more combat added to base game ?

Post » Fri May 27, 2011 9:56 am

Firstly - I like the raising of the level cap. It gives em a goal, something to look forawrd to. However, I do think the enmies should level up too. The tactics (or lack of) in Fallout enemies is very out-dated really and could be much better and also like I've said on here before, don't make the enemies bullet sponges, just make the weapons they hold kill you with one or two clean shots and make larger groups. You'll have to have your wits about you then.
I'd liek to see more enemies, more variations and more encounters too like Fallout 3, as much as they annoyed me at times I would cneak almost everywhere looking around me to see if I was being followed. I don't get that feeling at all on New Vegas and New Vegas is definitly easier than fallout 3. I played Fallout 3 on easy then ramped it up to hard when i was top level, on New Vegas I play the whole game on the hardest setting (not hardcoe though) and although it made it nearly impossible to get through certain pathways (which I loved) the Cazador swarms and Radscorpion packs, once I got some decent guns and levelled up I found taking out enemies easier than ever. I think the Deathclaws have been ramped up and the cazadors are a fairly touch enemy but I rarely fire my guns anymore, there is next to no fighting.
I'm more of a story player but, I still feel there should be more combat, whether the NCR are there or not, bad guys will always be around and they are stretched anyway with higher priorities so there would still be bad guys everywhere.

This is just my opinion though, and just because I like the level cap being raised doesn't men it should be because alot of people are against it. They really need to set up a customising option either in the options menu or at the very start of the game with a quiz or something so everyone ca get the best experience they possibley can and get the Fallout they really want.
It would not be hard to do, they could even patch that easy enough so I think they should. They would get a better reception for it on this tough to please forum that's for sure!
I think they can't please everyone all of the time but, thwne they can easily do something to please fans with different tastes then, they should.

I hope they listen to this but, I doubt it...



Rebalancing a game isnt something that you can do in one day, maybe yes in a patch, but it takes times,

Look Project Nevada for example, its gonna take more than only 2 or 3 weeks to rebalance everything in the game to make it fair for everyone
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Add Me
 
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Post » Fri May 27, 2011 4:35 am

I'd say the main problem isn't enough enemies.. It's the simple fact you level too easily and too fast. There are plenty of things to shoot around.. especially if you make enemies with one of the factions. On that note, people are too easy to kill... while things like cazadors, radscorpions and deathclaws are rather difficult.. there's just not that many and you know exactly where to find them. There's no surprise deathclaw jumping out at you. And really once you've leveled there's no need to go searching out anything to kill. Raising the cap to 40 won't do a damn thing. I'll still be there before I finish the game if I start a new game.

They simply need to lower the XP for the kills. I've stated before.. 50xp for a baby deathclaw and 50 xp for an Alpha Male deathclaw doesn't make any sense whatsoever. If a larger enemy is 50 xp then the smaller version of that same enemy needs to be less. Not to mention the huge bonus xp's you get for completing challenges.. (without even trying to complete challenges your going to complete them.)
As an experiment I started a new game and ran straight to the abandoned BOS bunker to start Dead Money. (it took several tries but I finally made it over alive and still at level 1.5.) I did everything there was to do and exited just that one DLC at level 12. That's pretty ridiculous. I now had one of the best close range guns in the game and one of the best light armors. ... and I made it out with all the gold so I'm rich.) To test out my character I skipped tra-la over to the deathclaw mining camp and proceeded to slaughter them all.. Boosting me to level 14. Yay!.. der..

A simple toggle for half xp is all I ask for. How hard is that to implement? Plus I believe at level 40.. especially if they add in more skill books. A character with an intelligence of 10, endurance of 6 to boost all other stats to 6 using implants.. with the educated perk and the comprehension perk might just be able to break the level up procedure like you could do in F3. I might be wrong about that.. I haven't precisely done the math.
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Mrs. Patton
 
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Post » Fri May 27, 2011 6:53 pm

I can run head on, naked with a shotgun into any area on Very hard at lvl 24 without having to fear to die, in new vegas. More enemies, new enemies, tougher enemies would really be welcome :)
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Tamara Primo
 
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Post » Fri May 27, 2011 7:21 am

