New Vegas was kind of better, in a way.

Post » Mon Jun 11, 2012 5:31 pm

fallout 3 kicked nvs ass
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Ash
 
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Post » Mon Jun 11, 2012 11:56 am

fallout 3 kicked nvs ass
Whoa, I am blown away by the depth you have added to this conversation. Please good sir, can you elaborate upon the reasons for your opinion? Better yet, don't add anything else as you have quite adequately demonstrated just how far below the bar of "intellectual discussion" you are currently stagnating at.
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alyssa ALYSSA
 
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Post » Mon Jun 11, 2012 11:02 am

Apples and oranges. Two different games, two different developers, two different universes, two different goals.
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Rob Smith
 
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Post » Mon Jun 11, 2012 6:08 pm

Wasn't a fair chunk of the story taken from what was supposed to be FO3?
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Mariana
 
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Post » Mon Jun 11, 2012 6:10 pm

Are You in anyway high or on medication?
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Nina Mccormick
 
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Post » Mon Jun 11, 2012 10:56 pm

NV is loosely based on Black Isle's canned FO3 project, yes.
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Dj Matty P
 
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Post » Mon Jun 11, 2012 11:47 am

Wasn't a fair chunk of the story taken from what was supposed to be FO3?

Some of the factions and characters were, but the story itself wasn't.
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Verity Hurding
 
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Post » Mon Jun 11, 2012 1:24 pm

Yeah, it doesn't make a lot of sense that some of the characters will say, kill their own mother and then say "well I've got nothing better to do, might as well follow you!"
Bethesda is basically Bob Dylan to Obsidian's Jimi Hendrix. Beth made a great game (like Along the Watchtower BD) and then Obsidian came along, took what Beth had done and put in all the little bits to make it fun and meaningful. Maybe not the best simile, but you get what I mean. I would love it if they gave Skyrim to some real story tellers. You hear about other companies getting real writers for their stories - anyone remember Betrayal at Krondor, or there's that new game Champions of Amur (?) from RA Salvatore.

One day...

HAHA! I used the Bob Dylan/Jimi Hendrix "All Along the Watchtower" anology to my sister, in another context entirely, just the other day. Both versions are great. Bob's original, just him playing an acustic guitar and harmonica is stark and chilling with is lyrics, and then Jimi added ALLOT more music, and made it beautiful and powerful as well as chilling.

Yes, I do get what you mean about Obsidian improving on an already brilliant Bethesda game :)

And hell yes, I do remember "Betrayal at Krondor". That game had a great story. And I alluded to Raymond Feist novels in this forum, in another context, myself, a few months ago. And then Janny Wurtz took Feist's story-world and created her Mara Acoma novels, set in Kelowon. So the metaphor remains true :)

Nice one!
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Keeley Stevens
 
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Post » Mon Jun 11, 2012 7:19 pm

The two share more in common that you realise.

Piss off caesar's legion enough and theyll send assassins across the Mojave to ruin your day...but instead they just kill off every NPC youve ever been the least bit attached to before wailing on you till they drop...then giving you nice items to sell for loads of caps.

...kind of like a Dragon Attack! :laugh:

Then theres the bandit chiefs who deal damage way above their pay grade with two handed weapons...way more than the actual ultimate threat that faces the land.

...kind of like giant radscorpions and Deathclaws :ahhh:
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Alessandra Botham
 
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Post » Mon Jun 11, 2012 11:01 pm

I'm just thankful there are no Deathclaws in Skyrim. The idea of being chased across the tundra by one of those monstrosites, then getting one-shotted when you decide to turn and fight gives me the willies.
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ezra
 
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Post » Mon Jun 11, 2012 11:09 pm

I've been using Feandel for a while, more as a pack mule than anything actual usefulness. He's been killed by me a lot, but I'm not quite hardcoe enough to leave him dead, especially when its me who kills him. Oh, and Shagsbeard, it IS for sale with all the dlc, that's a 60$ game with half a dozen 10$ dlc attached. pretty good deal!

Shagsbeard = Shakespear. Where is this characters? I haven't seen him, but still haven't done Dark Brotherhood. Or are you talking about another game?

