more combat added to base game ?

Post » Fri May 27, 2011 1:10 pm

Thing is, Super mutants on the west coast are far more spread out and less in number than the east coast counter part.
Wouldn't make sense to have super mutants everywhere no matter how fun you had while shooting them in FO3.

Robots are far less and should be so as well.
The older games had very few robots.
They were a rarity to encounter really.
It didn't make sense for the abundance of robots to be in FO3.
Remember that most of these robots are pre-war, for a robot to survive for 200 years in the wastes is highly unbelievable.

I do think that a lot enemies should get better equipment as we level up though.
Running into people with machetes, service rifles, varmint rifles and 9mm pistols isn't very intense.
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Jacob Phillips
 
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Post » Fri May 27, 2011 1:41 pm

Thing is, Super mutants on the west coast are far more spread out and less in number than the east coast counter part.
Wouldn't make sense to have super mutants everywhere no matter how fun you had while shooting them in FO3.

Robots are far less and should be so as well.
The older games had very few robots.
They were a rarity to encounter really.
It didn't make sense for the abundance of robots to be in FO3.
Remember that most of these robots are pre-war, for a robot to survive for 200 years in the wastes is highly unbelievable.

I do think that a lot enemies should get better equipment as we level up though.
Running into people with machetes, service rifles, varmint rifles and 9mm pistols isn't very intense.

yah and theres not more stuff in Fallout that is Unbelievable. :rolleyes: . Im sorry that i at least like a fight in my games. Even if is just not possible or shouldnt happen
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Aman Bhattal
 
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Post » Fri May 27, 2011 8:09 pm

yah and theres not more stuff in Fallout that is Unbelievable. :rolleyes: . Im sorry that i at least like a fight in my games. Even if is just not possible or shouldnt happen

Fallout is based on Science! not radiation magic.
So while it has it's sci-fi elements to it it always try to stay as logical and realistic as possible.
But random robots surviving 200 years of hostile wild-life, other hostile robots or raiders and scavengers is just not very realistic.
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Mike Plumley
 
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Post » Fri May 27, 2011 1:25 pm

Fallout is based on Science! not radiation magic.
So while it has it's sci-fi elements to it it always try to stay as logical and realistic as possible.
But random robots surviving 200 years of hostile wild-life, other hostile robots or raiders and scavengers is just not very realistic.

Personly you dont know this until i would happen. Even if there is stuff to back it up. anything can happen. Hell you dont know maybe they built them robots very special in that time period in Fallout. Plus its totatly logicall that it doesnt rain ohhh yah. If there is rivers and streams there IS BOUND TO BE RAIN. or after 200 years it would dry out.
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Donatus Uwasomba
 
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Post » Fri May 27, 2011 7:13 pm

Personly you dont know this until i would happen. Even if there is stuff to back it up. anything can happen. Hell you dont know maybe they built them robots very special in that time period in Fallout. Plus its totatly logicall that it doesnt rain ohhh yah. If there is rivers and streams there IS BOUND TO BE RAIN. or after 200 years it would dry out.

Then who built them?
The logic is not excused by us having to "assume" that someone built them or that we need to speculate on it either.
They just had robots and threw them into the game without thinking about how rare robots actually are.
And that is based on previous games. (Yet another thing that FO3 derives from, remember, FO3 is not the basis of the series, it's not the foundation, FO1 is, then FO2, then Tactics.)

So anyway, "anything can happen", no, anything can't happen, something that fits with lore, realism and logic can happen.
Without an explanation the implementation of the robots falls short and just makes question their existence.

Rain.
So in FO1 and FO2 it was about performance issues, in FO3 on the other hand they chose to leave it out because of some reason when they had the chance to finally implement it.
And in NV I think it was about performance issues again, maybe that was the reason in FO3 as well.
I mean, how would it look if it started raining and everything around you is dry as the desert?
So I think rain hasn't been implemented because it's hard to implement into a game-world this huge and well-detailed.
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Tamika Jett
 
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Post » Fri May 27, 2011 4:56 am

Then who built them?
The logic is not excused by us having to "assume" that someone built them or that we need to speculate on it either.
They just had robots and threw them into the game without thinking about how rare robots actually are.
And that is based on previous games. (Yet another thing that FO3 derives from, remember, FO3 is not the basis of the series, it's not the foundation, FO1 is, then FO2, then Tactics.)