I can run head on, naked with a shotgun into any area on Very hard at lvl 24 without having to fear to die, in new vegas. More enemies, new enemies, tougher enemies would really be welcome :)

yeah new vegas is too easy as you level up. it may be tougher early on because of the deathclaws, cazedores and giant scorpions, but they can be avoided for the most part early on and the human type enemies aren't that tough and especially as you level up. the game becomes extremely easy once you're about level 20, if that even. so when people say combat is tougher in new vegas, well maybe early on, but once you're around level 20 there just isn't any tough enemies to fight, especially human enemies. so the game is unbalanced by mid levels.
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Laura Tempel
 
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Post » Fri May 27, 2011 12:28 pm

heh by level 20 I was godlike in both fallout 3 and NV.

Oh someone forgot to tell the legion they are suppose to use melee weapons only in my game. Most that attack me have cowboy repeaters or smg's or even grenade launchers, which was funny when that guy killed one of his own :biggrin: .

I get one or 2 that rush me while 4 others shoot at me.

The problem isn't bad perks/skills or to many levels its stupid AI's. I can sneak up on any npc in the game with a 15 sneak. with the exception of deathclaws and even they are rather dumb.
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carley moss
 
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Post » Fri May 27, 2011 7:18 pm

heh by level 20 I was godlike in both fallout 3 and NV.

Oh someone forgot to tell the legion they are suppose to use melee weapons only in my game. Most that attack me have cowboy repeaters or smg's or even grenade launchers, which was funny when that guy killed one of his own :biggrin: .

I get one or 2 that rush me while 4 others shoot at me.

The problem isn't bad perks/skills or to many levels its stupid AI's. I can sneak up on any npc in the game with a 15 sneak. with the exception of deathclaws and even they are rather dumb.

yeah both games are too easy by level 20, i think its their philosophy, they don't want us to end up with the enemies weapons so they mainly arm them with chepaer weaker weapons, in fallout 3 supermutants at least had gatling lasers, miniguns, missle launchers, a few raiders had sniper rifles even, the enclave alll had good firepower, they used sentry bots, robo brains were all over the place and they were pretty tough, so were the sentry bots, new vegas just doens't have quite the danger level as FO3 did, only at low levels it does, they did have the right idea early on, the deathclaws and cazedores you could encounter early on is good, they did that right, but as we level up the human type enemies mostly all stay low level, the poderganders are a joke, so are the vipers, ncr uses service rifles, thats kinda weak, why don't any ncr or ceasers legion use energy weapons, its funny only the fiends have energy weapons, they're the best enemy in the game i think.
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CRuzIta LUVz grlz
 
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Post » Fri May 27, 2011 1:39 pm

Fallout 3 had no challenge to it what-so-ever. You were godly from the day you stepped out of the vault. At least NV is hard for a while.
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Craig Martin
 
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Post » Fri May 27, 2011 4:50 pm

Fallout 3 had no challenge to it what-so-ever. You were godly from the day you stepped out of the vault. At least NV is hard for a while.

I think you've got it backwards there, New Vegas is the one without challenge. Fallout 3 was a little to easy as well, but at least there was some challenge to it.

Stepping out of the vault with a 10mm pistol, a baseball bat, vault security armor (which BTW is nearly worthless beyond level 2 or 3), and a handful of stimpaks constitutes to being godly?
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candice keenan
 
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Post » Fri May 27, 2011 11:35 am

I think you've got it backwards there, New Vegas is the one without challenge. Fallout 3 was a little to easy as well, but at least there was some challenge to it.

Stepping out of the vault with a 10mm pistol, a baseball bat, vault security armor (which BTW is nearly worthless beyond level 2 or 3), and a handful of stimpaks constitutes to being godly?


I see it the same. Life right out of the vault in Fallout 3 was far from a picnic. Take a wrong turn right from the start and you'll be reloading pretty quickly. NV gave you a friendly (for the most part) settlement right from the start. Hard to miss it. Yet, in Fallout 3 you could have easily missed Megaton and wandered down to the school and gotten to find out how strong Raiders are at that point compared to you.

