I Miss the Old Days, Back When it Was Hard to Get Good Armou

Post » Wed Jun 13, 2012 1:03 pm

It was easier in Morrowind to get good armor simply because once you knew where something was, you could go grab it every time, in every game.

I could have full glass armor in Morrowind 20 minutes after rolling a new character.
That would NEVER happen in Skyrim, or Oblivion for that matter.
You can shut yourself to out-of-character-information. But I see how it is a problem. It needs some shuffling, randomization. They brought scaling to fix it. Now it svcks in every playthrough.

PS. Dark Brotherhood attacks are a major oversight, it can be considered a bug that never got patched. I use a delayer.
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Zualett
 
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Post » Wed Jun 13, 2012 6:57 pm

Disagree all you want, doesn't change the facts.

well the youtube video you showed me was using mods so thats not really facts, but if your up for it you can upload a video of you doing it without mods or glitches and i would be more than happy to see it and be proven wrong.
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Alexandra walker
 
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Post » Wed Jun 13, 2012 7:32 pm

I still have to look in every stump I see in Skrim, but I have not been able to find any Glass Weapons or Atomic Arrows yet.
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Lillian Cawfield
 
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Post » Wed Jun 13, 2012 6:15 pm

well the youtube video you showed me was using mods so thats not really facts, but if your up for it you can upload a video of you doing it without mods or glitches and i would be more than happy to see it and be proven wrong.

What mods? And no thanks, my video wouldn't look any different, not that I would ever bother.
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Pixie
 
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Post » Wed Jun 13, 2012 10:06 am

What mods? And no thanks, my video wouldn't look any different, not that I would ever bother.

your right i guess he was wearing the boots of blinding speed, my bad
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Penny Flame
 
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Post » Wed Jun 13, 2012 8:31 pm

You can shut yourself to out-of-character-information.

Sounds like "purposely gimping yourself"...... :whistling:



:teehee:
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Heather Stewart
 
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Post » Wed Jun 13, 2012 5:05 pm

It still takes alot of time to craft good armor not to mention to get enchants you want. And alchemy is not really that easy to skill up unless you cheat... Gathering mats on your own is pain.
...lol. :rofl:

That's a joke, right?

To the OP:

Yes, I do miss it. I miss it when this game series was difficult, when doing something gained a feeling of accomplishment, and when things were HARD to obtain, rare/unique items, full sets of glass/ebony/daedric gear were almost impossible to get, I mean, it was great.

Now, it's a joke. Really sad, honestly. =/
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Roy Harris
 
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Post » Wed Jun 13, 2012 9:10 pm

This.
It never bothered me to be honest but I picked up a frankly awesome piece of armour, and a pimping sword within the very first few levels in Morrowind, in a cave, in a chest and I wasn't even trying.

I have a sneaking suspicion that there is more than a touch of the rose-tinted spex going on here.
(Again).

I agree, I can have almost an entire suit armor built solely from daedric artifacts, & legendary items before level one.
Quick swim outside Vivec, I've got the Dragonscale Cuirass, dash over to the Cave with all the rooms named after Pokemon, & I'm packing the fabled Fists of Randagulf. Walk into the Suran guard tower, & I have a enchanted ebony sword. Two tombs near Sadrith Mora, & I've got the rings of Phynaster, & Denstagmer. Go to Gnaar Mok, got the Boots of Blinding Speed, then pop off a quick spell (to tone down the blindness just enough that night-eye corrects my vision) & I'm wearing super speed boots, with super resist rings, the best gauntlets in the game, & a super-powerful cuirass with a damn good sword.

No work on my part, because half of these I can get to to via boat or silt strider, & the other half I can just run to. And that's just items I can remember off the top of my head.
In Skyrim, I have to level-grind, invest multiple perks, hunt down, or raise the money for ore, & then once it's crafted constantly maintain it because your best gear quickly becomes obsolete.
For anyone who's played Morrowind even once it's completely broken, & the easiest game ever. There's no difficulty in getting good gear, I can't even explain how often I accidentally stumbled into some super powerful artifact, or high level loot cache while just dikeing around.
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Jessie Butterfield
 
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Post » Wed Jun 13, 2012 6:27 pm

...lol. :rofl:

That's a joke, right?

