But, we'll have to agree to disagree as it seems this argument will never have a winner. It is what it is to whoever is scrutinizing it.

Thanks; that's a great way to put it. Obviously, I disagree, but it's all good.
Anyway, I just think that Alchemy is spectacular with Destruction; they, IMO, synergize better with each other than with any other skills. According to UESP, a legendary Deadric Sword, given 100 One Handed and 5/5 Armsman, has an attack rating of 72 (I'm pretty sure that's double the rating it would have sans Smithing, but feel free to correct me). That number (at legendary) is still competitive with higher-end Destruction, IMO (as in large magicka pool, regen, and Expert/Master spells), but obviously pales next to a fully realized melee build that includes skills like Enchanting or Sneak.
Alchemy, on the other hand, brings Destruction up to spectacular levels. I'm not so much concerned with magic beating out melee, because each on their own is balanced well IMO. What I'm concerned with is knocking back a drink and unleashing the fury of the elements!
I don't know how others manage to get it done, but shouts make it fairly simple for me to pull off Master spells. Fus Ro Dah, Whirlwind Sprint or Slow Time may work, but I rely on Become Ethereal. I just can't wait to rain hell on dragons using potions and Marked for Death

I just made a Dunmer who's going to specialize in Destruction and Alchemy. I'll let you folks know how that works out; I just wish I could make a video of it.
SO EXCITE