Neither game is very easy from the start and once you get up a few levels and start acquiring better equipment life improves a lot in either one. I felt that Fallout 3 kept me constantly on the alert for danger, while NV can sometimes feel like a walk in the park. Both enjoyable in their own way, but a lot more to shoot at in Fallout 3.
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Rhi Edwards
 
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Post » Fri May 27, 2011 3:22 pm

Fallout 3 had no challenge to it what-so-ever. You were godly from the day you stepped out of the vault. At least NV is hard for a while.

new vegas isn't challenging for long, there are deathclaws and large scorpions and cazedores early on, thats a bit tough, but once you're about level 15 or so, new vegas is super easy, i play i know, so maybe early on in the game its a bit challenging, but fallout 3 was also, it didn't have full strength enemies early on but like i said, once you're about level 15 in new vegas its not that hard, its pretty easy, there's hardly any supermutants to fight in new vegas, no enclave, not a lot of enemies really ,so i don't see how anyone can say its harder than Fallout 3, once you're mid levels...new vegas its extremely easy, most of the human enemies aren't very well armed, a lot of em are using melee weapons, so its not a harder game in my opinion.
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Melly Angelic
 
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Post » Fri May 27, 2011 3:41 pm

I see it the same. Life right out of the vault in Fallout 3 was far from a picnic. Take a wrong turn right from the start and you'll be reloading pretty quickly. NV gave you a friendly (for the most part) settlement right from the start. Hard to miss it. Yet, in Fallout 3 you could have easily missed Megaton and wandered down to the school and gotten to find out how strong Raiders are at that point compared to you.

Neither game is very easy from the start and once you get up a few levels and start acquiring better equipment life improves a lot in either one. I felt that Fallout 3 kept me constantly on the alert for danger, while NV can sometimes feel like a walk in the park. Both enjoyable in their own way, but a lot more to shoot at in Fallout 3.

i agree, both games are challenging early on but once you're mid levels both are pretty easy but like you said, at least in FO3 you did have to be alert for danger almost all the time, new vegas you can cruise around almost the entire map without a weapon, fallout 3 you definately had to be paying more attention.
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Harry Leon
 
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Post » Fri May 27, 2011 6:53 am

In fallout 3 I ran around with a 10mm pistol the entire game and killed everything, I mean everything ranging from radroaches to behemoths with my game set to the hardest, which just made them bigger sponges.

At least in New Vegas I have to actually switch my play style around instead of simply going "oh look, a sponge!" and firing.
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:)Colleenn
 
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Post » Fri May 27, 2011 9:53 am

I see it the same. Life right out of the vault in Fallout 3 was far from a picnic. Take a wrong turn right from the start and you'll be reloading pretty quickly. NV gave you a friendly (for the most part) settlement right from the start. Hard to miss it. Yet, in Fallout 3 you could have easily missed Megaton and wandered down to the school and gotten to find out how strong Raiders are at that point compared to you.

Neither game is very easy from the start and once you get up a few levels and start acquiring better equipment life improves a lot in either one. I felt that Fallout 3 kept me constantly on the alert for danger, while NV can sometimes feel like a walk in the park. Both enjoyable in their own way, but a lot more to shoot at in Fallout 3.

I once took a wrong turn (or two) in FO3 and wound up in Bethesda Ruins at level 3 (i think). Instead of backtracking/retreating, I faced the challenge head on. After a couple of missteps i finally got out of there with my Bobblehead...and a bunch of really good loot to sell. I haven't had anything like that happen in New Vegas ( at least without the help of mods)
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Robert
 
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Post » Fri May 27, 2011 2:08 pm

In fallout 3 I ran around with a 10mm pistol the entire game and killed everything, I mean everything ranging from radroaches to behemoths with my game set to the hardest, which just made them bigger sponges.