FO:NV alluded to John Steinbeck ("Cass", Rose of Sharon Cassidy "my father named me after some book about dirt farmers he read once") Does Skyrim have a Shakespear reference somewhere?
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Emmi Coolahan
 
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Post » Mon Jun 11, 2012 10:53 am

I like to compare apples and oranges, too, and oranges lose every time because they're not apples.

It's just more of a fruit that you can get into than oranges with that thick, clumsy skin.

You can't compare apples to oranges, but you can compare fruit to fruit. Apples have things oranges don't have. You can't compare them. All fruit have things in common, you can compare them. New Vegas and Morrowind/Oblivion/Skyrim/Fallout 3 all use the same basic engine and interface. They're all fruit to be comparedwith each other.
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Rex Help
 
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Post » Tue Jun 12, 2012 1:13 am

I like both games, New Vegas was the better RPG though because speech skill and dialogue choices actually effected the game more. It was theoretically possible to play a character in New Vegas without having any combat skills if you knew what you were doing. In Skyrim, combat isn't something that can be avoided its something that will be forced on you. I don't necessarily have a problem with that because I like the feel of combat in Skyrim, however I wish they would have done more with the dialogue options and roleplay features. I wish they would have implemented more choices when it comes to taking down forts and dungeons other than just pure brute force.
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Annick Charron
 
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Post » Tue Jun 12, 2012 1:16 am

fallout 3 kicked nvs ass
Ummm that is your opinion. But I like Fallout 3 a lot, and NV equally.
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Jay Baby
 
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Post » Mon Jun 11, 2012 12:49 pm

I prefer Skyrim follower system tbh, nice and accessable. Give me some merc I can hire for a few hundred gold than some NPC with all that emotional baggage and troubled past. A follower to me is that - a follower, not another quest.
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Frank Firefly
 
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Post » Tue Jun 12, 2012 12:06 am

Comparing the story setting of New Vegas with Skyrim is trying to compare apples to oranges. Can't do that. New Vegas is post apocalyptic, Skyrim is fantasy. They're to different to compare on that very broad point.

Comparing NPC followers in Skyrim to NPC followers in New Vegas is comparing fruit to fruit. You can do that. Both games have NPC followers. There is a base for objective comparison. New Vegas followers had more story.

Fruit to fruid...both games are set in a fictional world.

Apples to oranges...post-apocalyptic is better than fantasy. can't do that. There is no base for objective comparison. It would just be opinion, and thus, subjective.

I love apples and I love oranges. That is also subjective opinion (mine) Skyrim is good, New Vegas is good :)
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Tina Tupou
 
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Post » Tue Jun 12, 2012 2:25 am

Meh, I don't really see it that way. New Vegas was basically just a modded Fallout 3 with a different location/story. I much prefer TES and the world of Skyrim in general.
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lucy chadwick
 
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Post » Mon Jun 11, 2012 1:38 pm

Everything in new vegas was better cause obsidian made it and lets hope they make fallout 4 so we dont get a fallout 3 abomination again.
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Natasha Callaghan
 
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Post » Mon Jun 11, 2012 7:24 pm

NV was buggy piece of #@$#%

And in no way comes close to Skyrim or any TES game.... lol just my opinion.
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Emmi Coolahan
 
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Post » Mon Jun 11, 2012 3:58 pm

NV was buggy piece of #@$#%

How is that different from any of Bethesda's games on release? It's the same engine after all.
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e.Double
 
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Post » Mon Jun 11, 2012 11:41 pm

New Vegas is the superior game, couldn't play anymore Skyrim with those boooooooooooring quests and other [censored] npcs "I WORK FOR BELETHOR AT THE BLAH BLAH BLAH", or oh look, a fortress, what's in there? just you usual stopid bandits.

And I'm off to make a new unarmed build on very hard hardcoe.
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Juan Cerda
 
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Post » Mon Jun 11, 2012 6:35 pm

NV was buggy piece of #@$#%

And in no way comes close to Skyrim or any TES game.... lol just my opinion.