So anyway, "anything can happen", no, anything can't happen, something that fits with lore, realism and logic can happen.
Without an explanation the implementation of the robots falls short and just makes question their existence.

Rain.
So in FO1 and FO2 it was about performance issues, in FO3 on the other hand they chose to leave it out because of some reason when they had the chance to finally implement it.
And in NV I think it was about performance issues again, maybe that was the reason in FO3 as well.
I mean, how would it look if it started raining and everything around you is dry as the desert?
So I think rain hasn't been implemented because it's hard to implement into a game-world this huge and well-detailed.

....what how is it hard to implement just make it rain randomly not hard. Since its a Desert make it rain like every month. Plus that waters there so explain how its not dryed up after 200 years. Anything can happen you just gotta BELIEVE.
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[Bounty][Ben]
 
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Post » Fri May 27, 2011 7:02 am

....what how is it hard to implement just make it rain randomly not hard. Since its a Desert make it rain like every month. Plus that waters there so explain how its not dryed up after 200 years. Anything can happen you just gotta BELIEVE.

Why it's hard is because of this; when you go outside when it rains or after it has rained, isn't everything around you wet? Isn't there puddles of water on the streets?
Well, imagine how it's here.
They would have to create a secondary texture skin for just about everything that's outside, then they'd have to create tons of more sound files for the water splashing down on the ground, cement, rooftop et cetera, then they'd have to create realistic looking puddles and streams.
Considering that they create a really really really big gameworld that is really open it's very hard to add rain.
Sure they could just make it dark and have rain fall down, but how realistic would the game world look?
That's why.
And then there might be a problem with FPS or lag or whatever and maybe it'll glitch or create new bugs.
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Genevieve
 
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Post » Fri May 27, 2011 8:35 pm

Why it's hard is because of this; when you go outside when it rains or after it has rained, isn't everything around you wet? Isn't there puddles of water on the streets?
Well, imagine how it's here.
They would have to create a secondary texture skin for just about everything that's outside, then they'd have to create tons of more sound files for the water splashing down on the ground, cement, rooftop et cetera, then they'd have to create realistic looking puddles and streams.
Considering that they create a really really really big gameworld that is really open it's very hard to add rain.
Sure they could just make it dark and have rain fall down, but how realistic would the game world look?
That's why.
And then there might be a problem with FPS or lag or whatever and maybe it'll glitch or create new bugs.

now see that just makes as much sense of having those lakes still filled with water and thats not SCIENCE. Its more eithical for those robots to survive than no rain no matter how hard it would be to put that in. Considering there are so many Glitches and bugs in NV it would just be a mess.
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Roy Harris
 
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Post » Fri May 27, 2011 6:52 am

now see that just makes as much sense of having those lakes still filled with water and thats not SCIENCE. Its more eithical for those robots to survive than no rain no matter how hard it would be to put that in. Considering there are so many Glitches and bugs in NV it would just be a mess.

Well, Lake Mead can't be dried out, if it was then Hoover Dam wouldn't work and neither NCR or House would have wanted it nor would Vegas ever really work and House wouldn't have rebuilt it making Caesar want it as his Rome, and Yes Man would never have been built by Benny either since he'd still be a tribal.
And for the robots, it's better to have them in a lower quantity, why? Cause it makes a much better impact when you finally do meet robots, they should have more health, DT and damage though.

Having them spread around in large quantities makes them just a regular enemy, nothing special anymore. "Oh a robot, I haven't met like 30 of you before..."
And robots are not exactly getting rebuilt in the Capital Wasteland either, no one but Enclave and Lyons Brotherhood and Commonwealth has that kind of technology.
And as for New Vegas, well, House, he has robots, and BOS has some turrets, but how would Legion or NCR be capable of rebuilding robots?
It has to make sense.