At least in New Vegas I have to actually switch my play style around instead of simply going "oh look, a sponge!" and firing.

lol oh you went around on very hard with a 10 mm and killed everything real easy in fallout 3 ? well you don't need a weapon at all in new vegas, there's only a few spots where you even need a weapon in new vegas, the 2 or 3 deathclaw spots, a couple spots where there's cazedores and maybe dealing with the supermutants at black mountain, thats it, nothing else is much of a threat at all, you can run away from almost every enemy in new vegas, most of the human enemies if you can find any are armed with low level weapons, there was a lot more danger in fallout 3, and many of ceasers legion and the ncr rangers are bullet sponges, and ceasers legion doens't have heavy firepower until the battle at the dam thats it, they're just bullet sponges.
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Roy Harris
 
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Post » Fri May 27, 2011 6:44 am

the problem with fallout 3 was too many skill points, too many points for the SPECIAL, and too many perks, the enemies is FO3 were good, they could of been even better armed but the enclave had good firepower, sentry bots were tough, talon mercs had good firepower and were pretty tough and the supermutants were numerous which i liked and they had good firepower, new vegas has ceasers legion and ncr as the main factions, and neither of them are well armed, neither of them use any energy weapons, ceasers legion is big on melee weapons, so they are easy to kill, at least fallout 3 had some fun combat to it, it was fun fighting supermutants, and the enclave were kinda mysterious and ominous, none of the enemies in new vegas are ominous at all. none of em.
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Donald Richards
 
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Post » Fri May 27, 2011 11:22 am

lol oh you went around on very hard with a 10 mm and killed everything real easy in fallout 3 ? well you don't need a weapon at all in new vegas, there's only a few spots where you even need a weapon in new vegas, the 2 or 3 deathclaw spots, a couple spots where there's cazedores and maybe dealing with the supermutants at black mountain, thats it, nothing else is much of a threat at all, you can run away from almost every enemy in new vegas, most of the human enemies if you can find any are armed with low level weapons, there was a lot more danger in fallout 3, and many of ceasers legion and the ncr rangers are bullet sponges, and ceasers legion doens't have heavy firepower until the battle at the dam thats it, they're just bullet sponges.


Yes, I did.
'Self-gimp' is what you people said to do, so I did it and guess what? It was still easy.

Also, Challenge =/= Mobs of Sponges
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Gisela Amaya
 
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Post » Fri May 27, 2011 6:18 pm

Fallout 3 had no challenge to it what-so-ever. You were godly from the day you stepped out of the vault. At least NV is hard for a while.

what are you talking about ? i'm a god in new vegas by level 20, you must be playing a different new vegas game than me, i'm a walking terminator in new vegas aren't you? what enemes are tougher in new vegas? cazedores or deathclaws, ? its pretty easy to deal with both of them, maybe not at level 1 but by level 15 or 20, i am a god in new vegas, so not sure why you're saying its way tougher than fallout 3, not even close, in the respect that from the beginning on the game its possible to run into lots of deathclaws or cazedores but apart from thats its not hard at all and it has far less enemies in it than fallout 3 and the truth is its very easy to cruise around almost the entire new vegas map without needing a weapon at all, at least you needed to be paying attention in FO3, new vegas i don't feel any threats once i'm about level 15 so maybe you have a different new vegas game than me, cause my new vegas is pretty easy to play.
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Alessandra Botham
 
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Post » Fri May 27, 2011 11:57 am

It IS harder than F3. At level 5 I killed two super mutant brutes that had an assault rifle and a minigun WITH A 10mm PISTOL. Have you tried that in NV? You'd get obliterated. NV was easy by about lvl 15, Fallout 3 was faceroll from the get-go.
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Bambi
 
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Post » Fri May 27, 2011 10:16 am

The Enclave? Their power armor was in shambles. Their weapons almost broken. The Enclave were pure lol compared to how easily they could chew you up and spit out the remains in F2.

Super Mutants? Boring damage sponges. VATS, Head, click-click-click, grab beer, and watch.

Behemoths? Kite and shoot.

Deathclaws? Poison darts, grab beer, come back, and finish them off.

There's at least SOME challenge in NV. It gets easy at lvl 15, but I died A LOT more in NV than I did in NV.

