenes since I get plenty).

Being attacked every 2 seconds on the roads is stupid and presents you with a dilema: fast travel every and miss the sights, or get barraged by wolves, bears, sabre cats, bandits, vampires, trolls, dragons, necromancers, skeevers and spiders just for crossing the road and feel majorly burnt out after a few hours of traveling around the map. I don't mind the occasional fight as Skyrims combat system is pretty fun, but I can't help but feel that the developers were going for cheap thrills when they threw in the sheer amount of junk that ends up attacking you.

The distance at which NPC greetings trigger in this game feels way to large, watching a speech given by the Jarl of Whiterun's housecarl to some local guards I was constantly barraged by NPC greetings which sort of ruined the otherwise epic moment.

The fact that there's currently no way of disableing HDR (the ini line has no effect) is also kind of silly for people using naturaly high contrast displays, such as HD projecters. This isn't a problem I suffer from, but I'm fully aware that others do, it wasn't a great design choice but I'm sure people can grin and bear it.

The game is great, it's not perfect however and I find myself agreeing with most of the OP's points.
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CORY
 
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Post » Mon May 28, 2012 8:55 am

I agree with the horse issues. its hard to tell if its the horse thats spotting me in stealth mode or the enemy, and I often have to fast-travel to be reunited with my horse after his many gallop-off adventures. Additionally, I'm not a fan of the horse/mountain physics. I find it silly that the horse can easily ascend and descend sheer mountain terrain. I also agree that not having a dual-wield finishing animation is a little disappointing.
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Jennifer Rose
 
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Post » Mon May 28, 2012 7:45 am

Certain things I hate about all Bethesda games that they have continued in skyrim.

Cloning: Everybody is the same height and uses one of the maybe five voice actors that cover the entire game. EVERY TOUGH GUY SOUNDS LIKE FARKAS. When every man is Farkas, Farkas is no longer special.

Copying: It's hard to care what the npcs want me to do when it merely winds up sending me to YET ANOTHER bandit/hostile mage/undead cave.

Interface: A given. It's horrible. Not letting me remove the daedric quests that have no "Good" way out gets under my skin in particular, as if not being able to tell Boethiah where he can stick it wasn't enough.

Henchmen have no personality at all once hired. Not much intelligence either.
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Rude Gurl
 
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Post » Mon May 28, 2012 9:13 am

I completely agree with CuteUnit about the voice, and I was thinking.. how did this happen, when I heard they had so many voice actors. Lots of big names for one or two 'minor' characters, like Daedra or The Blades guy, but then they let one or two people fill the rest of the race's entire population... which is 99% of the people ingame. Male nord: Farkas, Ralof, and an occasional Ahnold, it seems.. I am over it, but I was also a bit disappointed hearing Farkas and Ralof all over. Just needed a few more to make it perfect I think.

OP i don't agree with any of those points: first, the random attacks are not as common as you say they are, unless you run through certain parts of the wilderness. Second, Dragon encounters are not that frequent, unless you fast travel very often, the quickest way to speed the ingame counter (which determines the 'random' dragons). Finally, dual wield hotkeys work, you are just too stupid to figure it out - you equip both, favorite the one in your right hand, and never touch your offhand. When you want to use something else, make sure you equip it in your right hand, and not your off hand, else you will need to reset what is in your offhand by using the tab menu.

the rest of your points are honestly not worth reading or replying to (i am assuming) i just read a few parts of your terrible post but I have to go again for real this time now I am not going to sit here and argue with every sad, bad, mad troll, the game is great and is doing well I like it a lot and will continue having fun playing it


to cuteunits interface parts - yes, lots of people complain about the interface - you do need to use a Combination of mouse clicks AND keyboard to navigate the menus efficiently, trying to use just one or the other doesn't work great for me. I would like to remove quests also but i guess not, not a biggy for me
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Hot
 
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Post » Mon May 28, 2012 5:50 am

the rest of your points are honestly not worth reading or replying to (i am assuming) i just read a few parts of your terrible post but I have to go again for real this time now I am not going to sit here and argue with every sad, bad, mad troll, the game is great and is doing well I like it a lot and will continue having fun playing it
Your username fits you perfectly fan-boy. WAAAAH SUMONE NO LIEK SAME TINGS TERRIBLE POST IT IS.

Anyway, so far every negative response has been essentially munchinism: defending things in the game that are outright stupid for no other reason than that they make it more difficult and higher difficulty = bigger man or something. I never complained about just being attacked on the road, I complained about the unbelievable frequency and how it destroys suspension of disbelief through the sheer absurdity of it all. If bears and trolls and wolves were that aggressive and that plentiful there would be no deer or rabbits on the continent and no farm could exist anywhere.