Like, there are no Yao Guai in New Vegas because IRL bears don't live in the mojave desert.
Same reason as to why there are less robots in NV, because no one is building them and most of them who would have been out in the wastes has been destroyed over the years by tribals, an example of this is that the first securitron that House sent to Benny's tribe was destroyed by them.
Now as for the capital wasteland, it's even more in chaos than New Vegas was, how are robots suppose to have survived 200 years or anarchy?
It has to make sense within it's own world.
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Lucy
 
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Post » Fri May 27, 2011 5:14 pm

Well, Lake Mead can't be dried out, if it was then Hoover Dam wouldn't work and neither NCR or House would have wanted it nor would Vegas ever really work and House wouldn't have rebuilt it making Caesar want it as his Rome, and Yes Man would never have been built by Benny either since he'd still be a tribal.
And for the robots, it's better to have them in a lower quantity, why? Cause it makes a much better impact when you finally do meet robots, they should have more health, DT and damage though.

Having them spread around in large quantities makes them just a regular enemy, nothing special anymore. "Oh a robot, I haven't met like 30 of you before..."
And robots are not exactly getting rebuilt in the Capital Wasteland either, no one but Enclave and Lyons Brotherhood and Commonwealth has that kind of technology.
And as for New Vegas, well, House, he has robots, and BOS has some turrets, but how would Legion or NCR be capable of rebuilding robots?
It has to make sense.

Like, there are no Yao Guai in New Vegas because IRL bears don't live in the mojave desert.
Same reason as to why there are less robots in NV, because no one is building them and most of them who would have been out in the wastes has been destroyed over the years by tribals, an example of this is that the first securitron that House sent to Benny's tribe was destroyed by them.
Now as for the capital wasteland, it's even more in chaos than New Vegas was, how are robots suppose to have survived 200 years or anarchy?
It has to make sense within it's own world.

well then rivers running without any rain doesnt make sense at all. those rivers would be unbelievably Dirty its not even funny. Plus you need the rain for the water to keep on recycling. Also since its a desert that water would dry up quick. Also if the water is getting svcked up into the clouds there has to be precipatation.
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Esther Fernandez
 
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Post » Fri May 27, 2011 6:00 am

well then rivers running without any rain doesnt make sense at all. those rivers would be unbelievably Dirty its not even funny. Plus you need the rain for the water to keep on recycling. Also since its a desert that water would dry up quick. Also if the water is getting svcked up into the clouds there has to be precipatation.

Already explained why there is no rain in the games.
It does rain, just not in the games.
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Vickytoria Vasquez
 
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Post » Fri May 27, 2011 1:40 pm

Already explained why there is no rain in the games.
It does rain, just not in the games.

Lol well that is dumb and yet makes no sense at all. They might as well just take out the damn rivers because you said it has to be scientific and has to deal with the game and has to make sense and that sure as hell doesnt make any sense. But whatever i guess it doesnt matter you know.
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Tracy Byworth
 
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Post » Fri May 27, 2011 9:58 am

Thing is, Super mutants on the west coast are far more spread out and less in number than the east coast counter part.
Wouldn't make sense to have super mutants everywhere no matter how fun you had while shooting them in FO3.

Robots are far less and should be so as well.
The older games had very few robots.
They were a rarity to encounter really.
It didn't make sense for the abundance of robots to be in FO3.
Remember that most of these robots are pre-war, for a robot to survive for 200 years in the wastes is highly unbelievable.

I do think that a lot enemies should get better equipment as we level up though.
Running into people with machetes, service rifles, varmint rifles and 9mm pistols isn't very intense.

oy vey, whats with this "believable" business, believable is boring, and obsidian is finding that out because i think most people who played new vegas aren't fully satisfied with it by a long shot, they got rid of so many fun elements of the game its not even funny, realism is boring and the game isn't realistic if you want to get down to the nitty gritty, deathclaws? cazedores? mr house? nightstalkers? securitrons?nightkin?mirelurk kings? giant scorpions? who are you kidding? none of thats "believable" its a fantasy game, its not suppose to be realistic, not sure why you want the game realistic, its not suppose to be totally believable, if you make it too believable, it won't have anything fun in it. most of the weapons aren't realistic, most of the creatures aren't realistic, mr house sure isn't realistic, so you just abritrarily pick and choose parts you think should be realistic and parts that shouldn't be, a cross dressing nightkin? ROFL, Fallout isn't realistic in many areas and it would be a dumb game if it was and the more "believable" someone tries to make it the more dull it gets. its a good thing the franchise is in bethesdas hands.
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Portions
 