What do you think hes's joking about? Leveling up the crafting professions in Skyrim does take a good chunk of time unless you play the game long enough to be able to spend a lot of gold to gather up vast amounts of crafting resources to knock the skill up to 100 in a couple of sittings, but even in that case it still takes a fair amount of time in preparation and getting enough gold to buy up all the resources.

I would agree that leveling up Smithing used to be overly quick, but the new patch has fixed it up.
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Kara Payne
 
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Post » Wed Jun 13, 2012 11:02 pm

Sounds like "purposely gimping yourself"...... :whistling:



:teehee:
I agree with what you are saying. ;) Ideally, both should be eliminated with superior balance and design. Smithing only available to player is ruining balance in the first place. And the staticness of Morrowind is bad design but scaling is even worse. Rare must be rare, globally. Items should be in a circulation. It is good thing to find rare but good loot, it makes for great tales to tell.

I personally respect those who self-gimp themselves but I have no respect for those who use OOC information and then blame the game for it. It would be a bannable offense in roleplaying boards.
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Kaylee Campbell
 
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Post » Wed Jun 13, 2012 10:43 pm

I would honestly say that it is 100% impossible to find daedric armor at lvl 1 in skyrim. Everything in the game is leveled so you wont find it till you reach a certain point.

Edit - to Destram211 ok prove me wrong, go play Morrowind right now and fight Umbra at lvl 1 and take his orcish armor

hint you WILL not be able to beat him, even if you change the difficutly to super easy or whatever
Unless you hop onto the rock beside him, have two things in your arsenal.
Any destruction spell at all, & time to kill.
I've killed Umbra at level 1. Using nothing but a lightning bolt spell, a lot of free time, & a rock to stand on.
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Honey Suckle
 
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Post » Wed Jun 13, 2012 10:07 am

As far as crafting being broken it was 10 time more broken in morrowind now that I remember it. My first character (before i started gimping my self on purpose) had an insane amount of sanctuary, reflect, life/stamina regain and spell absorption. He was literally invincible in a way that's not even possible in skyrim now that there are armor and resistance caps. I distinctly remember seeing a mountain and jumping over it instead of trying to go around it since i had jump/slow fall enchanted on my gear and I thought to myself "wow I really broke this game".

Not only could you get good gear much earlier in morrowind, late game you could become hilariously overpowered. I don't understand the point people are trying to make about how theres no point to go out and find good gear in skyrim because all the best stuff was crafted. It was the same thing back in morrwoind.
This too, I've had characters who exude perma-calm auras, & had sanctuary/reflect/absorb so high, & simultaneously that I never had to lift a finger to kill, or escape from.
It usually took nothing more than about thirty minutes of alchemy grinding, & a few nicked soul gems, & the like from Balmora.
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Reanan-Marie Olsen
 
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Post » Wed Jun 13, 2012 4:23 pm

Umbra's armor wasn't ebony, it was leveled.

The difference here isn't speed of acquisistion, and we also have to ignore exploits, since it's a clear defining line between design intent.

Morrowind's rare equipment was actually rare. Yes, you could get nearly a full set of glass armor legit by following Hlaalu questline in Balmora, and doing a certain mission and certain secret(ish) objectives in that mission to earn the admiration of your sponsor in Hlaalu. That made sense, and it was an extraordinarily rare occurrence in the game that really made the player feel rewarded. The best part is, you didn't need to be level 50, 20, or even level 2 to get it. It would give you the near-set regardless of level, because back then, Bethesda had a pretty good grasp of to give rewards weight.

This level of rarity didn't extend so much to Weapons in Morrowind, as many of the high-level Draedra took their weapons from high-level loot pools. Golden Saints and Dremora Lords often became sources of unlimited Daedric, glass and Ebony weapons. Still, in contrast to Oblivion and Skyrim, these weapons took a lot more effort and understanding of the internal workings of the game (Respawn times, etc) to amass a huge stock of. Occasionally, you'd come across citizens in Morrowind who always held exceedingly rare items. A few guards in Dren's plantation held Daedric Dai-Katanas, worth 120,000 Gold and being one of the most powerful "Stock" weapons in the game. A Hlaalu Noble in Balmora, and on eof the Orcs in Caldera had Ebony Longswords, and there were several "Sword of White Woe's" laying around in various guard outposts. But for the most part, the number of hyper-rare items was strictly controlled. It made finding places like the hidden Sepulcher (Daedric Face of God) very rewarding. This is the level of rewarding exploration and attention-to-detail that has been lost since Morrowind.