And the funny thing is, is that they are both lol compared to how hard F2 was.
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Camden Unglesbee
 
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Post » Fri May 27, 2011 5:47 am

It IS harder than F3. At level 5 I killed two super mutant brutes that had an assault rifle and a minigun WITH A 10mm PISTOL. Have you tried that in NV? You'd get obliterated. NV was easy by about lvl 15, Fallout 3 was faceroll from the get-go.

well obsidian did put high level enemies in some locations early on in the game which is good, i did wish FO3 did that, however there are far less enemies overall in new vegas and the human enemies are very underarmed, to great extent, the powder gangers? they;re a joke, fallout 3 enemies were better armed a little and many more enemies also, but new vegas is very easy once you're leveled up a little bit, yeah at the very begginning its a bit tough if you go into certain areas, mainly cause the deathclaws and cazedores, but they are only in a few spots and easy to avoid,. by level 15 i have tons of weapons, i have the all american, gauss rifle, hunting rifle, multiplas rifle, sniper rifle, benny's 9mm, those weapons make quick work of really any enemy in the game, by level 20 i am a walking tank, nothing on the map can kill me unless i run in the middle of deathclaw promintory.
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Etta Hargrave
 
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Post » Fri May 27, 2011 6:08 am

And you weren't in Fallout 3?
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Ebony Lawson
 
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Post » Fri May 27, 2011 1:31 pm

I see it the same. Life right out of the vault in Fallout 3 was far from a picnic. Take a wrong turn right from the start and you'll be reloading pretty quickly. NV gave you a friendly (for the most part) settlement right from the start. Hard to miss it. Yet, in Fallout 3 you could have easily missed Megaton and wandered down to the school and gotten to find out how strong Raiders are at that point compared to you.

Neither game is very easy from the start and once you get up a few levels and start acquiring better equipment life improves a lot in either one. I felt that Fallout 3 kept me constantly on the alert for danger, while NV can sometimes feel like a walk in the park. Both enjoyable in their own way, but a lot more to shoot at in Fallout 3.

Yes i totatly agree. that is why i played Fallout 3 at least 4 times because i loved the challenge. New vegas im still on my first playthrough and its starting to get boring without some combat. Once your like lvl 35 like me it just seems like godly almost. You see a deathclaw its like mmmmm faced those before not much of a challenge. In fallout 3 there was danger always lurking around every corner. NV you could just walk through it with a Hunting shotgun and [censored] everything in your way with your eyes closed.
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Samantha Wood
 
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Post » Fri May 27, 2011 8:02 am

Yes i totatly agree. that is why i played Fallout 3 at least 4 times because i loved the challenge. New vegas im still on my first playthrough and its starting to get boring without some combat. Once your like lvl 35 like me it just seems like godly almost. You see a deathclaw its like mmmmm faced those before not much of a challenge. In fallout 3 there was danger always lurking around every corner. NV you could just walk through it with a Hunting shotgun and [censored] everything in your way with your eyes closed.


I wasn't bored with Fallout 3 on my 2nd and 3rd play through, yet find myself getting bored with NV before completing the 1st play through. To me, The Strip was a buzz kill. Dead Money refueled my interest. I quickly adjusted to the built in hazards and enjoyed the combat (at least until the vault ending). After that, I found NV even more boring.

Okay, so some people can walk through Fallout 3 and kill everything with a 10mm pistol!!! I never even came close to attempting this. I can't imagine not using the other variety of weapons.
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A Dardzz
 
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Post » Fri May 27, 2011 7:20 am

yeah when people say they played the entire game with a 10mm its kinda funny, why do that? lol the difficulty isn't all its about, the fun factor is missing from new vegas once you're leveled up especially, the lack of well armed enemies is just one problem in new vegas, there are really no dungeons at all to battle and fight in, and i'm not talking just about metro tunnels, FO3 had quite a few pretty large building complexes to fight in, setting traps etc, sneaking around, thats all missing from new vegas, the capitol building was fun as hell inside and out, it was pretty complex inside that place, the roosovelt academy also, and the chryslus building, it was fun fighting the supermutants in those places, how about lob enterprises, all those sentry bots, that place was huge inside, like 4 or 5 levels to it, and other places like the national guard armory, or red racer factory, nuka cola plant, the library, national archives and on and on, robco etc, new vegas is missing all of that type of stuff.
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Kayleigh Williams
 
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Post » Fri May 27, 2011 5:37 pm

Damage sponge enemies every corner isn't fun, it's annoying. I got bored of Fallout 3 in part of the ridiculous mindless over-the-top repetitive obnoxious non-stop combat.
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Marion Geneste
 
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