You're obviously one of those who don't value depth, a good story/stories, character development, interesting NPC's, good writing etc, then. NV slaughters Skyrim in all of those aspects, hell, it's better in every regard bar graphics and a few gameplay mechanics.
Never had a single issue with NV either, whereas I've had a plethora of broken quests, glitches and graphical anomalies with Skyrim.

They're both good games, although if the roles had been reversed (Beth had made NV, Obsidian had made Skyrim) neither would be as good as they are. Horses for courses.
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Alexxxxxx
 
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Post » Tue Jun 12, 2012 1:39 am

18 months actually. :/
Imagine if Obsidian had had 5 years.
But a lot of that built on both Fallout 3 and on Van Buren.

I love FNV, it was my top RPG before Skyrim came out, but I think Skyrim will eventually surpass it with the added content. FNV had problems, too. I felt like a lot of the locations lacked the character and humor of FO3. Caesar's Legion was stupid evil and not a serious game faction. Maybe if you had seen some of their civilian areas, seen that their crappy ethics was actually accomplishing something, you could side with them on a male character who was less than stupid evil. As it was, I enjoyed dismantling them in various ways, but that was about it. So there were areas in FNV lacking, too.

Post apocalyptic or not, Bethesda's decision to not spend any appreciable amount of time developing the companions/followers is still inexcusable.
It's puzzling to me, too, but I take it that they didn't see it as a priority. A lot of people in the forums were saying they wouldn't even use followers, they like the lone adventurer thing. So perhaps they took cues from that.

FO:NV alluded to John Steinbeck ("Cass", Rose of Sharon Cassidy "my father named me after some book about dirt farmers he read once") Does Skyrim have a Shakespear reference somewhere?
I'm not sure what you're getting at here, but if you're saying that FNV's writing was "deep" and Skyrim's was not I have to disagree. For one thing they got the Norse themes and feel down very well, even the fact that in Sovngarde people speak in alliterative verse like a Germanic saga. That being one of my nerd interests, I was appreciative.
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Wayne W
 
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Post » Mon Jun 11, 2012 10:56 pm

But a lot of that built on both Fallout 3 and on Van Buren.

I love FNV, it was my top RPG before Skyrim came out, but I think Skyrim will eventually surpass it with the added content. FNV had problems, too. I felt like a lot of the locations lacked the character and humor of FO3. Caesar's Legion was stupid evil and not a serious game faction. Maybe if you had seen some of their civilian areas, seen that their crappy ethics was actually accomplishing something, you could side with them on a male character who was less than stupid evil. As it was, I enjoyed dismantling them in various ways, but that was about it. So there were areas in FNV lacking, too.

In a technical sense NV built on FO3 and in a story sense it took some minor leads from Van Buren. As far as the technical elements go, whatever, but to storywise Obsidian made major progress and certainly didn't pull it all from another game. Unlike Fallout 3, which literally merged the stories of the first two Fallout games together, added some plot holes and a giant robot.

As for the Legion, they got the short end of the stick when material was cut, and that included civilian areas, of which three were apparently planned. However, my only thoughts when you call them 'stupidly evil' and 'not a serious faction' is that you really didn't look at them much other than down an iron sight. Talk to Caesar. He has a grand view for the future of the wasteland. It is true that the legion don't really get a fair go when it comes to their 'image', but there is still plenty of information in the game that shows that they are more than just a bunch of evil dudes.

That said, I don't consider them good myself, and when the Fallout Dinosaur's see you're comment about them being 'stupidly evil', they'll probably try and burn you alive. They're a bit like that.
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Marilú
 
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Post » Mon Jun 11, 2012 7:42 pm

That said, I don't consider them good myself, and when the Fallout Dinosaur's see you're comment about them being 'stupidly evil', they'll probably try and burn you alive. They're a bit like that.

Haven't you heard?

We hate Bethesda with undying hatred of thousand suns. We also punch reporters, kick children and burn kittens, puppies and Todd Howard dolls every full moon during our unholy anti-Bethesda and Zenimax rituals where we want to ressurect the glorious Black Isle master using the holy Obsidian grail.

Yes, we are bad. :tongue:
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Schel[Anne]FTL
 
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