Though I already vote NV, I have to say that's a damn fine idea. Who knows, maybe Team Howard's writers will come out of that collective stroke and write some darn good characters and story. I won't get my hopes up, but you hold a respectable view.
It's a stretch, a big one.
Skyrims DLC will most likely be big, and full of scaled loot with meaningless quests to top it off.
My biggest beef with Skyrim was that it failed to grasp any of the elements which were so popular in NV and put em into skyrim.
There is NO reason why somthing soooooooo simple yet vital as the companion wheel couldn't be added into skyrim. Seriously, how long would that take to add it.... a week? Tops.
I can live with the removal of point placing, but not having dialoge which draws you in and makes you care for the people around you is flat out unacceptable..... especially in a game which claims to be an RPG.
I don't know if Todd just likes to throw crap at people or if he's simply too stubborn to realize that all he needs to do is hire just ONE writer who made it past the 3rd grade. Yea yea yea, BGS creates worlds that make you cream your pants, so why can't those amazing worlds be filled with people who actually leave an impression on you? Where is it written that if your good at one thing you can't be good at another?
Skyrim had me waiting for a solid 2 years of nail biting anticipation, only to be greeted with a 13yrolds wet dream: huge world, enemies that never get anymore difficult, horribad writing so go ahead n skip right through it cause your not missing ANYTHING, no "confusing" things like point placing, and....... Dun dunna dun. A dragon. <---- this is where all the 5yroldz start screaming in excitement.
It was such a shock to me, especially after playing such a well put together game like NV, that all those vital RPG elements were simply left out to dry. It honestly makes me sad thinking of what an amazing world I could be living in if BGS put a solid 6 months into their writing/ story. I honestly don't think my Speech skill ever hit 25, not like it mattered as the only time it was used was in "sales" dialoge. That's just pathetic.
Let me just stop any grease ball BGS die-harder from accusing me of not playing the game, I sure as hell did(and occasionally try to)
My first char had roughly 170hrs, hit the lvl 50 mark. I finished the pathetic MQ, along with the guild quests(well untill that nightingale chick glitched out n wouldn't go to the thieves guild) and a good chunk of side quests along with all the Daedric quest which were the best IMO because they actually made you think about what you were doing.
My 2nd(and last) char only hit the 40hr mark, but I was only focused on die hard RPing a thief. It wasnt so successful as the game isint set up to accommodate a player who wishes to use a quick tongue over a big shiny sword. I will say, that the game really has some very fun aspects to it when playing the sneaky type, aswell as looking sixy as hell in leather armor/ nightingale armor.
The companions were pathetic, at best. All of them could have been mercs for all I know, as none of em had any story to explore nor anyway to connect to em(things that are a must for someone tryn to RP)
No single person grabbed my attention in Skyrim, and that's a sad sad fact.
I give this game soooooo much crap, not because I hate it but because it has so much potential. I like Skyrim, I really do. I simply don't like it as an RPG, it's as a hack n slash dungeon crawler that I like it, one that has oddly placed in *some RPG elements.
All I can ask is they don't treat Fallout: 4 the same way they treated TES. I will honestly shed a tear if "Speech" has no place in it..... Please Todd, just hire some new writers or just have Obsidian approve it before it's released.