I know it sounds counter-productive to game design, but in a world-driven game like Morrowind-Oblivion-Skyrim, I think it suits the feel better to make the player service the world, rather than the world service the player. When the world focuses it's attention at what the player is doing through things like aggressive level and loot scaling, "Gamey" devices like a magical loot treasure chest that always, or almost always contains perfect leveled loot totally out of context and always and "Appropriate" Challenge, the world loses a lot of it's legitimacy. Morrowind and Fallout 3 understood that a huge part of the impact that a world-driven game has, comes from meticulously crafted details to sell the location, but that's digressing a bit.

TL:DR still waiting for Morrowind 2, lulz.
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Amanda savory
 
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Post » Wed Jun 13, 2012 9:02 pm

In Oblivion you can get Ebony at level 1 from Umbra, Full Daedric with the Bound Armor Glitch, Elven armr by doing some of the Fighters guild, plus with the sleep save glitch get to any level and get the armor you want

Unless you are not sleeping, there is no way you are going to kill Umbra in Oblivion at level one. The only person I have ever heard of doing that was my fiance (and she was level 7). She used nothing but a waterwalking spell. Funny story, really. She made the mistake of attacking Umbra, then saving (her only save) after Umbra started chasing her, then running out of the ruin causing the autosave to overwrite her only autosave, so at that point she had to either get away from Umbra, defeate Umbra or start a new character. After fighting and dying about 20 times, she finally opted for the get away option, but Umbra is darned fast, so my fiance fled to the waters of nearby Lake Rumare using a water walking spell, with Umbra swimming after her. After several hours of running away and casting water walking, Umbra was still on her tail. But my fiance was very determined. Finally, Umbra caught her foot in an underwater crevice and drowned right there on the spot. True story.

But if you kill Umbra at low levels in Oblivion, the armor you get only looks like Ebony armor. Its stats are the same as Orcish.
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Sweets Sweets
 
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Post » Thu Jun 14, 2012 12:04 am

Umbra's armor wasn't ebony, it was leveled.


In OB Umbra's gear was ALWAYS Ebony, and was even called "Umbra's Ebony Armor"
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remi lasisi
 
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Post » Wed Jun 13, 2012 10:26 am

Unless you are not sleeping, there is no way you are going to kill Umbra in Oblivion at level one. The only person I have ever heard of doing that was my fiance (and she was level 7). She used nothing but a waterwalking spell. Funny story, really. She made the mistake of attacking Umbra, then saving (her only save) after Umbra started chasing her, then running out of the ruin causing the autosave to overwrite her only autosave, so at that point she had to either get away from Umbra, defeate Umbra or start a new character. After fighting and dying about 20 times, she finally opted for the get away option, but Umbra is darned fast, so my fiance fled to the waters of nearby Lake Rumare using a water walking spell, with Umbra swimming after her. After several hours of running away and casting water walking, Umbra was still on her tail. But my fiance was very determined. Finally, Umbra caught her foot in an underwater crevice and drowned right there on the spot. True story.

But if you kill Umbra at low levels in Oblivion, the armor you get only looks like Ebony armor. Its stats are the same as Orcish.
I kill Umbra on level 1 on every toon, its how i get a boost in gold and equipment at the start
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Craig Martin
 
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Post » Thu Jun 14, 2012 12:19 am

I kill Umbra on level 1 on every toon, its how i get a boost in gold and equipment at the start

I do not believe that for a second. You did not even know that her armor was not real Ebony at low levels. She has almost 400 health and she regenerates 2 points of health per second. She also has 100 in Strength, Speed, Atheletics, Blade, Blunt, Heavy Armor, etc. There is no way you killed Umbra at level one. But I would be entertained to hear you describe how you did it . . .
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jadie kell
 
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Post » Wed Jun 13, 2012 8:31 am

I do not believe that for a second. You did not even know that her armor was not real Ebony at low levels. She has almost 400 health and she regenerates 2 points of health per second. There is no way you killed Umbra at level one. But I would be entertained to hear you describe how you did it . . .
Why would i lie? Do yu think i care what you think? If im an archer i fire my arrows at her till she dies, if im a warrior i smack her in the face till she dies, if im a mage i burn her till she dies. Nt difficult. Her weapon has no damage effect, only soul trap. Her only strengths are that she can do all the Blade Mves like knocking you down and disarm. Just use potions and scrolls and she is nothing. So i am supposed to give a damn that the stats for her ebony gear are not equal to other ebony? Ebony looks like crap in OB so i dont use it. I sell her gear and buy me some steel
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Chrissie Pillinger
 