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Post » Fri May 27, 2011 11:31 am

oy vey, whats with this "believable" business, believable is boring, and obsidian is finding that out because i think most people who played new vegas aren't fully satisfied with it by a long shot, they got rid of so many fun elements of the game its not even funny, realism is boring and the game isn't realistic if you want to get down to the nitty gritty, deathclaws? cazedores? mr house? nightstalkers? securitrons?nightkin?mirelurk kings? giant scorpions? who are you kidding? none of thats "believable" its a fantasy game, its not suppose to be realistic, not sure why you want the game realistic, its not suppose to be totally believable, if you make it too believable, it won't have anything fun in it. most of the weapons aren't realistic, most of the creatures aren't realistic, mr house sure isn't realistic, so you just abritrarily pick and choose parts you think should be realistic and parts that shouldn't be, a cross dressing nightkin? ROFL, Fallout isn't realistic in many areas and it would be a dumb game if it was and the more "believable" someone tries to make it the more dull it gets. its a good thing the franchise is in bethesdas hands.

yes really. you make a game like real life then its going to be dull in boring. Not saying that real life is boring its just in a game why would you want everything to be realistic. You cant say a game is realistic in some aspects then turn around and say it isnt at all like no rain falling down and the Rivers and streams not drying up. If they were aiming for realistic these would have been incorporated into the game. If you had a realistic game you would get sick of it within 5 min.
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Amysaurusrex
 
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Post » Fri May 27, 2011 1:23 pm

yes really. you make a game like real life then its going to be dull in boring. Not saying that real life is boring its just in a game why would you want everything to be realistic. You cant say a game is realistic in some aspects then turn around and say it isnt at all like no rain falling down and the Rivers and streams not drying up. If they were aiming for realistic these would have been incorporated into the game. If you had a realistic game you would get sick of it within 5 min.

exactly epic, not sure why some people want everything in the game so realistic, fantasy is part of almost any video game to some degree.
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luis ortiz
 
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Post » Fri May 27, 2011 4:05 pm

exactly epic, not sure why some people want everything in the game so realistic, fantasy is part of almost any video game to some degree.

yah i dont know if the SIMS are like this because if it is, it must be boring. i dont think they realize that if you had everything realistic it would be terrible. Like for say this. In a game you have to go to the batthroom all the time or drive the speed limit, go to jail and serve your term, go to work all the time. that is really boring its like playing your own life on a game.
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Kortknee Bell
 
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Post » Fri May 27, 2011 4:04 am

oy vey, whats with this "believable" business, believable is boring.

Fallout is believable in it's own area.
Sure Super Mutants are nothing short but something cooked up by science! but they at least try to apply logic and a sense of realism within it's own rules.
Like for example, Super Mutants were once great on the west coast, then Master died, most mutants were hunted and they spread out pretty far from each other which we can see in Tactics how far they've spread out.
Since then the only production of new super mutants have been by Melchior IIRC which created the second generation mutants, but they were never produced in such mass quantities that the first generation was.
Couple that with the fact that most super mutants are hunter by humans and that there is very dangerous wild life out there.
Super mutants, while an epic creation, are dying out and are shown to be in far less numbers in New Vegas because it's realistic to the lore.

And I find believable things far more interesting than just random dungeons with enemies to grind. /opinion
If I wanted that I could play Dekaron or World Of Warcraft.