More importantly, the frequency of encounters doesnt so much ramp up the challenge as it ramps up the annoyance. I can handle bears trolls wolves ect but I'm in the middle of a quest I really dont feel like getting off my horse FOR THE 70TH TIME to click on a spider. It's not more intense, its just monotonous and stupid.
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Thema
 
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Post » Mon May 28, 2012 5:53 am

Man, when I whistle to my horse IRL, he only comes running to me if he thinks I have peppermints.
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vicki kitterman
 
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Post » Mon May 28, 2012 2:39 am

10. Knowing no one will give a Skeever's butt about my complaints.
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Rachel Cafferty
 
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Post » Mon May 28, 2012 11:56 am

I have to say, I am not getting attacked much at all on the roads. I'm level 10 but have been playing for 40-odd hours. I've found that I mostly run into friendly NPCs (about 30%), wolves (30%), frost spiders (10%) bandits (20%) and other creatures (the rest). Haven't run into any bears yet, save the one in the tutorial dungeon. I've often been on the roads for several minutes real time without getting into combat. The difficulty level might affect this, though. Haven't tested it out but if I cranked it up to Master (mostly play on Adept) then I might find more enemies.

I find that most bandits in-game are also where they should be, in forts and old ruins, and not so much on the roads.
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Elizabeth Davis
 
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Post » Mon May 28, 2012 5:02 am

1: Biggest complaint: The sheer number of things that randomly attack you on the way to anywhere at all. On the road (the ROAD, not the middle of the woods, the ROAD that everyone travels on) between the Valtheim Towers and Riften I counted no less than 3 attacks from bears who were sitting in the middle of the road and two simultaneous Troll attacks. That's idiotic. The forest should be dangerous but you should at LEAST be able to stay on the apparently well-travelled road for more than a minute without 3 wolves, a bear, giant spider, troll and 2 more trolls barreling at you cause you killed their cousins one minute ago during the last attack. Especially annoying considering the awesomely ultra-realistic way that my character is utterly helpess and vulnerable while riding a 700-pound war horse. That's okay cause if I get attacked I can just hit E and, within the hour, he'll be off the horse and ready to ragdoll into a tree while pulling out his weapons. Then the horse will run 10 miles up the road to fight 2 more bears.

2: Stop telling me I'm detected when it's my own horse that detects me.

3: The hot keys do not work for dual wielding. How this got by testers I do not know. I really should be able to just hold shift or something when assigning hotkeys to assaign something to the left hand.

4: Are there no execution animations for dual wield either? I've only ever seen them when I accidentally kill someone with just one weapon. If true, very disappointing for dual-wield assassin.

5: The post-process contrast stuff that darkens the screen when you look into fire is REALLY irritating. Especially because it happens wether you look into fire or not. If that waterfall is slightly whiter than its surroundings, then that water fall is all you're allowed to see for the next few seconds. I've found this effect particularly obnoxious in Markarth.

6: Frequency of dragon attacks. At around the 40th time one showed up I was just rolling my eyes and saying ugh, I'm in the middle of something, go away.

7: NPCs are way too talkative. I did not ask if you work the mill, or if it is fulfilling or if it pays well. I didn't ask because this is the 100,000th time you've volunteered the information while I sprinted past you.

8: The horse can run off on its own but no one thought to give it a map marker or something? After every battle I have to climb a rock and try to spot my horse among the trees. Surely that will never get old. Let me guess: 'eh, the modders will do something about it'.

9: This is inexcuseable: Every time a quest requires that someone other than Uthgerd follow me into a dungeon, Uthgerd is gone when I return. I use the console to bring her back to me and find that EVERYTHING in her inventory has been stripped out for no reason, even though her dialog options indicate she is still following me. I've tried sending her home beforehand only to find her not there and, when I console-teleport her back she's lost everything again anyway. I teleported myself to HER at one point and ended up http://i.imgur.com/R3znp.jpg. It made me sad.

:rofl:
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Austin England
 
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Post » Mon May 28, 2012 8:23 am

Those are some good points. I agree - it's always annoying when my horse starts deciding it's Hercules and starts trying to kill a dragon on it's own - rescuing damsels in distress is one thing. Having to rescue my horse again and again is just tiresome, especially since it's Shadowmere, and he can die in Skyrim. How about a kriffing option to change the horses reaction to a 2-ton carnivore 'run the **** out of here' instead of 'I AM SUPER-HORSE! FEAR MY MIGHTY HOO-*dies*. Okay, he doesn't die THAT easily... but it's still annoying when I constantly have to adjust how I play to ensure that Shadowmere will be around later on.
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CORY
 
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Post » Mon May 28, 2012 7:26 am

I had an issue with frost and he died shortly after I got him/her. Three bad guys attacked and he/she got a bolt stuck up her ass.
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Eduardo Rosas
 
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Post » Sun May 27, 2012 10:14 pm

:violin:
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Stacy Hope
 
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