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Post » Wed Jun 13, 2012 1:45 pm

Why would i lie? Do yu think i care what you think? If im an archer i fire my arrows at her till she dies, if im a warrior i smack her in the face till she dies, if im a mage i burn her till she dies. Nt difficult. Her weapon has no damage effect, only soul trap. Her only strengths are that she can do all the Blade Mves like knocking you down and disarm. Just use potions and scrolls and she is nothing. So i am supposed to give a damn that the stats for her ebony gear are not equal to other ebony? Ebony looks like crap in OB so i dont use it. I sell her gear and buy me some steel

It's just a ridiculous statement. Umbra regenerates 2 points of health per second. First level characters in Oblivion just don't do enough damage fast enough to overcome that. And with 100 Strength and 100 Blade, she does not need any enchantments to do a whopping amount of damage with her sword. Her sword has the highest base damage (28) of any one handed weapon in the game.

I suppose if you turned the difficulty all the way down, then you could do it at level one because that would exponentially increase the amount of damage you do. But there is no way a first level character is killing Umbra at normal difficulties.
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Rusty Billiot
 
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Post » Wed Jun 13, 2012 10:31 pm

Normal Difficulties? So there is a standard set for difficulty? I thought that difficulty was a choice or something. Then again i am not the almighty gaming lexicon yu seem to be so idk. I dont have to prove anything to you. I am content with the FACT that i have done it on every character i have ever made on OB (which is well over 30 different styles) and just because you cannot do it does not mean that nobody else in th world can
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Robert Garcia
 
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Post » Wed Jun 13, 2012 10:21 am

High grade armors are not easy to get. You have to complete half the DB quest and go into a forsworn stronghold that is almost a suicide mission to get Ancient Shrouded Armor, you have to take 5 perks or get 90 conjuration with rare ingredients to make Daedric, do most of the TG quests to get Nightingale Armor which is leveled, and finding a full set of Ebony will take at least level 40 to find a full set unless your really lucky or you have the treasure hunter perk.
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Marie Maillos
 
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Post » Wed Jun 13, 2012 6:58 pm

The "normal difficulty" would be the default setting where player damage is 1x and NPC damage is 1x. In Oblivion, if you move the slider all the way to the left, player damage goes up to 6x and NPC damage goes down to 1/6x. At that setting I am sure anyone could defeat Umbra at first level.
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Breanna Van Dijk
 
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Post » Wed Jun 13, 2012 8:27 am

It was never hard if you knew what you were doing. It's about how you play. if you grind smithing then you will get the best armor early but if you space it out and not MMO grind fest. Then it is leveled quit nicely.
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Ross
 
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Post » Wed Jun 13, 2012 8:32 am

In OB Umbra's gear was ALWAYS Ebony, and was even called "Umbra's Ebony Armor"

It's called Ubmra's Ebony Armor. Umbra's Ebony Armor is leveled. It looked the same, it wasn't the same. and http://www.uesp.net/wiki/Oblivion:Umbra_%28person%29

It was never hard if you knew what you were doing. It's about how you play. if you grind smithing then you will get the best armor early but if you space it out and not MMO grind fest. Then it is leveled quit nicely.

I don't think it's so much about being "hard to get" as actually rare. In Skyrim, Daedric Armor is actually harder to get on a timescale basis than Morrowind, but once you can craft it, it's far too easy. Conversely, while you can get a set of Daedric in Morrowind very quickly, through all the expansions, there was only two sets, and some change (Greaves/Cuirass). Also, you had to break your main quest (Outside of backdoor wraithguard) to acquire a set quickly. The "Legit Set" was only available, quite literally after months of adventuring. (I absolutely love how they scattered Daedric pieces through the game at important points in questlines, like Kogorhun, Dealing with Orvas Dren, Pyroil Tar, etc.)
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Undisclosed Desires
 
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Post » Wed Jun 13, 2012 10:06 am

LOL killed Umbra at level 1...
I'm not even sure you could withstand half a dozen hits at level one. Given her speed you can't even run fast enough to escape.
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Liv Brown
 
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