Fallout follows it's lore.
If you don't like the lore then that's fine but don't expect Fallout games to just throw lore away cause you can't kill platoons of super mutants and Enclave again.
And a very big reason as to why Fallout is so great is it's lore, it can't be ignored just to satisfy people with a itchy trigger finger.
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Kayla Bee
 
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Post » Fri May 27, 2011 7:05 am

Fallout is believable in it's own area.
Sure Super Mutants are nothing short but something cooked up by science! but they at least try to apply logic and a sense of realism within it's own rules.
Like for example, Super Mutants were once great on the west coast, then Master died, most mutants were hunted and they spread out pretty far from each other which we can see in Tactics how far they've spread out.
Since then the only production of new super mutants have been by Melchior IIRC which created the second generation mutants, but they were never produced in such mass quantities that the first generation was.
Couple that with the fact that most super mutants are hunter by humans and that there is very dangerous wild life out there.
Super mutants, while an epic creation, are dying out and are shown to be in far less numbers in New Vegas because it's realistic to the lore.

And I find believable things far more interesting than just random dungeons with enemies to grind. /opinion
If I wanted that I could play Dekaron or World Of Warcraft.

Fallout follows it's lore.
If you don't like the lore then that's fine but don't expect Fallout games to just throw lore away cause you can't kill platoons of super mutants and Enclave again.
And a very big reason as to why Fallout is so great is it's lore, it can't be ignored just to satisfy people with a itchy trigger finger.

not much in Fallout is believable, no such thing as deathclaws and cazedores or people living for hundreds of years in a chamber like mr house, or cross dressing supermutants, its a fantasy game like most video games, and no such thing as getting shot hundreds of times and just using a stimpak to get all your health back, thats not real either, they aren't suppose to be real, no fun if they're real, real life is boring and dull 99% of the time, people play video games to escape reality, you can't go around like a one man army wiping everything out like the lone wanderer somehow wiped out the entire enclave all by himself, there is nothing believable about video games, so i'm not sure why some people insist fallout should be believable, if it was real there wouldn't be anything fun to do.
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Talitha Kukk
 
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Post » Fri May 27, 2011 5:14 pm

yah i dont know if the SIMS are like this because if it is, it must be boring. i dont think they realize that if you had everything realistic it would be terrible. Like for say this. In a game you have to go to the batthroom all the time or drive the speed limit, go to jail and serve your term, go to work all the time. that is really boring its like playing your own life on a game.

lol exactly
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Janine Rose
 
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Post » Fri May 27, 2011 9:37 am

not much in Fallout is believable, no such thing as deathclaws and cazedores or people living for hundreds of years in a chamber like mr house, or cross dressing supermutants, its a fantasy game like most video games, and no such thing as getting shot hundreds of times and just using a stimpak to get all your health back, thats not real either, they aren't suppose to be real, no fun if they're real, real life is boring and dull 99% of the time, people play video games to escape reality, you can't go around like a one man army wiping everything out like the lone wanderer somehow wiped out the entire enclave all by himself, there is nothing believable about video games, so i'm not sure why some people insist fallout should be believable, if it was real there wouldn't be anything fun to do.

*sigh*
Again, and listen closely; Believable within it's own rules.
Of course it's not realistic as in real life.
I'm saying that the lore that has been established must be followed and the games need to be realistic TO THE LORE.
Not realistic in comparison to real life.
So like Super Mutants, they can't be in mass quantities because of the bigotry that has hunted them since Masters defeat.
Robots are rare and are not produced by many anymore if any at all and it makes no sense for them to be in such quantities like they were in FO3.
And Enclave is dead and gone. (I hardly consider one outpost in Chicago, some remnants which are disorientated in a hell hole like CW and 5 Remanants in New Vegas to be enough for Enclave to be considered alive since they don't accept outsiders into their ranks.)
I'm not saying the games should be 100% realistic so that if we get shot once we have to lie in a hospital bed for a month or two in order for it to heal up.
I'm saying that the game needs to be realistic within it's own established lore, within it's own universe.
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Killer McCracken
 
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Post » Fri May 27, 2011 6:20 am

So, I think since there's a bit of an echo going on in here and it just seems to be a few of you, why don't you all take this to PM if there's anything else to add on this? :) It's sort of turned into a chat room-type thing, is all. ;)
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Emzy Baby!
 
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